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mikumikustudio/libgdx-mikumikustudio.git
2010-10-24
nathan.sweet
[removed] OpenAL and jinput natives for LWJGL, until...
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2010-10-24
nathan.sweet
[added] Missing .settings folders.
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2010-10-24
nathan.sweet
Removing SVN ignore for .settings.
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2010-10-24
nathan.sweet
Removing SVN ignore for .settings.
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2010-10-24
nathan.sweet
[added] Ability for BitmapFont to render line wrapped...
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2010-10-24
badlogicgames
[fixed] UITest formatting overturned! :p
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2010-10-24
nathan.sweet
[changed] Applied Eclipse source formatter.
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2010-10-24
nathan.sweet
[added] Eclipse formatter file.
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2010-10-23
nathan.sweet
[removed] gdx.dll that should have been ignored...
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2010-10-23
nathan.sweet
[changed] Projects to use project specific compiler...
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2010-10-23
badlogicgames
[added] ui.png to lwjgl backend...
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2010-10-23
badlogicgames
[changed] Action now has a finished() method that will...
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2010-10-23
nathan.sweet
[fixed] gdx-twl, wounded by Mario's vicious refactoring. ;)
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2010-10-23
badlogicgames
[fixed] obj loader now also copes with v/t face definit...
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2010-10-23
badlogicgames
[removed] Forever action. Does not play well with Pools...
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2010-10-23
badlogicgames
[changed] MoveTo does not coordinate transform. That...
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2010-10-23
badlogicgames
[added] Forever Action to repeat other actions indefinetly.
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2010-10-23
badlogicgames
[changed] UITest. fooled around with it a little bit...
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2010-10-23
badlogicgames
[fixed] AndroidTexture to only use GLCommon. Awesomesauce
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2010-10-23
badlogicgames
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2010-10-23
badlogicgames
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2010-10-23
badlogicgames
[fixed] uitexture problem
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2010-10-23
badlogicgames
[fixed] GLCommon is now implemented. Nice.
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2010-10-23
badlogicgames
[fixed] Group.toChildCoordinates(). Stupid me...
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2010-10-23
badlogicgames
[changed] documented BitmapFont and BitmapFontCache...
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2010-10-23
badlogicgames
[changed] title of bitmap font test window
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2010-10-23
nathan.sweet
[fixed] Stupid checkin.
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2010-10-23
nathan.sweet
Missing files.
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2010-10-23
nathan.sweet
[added] BitmapFont, BitmapFontCache, and tests. Javadoc...
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2010-10-23
badlogicgames
[fixed] all backends and their Graphics implementations...
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2010-10-23
badlogicgames
[added] getGLCommon to Graphics
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2010-10-23
badlogicgames
[changed] added GLCommon interface from which GL10...
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2010-10-22
badlogicgames
[added] simple LinearLayout. Works so far
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2010-10-22
badlogicgames
[added] simple LinearLayout. Works so far
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2010-10-21
badlogicgames
oh god the lwjgl backend sucks. oh god.
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2010-10-21
badlogicgames
[fixed] LwjglTexture should work for now. The "solution...
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2010-10-21
badlogicgames
[re-fixed] added fix for PlatformAddress issue on 1...
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2010-10-21
nathan.sweet
Fixed bug with scrolling Sprite textures.
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2010-10-21
badlogicgames
[changed] uiTexture for UITest
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2010-10-21
badlogicgames
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2010-10-21
badlogicgames
[changed] uiTexture for UITest
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2010-10-21
badlogicgames
[fixed] focused children were handled wrong in Group
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2010-10-21
badlogicgames
[fixed] all warnings in all projects except the twl...
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2010-10-21
badlogicgames
[changed] simplified SpriteBatch. There's only one...
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2010-10-21
nathan.sweet
Slight optimization for setting position or bounds...
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2010-10-21
nathan.sweet
Fixed SpriteBatchTest.
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2010-10-21
badlogicgames
[changed] vsynch on againf ro jogl
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2010-10-21
nathan.sweet
Removed 4 multiplies with Mario's clever optimization.
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2010-10-21
nathan.sweet
Updated javadocs for Sprite.
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2010-10-21
nathan.sweet
Javadoc'ed Sprite.
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2010-10-21
nathan.sweet
Update for Sprite class. There is much less difference...
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2010-10-21
nathan.sweet
Centered window for JOGL.
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2010-10-21
badlogicgames
[added] Application.getVersion() to determine the API...
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2010-10-21
badlogicgames
[changed] got rid of 4 multiplications in Sprite2
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2010-10-21
badlogicgames
[changed] back to plain Java code for Sprite2.computeVe...
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2010-10-21
badlogicgames
[added] Sprite2.computeVerticesJNI. A lot slower as...
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2010-10-21
badlogicgames
[changed] SpriteBatch uses indexed geometry now. Why...
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2010-10-21
badlogicgames
[changed] removed 2 additions from transformation stage...
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2010-10-20
badlogicgames
[changed] added more actions to UITest. fancy pantsy
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2010-10-20
badlogicgames
[added] Color to Actor. Probably not the smartest move...
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2010-10-20
badlogicgames
[changed] SpriteBatch tests
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2010-10-20
badlogicgames
[added] test for SpriteBatch.draw( Sprite sprite )...
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2010-10-20
badlogicgames
[changed] you can now set the buffer size of the sprite...
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2010-10-20
badlogicgames
[Changed] texture wrap enum
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2010-10-20
badlogicgames
[removed] debug images...
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2010-10-20
badlogicgames
[deleted] lwjgl binaries from gdx-twl-tests. should...
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2010-10-20
nathan.sweet
Added MathUtils.
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2010-10-20
nathan.sweet
Removed redundant theme files.
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2010-10-20
nathan.sweet
Better textarea demo.
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2010-10-20
nathan.sweet
TWL jar update so gdx-twl works on Android 1.6.
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2010-10-20
nathan.sweet
Removed JARs that shouldn't have been checked in.
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2010-10-20
nathan.sweet
Set gen folder for gdx-tests-android to SVN ignore.
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2010-10-20
nathan.sweet
Removed gen dir for gdx-tests-android.
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2010-10-20
nathan.sweet
Removed bin dirs for gdx and gdx-backend-android from...
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2010-10-20
nathan.sweet
Set bin and gen folders to SVN ignore.
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2010-10-20
nathan.sweet
Added beans project (Harmony's java.beans package renam...
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2010-10-20
badlogicgames
to tired makes no sense today... don't use the lwjgl...
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2010-10-19
badlogicgames
[fixed] project setup of twl projects
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2010-10-19
badlogicgames
[changed] some constants...
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2010-10-19
badlogicgames
[changed] fixed project setup of gdx-twl and related...
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2010-10-19
badlogicgames
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2010-10-19
badlogicgames
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2010-10-19
badlogicgames
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2010-10-19
badlogicgames
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2010-10-19
badlogicgames
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2010-10-19
badlogicgames
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2010-10-19
badlogicgames
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2010-10-19
badlogicgames
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2010-10-19
badlogicgames
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2010-10-19
badlogicgames
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2010-10-19
badlogicgames
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2010-10-19
badlogicgames
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2010-10-19
badlogicgames
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2010-10-19
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2010-10-19
badlogicgames
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2010-10-19
badlogicgames
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2010-10-19
badlogicgames
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2010-10-19
badlogicgames
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2010-10-19
badlogicgames
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2010-10-19
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