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mikumikustudio/MikuMikuStudio.git
2011-05-03
normen667
Update windows bullet native
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2011-05-03
normen667
- add default build target to trunk
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2011-05-03
normen667
- cleanup copying of libraries to jmp a bit
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2011-05-03
normen667
Update windows bullet native
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2011-05-03
normen667
- use current dll for windows 32bit
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2011-05-03
normen667
- make 64bit default for native libraries (e.g. libbull...
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2011-05-03
normen667
- fix ant target name
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2011-05-03
normen667
- add building of linux bullet native to nightly build
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2011-05-03
normen667
- output messages while build process, remove verbose...
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2011-05-03
normen667
- make bullet and some nifty files public in jMP
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2011-05-03
normen667
add windows bullet native
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2011-05-03
normen667
- add new library links to jMP
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2011-05-03
normen667
- cleanup build process
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2011-05-03
normen667
copy Bullet Native to trunk
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2011-05-02
normen667
- fix android build errors
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2011-05-02
normen667
- disable welcome screen
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2011-05-02
normen667
- fix NiftyJmeDisplay in jMP
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2011-05-01
shadowislord
* Set AppSettings.setRenderer() to LWJGL_OpenGL_ANY...
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2011-05-01
shadowislord
* Reduce input lag by polling after framerate syncing
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2011-05-01
remy.bouquet...
HumanoidRagdollPreset : fixed shoulder joint limit
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2011-05-01
remy.bouquet...
KinematicRagdollControl :
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2011-05-01
shadowislord
* Nifty Gui now uses jME3 AssetManager to find XML...
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2011-05-01
shadowislord
* Sorting ID now reset properly when shader or texture...
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2011-05-01
shadowislord
* Added checking for image format
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2011-04-30
shadowislord
* Canvas is now using pbuffer workaround, allowing...
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2011-04-30
remy.bouquet...
Made ragdollTest silent again
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2011-04-30
remy.bouquet...
- RagdollControl is now called KinematicRagdollControl
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2011-04-30
remy.bouquet...
- Added a test case for the add kinematic object to...
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2011-04-29
shadowislord
* Fixed bug in RenderImageJme Texture constructor that...
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2011-04-29
normen667
- add missing stack traces for some error display situa...
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2011-04-29
normen667
- fix update centers
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2011-04-29
normen667
- remove downloading of help sets from build (images...
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2011-04-29
remy.bouquet...
SDK
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2011-04-29
normen667
- add empty constructore to AudioNode to reenable seria...
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2011-04-29
ShadowIsLord...
* Fix NPE in LwjglCanvas.restoreCanvas()
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2011-04-29
remy.bouquet...
Ragdoll
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2011-04-28
shadowislord
* Uncaught exception handler now set only on render...
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2011-04-28
ShadowIsLord...
* J3O embedded textures now supported. All textures...
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2011-04-27
normen667
- remove wrong native call from test
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2011-04-27
normen667
- output command of cpptasks
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2011-04-27
normen667
- fix TestBoneRagdoll init order for native physics
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2011-04-27
normen667
- add newest version of cpptasks
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2011-04-27
normen667
- remove static fields from physics tests
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2011-04-27
normen667
- add target to buil.xml to build native bullet
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2011-04-27
remy.bouquet...
Ragdoll
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2011-04-27
shadowislord
* Added javadoc to AudioNode
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2011-04-27
shadowislord
* Removed all deprecated classes, methods, and fields
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2011-04-27
shadowislord
* Fix for jMonkeyPlatform "100% CPU usage" bug
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2011-04-27
normen667
- add maxtime for BombControl
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2011-04-26
PSpeed42@gmail.com
Make client-side background threads daemon.
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2011-04-26
remy.bouquet...
WIP Ragdoll
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2011-04-26
remy.bouquet...
- WIP Sinbad standing up model
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2011-04-26
remy.bouquet...
- WIP Sinbad Ragdoll can now stand up after beeing...
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2011-04-25
remy.bouquet...
SDK : Fixed AssetPackLoader so build works again
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2011-04-25
shadowislord
* Fix issue 179, shadows and HDR don't work together...
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2011-04-24
remy.bouquet...
Fixed a hack in Bone class for the ragdoll, so Kirill...
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2011-04-24
remy.bouquet...
Fixed double TempVars locking in skeleton and bone...
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2011-04-23
shadowislord
* Added TestSoftwareMouse
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2011-04-23
shadowislord
* Fixed IllegalArgumentException in Camera.setGuiBounding
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2011-04-23
shadowislord
* Fix syntax error in TestOgreAnim
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2011-04-23
shadowislord
* Fixed yet another bug with transforms, this time...
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2011-04-23
normen667
- add cpptasks to antlibs
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2011-04-23
shadowislord
* Changed depth function back to GL_LEQUAL
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2011-04-23
shadowislord
* CrossHatch filter should now properly compile on ATI
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2011-04-23
shadowislord
* Fixed issue where scene graphs with non-uniform...
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2011-04-23
shadowislord
* Animated models won't be updated unless they are...
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2011-04-23
shadowislord
* Actually fixed the setSpatial(null) bug now ..
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2011-04-23
shadowislord
* Fix syntax error in TerrainLodControl
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2011-04-23
shadowislord
* Removed deprecated methods from AnimControl
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2011-04-22
josephgeek...
RenderState support for two sided Stencil Buffer operat...
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2011-04-22
normen667
- add logging for adding and removing of objects to...
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2011-04-22
normen667
- fix netbeans update centers
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2011-04-21
normen667
- update netbeans update center locations to 7.0 version
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2011-04-20
shadowislord
* The OpenGL2 renderer now actually scales non-power...
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2011-04-20
shadowislord
* Added Renderer.invalidateState() to reset the render...
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2011-04-20
shadowislord
* LwjglRenderer will throw an exception when attemptin...
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2011-04-20
shadowislord
* Fix compile error
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2011-04-20
shadowislord
* Removed deprecated AnimControl constructor
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2011-04-20
PSpeed42@gmail.com
Proper fix for the bug where JME's quaternion wasn't
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2011-04-20
remy.bouquet...
- added LightNode
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2011-04-20
shadowislord
* TestNiftyGui now uses jme3test/niftygui/hellojme...
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2011-04-20
shadowislord
* nifty examples jar much smaller now
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2011-04-20
shadowislord
* Remove messed up logging setup
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2011-04-20
shadowislord
* Fixed compile error in nifty
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2011-04-20
shadowislord
* Updated to latest version of Nifty GUI 1.3
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2011-04-20
normen667
- hide hudson update target in build.xml
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2011-04-20
shadowislord
* Added Camera.lookAtDirection()
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2011-04-20
normen667
- make SM Serializer only display warning instead of...
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2011-04-20
shadowislord
* Camera.setDirection() now deprecated since it doesn...
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2011-04-20
shadowislord
* Moved Screenshots to Desktop Source Package since...
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2011-04-20
shadowislord
* Call timer.reset() when gaining focus to fix "object...
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2011-04-20
shadowislord
* Fixed bug with Spatial.localToWorld() and Spatial...
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2011-04-19
normen667
- re-enable download of current platform version from...
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2011-04-18
remy.bouquet...
Ragdoll, some enhancements
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2011-04-18
PSpeed42@gmail.com
Moved some exception handling to terminate connections
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2011-04-18
PSpeed42@gmail.com
Reuse one big buffer per thread and copy the outbound
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2011-04-18
PSpeed42@gmail.com
Name the executor threads based on something that might
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2011-04-18
PSpeed42@gmail.com
Modified the DefaultClient (really its ConnectionAdapters)
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2011-04-17
PSpeed42@gmail.com
Modified the toString() for UdpEndpoint to include
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2011-04-17
PSpeed42@gmail.com
Fixed a case where an exception would kill the kernel
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