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hengbandforosx/hengbandosx.git
2021-09-28
Hourier
[Refactor] #1598 Changed chest_traps from array to...
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2021-09-28
Hourier
[Refactor] #1598 Make chest.cpp/h class
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2021-09-28
Habu
Merge pull request #1672 from habu1010/feature/flag...
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2021-09-28
Hourier
Merge pull request #1660 from Hourier/Remove-SourceTrai...
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2021-09-28
Habu
[Feature] FlagGroup::first() を実装
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2021-09-28
Hourier
[Refactor] Reshapd display-util.cpp
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2021-09-28
Habu
Merge pull request #1669 from habu1010/feature/fix...
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2021-09-27
Habu
[Fix] 魔法をキャンセルしたのにMPが消費される
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2021-09-27
Hourier
[Refactor] SourceTrailの解析 (clangベース)でエラーが出た箇所を修正した
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2021-09-26
Deskull
Merge pull request #1649 from sikabane-works/refactor...
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2021-09-26
Deskull
[Fix] Patron 中の初期化に NULL が混じっていたので nullptr に修正.
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2021-09-26
Deskull
[Fix] Patron での前方参照のため、 player_ability_type の型明示。
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2021-09-26
Hourier
Merge pull request #1657 from Hourier/Reshape-Player...
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2021-09-26
Deskull
[Fix] さらに Patron の無用な初期化削除
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2021-09-26
Hourier
[Refactor] seikaku をpersonality に改名した (スコアサーバのパラメータを除く)
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2021-09-26
Deskull
[Fix] Patron::reward_table の不要な初期値削除。
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2021-09-26
Habu
Merge pull request #1650 from habu1010/feature/sniper...
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2021-09-26
Hourier
Merge pull request #1656 from Hourier/Remove-Body-Weigh...
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2021-09-26
Hourier
[Feature] #1654 体重を完全なるフレーバーパラメータにした / Made body weight...
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2021-09-26
Deskull
[Fix] move を機能させるためにPatronコンストラクタの reward_table 引数の...
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2021-09-26
Deskull
[Fix] Patron の明示的デストラクタ定義を default に変更。
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2021-09-26
Deskull
[Fix] さらにレビュー受けて修正.
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2021-09-26
Habu
Merge pull request #1652 from habu1010/feature/add...
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2021-09-26
Habu
[Add] プリコンパイルヘッダをいくつか追加
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2021-09-26
Deskull
[Fix] レビュー上の各指摘に一度可能な限り対応.
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2021-09-26
Habu
[Refactor] スナイパーの専用データを職業固有データに移動する
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2021-09-26
Hourier
Merge pull request #1534 from Hourier/experiment/Remove...
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2021-09-26
Deskull
[Refactor] 馬鹿馬鹿よりカオスパトロンのクラス化移行を移植.
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2021-09-26
Hourier
Merge pull request #1627 from Hourier/Move-Stone-of...
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2021-09-26
Hourier
[Refactor] #1571 Separated consume_mp() from perilous_s...
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2021-09-26
Hourier
[Refactor] #1571 Removed unnecessary headers in spells...
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2021-09-26
Hourier
[Refactor] #1571 Defined stone-of-lore.cpp/h to separat...
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2021-09-26
Habu
Merge pull request #1645 from habu1010/feature/imitator...
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2021-09-26
Habu
[Refactor] ものまね師の専用データを職業固有データに移動する
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2021-09-25
Deskull
Merge pull request #1647 from backwardsEric/distcheck...
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2021-09-25
Eric Branlund
Include player-info/bard-data-type.h in the output...
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2021-09-25
Habu
Merge pull request #1641 from habu1010/feature/fix...
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2021-09-25
Habu
[Refactor/Fix] 職業専用データのメンバに初期化子をつける
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2021-09-25
Habu
Merge pull request #1640 from habu1010/feature/delete...
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2021-09-25
Habu
[Refactor] 不要になった magic_num1/2 を player_type から削除
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2021-09-25
Habu
Merge pull request #1639 from habu1010/feature/bard...
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2021-09-25
Habu
[Refactor] 吟遊詩人の固有データを magic_num から分離する
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2021-09-25
Habu
Merge pull request #1637 from habu1010/feature/fix...
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2021-09-25
Habu
[Fix] 呪術ハイメイジで詠唱一時中断後に詠唱を再開しなくなっている
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2021-09-25
Habu
Merge pull request #1638 from habu1010/feature/fix...
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2021-09-25
Habu
[Fix] 呪術の処理から吟遊詩人の処理を呼んでいる
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2021-09-25
Hourier
[Refactor] #1507 w_ptr->wizard の有無チェックをallow_debug_opt...
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2021-09-25
Hourier
[Refactor] #1507 Removed enter_wizard_mode()
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2021-09-25
Hourier
[Refactor] #1507 Renamed allow_debug_opts to allow_debu...
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2021-09-25
Habu
Merge pull request #1634 from habu1010/feature/magic...
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2021-09-25
Habu
[Fix] これまで追加した職業固有データヘッダへの BOM 付け忘れ
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2021-09-25
Habu
[Refactor] 魔道具術師の固有データを magic_num から分離する
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2021-09-24
Deskull
Merge pull request #1632 from backwardsEric/distcheck...
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2021-09-24
Eric Branlund
Include player-info/class-specific-data.h in the output...
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2021-09-24
Habu
Merge pull request #1630 from habu1010/feature/refactor...
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2021-09-24
Habu
[Refactor] 青魔法のタイプを enum から enum class にする
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2021-09-24
Habu
Merge pull request #1628 from habu1010/feature/blumage...
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2021-09-24
Hourier
Merge pull request #1626 from Hourier/Increase-Cohesion...
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2021-09-24
Hourier
Merge pull request #1622 from Hourier/Remove-Return...
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2021-09-24
Hourier
Merge pull request #1623 from Hourier/Add-Japanese...
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2021-09-24
Hourier
[Refactor] #1621 Habu氏の指摘に対応した
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2021-09-24
Hourier
[Fix] #1621 デバッグ中に発見した、秩序の指輪だけが頭文字が小文字になっている事象を修正した...
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2021-09-24
Hourier
[Refactor] #1621 Separated wiz_select_sval() from wiz_c...
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2021-09-24
Hourier
[Refactor] #1621 Separated wiz_select_tval() from wiz_c...
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2021-09-24
Hourier
[Refactor] #1621 Made wiz_create_itemtype() static
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2021-09-24
Hourier
[Refactor] #1621 アイテム種別選択画面が途切れる事象を修正した (日本語版のみ)
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2021-09-24
Hourier
[Refactor] #1621 デバッグ用tvalリストを静的配列からvectorに変換した
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2021-09-24
Hourier
[Refactor] #1621 デバッグモードのアイテム選択を日本語化した
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2021-09-24
Habu
[Refactor] 青魔道士の固有データを magic_num から分離
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2021-09-24
Hourier
[Refactor] #1607 メソッドの順番を整理した / Adjusted the order...
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2021-09-24
Hourier
[Refactor] #1607 Defined get_accumulation() for player...
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2021-09-24
Hourier
[Refactor] Reshaped game-data-initializer.cpp
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2021-09-24
Hourier
[Refactor] Removed return types in game-data-initialize...
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2021-09-24
Hourier
[Refactor] #1607 Defined get_accumulation() for player...
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2021-09-24
Hourier
Merge pull request #1625 from Hourier/Define-Mod-Method...
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2021-09-24
Hourier
[Refactor] #1599 不必要なキャストを外した / Removed unnecessary...
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2021-09-24
Hourier
[Refactor] #1599 Defined mod_cut() and replaced the...
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2021-09-24
Hourier
[Refactor] #1599 Defined mod_stun() and replaced the...
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2021-09-24
Hourier
[Refactor] #1599 Defined mod_slowness() and replaced...
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2021-09-24
Hourier
[Refactor] #1599 Defined mod_hallucination() and replac...
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2021-09-24
Hourier
[Refactor] #1599 Defined mod_paralysis() and replaced...
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2021-09-24
Hourier
[Refactor] #1599 Defined mod_afraidness() and replaced...
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2021-09-24
Hourier
[Refactor] #1599 Defined mod_poison() and replaced...
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2021-09-24
Hourier
[Refactor] #1599 Defined mod_confusion() and replaced...
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2021-09-24
Hourier
[Refactor] #1599 Defined mod_blindness() and replaced...
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2021-09-23
Habu
Merge pull request #1617 from habu1010/feature/class...
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2021-09-23
Habu
[Refactor] 鍛冶師のエッセンスのデータサイズを2バイトにする
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2021-09-23
Habu
[Refactor] 練気術師の固有データを magic_num から分離
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2021-09-23
Habu
[Feature] 職業固有のデータを持てるようにするシステムの導入
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2021-09-23
Deskull
Merge pull request #1615 from sikabane-works/fix/wizard...
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2021-09-23
Hourier
Merge pull request #1609 from Hourier/Make-Player-Cut...
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2021-09-23
Deskull
Merge branch 'develop' into fix/wizard-summon-monster...
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2021-09-23
Deskull
[Implement] get_value() 関数を実装して、ウィザードモードの一部数値入力のみ汎化。
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2021-09-23
Hourier
[Fix] #1578 Resolved the issue that saved cut/stun...
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2021-09-23
Hourier
[Refactor] #1578 Replaced all of player_cut to is_cut...
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2021-09-23
Hourier
[Refactor] #1578 Replaced the expressions of print_cut...
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2021-09-23
Hourier
[Refactor] #1578 Defined get_damage() in PlayerCut...
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2021-09-23
Hourier
[Refactor] #1578 Renamed old/new_aux to old/new_rank...
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2021-09-23
Hourier
[Refactor] #1578 Separated process_stun_effect() from...
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2021-09-23
Hourier
[Refactor] #1578 Separated clear_head() from stun()
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