OSDN Git Service

hengbandforosx/hengbandosx.git
2020-07-01 Eric BranlundMerge branch 'For2.2.2-Refactoring' into For2.2.2-Refac...
2020-07-01 deskull[Refactor] #40514 calc_dexterity_addition() を calc_bonu...
2020-07-01 deskull[Refactor] #40514 calc_wisdom_addition() を calc_bonuses...
2020-07-01 deskull[Refactor] #40514 calc_intelligence_addition() を calc_b...
2020-07-01 deskull[Refactor] #40514 calc_strength_addition() を calc_bonus...
2020-07-01 deskull[Refactor] #40514 set_mutation_flags() を calc_bonuses...
2020-06-30 Eric BranlundMerge branch 'For2.2.2-Refactoring' into For2.2.2-Refac...
2020-06-30 deskull[Refactor] #40514 一部計算処理をcalc_dig()へ移動. / Moved some...
2020-06-30 deskull[Refactor] #40514 calc_num_blow() を calc_bonuses()...
2020-06-30 deskull[Refactor] #40514 calc_dig() を calc_bonuses() から分離...
2020-06-30 deskull[Refactor] #40514 calc_to_hit_throw() を calc_bonuses...
2020-06-30 deskull[Refactor] #40514 calc_to_hit_shoot() を calc_bonuses...
2020-06-29 Eric BranlundMerge branch 'For2.2.2-Refactoring' into For2.2.2-Refac...
2020-06-29 deskull[Refactor] #40514 calc_to_hit() を calc_bonuses() から分離...
2020-06-29 deskull[Refactor] #40514 calc_intra_vision() を calc_bonuses...
2020-06-29 deskull[Fix] #40514 魔法防御のリファクタリングミスを修正. / Fix mistake refactor...
2020-06-29 deskull[Refactor][Fix] #40514 calc_search_freq() を calc_bonuse...
2020-06-29 deskull[Refactor] #40514 calc_search() を calc_bonuses() から分離...
2020-06-28 Eric BranlundMerge branch 'For2.2.2-Refactoring' into For2.2.2-Refac...
2020-06-28 deskull[Fix] #40514 calc_saving_throw() のミス修正. / Fix mistake...
2020-06-28 deskull[Refactor] #40514 calc_saving_throw() を calc_bonuses...
2020-06-28 deskull[Refactor] #40514 calc_device_ability() を calc_bonuses...
2020-06-28 deskull[Refactor] #40514 一部計算処理をcalc_stealth()へ移動. / Moved...
2020-06-28 deskull[Refactor] #40514 calc_disarming() を calc_bonuses(...
2020-06-28 deskull[Refactor] #40514 calc_stealth() を calc_bonuses() から分離...
2020-06-28 Eric BranlundMerge branch 'For2.2.2-Refactoring' into For2.2.2-Refac...
2020-06-27 deskull[Refactor] #40514 [Refactor] #37353 calc_equipment_stat...
2020-06-27 deskull[Refactor] #37353 さらに時限効果を calc_bonuses() から calc_timel...
2020-06-27 deskull[Refactor] #37353 calc_timelimit_status() を calc_bonuse...
2020-06-27 Eric BranlundMerge branch 'For2.2.2-Refactoring' into For2.2.2-Refac...
2020-06-24 deskull[Refactor] #37353 calc_class_status() を calc_bonuses...
2020-06-24 deskull[Refactor] #37353 calc_race_status(), calc_bonuses...
2020-06-23 Eric BranlundCorrected typo for monster-power-table.h so 'make DISTC...
2020-06-23 Eric BranlundMerge branch 'For2.2.2-Refactoring' into For2.2.2-Refac...
2020-06-23 deskull[Refactor] #37353 calc_race_status() を calc_bonuses...
2020-06-23 deskull[Refactor] #37353 clear_creature_bonuses() を calc_bonus...
2020-06-20 Hourier[Refactor] #40467 Reshaped load.c automatically
2020-06-20 Hourier[Refactor] #40483 Moved bar_definition_type from displa...
2020-06-20 Hourier[Refactor] #40483 Reshaped display-main-window.c
2020-06-20 Hourier[Refactor] #40483 Removed the inclusion of grid.h from...
2020-06-20 Hourier[Refactor] #40483 Removed the inclusion of grid.h from...
2020-06-20 Hourier[Refactor] #40483 Removed the inclusion of feature...
2020-06-20 Hourier[Refactor] #40483 Adjusted declerations in feature.h
2020-06-20 Hourier[Refactor] #40483 Changed panel_contains() from macro...
2020-06-20 Hourier[Refactor] #40483 Separated main-window-row-column...
2020-06-20 Hourier[Refactor] #40483 Separated status-bars-table.c/h from...
2020-06-20 Hourier[Refactor] #40483 Reshaped display-main-window.c automa...
2020-06-20 Hourier[Refactor] #40483 display-main-window.c において1行ごとに挟まれていた...
2020-06-20 Hourier[Refactor] #40478 Reshaped mspells*.c automatically
2020-06-20 Hourier[Refactor] #40478 mspells*.c において1行ごとに挟まれていたコメントを削除...
2020-06-20 Hourier[Refactor] #40478 Divided monster-spells.h to mspells1...
2020-06-20 Hourier[Refactor] #40478 Separated monster-power-table.c/h...
2020-06-20 Hourier[Refactor] #40478 Moved various definitions from monste...
2020-06-20 Eric BranlundInclude util/angband-files.h to pick up prototype for...
2020-06-20 Eric BranlundInclude core/asking-player.h to get prototype for pause...
2020-06-20 Eric BranlundInclude util/angband-files.h to get prototype for user_...
2020-06-20 Eric BranlundInclude util/string-processor.h to get prototype for...
2020-06-20 Eric BranlundPut prototypes inside include guard.
2020-06-20 Eric BranlundInclude util/string-processor.h to pick up prototype...
2020-06-20 Eric BranlundAdded missing semicolon to fix compiler error.
2020-06-20 Eric BranlundIncluded util/string-processor.h to pick up prototype...
2020-06-20 Eric BranlundIncluded util/angband-files.h to pick up prototypes...
2020-06-20 Eric BranlundAdded realm/realm-song-numbers.h to source list so...
2020-06-20 Eric BranlundCorrected typo for mind/drs-types.h so 'make DISTCHECK_...
2020-06-20 Eric BranlundRemoved repeated line in source list.
2020-06-20 Eric BranlundChanged type for init_flags to match what is in system...
2020-06-20 Eric BranlundIncluded term/screen-processor.h to pick up prototype...
2020-06-20 Eric BranlundIncluded view/display-messages.h to pick up declaration...
2020-06-20 Eric BranlundList of source files had mspell/mspell-summon-checker...
2020-06-20 Eric BranlundCorrected typo for game-option/auto-destruction-option...
2020-06-20 Eric BranlundAdapted to upstream change that moved vorpal-weapon...
2020-06-20 Hourier[Refactor] #40478 Separated mspell-mask-definitions...
2020-06-20 Hourier[Refactor] #40478 Moved spell_flag_type from monster...
2020-06-20 Hourier[Refactor] #40478 Separated mind-blue-mage.h from monst...
2020-06-20 Hourier[Refactor] #40478 Moved RF*_SPELL_SIZE from monster...
2020-06-20 Hourier[Refactor] #40478 Moved S_NUM_6 and S_NUM_4 from monste...
2020-06-15 Hourier[Refactor] #38844 Removed inclusion of cmd-building...
2020-06-15 Hourier[Refactor] #38844 Continued removing inclusion of monst...
2020-06-15 Hourier[Refactor] #38844 Removed inclusion of monster-race...
2020-06-15 Eric BranlundInclude util/angband-files.h to pick up prototype for...
2020-06-15 Eric BranlundInclude core/asking-player.h to get prototype for pause...
2020-06-15 Eric BranlundInclude util/angband-files.h to get prototype for user_...
2020-06-15 Eric BranlundInclude util/string-processor.h to get prototype for...
2020-06-15 Eric BranlundPut prototypes inside include guard.
2020-06-15 Eric BranlundInclude util/string-processor.h to pick up prototype...
2020-06-15 Eric BranlundAdded missing semicolon to fix compiler error.
2020-06-15 Eric BranlundIncluded util/string-processor.h to pick up prototype...
2020-06-15 Eric BranlundIncluded util/angband-files.h to pick up prototypes...
2020-06-15 Eric BranlundAdded realm/realm-song-numbers.h to source list so...
2020-06-15 Eric BranlundRemoved src/util/util.c - inadvertently left in place...
2020-06-15 Eric BranlundCorrected typo for mind/drs-types.h so 'make DISTCHECK_...
2020-06-15 Eric BranlundRemoved repeated line in source list.
2020-06-15 Eric BranlundAdapted to upstream change that renamed my_strcpy to...
2020-06-15 Eric BranlundChanged type for init_flags to match what is in system...
2020-06-15 Eric BranlundIncluded term/screen-processor.h to pick up prototype...
2020-06-15 Eric BranlundIncluded view/display-messages.h to pick up declaration...
2020-06-15 Eric BranlundAdapted to upstream change that moved the prototype...
2020-06-15 Eric BranlundAdapted to upstream change that moved the declaration...
2020-06-15 Eric BranlundAdapted to upstream change that moved the declaration...
2020-06-15 Eric BranlundAdapted to upstream change that moved the declaration...
next