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deeangband/Deeangband-new.git
2014-06-11
Deskull
Add Symbol and SymbolColor to HaveSymbol class.
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2014-06-11
Deskull
Add HaveSymbol class.
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2014-06-11
Deskull
Commit no added files.
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2014-06-11
Deskull
Add HaveHP class.
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2014-06-10
Deskull
Add symbol and symColor to ItemTemplate class.
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2014-06-10
Deskull
Implement ItemTemplate::GetBaseSaving(), ItemTemplate...
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2014-06-10
Deskull
Implement constructor in Item class.
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2014-06-10
Deskull
Implement GetWeight() and GetBaseDamage() to ItemTempla...
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2014-06-10
Deskull
Add Doxygen comments in ItemTemplate class.
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2014-06-10
Deskull
Add new constructor to Item class.
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2014-06-10
Deskull
Fix ItemBase::serialize().
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2014-06-10
Deskull
Fix StartingClass::serialize().
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2014-06-10
Deskull
Add GameWorld::xmlLoadAbility().
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2014-06-10
Deskull
Add Ability.xml.
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2014-06-09
Deskull
Implement GameWorld::xmlSaveAbility().
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2014-06-09
Deskull
Fix Ability class.
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2014-06-09
Deskull
Add abilityLiat and that's property function to GameWor...
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2014-06-09
Deskull
Add Ability class.
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2014-06-09
Deskull
Fix Doxygen comments of using item functions.
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2014-06-09
Deskull
Remove GameEngine::GenerateGameWorld().
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2014-06-09
Deskull
Add StartingClass.xml.
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2014-06-09
Deskull
Fix argument of function for using item.
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2014-06-09
Deskull
Add StartingClass list to GameWorld class.
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2014-06-09
Deskull
Add MixedRace class.
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2014-06-09
Deskull
Fix weight and height description of creature.
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2014-06-09
Deskull
Implement GameElement::WeightFormat(), GameElement...
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2014-06-08
Deskull
Remove GameSurfaceSDL::UpdateCreatureStatus().
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2014-06-08
Deskull
Fix format height and weight.
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2014-06-08
Deskull
Change WEIGHT and HEIGHT from int to double.
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2014-06-07
Deskull
Add HeightStandardDeviation, WeightStandardDeviation...
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2014-06-07
Deskull
Add GameConstant class.
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2014-06-07
Deskull
Apply standard random in process of SetSpeciesData().
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2014-06-07
Deskull
Implement Campaign::WipeData().
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2014-06-07
Deskull
Implement Effect::WipeData().
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2014-06-07
Deskull
Implement CreatureTrait::WipeData().
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2014-06-07
Deskull
Remove constructors having unused arguments in Door...
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2014-06-07
Deskull
Fix Constructor in Item and ItemEgo class.
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2014-06-07
Deskull
Remove a constructor with unused argument in ItemTempla...
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2014-06-07
Deskull
Implement ItemTrait::WipeData().
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2014-06-06
Deskull
Remove unused constructor in Karma class.
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2014-06-06
Deskull
Fix serialization of Discipline class.
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2014-06-06
Deskull
Data implementation, VANILLA_STIGMATIC_ONE in CreatureT...
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2014-06-06
Deskull
CreatureTrait data is loaded from CreatureTrait.xml.
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2014-06-06
Deskull
Add CreatureTrait.xml.
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2014-06-06
Deskull
Fix Doxygen comments.
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2014-06-06
Deskull
Add Description to Dungeon class.
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2014-06-06
Deskull
Add race data.
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2014-06-06
Deskull
Remove old constructor of Creature class.
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2014-06-06
Deskull
Change argument of a constructor of Creature class.
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2014-06-05
Deskull
Implement Camp::WipeData().
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2014-06-05
Deskull
Implement Quest::WipeData(), Race::WipeData().
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2014-06-05
Deskull
Implement StartingClass::WipeData().
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2014-06-05
Deskull
Fix unused argument of CreatureTemplate constructor.
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2014-06-05
Deskull
Implement CreatureTemplate::WipeData().
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2014-06-05
Deskull
Remove unused constructors.
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2014-06-05
Deskull
Fix Floor::GenerateTrap().
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2014-06-05
Deskull
Implement Coordinates::operator=.
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2014-06-05
Deskull
Fix argument of Floor::GenerateTrap().
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2014-06-05
Deskull
Implement WipeData() to FixedFloor and Building class.
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2014-06-05
Deskull
Remove unused constructors of Floor class.
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2014-06-05
Deskull
Remove unused constructor of Skill class.
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2014-06-05
Deskull
Implement Stair::WipeData().
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2014-06-05
Deskull
Fix constructor of Trap class.
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2014-06-05
Deskull
Implement Species::WipeData().
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2014-06-05
Deskull
Add authorityTags to Species class.
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2014-06-05
Deskull
Remove unused functions in Authority class.
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2014-06-05
Deskull
Remove virtual attribute from GameInstance:WipeData().
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2014-06-05
Deskull
Rename all of SetDammyData() to WipeData().
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2014-06-05
Deskull
Add Floor:dungeonTag().
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2014-06-03
Deskull
Define Floor::SetDammyData().
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2014-06-03
Deskull
Define Floor::Floor(std::map<TAG, boost::shared_ptr...
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2014-06-03
Deskull
Dungeon::SetDammyData().
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2014-06-02
Deskull
Trap class becomes subclass of GameInstance.
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2014-06-02
Deskull
Floor, Creature and Item classes become subclass of...
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2014-06-02
Deskull
Add GameInstanceClass.
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2014-06-02
Deskull
Add Trap::Trap(TrapBase *trapBasePtr).
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2014-06-02
Deskull
Add TrapBaseTag to Trap class.
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2014-06-02
Deskull
Define Trap:SetDammyData().
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2014-06-02
Deskull
Add validGenerated to GameElement class.
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2014-06-02
Deskull
Fix no argument constructor of Trap class.
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2014-06-02
Deskull
Fix no argument constructor of TrapBase class.
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2014-06-02
Deskull
Delete a constructor in GameElement class.
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2014-06-02
Deskull
Remove ID and TAG in GameElement class.
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2014-06-02
Deskull
Add GameElement:GetDescription().
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2014-06-01
Deskull
Change pureStatusPlus and halfStatusPlus of Race class...
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2014-06-01
Deskull
Fix serialization of Race class.
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2014-06-01
Deskull
Fix error processes of Race serialization.
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2014-06-01
Deskull
Add GameWorld:xmlLoadRace().
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2014-06-01
Deskull
Add Race.xml.
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2014-06-01
Deskull
Add GameWorld:raceList().
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2014-06-01
Deskull
Fix serialization list of CreatureTrait.
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2014-06-01
Deskull
Add FirstRace and SecondRace to Creature class.
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2014-06-01
Deskull
Add FirstRace and SecondRace to Species class.
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2014-06-01
Deskull
Add not declared or defined comments.
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2014-05-31
Deskull
Fix key position.
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2014-05-31
Deskull
Implement creature drawing on floor.
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2014-05-31
Deskull
Add GameWorld:GetCreatureList() on implementing creatur...
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2014-05-31
Deskull
Add Comments about Creature class.
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2014-05-31
Deskull
Add speciesTag and appearanceSpeciesTag.
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2014-05-31
Deskull
Fix dungeon data and serialization.
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