OSDN Git Service
(root)
/
hengbandforosx
/
hengbandosx.git
/ shortlog
commit
grep
author
committer
pickaxe
?
search:
re
summary
| shortlog |
log
|
commit
|
commitdiff
|
tree
first ⋅ prev ⋅
next
hengbandforosx/hengbandosx.git
2021-01-30
Hourier
[Implement] #41042 ファッキントッシュとSM-DOSの仁義なき戦いについてセリフを追加した...
commit
|
commitdiff
|
tree
|
snapshot
2021-01-30
Hourier
[Refactor] #41042 『閻魔大王』と『ソラリス』の打撃を調整した / Adjusted...
commit
|
commitdiff
|
tree
|
snapshot
2021-01-30
Hourier
[Fix] #41042 『パーサーナックス』のドロップが上質かつ金も落としていたのを高級品オンリーに修正した...
commit
|
commitdiff
|
tree
|
snapshot
2021-01-30
dis-
[Refactor] 無駄な空白、改行の削除、includeのソート
commit
|
commitdiff
|
tree
|
snapshot
2021-01-30
dis-
Merge branch 'feature/Fix-Calc-Slaying' into develop
commit
|
commitdiff
|
tree
|
snapshot
2021-01-30
deskull
Merge remote-tracking branch 'remotes/origin/feature...
commit
|
commitdiff
|
tree
|
snapshot
2021-01-30
deskull
Merge branch 'feature/english-release' into develop
commit
|
commitdiff
|
tree
|
snapshot
2021-01-30
Eric Branlund
Include English version of alpha version title for...
commit
|
commitdiff
|
tree
|
snapshot
2021-01-29
Habu
[fix] マージによりコンパイルエラーが発生
commit
|
commitdiff
|
tree
|
snapshot
2021-01-29
deskull
Merge branch 'feature/apply-martial-arts-to-h' into...
commit
|
commitdiff
|
tree
|
snapshot
2021-01-29
deskull
[Fix] #41190 マーシャルアーツの技能値が命中率に反映されない不具合修正 /
commit
|
commitdiff
|
tree
|
snapshot
2021-01-29
deskull
[Implement] #41358 English-Release ビルドをプロジェクトファイルに追加...
commit
|
commitdiff
|
tree
|
snapshot
2021-01-29
deskull
Merge remote-tracking branch 'remotes/origin/feature...
commit
|
commitdiff
|
tree
|
snapshot
2021-01-29
deskull
Merge remote-tracking branch 'remotes/origin/feature...
commit
|
commitdiff
|
tree
|
snapshot
2021-01-29
deskull
Merge branch 'feature/fix-ring-slaying-bonus' into...
commit
|
commitdiff
|
tree
|
snapshot
2021-01-29
deskull
Merge pull request #41337 (taotao/hengband/feature...
commit
|
commitdiff
|
tree
|
snapshot
2021-01-29
deskull
Merge remote-tracking branch 'remotes/origin/feature...
commit
|
commitdiff
|
tree
|
snapshot
2021-01-29
deskull
Merge branch 'feature/Fix-Auto-More' into develop
commit
|
commitdiff
|
tree
|
snapshot
2021-01-29
deskull
Merge remote-tracking branch 'remotes/origin/feature...
commit
|
commitdiff
|
tree
|
snapshot
2021-01-29
deskull
Merge pull request #41351 (taotao/hengband/fix-dungeon_...
commit
|
commitdiff
|
tree
|
snapshot
2021-01-29
Hourier
[Fix] #41360 我が家にアイテムを100個以上スタックする時に99個で打ち止めになる不具合を修正...
commit
|
commitdiff
|
tree
|
snapshot
2021-01-29
dis-
[Fix] #41361 auto-moreオプションが効いていない場合がある
commit
|
commitdiff
|
tree
|
snapshot
2021-01-29
dis-
[Refactor] 列挙値の接頭詞を統一、右手/左手を列挙値に変更
commit
|
commitdiff
|
tree
|
snapshot
2021-01-29
dis-
[Fix] 殺戮修正の計算がおかしい
commit
|
commitdiff
|
tree
|
snapshot
2021-01-28
dis-
[Fix] #41359 ハウンドの挙動が以前と異なる
commit
|
commitdiff
|
tree
|
snapshot
2021-01-28
dis-
[Implement] #41338 長いマクロを使えるようにする
commit
|
commitdiff
|
tree
|
snapshot
2021-01-27
deskull
[Fix] #41264 WIP,calc_to_damage()再整理中.
commit
|
commitdiff
|
tree
|
snapshot
2021-01-27
dis-
[Fix] #41182 光源範囲外のモンスターにテレポアウェイしたときのメッセージ修正
commit
|
commitdiff
|
tree
|
snapshot
2021-01-27
deskull
[Fix] #41340 修行僧が軽装で加速しない不具合を修正. / Fixed monks wouldn...
commit
|
commitdiff
|
tree
|
snapshot
2021-01-27
Hourier
[Fix] #41351 BGMが切り替わらない問題を修正 (WIP、根本的には inside_quest...
commit
|
commitdiff
|
tree
|
snapshot
2021-01-27
Hourier
Merge branch 'feature/fix-calc-status' into develop
commit
|
commitdiff
|
tree
|
snapshot
2021-01-27
taotao54321
[Fix] ダンジョン内クエストBGMに切り替わらない問題を修正
commit
|
commitdiff
|
tree
|
snapshot
2021-01-27
Hourier
Merge branch 'feature/Fix-Fresh-After' into develop
commit
|
commitdiff
|
tree
|
snapshot
2021-01-27
dis-
[Fix] GF_STAR_HEALの処理でclone monsterが実行される
commit
|
commitdiff
|
tree
|
snapshot
2021-01-26
deskull
[Fix] #41342 忍者の盾なし隠密加算が全職に入っていた不具合を修正. / Fix Ninja...
commit
|
commitdiff
|
tree
|
snapshot
2021-01-26
dis-
[Fix] fresh-afterコマンドの修正
commit
|
commitdiff
|
tree
|
snapshot
2021-01-26
Hourier
Merge branch 'feature/Fix-Class-Table' into develop
commit
|
commitdiff
|
tree
|
snapshot
2021-01-26
dis-
Merge branch 'feature/Fix-Stealth-Pval-Description...
commit
|
commitdiff
|
tree
|
snapshot
2021-01-26
dis-
Merge branch 'feature/Fix-Potion-Shatter' into develop
commit
|
commitdiff
|
tree
|
snapshot
2021-01-26
dis-
Merge branch 'feature/bounty-endless-loop' into develop
commit
|
commitdiff
|
tree
|
snapshot
2021-01-26
dis-
[Fix] 攻撃回数の上限がおかしい
commit
|
commitdiff
|
tree
|
snapshot
2021-01-26
deskull
[Fix] #41316 賞金首生成時に判明したget_mon_num_prep(), get_mon_num...
commit
|
commitdiff
|
tree
|
snapshot
2021-01-26
deskull
[Fix] #41316 get_mon_num() の最小生成階範囲処理ミスを修正. / Fix min...
commit
|
commitdiff
|
tree
|
snapshot
2021-01-26
Hourier
[Fix] #41341 攻撃回数と隠密が両方加算される装備品の表記が狂っていたのを修正した / Resolv...
commit
|
commitdiff
|
tree
|
snapshot
2021-01-26
deskull
[Fix] #41316 モンスター生成候補デバッグメッセージ追加. / Added monster...
commit
|
commitdiff
|
tree
|
snapshot
2021-01-26
deskull
[Fix] #41316 get_mon_num() に最小生成階範囲追加. / Add min level...
commit
|
commitdiff
|
tree
|
snapshot
2021-01-25
Hourier
[Fix] #41335 薬が壁に当たっても割れない不具合を修正した / Resolved the issue...
commit
|
commitdiff
|
tree
|
snapshot
2021-01-25
deskull
Merge remote-tracking branch 'remotes/origin/feature...
commit
|
commitdiff
|
tree
|
snapshot
2021-01-25
taotao54321
[Feature] モンスターリスト自動更新
commit
|
commitdiff
|
tree
|
snapshot
2021-01-25
Habu
[Fix] #41334 Linux版で魔法一覧を表示した時に文字化け
commit
|
commitdiff
|
tree
|
snapshot
2021-01-24
Hourier
Merge branch 'release/3.0.0Alpha3' into develop
commit
|
commitdiff
|
tree
|
snapshot
2021-01-24
deskull
[Version] 3.0.0Alpha3
commit
|
commitdiff
|
tree
|
snapshot
2021-01-24
deskull
Merge remote-tracking branch 'remotes/origin/hotfix...
commit
|
commitdiff
|
tree
|
snapshot
2021-01-24
dis-
[Fix] 反感フラグが反転している
commit
|
commitdiff
|
tree
|
snapshot
2021-01-24
Hourier
Merge branch 'develop'
commit
|
commitdiff
|
tree
|
snapshot
2021-01-24
deskull
Merge branch 'release/3.0.0Alpha2' into develop
commit
|
commitdiff
|
tree
|
snapshot
2021-01-24
deskull
[Version] #41230 #41230 3.0.0Alpha2 セーブデータの互換を取るために以下の改変
commit
|
commitdiff
|
tree
|
snapshot
2021-01-24
deskull
Merge branch 'feature/fix-sound-include' into develop
commit
|
commitdiff
|
tree
|
snapshot
2021-01-24
deskull
[Fix] #41324 sound()関数の参照先なし警告修正./ Fix clang (12.0...
commit
|
commitdiff
|
tree
|
snapshot
2021-01-24
deskull
Merge branch 'feature/fix-ninja-freeaction' into develop
commit
|
commitdiff
|
tree
|
snapshot
2021-01-24
deskull
Merge remote-tracking branch 'remotes/origin/Feature...
commit
|
commitdiff
|
tree
|
snapshot
2021-01-24
deskull
[Fix] #41174 忍者が盾装備時に表示上も正しく麻痺知らずを失うよう修正. /
commit
|
commitdiff
|
tree
|
snapshot
2021-01-24
Hourier
[Fix] #41325 モンスターの名前やACが見切れる事象全般を修正した / Resolved tthe...
commit
|
commitdiff
|
tree
|
snapshot
2021-01-24
Hourier
[Fix] #41325 簡易スポイラーのVisual Info欄が見切れないように修正した / Resolv...
commit
|
commitdiff
|
tree
|
snapshot
2021-01-24
deskull
Merge branch 'Feature/Version-Expression' into develop
commit
|
commitdiff
|
tree
|
snapshot
2021-01-24
deskull
[Feature] #41179 テキスト出力上のバージョン表記は全てput_version()に統一。 /
commit
|
commitdiff
|
tree
|
snapshot
2021-01-24
deskull
Merge commit 'remotes/origin/feature/Fix-BufferOverRun...
commit
|
commitdiff
|
tree
|
snapshot
2021-01-24
deskull
Merge remote-tracking branch 'remotes/origin/Feature...
commit
|
commitdiff
|
tree
|
snapshot
2021-01-24
Hourier
[Fix] #41320 スペルマスターとプリーストで素手が相応しくない武器として扱われる不具合を修正...
commit
|
commitdiff
|
tree
|
snapshot
2021-01-24
deskull
Merge remote-tracking branch 'remotes/origin/Feature...
commit
|
commitdiff
|
tree
|
snapshot
2021-01-24
deskull
Merge remote-tracking branch 'remotes/origin/Feature...
commit
|
commitdiff
|
tree
|
snapshot
2021-01-24
deskull
Merge remote-tracking branch 'remotes/origin/Feature...
commit
|
commitdiff
|
tree
|
snapshot
2021-01-24
deskull
Merge remote-tracking branch 'remotes/origin/Feature...
commit
|
commitdiff
|
tree
|
snapshot
2021-01-24
Hourier
[Refactor] #41073 『エスカリボルグ』のパラメータを調整した / Adjusted the...
commit
|
commitdiff
|
tree
|
snapshot
2021-01-24
Hourier
[Refactor] #41073 運命のオーブで英語の説明文が表示されていたのを修正した / Resolve...
commit
|
commitdiff
|
tree
|
snapshot
2021-01-24
Hourier
[Fix] #41073 『ドン・キホーテのヘヴィ・ランス』で電撃免疫が耐性になっていたのを修正 /...
commit
|
commitdiff
|
tree
|
snapshot
2021-01-24
Hourier
[Fix] #41042 万色ワイアームがグレート万色ワイアームに進化しない事象を修正した / Resolve...
commit
|
commitdiff
|
tree
|
snapshot
2021-01-23
deskull
Merge remote-tracking branch 'remotes/origin/feature...
commit
|
commitdiff
|
tree
|
snapshot
2021-01-23
Hourier
[Refactor] #41042 モンスターフラグの微調整 (内容変更なし) / Adjusted...
commit
|
commitdiff
|
tree
|
snapshot
2021-01-23
Hourier
[Refactor] #41042 新規zのパラメータ調整 / Adjusted the parameters...
commit
|
commitdiff
|
tree
|
snapshot
2021-01-23
Hourier
[WIP] [Refacor] #41042 泡と龍虫が分裂した時に効果音を出すようにした (注:後処理が不足...
commit
|
commitdiff
|
tree
|
snapshot
2021-01-23
Hourier
[Refactor] #41042 クリスタル・キューブのHP調整 / Adjusted HP of...
commit
|
commitdiff
|
tree
|
snapshot
2021-01-23
Hourier
[Refactor] #41042 古代万色DのHPを修正 / Changed Ancient multi...
commit
|
commitdiff
|
tree
|
snapshot
2021-01-23
Hourier
[Implement] #41042 『ダーネヴィール』と『アルドゥイン』に打撃を追加した。その他微調整いくつ...
commit
|
commitdiff
|
tree
|
snapshot
2021-01-23
Hourier
[Implement] #41042 ミミックnestに登場していなかったミミック達を追加した / Added...
commit
|
commitdiff
|
tree
|
snapshot
2021-01-23
Hourier
[Refactor] #41052 Reshaped rooms-pit-nest.c automatically
commit
|
commitdiff
|
tree
|
snapshot
2021-01-23
Hourier
[Refactor] #41052 Reshaped rooms-pit-nest.c
commit
|
commitdiff
|
tree
|
snapshot
2021-01-23
Hourier
[Refactor] #41042 r_infoのフォーマット調整、内容は変更せず / Adjusted...
commit
|
commitdiff
|
tree
|
snapshot
2021-01-23
Hourier
[Refactor] #41268 DROP_GREATフラグを持つモンスター情報からDROP_GOODフラグ...
commit
|
commitdiff
|
tree
|
snapshot
2021-01-23
Hourier
[Implement] #41042 技術系モンスターのセリフを追加・修正した / Added/changed...
commit
|
commitdiff
|
tree
|
snapshot
2021-01-23
Hourier
[Implement] #41042 スティーブンのセリフを英訳した / Added English...
commit
|
commitdiff
|
tree
|
snapshot
2021-01-23
Hourier
[Fix] #41042 スティーブンが召喚するモンスターが誤っていたので差し替え / Changed...
commit
|
commitdiff
|
tree
|
snapshot
2021-01-23
Hourier
[Fix] #41042 ユニコーンのフレーバーテキストを日本語だけ表示するように修正 / Resolved...
commit
|
commitdiff
|
tree
|
snapshot
2021-01-23
Hourier
[Fix] #41042 DROP_GREATを持ち、かつDROP_GOODを持たないモンスターにDROP_G...
commit
|
commitdiff
|
tree
|
snapshot
2021-01-23
Hourier
[Refactor] #41042 グレート・インフェルノ・ドレイクのHPをクリスタル&ロアに揃えた...
commit
|
commitdiff
|
tree
|
snapshot
2021-01-23
Hourier
[Refactor] #41042 泡のPOWERFULフラグを削除した (元々マジックミサイルでは無意味だが...
commit
|
commitdiff
|
tree
|
snapshot
2021-01-23
Hourier
[Refactor] #41042 『サーロクニル』と『オダハヴィーング』の加速値を変更した / Change...
commit
|
commitdiff
|
tree
|
snapshot
2021-01-23
Hourier
[Refactor] #41042 『アポロ』に個性を出すため加速を付けた / Added Apollo...
commit
|
commitdiff
|
tree
|
snapshot
2021-01-23
Hourier
[Refactor] #40412 グレーター・ファルメル・スクルカーがPOWERFULフラグを持っていた事象...
commit
|
commitdiff
|
tree
|
snapshot
2021-01-23
Hourier
[Fix] #41042 『アポロ』が射撃をしない不具合を修正 / Resolved the issue...
commit
|
commitdiff
|
tree
|
snapshot
next