2011-01-12 |
badlogicgames | [added] Input.vibrate() for patterns and Input.cancelVi... |
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2011-01-12 |
badlogicgames | [changed] InputProcessor.touchDown() and touchUp()... |
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2011-01-12 |
dfraska | [fixed] Invalid classpath entry |
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2011-01-12 |
dfraska | [added] Tiled Preprocessor |
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2011-01-12 |
dfraska | [added] Tiled Preprocessor |
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2011-01-12 |
dfraska | [added] Tiled Map loader, renderer, and test project |
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2011-01-12 |
nathan.sweet | [changed] Utils collections, added shuffle. Fixed inser... |
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2011-01-11 |
badlogicgames | [changed] made all math package classes serializable... |
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2011-01-11 |
badlogicgames | [added] clear() method to Group and Stage so remove... |
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2011-01-10 |
nathan.sweet | [fixed] Javadoc. |
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2011-01-10 |
nathan.sweet | [added] More constructors for utils arrays and reverse(). |
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2011-01-10 |
nathan.sweet | [changed] SpriteCache, added precision modified to... |
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2011-01-10 |
badlogicgames | [added] ShaderMultitextureTest |
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2011-01-10 |
badlogicgames | [added] SplineTest |
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2011-01-10 |
badlogicgames | [added] CatmulRomSpline.getPoints() that takes pre... |
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2011-01-10 |
nathan.sweet | [changed] BitmapFont and a few other classes to use... |
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2011-01-09 |
christoph.widulle | [added] license info |
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2011-01-09 |
badlogicgames | [fixed] rgba4444 blending |
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2011-01-09 |
badlogicgames | [fixed] bug in vbo va test. seems like binding a Vertex... |
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2011-01-09 |
badlogicgames | [added] Mesh.getVertices()/getIndices() method. The... |
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2011-01-08 |
nathan.sweet | [changed] Hiero to output spacing and padding (though... |
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2011-01-08 |
nathan.sweet | [changed] ShadowEffect for negative values. |
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2011-01-08 |
nathan.sweet | [fixed] TexturePacker incremental packing. |
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2011-01-08 |
nathan.sweet | [changed] TexturePacker to ignore files that have not... |
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2011-01-08 |
nathan.sweet | [added] Hiero4 for safe keeping, my WIP based on TWL... |
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2011-01-08 |
badlogicgames | [fixed] binaries in SVN. We should eventually get rid... |
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2011-01-08 |
badlogicgames | updated mac natives to include new gdx2d stuff |
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2011-01-08 |
badlogicgames | [changed] gdx2d nearly fully implemented. Todo: fix... |
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2011-01-08 |
nathan.sweet | Renamed gdx-audio to gdx-openal. |
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2011-01-08 |
nathan.sweet | Renamed gdx-audio to gdx-openal. |
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2011-01-08 |
nathan.sweet | Renamed gdx-audio to gdx-openal. |
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2011-01-08 |
nathan.sweet | Renamed gdx-audio to gdx-openal. |
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2011-01-08 |
nathan.sweet | [added] Modified version of the JLayer MP3 decoder... |
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2011-01-08 |
nathan.sweet | [changed] TextureAtlas(FileHandle) constructor to take... |
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2011-01-08 |
christoph.widulle | [fixed] typos |
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2011-01-08 |
christoph.widulle | [added] ResolutionStrategy |
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2011-01-08 |
christoph.widulle | [added] ResolutionStrategy javadocs |
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2011-01-08 |
badlogicgames | [added] build-win32home.xml, don't touch this, it's... |
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2011-01-07 |
nathan.sweet | [changed] Pool to have a more sane API. |
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2011-01-07 |
davedx@gmail.com | [Changed] Allowed meshes to be hidden. This also allows... |
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2011-01-07 |
badlogicgames | changes to the mac natives |
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2011-01-07 |
badlogicgames | [added] Group.addActorAt/addActorBefore/addActorAfter |
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2011-01-07 |
badlogicgames | [changed] Action.setCompletionListener() returns a... |
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2011-01-07 |
badlogicgames | [fixed] Parallel and Sequence to properly call the... |
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2011-01-07 |
badlogicgames | [added] OnActionCompletedListener and Action.setComplet... |
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2011-01-07 |
badlogicgames | [fixed] all shader code in the tests to use #ifdef... |
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2011-01-07 |
badlogicgames | [fixed] issue 79, precision modifiers in SpriteBatch... |
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2011-01-07 |
badlogicgames | [another fix] |
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2011-01-07 |
badlogicgames | [changed] universal binary for macosx |
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2011-01-06 |
badlogicgames | [updated] binaries for macosx |
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2011-01-06 |
badlogicgames | files for mac build |
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2011-01-06 |
badlogicgames | [fixed] malloc.h not included in some files due to... |
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2011-01-05 |
badlogicgames | [updated] binaries in gdx/ |
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2011-01-05 |
badlogicgames | [updated] todo |
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2011-01-05 |
badlogicgames | [added] dependency to gdx-natives in gdx-tests-jogl. |
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2011-01-05 |
badlogicgames | [moved] rtm and rtm-android project to returntomarchfeld |
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2011-01-05 |
badlogicgames | [added] returntomarchfeld folder. will contain rtm... |
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2011-01-05 |
badlogicgames | [fixed] GdxInvadersAndroid and BouncyAndroid uses old... |
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2011-01-05 |
badlogicgames | [fixed] all tests and demos are up to date |
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2011-01-05 |
badlogicgames | [changed] introduced graphics.g2d and graphics.g3d... |
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2011-01-05 |
badlogicgames | [fixed] GLTest referenced wrong package. |
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2011-01-05 |
badlogicgames | (no commit message) |
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2011-01-05 |
badlogicgames | (no commit message) |
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2011-01-05 |
nathan.sweet | Sigh, stupid mistakes left and right... |
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2011-01-05 |
nathan.sweet | FML |
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2011-01-04 |
badlogicgames | (no commit message) |
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2011-01-04 |
badlogicgames | [added] todo list |
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2011-01-04 |
badlogicgames | [fixed] Awesomium GLTest. |
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2011-01-04 |
badlogicgames | [fixed] LwjglNativesLoader works on mac as well now. |
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2011-01-04 |
davedx@gmail.com | [Changed] Added tagged joints. Will post blog explaining it |
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2011-01-04 |
nathan.sweet | [changed] Utils collections refactoring. Again. Sorry... |
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2011-01-04 |
badlogicgames | [fixed] WindowedTest. Christoph please test your shit... |
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2011-01-04 |
badlogicgames | [added] new test for atlas to jogl tests project |
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2011-01-04 |
badlogicgames | [added] initial test for gdx2d stuff. might blow up. |
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2011-01-04 |
badlogicgames | [fixed] jre setup of gdx-audio |
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2011-01-03 |
nathan.sweet | (no commit message) |
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2011-01-03 |
nathan.sweet | [changed] Utils collections upgrade. Array/bag code... |
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2011-01-02 |
badlogicgames | [changed] modified path in hudson build script |
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2011-01-02 |
badlogicgames | [fixed] const char* in Gdx2DPixmap |
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2011-01-02 |
badlogicgames | [fixed] const char* in Gdx2DPixmap |
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2010-12-31 |
christoph.widulle | [added] ResolutionStrategy |
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2010-12-30 |
christoph.widulle | [change] minor improvement |
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2010-12-30 |
badlogicgames | [added] Gdx2DPixmap, don't use this yet, it's a WIP. |
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2010-12-27 |
nathan.sweet | [added] TWL Layout method to eat events. |
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2010-12-25 |
nathan.sweet | Javadoc. |
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2010-12-25 |
nathan.sweet | [added] SVN ignore bin dir. |
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2010-12-25 |
nathan.sweet | [added] OpenAL based audio backend. Has in-memory and... |
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2010-12-24 |
nathan.sweet | [changed] LwjglTexture. Loading images is horribly... |
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2010-12-23 |
nathan.sweet | [changed] TexturePacker default settings to nearest... |
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2010-12-23 |
badlogicgames | [added] missing resources for lwjgl tests |
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2010-12-23 |
badlogicgames | [added] FilterPerformanceTest and AtlasIssueTest (being... |
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2010-12-23 |
davedx@gmail.com | [fixed] indexing bug with animation controller and... |
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2010-12-22 |
badlogicgames | [added] ship model and texture from forums badlogicgame... |
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2010-12-22 |
badlogicgames | [updated] binaries in SVN |
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2010-12-22 |
badlogicgames | [added] RayCastCallback |
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2010-12-22 |
badlogicgames | [fixed] Issue 39 |
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2010-12-22 |
badlogicgames | [fixed] issue 81 |
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2010-12-22 |
nathan.sweet | [fixed] Sprite region bug. |
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2010-12-21 |
badlogicgames | [fixed] rounding issues in MathUtils.ceil(). Thanks... |
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2010-12-21 |
badlogicgames | [added] Awesomium extension. Yay... |
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next |