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android-x86/external-swiftshader.git
2014-10-30
Nicolas Capens
Implement the fixed-function matrix stacks.
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2014-10-30
Nicolas Capens
Implement fixed-function lighting.
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2014-10-29
Nicolas Capens
Match the exports ordinals to PowerVR.
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2014-10-29
Nicolas Capens
Add the BasicTnL PowerVR sample.
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2014-10-29
Nicolas Capens
Call any available function for creating frame buffers.
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2014-10-29
Nicolas Capens
Name the namespaces logically.
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2014-10-29
Nicolas Capens
Delegate extensions to the right implementation based...
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2014-10-28
Nicolas Capens
Return the requested GL context version.
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2014-10-28
Nicolas Capens
Retrieve the current context and display from EGL.
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2014-10-28
Nicolas Capens
Rename the GLES2 namespace to gl2.
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2014-10-28
Nicolas Capens
Move common image implementations to EGL.
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2014-10-28
Nicolas Capens
Share the EGL image interface between implementations.
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2014-10-28
Nicolas Capens
Update to the latest Khronos headers.
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2014-10-28
Nicolas Capens
Remove tracing for the Device interface.
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2014-10-28
Nicolas Capens
Eliminate unnecessary getDevice() calls.
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2014-10-28
Nicolas Capens
Eliminate the createDevice() dependency.
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2014-10-28
Nicolas Capens
Create the depth/stencil buffer independently from...
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2014-10-28
Nicolas Capens
Move the EGL shared image creation implementation to...
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2014-10-28
Nicolas Capens
Abstract the use of textures in EGL.
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2014-10-27
Nicolas Capens
Remove unnecessary getDevice() calls.
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2014-10-26
Nicolas Capens
Fix setting the EGL context.
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2014-10-25
Nicolas Capens
Eliminate the glBindTexImage dependency.
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2014-10-25
Nicolas Capens
Eliminate the getCurrentContext() dependency.
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2014-10-24
Nicolas Capens
Eliminate the destroyContext() dependency.
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2014-10-24
Nicolas Capens
Advertise GL_OES_EGL_image support.
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2014-10-24
Nicolas Capens
Advertise EGL configs as ES1 renderable.
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2014-10-24
Nicolas Capens
Add ES1 stubs and remove ES2-only functions.
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2014-10-24
Nicolas Capens
Fix a Khronos extension function prototype.
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2014-10-24
Nicolas Capens
Don't include libGLESv2 headers in libEGL headers.
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2014-10-24
Nicolas Capens
Add the Khronos GLES headers.
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2014-10-24
Nicolas Capens
Add the libGLES_CM project to the solution and fix...
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2014-10-24
Nicolas Capens
Rename libGLESv2 files to libGLES_CM.
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2014-10-24
Nicolas Capens
Copy libGLESv2 to libGLES_CM.
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2014-10-22
Nicolas Capens
Use unsigned enum base types to use them as state bitfi...
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2014-10-22
Nicolas Capens
Remove unused min/max definitions.
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2014-10-22
Nicolas Capens
Move current register to register set.
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2014-10-17
Nicolas Capens
Remove unused shader compiler code.
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2014-10-17
Nicolas Capens
Fix the write mask of indirect struct accesses.
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2014-10-15
Nicolas Capens
Update the release version.
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2014-10-15
Nicolas Capens
Fix crash caused by missing shader function definition...
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2014-06-26
Nicolas Capens
Delete routines on demand.
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2014-06-26
Nicolas Capens
Split off Routine into its own file.
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2014-06-26
Nicolas Capens
Estimate the function size based on the average instruc...
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2014-06-26
Nicolas Capens
Update the RoutineManager interface.
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2014-06-26
Nicolas Capens
Rename MemoryManager to RoutineManager.
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2014-06-26
Nicolas Capens
Separate memory page size determination into a function.
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2014-06-17
Nicolas Capens
Fix S3TC compilation on Linux.
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2014-06-15
Nicolas Capens
Implement constructing vectors from matrices and matric...
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2014-06-15
Nicolas Capens
Eliminate conversion operations.
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2014-06-15
Nicolas Capens
Produce constructors instead of conversions.
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2014-06-15
Nicolas Capens
Add constant casting support.
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2014-06-15
Nicolas Capens
Implement implicit casting support for constructors.
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2014-06-12
Nicolas Capens
Fix creating external textures from EGL images.
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2014-06-12
Nicolas Capens
Implement GL_OES_EGL_image_external support.
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2014-06-12
Nicolas Capens
Remove intrinsic parameter names.
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2014-06-12
Nicolas Capens
Implement EGL_KHR_gl_renderbuffer_image support.
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2014-06-12
Nicolas Capens
Implement EGL_KHR_gl_texture_cubemap_image support.
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2014-06-12
Nicolas Capens
Implement EGL_KHR_gl_texture_2D_image support.
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2014-06-12
Nicolas Capens
Implement the EGL_KHR_image_base interface.
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2014-06-06
Nicolas Capens
Add the DisplacementMap PowerVR sample.
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2014-06-06
Nicolas Capens
Add the ChameleonMan PowerVR sample.
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2014-06-06
Nicolas Capens
Add the HelloAPI PowerVR sample.
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2014-05-28
Nicolas Capens
Merge "Optimize culling."
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2014-05-28
Nicolas Capens
Optimize culling.
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2014-05-27
Nicolas Capens
Make available EGL surface parameters queryable.
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2014-05-21
Nicolas Capens
Implement GL_EXT_blend_minmax support
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2014-05-21
Nicolas Capens
Upgrade Windows projects to Visual Studio 2013.
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2014-05-07
Nicolas Capens
Enable S3TC texture formats on Windows.
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2014-05-07
Nicolas Capens
Use the full format to specify frame buffer blits.
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2014-05-07
Nicolas Capens
Check for X11 window resizes.
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2014-05-07
Nicolas Capens
Avoid writing any pixels outside of the frame buffer.
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2014-05-07
Nicolas Capens
Avoid reading or writing the configuration file if...
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2014-05-07
Nicolas Capens
Only open an X11 display when not provided by the appli...
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2014-05-07
Nicolas Capens
Fix projected texture mapping with lod or bias.
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2014-05-07
Nicolas Capens
Defer worker thread creation until the first draw call.
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2014-05-07
Nicolas Capens
Install a custom error handler to catch BadAccess error...
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2014-05-07
Nicolas Capens
Use versioned shared library names.
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2014-05-07
Nicolas Capens
Only apply the enable mask on instructions requiring...
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2014-05-07
Nicolas Capens
Update the version number of release.
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2014-05-06
Nicolas Capens
Enhanced the sampling precision of 88 texture formats.
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2014-05-06
Nicolas Capens
Fixed reading back gl_PointSize.
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2014-05-06
Nicolas Capens
Fixed initializing the 'leave' enable mask on every...
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2014-05-06
Nicolas Capens
Fixed using pixel shader constants in pixel shaders...
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2014-05-06
Nicolas Capens
Still check the arguments of non-user-defined function...
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2014-05-06
John Bauman
Add swiftshader fix for floating point cubemaps.
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2014-05-06
John Bauman
Update to June 11 2013 code drop.
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2014-05-06
John Bauman
Reenable ASLR in SwiftShader
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2014-05-06
John Bauman
Change Register function to use stdcall
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2014-05-06
John Bauman
Add SwiftShader dump from Feb 6 2013
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2014-05-06
John Bauman
Fix sampler usage
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2014-05-06
John Bauman
Fix on XP
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2014-05-06
John Bauman
Fix 16-bit texture support.
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2014-05-06
John Bauman
Fix crashes in SwiftShader with PPAPI
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2014-05-06
John Bauman
Update SwiftShader to April code dump.
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2014-05-06
John Bauman
Switch SwiftShader to use GDI
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2014-05-06
John Bauman
Always reset rendertarget in swiftshader
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2014-05-06
John Bauman
Merge in ANGLE r701 and r688
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2014-05-06
John Bauman
Add vcproj files for swiftshader
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2014-05-06
John Bauman
Add SwiftShader source to repo
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2014-05-06
John Bauman
Add header for swiftshader.
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