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2014-03-16 DeskullAdd turn count to Creature class.
2014-03-15 DeskullImplament FocusFloor() in GameSurfaceSDL class.
2014-03-15 DeskullFix warning and bugs in Creature class.
2014-03-14 DeskullImplement Creature::SetSpeciesData().
2014-03-14 DeskullAdd Creature::SetSpeciesData().
2014-03-14 DeskullAdd Coordinates::Set().
2014-03-13 DeskullAdd SetDammyData() to Creature class.
2014-03-13 DeskullAdd game time to GameWorld class.
2014-03-13 DeskullAdd questList to GameWorld class.
2014-03-13 DeskullAdd SetDammyData() to Quest class.
2014-03-13 DeskullAdd TurnProcess() and TimeProcess() to Creature class.
2014-03-13 DeskullFix attribute of functions in Creature class.
2014-03-13 DeskullFix Doxygen Setting.
2014-03-12 DeskullFix Doxygen warning.
2014-03-12 DeskullFix Doxygen warning.
2014-03-12 DeskullFix Doxygen warnings.
2014-03-12 DeskullRename ViewFloor() to FocusFloor() in GameSurface class.
2014-03-12 DeskullChange implementation of ViewFloor() and drawFloor...
2014-03-12 DeskullRefactor misc.
2014-03-12 DeskullAdd members and SetDammyData() to FixedArtifact class.
2014-03-12 DeskullAdd members and SetDammyData() to ItemEgo class.
2014-03-12 DeskullAdd members and SetDammyData() to ItemBase class.
2014-03-12 DeskullAdd constructor, destructor and Set() to Dice class.
2014-03-12 DeskullAdd Item::SetDammyData().
2014-03-12 DeskullRefactor by definition SPECIAL_TAG_UNKNOWN.
2014-03-12 DeskullAdd SetDammyData() to Square class.
2014-03-12 DeskullFix Initialization in GameWorld class.
2014-03-12 DeskullAdd SetDammyData() to GameElement and Feature class.
2014-03-11 DeskullImplement drawing floor in GameSurfaceSDL class.
2014-03-11 DeskullAdd backColor to Feature class.
2014-03-11 DeskullImplement GameSurfaceSDL::ViewFloor().
2014-03-11 DeskullFix construction in Floor and Square class.
2014-03-11 DeskullAdd GetCurrentHP() and GetMaxHP() to Square class.
2014-03-11 DeskullFix constructor of Square class.
2014-03-11 DeskullFix construction of Floor class.
2014-03-11 DeskullFix member in Floor class.
2014-03-10 DeskullRefactor GameSurfaceSDL class.
2014-03-10 DeskullFix GameSurfaceSDL::Redraw().
2014-03-09 DeskullImplement Floor drawing function to GameSurface class.
2014-03-09 DeskullImplement GameSurfaceSDL::ViewFloor().
2014-03-09 DeskullFix Square and Floor class.
2014-03-09 DeskullAdd Get functions to Feature class.
2014-03-09 DeskullAdd Get functions to Species class.
2014-03-09 DeskullImplement constructor in Species class.
2014-03-09 DeskullRefactor Creature class.
2014-03-09 DeskullAdd new constructor to Creature class.
2014-03-09 DeskullAdd feed point to Creature class.
2014-03-09 DeskullAdd GetDivineLevel() to Creature class.
2014-03-08 DeskullFix Soul and Level feature in Creature class.
2014-03-08 DeskullAdd LostSoul() to Creature class.
2014-03-08 DeskullAdd GainSoul() to Creature class.
2014-03-08 DeskullImplement Level displaying to GameSurfaceSDL class.
2014-03-08 DeskullAdd GetLevel() to Creature class.
2014-03-08 DeskullAdd soulLevel to Creature class.
2014-03-08 DeskullFix GetNorMaxHP() in Creature class.
2014-03-08 DeskullAdd calcHPTable() to Creature class.
2014-03-08 DeskullRefactor functions in Dice class.
2014-03-08 DeskullAdd hpTable to Creature class.
2014-03-07 DeskullAdd displaying Height, Weight and BodySize to GameSurfa...
2014-03-07 DeskullAdd GetSize to Creature class.
2014-03-07 DeskullAdd height and weight to Creature class.
2014-03-07 DeskullRename MapLength and Weight to MAP_LENGTH and WEIGHT.
2014-03-07 DeskullRenam Tag type to TAG.
2014-03-07 DeskullFix type of members in GameSaving class.
2014-03-07 DeskullChange saving data in Item class from int to SavingTabl...
2014-03-07 DeskullFix functions in Creature class to camel case.
2014-03-07 DeskullMove armor, evasion and volition in SavingTable class...
2014-03-07 DeskullAdd operator+= to SavingTable class.
2014-03-06 DeskullAdd Get*() and Set() to SavingTable class.
2014-03-06 DeskullChange SavingTable Structure to Class.
2014-03-06 DeskullSavingTable Structure was separated from Creature files...
2014-03-06 DeskullAdd baseDamage Dice to Item class(and refactoring).
2014-03-06 DeskullAdd disciplinePlus to Karma class.
2014-03-06 DeskullFix statusTable in CreatureTemplate class.
2014-03-06 DeskullAdd operator+ and operator+= to BaseStatusClass.
2014-03-06 DeskullAdd Doxygen comment to BaseStatusTable class.
2014-03-06 DeskullChange status in BaseStatusTable to private member.
2014-03-06 DeskullAdd Get() to BaseStatusTable class.
2014-03-05 DeskullImplement description of discipline rank to GameSurface...
2014-03-05 DeskullAdd Set() to BaseStatusTable class.
2014-03-05 DeskullAdd constructor and destructor to BaseStatusTable class.
2014-03-05 DeskullChange StatusTable structure to BaseStatusTable class.
2014-03-05 DeskullAdd operator+ and operator+= to Coordinates class.
2014-03-05 DeskullAdd constructor and destructor to Coordinates class.
2014-03-05 DeskullDelete worldX and worldY from Coordinates class.
2014-03-05 DeskullAdd operator+ and operator+= to Discipline class.
2014-03-05 DeskullAdd SetPoint() and PlusPoint() to Discipline class.
2014-03-05 DeskullAdd GetRank() to Discipline class.
2014-03-04 DeskullRefactor Status to BASE_STATUS type.
2014-03-04 DeskullImplement Get in Discipline class.
2014-03-04 DeskullAdd currentDiscipline member to Creature class.
2014-03-04 DeskullDefine enum of EQUIP_SLOT.
2014-03-04 DeskullDefine enum of KARMA_TYPE.
2014-03-04 DeskullDefine enum of DISCPLINE_TYPE.
2014-03-04 DeskullAdd Doxygen comment to GameWorld class.
2014-03-04 DeskullReactor enum name, PlayExitCode to PLAY_EXIT_CODE,...
2014-03-04 DeskullAdd Discipline class.
2014-03-04 DeskullChange map::insert to map::emplace in GameWorld class.
2014-03-03 DeskullFix rand0, rand1 and saving in Dice class by mt19937.
2014-03-03 DeskullImplement Dice::Initialize().
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