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mikumikustudio/MikuMikuStudio.git
2011-07-22
normen667
- fix lighting compile error
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2011-07-21
remy.bouquet...
- Added SpotLight light type.
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2011-07-21
remy.bouquet...
Uniforms : fixed Copyright formatting
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2011-07-21
shadowislord
* Prevent shader leaks
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2011-07-21
remy.bouquet...
Uniforms : fixed clearValues to not assign references.
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2011-07-21
normen667
- fix nifty project library
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2011-07-21
kimxilxyong
Android: added some more logging to the surface creation
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2011-07-20
Kaelthas_Spellsinger...
Changes to animations storing (not yet used in the...
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2011-07-20
normen667
- fix to HingeJoint (native bullet), thanks to @makeshift
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2011-07-19
Kaelthas_Spellsinger...
Fix to armature modifier loading.
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2011-07-19
brentowens
reduced terrain save j3o file size
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2011-07-18
Kaelthas_Spellsinger...
Improvements to blender manual tester.
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2011-07-18
brentowens
fixed terrain camera controller to use the changes...
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2011-07-18
shadowislord
* System.load() will still be called on natives even...
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2011-07-18
remy.bouquet...
PssmRenderer :
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2011-07-18
shadowislord
* Disable point sprite if not rendering a point mesh...
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2011-07-17
shadowislord
* Another ATI driver hack, now for framebuffers. Based...
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2011-07-17
shadowislord
* Removed glTexEnv(GL_COORD_REPLACE, ...) call because...
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2011-07-17
shadowislord
* Enable point sprite mode only for first texture...
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2011-07-17
PSpeed42@gmail.com
Made the methods called from the audio thread final...
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2011-07-17
PSpeed42@gmail.com
Added an AudioContext to hold the thread local audio
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2011-07-17
normen667
- fix NiftyGUI library references
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2011-07-17
remy.bouquet...
SDK :
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2011-07-17
remy.bouquet...
SDK :
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2011-07-17
shadowislord
* Now added "asset name requirements" to FileLocator...
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2011-07-17
shadowislord
* Added case-sensitivity and other "asset name require...
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2011-07-17
shadowislord
* Nifty 1.3 release
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2011-07-17
shadowislord
* Natives will now get extracted only if they were...
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2011-07-16
ShadowIsLord...
* Fixed NullPointerException when loading old material...
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2011-07-16
kimxilxyong
Android: fixed excessive logging in audio renderer
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2011-07-15
brentowens
* select and move tools added to sdk
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2011-07-15
remy.bouquet...
WaterFilter : tracked down missing ".0" in the shaders
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2011-07-15
remy.bouquet...
SDK, Filter Editor
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2011-07-15
PSpeed42@gmail.com
Made the math classes (most of them) java.io.Serializable
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2011-07-14
PSpeed42@gmail.com
Return the base color for BitmapText.getColor() because
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2011-07-13
kimxilxyong
Android: added ConfigType.LEGACY
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2011-07-13
PSpeed42@gmail.com
Modified to use the new SafeArrayList for children...
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2011-07-13
PSpeed42@gmail.com
Added a custom array-based List class that buffers...
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2011-07-13
shadowislord
* Fixed syntax error in ModifierHelper
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2011-07-12
PSpeed42@gmail.com
Fixed an event ordering issue. The server now only
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2011-07-12
Kaelthas_Spellsinger...
Moving loading object animation modifier to ModifierHel...
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2011-07-12
kimxilxyong
Android: Allow custom app instantiation
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2011-07-12
kimxilxyong
Android: Fixed a race condition in OGLESContext which...
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2011-07-11
anthyon@gmail.com
update: removed tileLoaded from TerrainGridListener...
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2011-07-10
shadowislord
* Reverted normen's confusion
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2011-07-10
normen667
- revert ByteBuffer changes for native bullet objects...
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2011-07-09
shadowislord
* Removed evil code
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2011-07-09
shadowislord
* Replaced all usages of ByteBuffer.allocateDirect...
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2011-07-08
brentowens
fixed but with normals not updating in terrain
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2011-07-08
skye.book
Fixed grammar in the installer wizard; Added descriptio...
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2011-07-08
brentowens
changed TerrainGrid methods to protected access
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2011-07-08
brentowens
pulled ImageBasedHeightmap height color calculation...
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2011-07-07
anthyon@gmail.com
Fix: extended TerrainGridListener with ozonegrif's...
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2011-07-07
Kaelthas_Spellsinger...
Fix to properties storing (bad casting removed).
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2011-07-07
Kaelthas_Spellsinger...
Fix to loading properties. They are now assigned to...
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2011-07-07
anthyon@gmail.com
Fix: I left a useless parameter in test
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2011-07-07
anthyon@gmail.com
Fix: the new way to add physics to terrainGrid is to...
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2011-07-07
brentowens
fixed -1 offset in TerrainGrid
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2011-07-06
brentowens
* fixed lod bug in TerrainGrid
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2011-07-06
brentowens
* added an UpdateControl so you can easily enqueue...
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2011-07-06
shadowislord
* Fixed syntax errors and crashes with shadow processo...
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2011-07-05
brentowens
fixed AbstractHeightMap bounds check, thanks ozonegrif
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2011-07-05
kimxilxyong
Android: added mouseEventsInvertY option to Harness
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2011-07-05
brentowens
* javadoc
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2011-07-05
brentowens
* fixed terrainGrid NPE on executor
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2011-07-05
brentowens
* simplified terrain tests, only passing in single...
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2011-07-05
brentowens
* delayed creation of TerrainQuad executorService unles...
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2011-07-05
ShadowIsLord...
* Added stereo 3D to AppSettings
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2011-07-05
shadowislord
* Minor shader formatting
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2011-07-04
brentowens
part 2, renaming
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2011-07-04
brentowens
removed unused geomap classes, replaced with single...
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2011-07-04
brentowens
removed redundant RawArrayHeightMap
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2011-07-04
remy.bouquet...
SDK - Added code check for TempVars release
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2011-07-04
normen667
- remove false AssetData setExtension from FilterDataObject
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2011-07-03
normen667
- show global assetpack license in single items propert...
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2011-07-03
remy.bouquet...
SDK - Filter Editor :
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2011-07-03
shadowislord
* Fix BillboardControl "Spatial was not updated before...
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2011-07-02
shadowislord
* Fix NullPointerException in MaterialHelper
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2011-07-02
remy.bouquet...
SDK - Filter Editor :
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2011-07-02
normen667
- fix texture repeat in MaterialExtensionLoader
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2011-07-02
normen667
- fix AddToProject adding to scenecomposer too
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2011-07-02
normen667
- add project selection in AssetPack "add to project...
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2011-07-02
normen667
- fix polyoffset in "create j3m" generated files
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2011-07-02
remy.bouquet...
SDK - Filter Editor :
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2011-07-02
remy.bouquet...
SDK : Fixed unused import
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2011-07-02
normen667
- improve message to "Add to project" about usage
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2011-07-02
normen667
- add message to "Add to project" about usage
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2011-07-01
normen667
- fix add to project
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2011-07-01
normen667
- add option to add assetpack item as model
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2011-07-01
normen667
- add support for parsing worldforge content to AssetPa...
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2011-07-01
brentowens
* SDK:cleaned up some unused controller methods
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2011-07-01
brentowens
fixed a bug with normals in TerrainLighting material
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2011-07-01
shadowislord
* Fix shader compile error in Sky.frag
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2011-07-01
shadowislord
* Fix lighting "early cull" issue for terrain lighting...
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2011-07-01
normen667
- fix texture flip bug in MaterialExtensions
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2011-07-01
shadowislord
* Applied abies fix to Sky rotation
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2011-06-30
kimxilxyong
Android: Fixed deadlock in AndroidHarness.onDestroy...
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2011-06-30
normen667
- use OgreMaterialKey in ogre mesh and scene loader...
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2011-06-30
anthyon@gmail.com
RigiBodyControl is applied to subquads instead of the...
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2011-06-30
normen667
- fix codeless wizard
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