2011-08-14 |
nathan.sweet | [updated] LwjglCanvas to shutdown properly when stop... |
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2011-08-13 |
badlogicgames | [removed] b2c project. pointless :) |
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2011-08-13 |
badlogicgames | [changed] FileHandle has two new constructors for use... |
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2011-08-13 |
badlogicgames | [changed] FileHandle is no longer abstract, has default... |
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2011-08-13 |
badlogicgames | [fixed] isocamtest |
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2011-08-12 |
badlogicgames | [changed] AssetLoaders now use FileHandleResolvers... |
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2011-08-12 |
badlogicgames | [fixed] tests and stuff. so cool. |
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2011-08-12 |
badlogicgames | [fixed] SUPER AWESOME ASSETMANAGER NOW CAN DO ANY KIND... |
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2011-08-12 |
badlogicgames | [changed] asset manager and loaders now use reference... |
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2011-08-11 |
badlogicgames | [removed] ReferenceCounter, cause it was a stupid idea... |
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2011-08-11 |
badlogicgames | [added] ReferenceCounted marker interface for reference... |
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2011-08-11 |
badlogicgames | [fixed] skeletonmodel sets default material in construc... |
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2011-08-11 |
badlogicgames | [added] reference counting to Texture |
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2011-08-11 |
badlogicgames | [added] Orthocam to CUllTest (commented). |
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2011-08-11 |
badlogicgames | [added] test.pkm, our own pkm based, zipped format... |
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2011-08-11 |
badlogicgames | [fixed] ETC1 texture data. |
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2011-08-10 |
badlogicgames | [fixed ETC1TextureData and ETC1Data |
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2011-08-10 |
badlogicgames | [added] test.pkm file |
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2011-08-10 |
badlogicgames | [added] ETC1TextureData, not operational yet. |
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2011-08-10 |
badlogicgames | [fixed] natives, except for Mac OS X, as always. |
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2011-08-10 |
badlogicgames | [added] BufferUtils.newDisposableByteBuffer, only use... |
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2011-08-10 |
badlogicgames | [changed] minor things in Gdx2DPixmap |
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2011-08-09 |
badlogicgames | [stuff]... |
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2011-08-09 |
badlogicgames | [stuff]... |
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2011-08-09 |
nathan.sweet | [added] Xml class methods. |
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2011-08-08 |
nathan.sweet | [fixed] TableLayout has to flush. |
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2011-08-08 |
badlogicgames | minor fixes |
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2011-08-08 |
nathan.sweet | [updated] TableLayout, convenience methods. |
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2011-08-08 |
nathan.sweet | [updated] TableLayout to latest. Each TableLayout no... |
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2011-08-08 |
badlogicgames | [fixed] typo issues as reported on issue tracker. |
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2011-08-08 |
badlogicgames | [fixed] TextureAtlas didn't apply filters to texture... |
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2011-08-08 |
badlogicgames | (no commit message) |
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2011-08-08 |
badlogicgames | (no commit message) |
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2011-08-08 |
badlogicgames | [removed] funky little folders :D |
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2011-08-08 |
badlogicgames | [fixed] AssetLoaders now alos return dependencies and... |
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2011-08-08 |
badlogicgames | [changed] Texture now takes a TextureData that's quite... |
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2011-08-06 |
nathan.sweet | [changed] XmlBuilder to XmlWriter. Just sounds better. |
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2011-08-06 |
nathan.sweet | [added] XmlBuilder. |
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2011-08-05 |
badlogicgames | [added] Decal.setRotation() from dir and up vector... |
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2011-08-05 |
badlogicgames | [changed] DecalBatch is now more material friendly... |
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2011-08-05 |
zortness@gmail.com | issue 275, in progress, update to latest TWL completed... |
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2011-08-05 |
nathan.sweet | [fixed] Group origin that I f'ed up. |
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2011-08-05 |
badlogicgames | [added] DecalBatch :D |
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2011-08-05 |
badlogicgames | [added] iso contructor for OrthographicCamera |
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2011-08-04 |
nathan.sweet | [updated] Group, more efficient. |
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2011-08-04 |
badlogicgames | [fixed] issue 371, thanks Kurt! |
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2011-08-03 |
badlogicgames | [fixed] Actor.visable -> Actor.visible |
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2011-08-03 |
danieruru@gmail.com | Add a visible field to Actor (defaults to true) and... |
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2011-08-02 |
badlogicgames | [changed] everything in Actor is now public. enjoy |
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2011-08-02 |
badlogicgames | [fixed] tests due to Actor input method visibility... |
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2011-08-02 |
danieruru@gmail.com | Gives FlickScrollPane over scrolling and mostly working... |
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2011-08-02 |
aurelien.ribon... | [added] Box2D-Editor sources, |
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2011-08-02 |
badlogicgames | (no commit message) |
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2011-08-02 |
badlogicgames | [fixed] NATE'S SHIT |
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2011-08-02 |
badlogicgames | [fixed] ordering issue in AndroidAudio. |
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2011-08-01 |
tamasjano@gmail.com | macos natives |
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2011-08-01 |
nathan.sweet | [updated] Better AndroidFileHandle#length. |
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2011-07-31 |
nathan.sweet | [fixed] Windows native builds, removed extra slash. |
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2011-07-31 |
eric.spitz2000... | [added] Graphics.getDensity(), which returns a display... |
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2011-07-30 |
zortness | Added some explicit visibility modifiers to the classes... |
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2011-07-29 |
badlogicgames | [fixed] wtf, sysout in GdxNativesLoader |
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2011-07-29 |
badlogicgames | [fixed] binaries in SVN, sigh... |
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2011-07-29 |
tamasjano@gmail.com | mac natives |
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2011-07-29 |
badlogicgames | [added] Gdx2DPixmap(byte[] encodedData, ...) so you... |
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2011-07-28 |
badlogicgames | [fixed] bug in IndexBufferObjectSubData, thanks Eric. |
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2011-07-28 |
badlogicgames | [fixed] bug in IndexBufferObject. Thanks Eric. |
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2011-07-27 |
email.nex.software... | [added] movable flag to Window to allow a window to... |
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2011-07-26 |
badlogicgames | [fixed] tiny bozo in Image, used slow path all the... |
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2011-07-25 |
badlogicgames | [fixed] docs for PolygonShape.Thanks tescott. |
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2011-07-24 |
badlogicgames | [changed] added support to specify root panel and log... |
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2011-07-24 |
badlogicgames | [added] GwtApplication stuff. the log methods are far... |
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2011-07-24 |
badlogicgames | [added] GwtApplication method implementations, almost... |
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2011-07-24 |
badlogicgames | [fixed] ignored & deleted stuff... |
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2011-07-24 |
badlogicgames | [added] beginning of a GWT libgdx backend. Lots of... |
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2011-07-23 |
dfraska@gmail.com | Applied patch from issue 352 (not including build.xml... |
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2011-07-22 |
nathan.sweet | [updated] Think I got the scrollpane layout right... |
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2011-07-22 |
nathan.sweet | [fixed] FileHandle#list(String suffix). |
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2011-07-22 |
nathan.sweet | [fixed] FlickScrollPane scrolling. |
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2011-07-22 |
nathan.sweet | [fxied] Finally got FlickScrollPaneTest working. |
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2011-07-22 |
nathan.sweet | [renamed] FlickLayoutTest. |
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2011-07-22 |
nathan.sweet | [updated] Reverted ScrollPane changes. |
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2011-07-22 |
nathan.sweet | [added] FileHandle#list(String suffix). |
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2011-07-22 |
nathan.sweet | [changed] ScrollPane layout, always set pref size on... |
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2011-07-22 |
nathan.sweet | [fixed] Xml ragel file was out of date. Added getAttrib... |
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2011-07-22 |
nathan.sweet | [fixed] Default font to not look terrible. |
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2011-07-22 |
nathan.sweet | [fixed] TableLayout borders. |
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2011-07-21 |
nathan.sweet | [fixed] Incorrect offsetY from bottom of original image... |
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2011-07-21 |
nathan.sweet | (no commit message) |
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2011-07-21 |
nathan.sweet | [added] Separate draw and update methods for ParticleEm... |
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2011-07-21 |
nathan.sweet | [added] Filename flag to not strip whitespace. |
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2011-07-21 |
nathan.sweet | [fixed] Bug where not all texture filter combos were... |
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2011-07-21 |
tamasjano@gmail.com | mac natives |
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2011-07-21 |
badlogicgames | [fixed] binaries for my C pointer arithmetic fuck up... |
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2011-07-20 |
badlogicgames | [fixed] empty Image actor constructor will set region... |
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2011-07-20 |
badlogicgames | [fixed] issue 356, Input.setCatchMenuKey() added. |
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2011-07-20 |
badlogicgames | [fixed] the most embarassing 5 character wide C failure... |
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2011-07-20 |
badlogicgames | [changed] javadocs of sprite to better describe the... |
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2011-07-19 |
andgeno@googlemail.com | The viewport was not set correctly for screen sizes... |
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2011-07-19 |
badlogicgames | [fixed] Issue 353, CellProperties.pad was fluxored... |
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2011-07-19 |
tamasjano@gmail.com | mac natives |
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next |