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hengbandforosx/hengbandosx.git
2021-09-04
Habu
[Feature] ランダムアーティファクトへの新上位耐性の付与
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2021-09-04
Habu
[Feature] ランダムに付与される上位耐性の種類を追加
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2021-09-04
Hourier
Merge pull request #1445 from Hourier/feature/Refactor...
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2021-09-04
Hourier
[Refactor] ランダムアーティファクトの銘を選択するルーチンが冗長だったので簡略化した / Simpl...
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2021-09-04
Habu
Merge pull request #1446 from habu1010/feature/incorpor...
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2021-09-04
Habu
[Refactor] ソースコードの可読性の向上
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2021-09-03
Habu
[Refactor] object_is_activatable() を object_type のメンバ関数化
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2021-09-03
Habu
[Refactor] object_is_offerable() を object_type のメンバ関数化
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2021-09-03
Habu
[Refactor] object_is_rechargeable() を object_type のメンバ関数化
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2021-09-03
Habu
[Refactor] object_can_refill_*() を object_type のメンバ関数化
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2021-09-03
Habu
[Refactor] object_is_readable() を object_type のメンバ関数化
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2021-09-03
Habu
[Refactor] object_is_potion を object_type のメンバ関数化
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2021-09-03
Habu
[Refactor] object_is_tried() を object_type のメンバ関数化
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2021-09-03
Habu
[Refactor] object_is_aware() を object_type のメンバ関数化
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2021-09-03
Habu
[Refactor] object_is_known()/fully_known() を object_typ...
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2021-09-03
Habu
[Refactor] object_is_held_monster() を object_type のメンバ関数化
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2021-09-03
Habu
[Refactor] object_is_cursed() を object_type のメンバ関数化
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2021-09-03
Habu
[Refactor] object_is_broken() を object_type のメンバ関数化
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2021-09-03
Habu
[Refactor] object_is_valid() を object_type のメンバ関数化
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2021-09-02
Habu
[Refactor] アーティファクト関連の object_is_foobar() を object_type...
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2021-09-02
Habu
[Refactor] object_is_smith() を object_type のメンバ関数化
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2021-09-02
Habu
[Refactor] object_is_melee_ammo() を object_type のメンバ関数化
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2021-09-02
Habu
[Refactor] object_is_ego() を object_type のメンバ関数化
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2021-09-02
Habu
[Refactor] object_is_rare() を object_type のメンバ関数化
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2021-09-02
Habu
[Refactor] object_is_convertible() を object_type のメンバ関数化
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2021-09-02
Habu
[Refactor] object_is_ammo() を object_type のメンバ関数化
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2021-09-02
Habu
[Refactor] object_allow_two_hands_wielding() を object_t...
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2021-09-02
Habu
[Refactor] object_*_enchant_*() を object_type のメンバ関数化
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2021-09-02
Habu
[Refactor] object_is_mochikae() を object_type のメンバ関数化
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2021-09-02
Habu
[Refactor] object_is_boomerang() を object_type のメンバ関数化
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2021-09-02
Habu
[Refactor] object_is_broken_weapon() を object_type...
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2021-09-02
Habu
[Refactor] object_is_orthodox_melee_weapons() を object_...
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2021-09-02
Habu
[Refactor] object_is_equipment() を object_type のメンバ関数化
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2021-09-02
Habu
[Refactor] object_is_wearable() を object_type のメンバ関数化
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2021-09-02
Habu
[Refactor] object_is_melee_weapon() を object_type のメンバ関数化
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2021-09-02
Habu
[Refactor] 両手の装備にアクセスするポインタ変数を使用する
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2021-09-02
Habu
[Refactor] object_is_weapon_armour_ammo() を object_type...
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2021-09-02
Habu
[Refactor] object_is_weapon_ammo() を object_type のメンバ関数化
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2021-09-02
Habu
[Refactor] object_is_weapon() を object_type のメンバ関数化
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2021-09-02
Habu
[Refactor] object_is_armor() を object_type のメンバ関数化
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2021-09-02
Habu
[Feature] FuncItemTesterにメンバ関数ポインタを引数に受け取るコンストラクタを追加
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2021-09-02
Hourier
Merge pull request #1428 from Hourier/feature/Remove...
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2021-09-02
Hourier
Merge pull request #1443 from Hourier/feature/Fix-Ridin...
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2021-09-02
Hourier
[Refactor] #1441 Added const keyword to is_lance()
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2021-09-02
Hourier
[Refactor] #1441 Renamed riding_wield to is_icky_riding...
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2021-09-02
Hourier
[Refactor] #1441 Added judgement for empty-hands in...
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2021-09-02
Hourier
[Refactor] #1441 Reshaped player-status-flags.cpp
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2021-09-02
Hourier
[Refactor] #1441 Reshaped ther caller functions of...
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2021-09-02
Hourier
[Fix] #1441 Defined is_lance() into object_type
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2021-08-31
Habu
Merge pull request #1438 from habu1010/feature/refactor...
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2021-08-30
Hourier
[Fix] #1417 Removed error message regarding Shift-JIS...
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2021-08-30
Hourier
[Refactor] #1417 Removed unused preproessor 'ISC'
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2021-08-30
Hourier
[Refactor] #1417 Removed todo and added comment in...
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2021-08-30
Hourier
[Refactor] #1417 Reshaped h-config.h
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2021-08-30
Hourier
[Refactor] #1417 Moved non-Windows preprocessors into...
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2021-08-30
Hourier
[Refactor] #1417 Simplified preprocessors in h-config.h
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2021-08-30
Hourier
[Refactor] #1417 Removed unused preprocessors
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2021-08-30
Hourier
[Refactor] #1417 Reshaped h-config.h automtically
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2021-08-29
Habu
[Refactor] ItemTester の clone() メンバ関数をCRTPで共通化
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2021-08-28
火炎の飛竜
Merge pull request #1407 from Slimebreath6078/feature...
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2021-08-28
Habu
Merge pull request #1430 from habu1010/feature/fix...
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2021-08-28
Habu
[Fix] サブウィンドウでアイテムの絞り込み対象を表示
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2021-08-28
Habu
[Feature] ItemTesterオブジェクトを複製するメソッド
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2021-08-28
Slimebreath6078
デストラクタはpublicに
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2021-08-28
Habu
Merge pull request #1427 from habu1010/feature/fix...
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2021-08-28
Habu
[Fix] #1426 サブウィンドウのアイテム欄の記号が表示されない
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2021-08-28
Hourier
Merge pull request #1425 from Hourier/feature/Refactor...
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2021-08-28
Hourier
[Refactor] Reshaped report_score()
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2021-08-28
Hourier
[Refactor] Changed return type of report_score() from...
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2021-08-27
Habu
Merge pull request #1422 from habu1010/feature/destroy...
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2021-08-27
Slimebreath6078
[Refactor]can_destroy()のintをboolに変更
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2021-08-27
Slimebreath6078
[Refactor]参照を使ってinventory-damage()から関数ポインタをなくす
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2021-08-27
Habu
[Refactor] ItemTesterクラスを細分化
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2021-08-27
Habu
[Refactor] player_type::tval_ammo を tval_type 型にする
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2021-08-27
Slimebreath6078
[Refactor]メンバ関数をconstにすると共にset_destroy()は適切ではないためcan_de...
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2021-08-27
Slimebreath6078
[Refactor]コンストラクタ及びデストラクタをprotected にする
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2021-08-27
Slimebreath6078
[Refactor]player_ptr* を削除
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2021-08-27
Slimebreath6078
[Refactor]set_****_destroy()が同じ動きなのでクラス化
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2021-08-26
Habu
[Refactor] グローバル関数ポインタ item_tester_hook を廃止し ItemTester...
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2021-08-26
Habu
Merge pull request #1412 from habu1010/feature/remove...
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2021-08-26
Habu
[Refactor] 不要になった player_type 引数を削除
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2021-08-24
Habu
[Refactor] item_tester_hook に渡す関数の object_type 引数に...
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2021-08-24
Habu
[Refactor] オブジェクト判定関数から不要なplayer_type引数を削除
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2021-08-24
Habu
Merge pull request #1406 from habu1010/feature/enum...
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2021-08-22
Habu
[Refactor] 既存の列挙型から整数値のstatic_castをenum2iに置換
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2021-08-22
Habu
[Feature] #1404 列挙型の値を基底型の整数値に変換する関数
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2021-08-22
Deskull
Merge pull request #1402 from sikabane-works/release...
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2021-08-22
Deskull
[Release] 3.0.0Alpha36
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2021-08-22
Hourier
Merge pull request #1399 from Hourier/feature/Refactor...
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2021-08-22
Hourier
[Refactor] #1395 Removed r_xtra2
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2021-08-22
Hourier
[Refactor] #1395 Renamed r_xtra1 to r_can_evolve and...
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2021-08-21
火炎の飛竜
Merge pull request #1391 from Slimebreath6078/feature...
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2021-08-21
Slimebreath6078
[Feature]エゴ矢の倍率を参考に、弱点の場合小数切り捨てで更に1.5倍になるように
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2021-08-21
Habu
Merge pull request #1388 from habu1010/feature/fix...
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2021-08-21
Habu
[Refactor] 2軒目以降のブラックマーケットを生成しないようにするコードを削除
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2021-08-21
Habu
[Fix] ブラックマーケットが複数生成されないようにするコードが機能していない
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2021-08-21
Deskull
Merge pull request #1386 from sikabane-works/feature...
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2021-08-21
Habu
Merge pull request #1385 from habu1010/feature/refactor...
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2021-08-21
deskull
[Fix] Switch-Default 抜け警告修正.
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2021-08-21
deskull
[Refactor] mind_kind_type を enum class 化して各型を矯正.
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