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mikumikustudio/libgdx-mikumikustudio.git
2010-11-18 nathan.sweet[fixed] Removed input synchronization.
2010-11-18 badlogicgames[added] Mesh.forceVBO for benchmarking to force VBO...
2010-11-18 badlogicgames1000th COMMIT! FIRST! LOLZ! ROFLCOPTER!
2010-11-18 badlogicgames[added] "unnecessary" synchronize blocks in touch handlers.
2010-11-18 badlogicgames[added] SpriteBatch can do n-buffering now for low...
2010-11-18 christoph.widulle[fix] getScreenToWorldX and getScreenToWorldY return...
2010-11-17 badlogicgames[changed] added VBO SpriteBatch. Uses VA otherwise.
2010-11-17 badlogicgames[added] SpritePerformanceTest
2010-11-17 nathan.sweetChanged internal for the desktop to look in the classpa...
2010-11-17 badlogicgames[removed] ImageIO from PixmapBlendingTest
2010-11-17 badlogicgames[renamed] PixmapBlendingTest
2010-11-17 badlogicgames[fixed] JoglPixmap compositing now works like LwjglComp...
2010-11-17 nathan.sweet[added] FileHandle.FileType.Classpath so that Internal...
2010-11-17 badlogicgames[fixed] rtm file handling.
2010-11-17 badlogicgames[fixed] minor javadoc update.
2010-11-17 nathan.sweet[added] SpriteSheetPacker, SpriteSheet, and SpriteSheet...
2010-11-17 nathan.sweet[changed] Forgot to update JOGL with the files changes.
2010-11-17 nathan.sweet[changed] Everything about files!
2010-11-16 badlogicgames[fixed] AndroidFileHandle badlogicgames.com/forum/viewt...
2010-11-16 nathan.sweet[removed] Unnecessary synchronize blocks in touch handlers.
2010-11-16 badlogicgames[fixed] if InputProcessor sets Input.setInputProcessor...
2010-11-16 badlogicgames[applied] patch from issue 63, adds actor swapping...
2010-11-16 nathan.sweet[removed] Unnecessary synchronize blocks in touch handlers.
2010-11-15 badlogicgames[fixed] warning in Application.
2010-11-15 badlogicgamesWARNING!!! Input and InputProcessor HAVE CHANGED! No...
2010-11-15 christoph.widulle[removed] removed empty folders
2010-11-15 badlogicgames[fixed] LwjglGL11.glBufferData would not reseve memory...
2010-11-15 badlogicgames[fixed] Group.toChildCoordinates, issue 62. Thanks...
2010-11-15 badlogicgames[reverted] changes in onresume behaviour.
2010-11-15 badlogicgames[experimental] resume in AndroidGraphics.surfaceCreated...
2010-11-15 badlogicgames[added] MyFirstTriangle test.
2010-11-15 nathan.sweet(no commit message)
2010-11-15 nathan.sweet[fixed] Getting num vertices/indices that I fucked up.
2010-11-15 badlogicgames[fixed] all glutils buffer objects now set byteBuffer...
2010-11-15 nathan.sweet[fixed] SpriteCache to not use autobind. Messes up...
2010-11-15 badlogicgames[added] lockless thread queue. Thanks lefthand!
2010-11-15 nathan.sweet[changed] SpriteCacheTest, made slightly more interesting.
2010-11-15 nathan.sweet[changed] Very slightly more efficient SpriteBatch.
2010-11-15 badlogicgames[added] Graphics.getPpiX()/getPpiY()/getPpcX()/getPpcY...
2010-11-14 christoph.widulle[changed] minor changes. making classes and member...
2010-11-14 christoph.widulle[changed] added final when usefull
2010-11-14 christoph.widulle[added] added other contructor options
2010-11-14 christoph.widulle[changed] made AndroidFiles suitable to be inherited
2010-11-14 badlogicgames[changed] VBOVATEst to also test indexed geometry. It
2010-11-14 badlogicgames[added] IndexBufferObjectSubData, same as VertexBufferO...
2010-11-14 badlogicgames[added] VBOVATest, testing static and dynamic VBOs...
2010-11-14 badlogicgames[added] VertexBufferObjectSubData class that uses glBuf...
2010-11-14 badlogicgames[fixed?] AndroidGraphics.drawFrame() had a synch on...
2010-11-14 nathan.sweet[changed] Minor stuff.
2010-11-14 badlogicgames[fixed] setVertices bound the VA. wtf?
2010-11-14 badlogicgames[fixed] issue 61. Thanks lefthand
2010-11-14 badlogicgames[fixed] nasty foreach in AndroidInput. Thanks lefthand
2010-11-13 nathan.sweet[fixed] Reloading TextureData on Android.
2010-11-13 nathan.sweet[fixed] All warnings. No more checking in warnings...
2010-11-13 nathan.sweet[added] OpenAL native to LWJGL.
2010-11-13 nathan.sweet[fixed] Canvas sizing too small.
2010-11-13 badlogicgames[applied] patch from issue 59 to LwjglMusic
2010-11-13 badlogicgames[applied] patch from issue 59. will merge with LwjglMusic
2010-11-13 christoph.widulle[changed] leading "/" in resourcePath is optional now
2010-11-12 badlogicgames[changed] BitmapFontTest uses origin upper left corner...
2010-11-10 badlogicgames[added] shotgun.wav, fuck you subclipse...
2010-11-10 badlogicgames[fixed] SoundPool.play(volume) on Android. Updated...
2010-11-09 christoph.widulle[changed] Mesh in SpriteBatch changed from privat ...
2010-11-09 badlogicgames[fixed] catching Throwables now in XXXAudio on desktop...
2010-11-09 badlogicgames[fixed] issue 54 (sort off). Checking for null pointers...
2010-11-09 badlogicgames[fixed] bug in AndroidInput. added wrong keycode to...
2010-11-09 badlogicgames[changed] rtm projects classpath points to gdx and...
2010-11-09 badlogicgames[added] support for all gl mipmap filters to TextureFilter.
2010-11-09 badlogicgames[removed] layout xml file.
2010-11-08 badlogicgames[fixed] added stubs for new Graphics.newTexture() metho...
2010-11-07 nathan.sweet[fixed] Hiero clipping glyphs if a glyph is larger...
2010-11-07 nathan.sweet[fixed] Hiero not getting bounds right for native rende...
2010-11-07 nathan.sweet[fixed] LwjglCanvas being resized too small.
2010-11-07 badlogicgames[changed] build script now builds javadoc
2010-11-07 badlogicgames(no commit message)
2010-11-07 badlogicgames(no commit message)
2010-11-07 badlogicgames(no commit message)
2010-11-07 badlogicgames(no commit message)
2010-11-07 badlogicgames(no commit message)
2010-11-07 badlogicgames[updated] android natives in tests
2010-11-07 badlogicgames[added] more jars to rtm
2010-11-07 badlogicgames[updtaed] demo libs
2010-11-07 badlogicgames[fixed] closing </code> tag in Application.
2010-11-07 badlogicgames(no commit message)
2010-11-07 badlogicgames(no commit message)
2010-11-07 badlogicgames[fixed] gdx is now warning free :)
2010-11-07 badlogicgames[changed] exposing setAutoBind() now. Could come in...
2010-11-07 badlogicgames[fixed] warnings in scene2d package, added javadoc...
2010-11-07 badlogicgames[fixed] complete graphics package. all done. MD5 classe...
2010-11-07 badlogicgames[fixed] graphics.glutils package javadoc
2010-11-07 badlogicgames[fixed] javadoc of graphics root package
2010-11-07 badlogicgames[fixed] utils package javadoc
2010-11-07 badlogicgames[fixed] physics package
2010-11-07 badlogicgames[fixed] math package javadoc
2010-11-07 badlogicgames[fixed] javadoc of files package
2010-11-07 badlogicgames[fixed] javadoc in audio package.
2010-11-07 badlogicgames[Fixed] javadoc of all top level interfaces and classes...
2010-11-07 badlogicgames[added] gdx2d Android.mk. doesn't add anything to the...
2010-11-07 badlogicgames[removed] Sprite2.x crap
2010-11-06 badlogicgames[fixed] Nate's bugs...
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