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hengbandforosx/hengbandosx.git
2021-05-02
Hourier
[Refactor] #1003 object_wipe() をwipe() に、object_prep...
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2021-05-02
Hourier
[Refactor] #1003 object-generator.cpp/h をobject-type...
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2021-05-02
Deskull
Merge pull request #1014 from sikabane-works/release...
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2021-05-02
Deskull
[Release] 3.0.0Alpha21
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2021-05-02
Hourier
Merge pull request #1012 from Hourier/feature/Refactor...
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2021-05-02
Habu
Merge pull request #999 from habu1010/feature/update...
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2021-05-02
Hourier
Merge branch 'develop' into feature/Refactor-Score...
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2021-05-02
Hourier
[Refactor] #1008 Discordでの議論により、per_screenの型が分かりづらいというこ...
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2021-05-02
Hourier
Merge pull request #988 from Hourier/feature/Adjust...
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2021-05-02
Hourier
[Refactor] #1008 変数名とスコープを変更した / Changed the name of...
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2021-05-02
Hourier
[Refactor] #1008 Renamed display_scores_aux() to displa...
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2021-05-02
Hourier
[Refactor] #1008 Adjusted the position of variables...
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2021-05-02
Hourier
[Refactor] #1008 Reshaped display-scores.cpp
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2021-05-02
Hourier
[Refactor] #1008 Separated display-scores.cpp/h from...
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2021-05-02
Hourier
[Refactor] #1008 Reparated score-util.cpp/h from scores...
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2021-05-02
Deskull
Merge pull request #1011 from sikabane-works/feature...
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2021-05-02
Deskull
Merge branch 'develop' into feature/doxygen-main-win
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2021-05-02
Deskull
[Add] main-win.cにDoxygenフォーマット追加. doxyfileのデフォルトに PREDE...
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2021-05-02
Hourier
[Refactor] #1008 Reshaped send_world_score()
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2021-05-02
Hourier
[Refactor] #1008 不要なコメント削除と必要なコメント追加 / Removed unnecess...
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2021-05-02
Hourier
[Refactor] #1008 Moved kingly() from scores.cpp/h to...
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2021-05-02
Hourier
[Refactor] #1008 Reshaped scores.cpp automatically
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2021-05-02
Hourier
Merge pull request #1006 from Hourier/feature/Extend...
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2021-05-02
Hourier
[Fix] #1004 思い出において上質または高級品をドロップする場合は財宝を落とさない旨の記述になるよう修...
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2021-05-02
Hourier
[Implement] #1004 ナズグルフラグを持つモンスターのスポイラーに[N] を追加した ...
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2021-05-02
Hourier
[Refactor] #1004 Made spoiler_output_status enum class...
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2021-05-02
Hourier
[Refactor] #1004 Reshaped monster-info-spoiler.cpp
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2021-05-02
iks
Merge pull request #993 from iks3/fix-imp-food
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2021-05-02
iks
Merge pull request #1005 from iks3/fix-k-info-rarity-a21
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2021-05-02
Hourier
[Implement] #960 ユニークモンスターの死亡時メッセージを微調整した / Adjusted...
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2021-05-02
Hourier
[Refactor] #933 リクエストに従い、百足龍虫の出現頻度を上げた / Increased...
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2021-05-02
Hourier
[Implement] #933 投稿頂いたモンスター群+αのセリフを追加した / Added dialogs...
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2021-05-02
Hourier
[Implement] #960 投稿頂いたモンスター群
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2021-05-02
Hourier
[Implement] #933 任意の装備について☆を落とすことができるようにon_dead_random_...
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2021-05-02
Hourier
[Implement] #933 絶対に★を落とさないユニークを追加した / Added unique...
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2021-05-02
Hourier
[Implement] #933 『イェンダーの魔法使い』の☆限定ドロップを実装した / Implemente...
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2021-05-02
iks
[Fix] 力の杖のレアリティ設定のtypoを修正
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2021-05-02
Hourier
[Refactor] #933 Renamed accessory-enchanter-base.h...
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2021-05-02
Hourier
[Refactor] #933 Renamed apply-magic-accessory.* to...
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2021-05-02
Hourier
[Refactor] #933 Reshaped apply-magic-accessory.cpp
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2021-05-02
Hourier
[Refactor] #933 Separated give_amulet_cursed() from...
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2021-05-02
Hourier
[Refactor] #933 Reshaped apply-magic-accessory.cpp
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2021-05-02
Hourier
[Refactor] #933 Separated give_amulet_high_ego_index...
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2021-05-02
Hourier
[Refactor] #933 Separated give_amulet_ego_index() from...
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2021-05-02
Hourier
[Refactor] #933 Separated enchant_amulet() from apply_m...
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2021-05-02
Hourier
[Refactor] #933 Separated give_ring_cursed() from apply...
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2021-05-02
Hourier
[Refactor] #933 Separated give_ring_high_ego_index...
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2021-05-02
Hourier
[Refactor] #933 Separated give_ring_ego_index() from...
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2021-05-02
Hourier
[Refactor] #933 Separated enahcnt_ring() from apply_mag...
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2021-05-02
Hourier
[Refactor] #933 Made apply-magic-accessory.h to class...
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2021-05-02
Hourier
[Refactor] #933 GEDのフレーバーテキストを無駄に追加した / Added flavor...
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2021-05-02
Hourier
[Implement] #933 勇者に仇なす魔族を追加した / Added demon against...
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2021-05-02
Hourier
[Implement] #498-593434 一部のモンスターに量子生物フラグを追加した / Added...
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2021-05-02
Hourier
[Implement] #933 (理論上)『アルドゥイン』が『ミルムルニル』も召喚できるようにした...
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2021-05-02
Hourier
[Refactor] #933 戦士類の打撃属性をHITからSLASHに変えた / Changed the...
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2021-05-02
Hourier
[Fix] #933 『ヤマト』の斬撃が2回あったのを1回に変更した / Changed the number...
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2021-05-02
Hourier
[Fix] #933 ハヤブサが喋らなかったのを修正した / Resolved the issue that...
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2021-05-02
Hourier
[Implement] #933 『ミルムルニル』の死亡時特殊メッセージを追加した / Added...
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2021-05-02
Hourier
[Fix] #933 『ハルコン』に使えない弱者を踏み潰すフラグがなかったので修正した / Added...
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2021-05-02
Hourier
[Refactor] #933 ドラウグル類に冷血フラグが付いていなかったミスを解消した / Resolved...
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2021-05-02
Hourier
[Fix] #933 『ヴィネガー・ドッピオ』の感知範囲を修正した / Resolved the issue...
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2021-05-02
Hourier
[Refactor] #933 バーゲストのHPと出現確率を減らした / Decreased HP and...
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2021-05-02
Habu
Merge pull request #1000 from habu1010/feature/build...
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2021-05-01
shimitei
Merge pull request #994 from shimitei/feature/win32_deb...
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2021-05-01
Habu
[Feature] clangでのビルドテストではプリコンパイルヘッダを使用しない
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2021-05-01
Habu
[Fix] 【バグ】 足元のアイテムを複数拾おうとした時にサブウィンドウ:あなたの足元のアイテム一覧が更新され...
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2021-05-01
Habu
Merge pull request #998 from habu1010/feature/fix-dupli...
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2021-05-01
Habu
[Fix] cheat_know + Wizardモードで2重にモンスター種族IDが表示
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2021-05-01
Habu
Merge pull request #982 from backwardsEric/nopch-target...
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2021-05-01
Habu
Revert "[feature] cheat_knowオン時にモンスターの種族IDを表示する"
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2021-05-01
Eric Branlund
Use unsigned int to set the size for enum target_type...
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2021-05-01
Habu
Merge pull request #972 from habu1010/feature/list...
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2021-05-01
Habu
[Refactor] スタックしたアイテムデータをstd::listで管理する
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2021-05-01
iks
[Fix/Feature] 種族の食料タイプを設定 #820
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2021-05-01
Deskull
Merge pull request #997 from sikabane-works/feature...
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2021-05-01
Deskull
[Add] @return を不要に書き込んだことによる警告をひとまず置換で修正.
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2021-05-01
shimitei
[Feature] --debug-consoleコマンドラインオプション追加(デバッグ用コンソール表示)
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2021-05-01
shimitei
[Refactor] コマンドライン処理の整理
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2021-05-01
iks
Merge pull request #991 from iks3/fix-bigtile-mm-clash
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2021-05-01
iks
[Fix] 文字2倍幅表示のときにMMマップを表示するとクラッシュ #990
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2021-05-01
shimitei
[Refactor] WinMainまわりの処理を整理
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2021-04-30
Hourier
Merge pull request #986 from Hourier/feature/Adjust...
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2021-04-30
Hourier
[Implement] #960 自己変容の薬を実装した
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2021-04-30
Hourier
[Refactor] #960 Reshaped object-broken.cpp automatically
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2021-04-30
Hourier
[Implement] #960 自己変容の薬を実装した (飲んだ場合のみ。割れた場合は未実装)
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2021-04-30
Hourier
[Refactor] #960 エイリアスのTRUE/FALSEをbool.h のtrue/FALSE...
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2021-04-30
Hourier
[Implement] #960 邪悪存在退散の杖と力の杖の出現率を調整した / Adjusted the...
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2021-04-30
shimitei
Merge pull request #985 from shimitei/feature/fix_vcxproj
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2021-04-30
shimitei
[Fix] vcxprojから存在しないファイル削除
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2021-04-30
Habu
Merge pull request #984 from habu1010/feature/display...
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2021-04-30
Habu
[feature] cheat_knowオン時にモンスターの種族IDを表示する
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2021-04-30
iks
Merge pull request #981 from backwardsEric/nopch-wizard...
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2021-04-30
shimitei
Merge pull request #979 from shimitei/feature/refactor_...
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2021-04-30
shimitei
[Refactor] ワイド文字列変換処理の統一
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2021-04-30
shimitei
[Refactor] グラフィックス(タイル)初期化処理をgraphics-win.cppへ移動
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2021-04-30
Hourier
Merge pull request #978 from Hourier/feature/Divide...
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2021-04-30
Eric Branlund
Include sstream to avoid compiler error when not using...
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2021-04-30
Hourier
[Fix] #963 Resolved the indication that set_alignment...
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2021-04-30
Hourier
[Fix] #963 Resolved the indication that update_player_t...
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2021-04-30
Hourier
[Fix] #963 Resolved the indication that unique_ptr...
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