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mikumikustudio/libgdx-mikumikustudio.git
2010-11-02 nathan.sweetRenamed lwjgl backend package from desktop to lwjgl.
2010-11-02 nathan.sweetRenamed lwjgl backend package from desktop to lwjgl.
2010-11-02 nathan.sweet[changed] Most of LWJGL backend to pkg private.
2010-11-02 nathan.sweet[changed] Improved LwjglTexture somewhat. At least...
2010-11-02 nathan.sweet[changed] Decided EDT crap should not be used for applets.
2010-11-02 nathan.sweet[changed] Fixed up LwjglCanvas.
2010-11-02 nathan.sweet[fixed] gdx-twl aids.
2010-11-02 nathan.sweet[fixed] gdx-twl.
2010-11-02 nathan.sweet[changed] Internal files check classpath first on desktop.
2010-11-02 nathan.sweet[fixed] Bug where first lwjgl delta is large.
2010-11-02 nathan.sweet[changed] Minor cleanup.
2010-11-02 nathan.sweet[changed] ApplicationListener destroy => dispose.
2010-11-02 nathan.sweet[fixed] LwjglCanvas, Hiero, particle editor.
2010-11-02 badlogicgamesi give up for today, Nate you take over. Shit doesn...
2010-11-02 badlogicgames[fixed] build files.
2010-11-02 badlogicgames[fixed] helloworld example
2010-11-02 badlogicgames[removed] gdx-backend-desktop from gdx invaders
2010-11-02 badlogicgames[fixed] gdx invaders, need to add hiero fonts after...
2010-11-02 badlogicgames[fixed] hello world android example
2010-11-02 badlogicgames[fixed] hello world example
2010-11-02 badlogicgames["fixed"] resize stuff. not really working as expected...
2010-11-02 badlogicgames[added] resize event to lwjglapp
2010-11-02 badlogicgames[added] resize output to LifeCycleTest
2010-11-02 badlogicgames[added] resize events to backends
2010-11-02 badlogicgames[added] ApplicationListener.resize() to anything that...
2010-11-02 badlogicgames[added] ApplicationListener.resize()
2010-11-01 badlogicgames[changed] LwjglApplicationNew to LwjglApplication
2010-11-01 badlogicgames[fixed] warning
2010-11-01 badlogicgames[added] LwjglNativesLoader
2010-11-01 badlogicgames[added] lwjgl debug starter, for faster starting of...
2010-11-01 badlogicgames["fixed"] twl, particle editor, hiero. Not really :p
2010-11-01 badlogicgames[removed] box2d package from lwjgl tests. what did...
2010-11-01 badlogicgames[added] bin to ignore set
2010-11-01 badlogicgames[added] bin to ignore
2010-11-01 badlogicgames[fixed] removed debug output from AndroidApplication...
2010-11-01 badlogicgamesNOTE: extensions and lwjgl backend won't compile with...
2010-11-01 nathan.sweet[fixed] LwjglApplication had large first delta.
2010-11-01 nathan.sweet[added] Can save PNG files with Hiero now.
2010-11-01 badlogicgames[added] ManualBindTest. borked on Hero cause Qualcomm...
2010-11-01 badlogicgames[fixed] static GL stuff initialization was borked in...
2010-11-01 badlogicgames[removed] redundnat null glBufferData. silly me
2010-11-01 badlogicgames[changed] SpriteBatch does not use manual bind as that...
2010-11-01 nathan.sweet[added] Native font rendering to Hiero.
2010-10-31 nathan.sweet[changed] SVN ignore binaries.
2010-10-31 nathan.sweet[added] Hiero tool for creating bitmap fonts.
2010-10-31 badlogicgames[changed] disabled platformaddress fix in VertexBUfferO...
2010-10-31 badlogicgames[fixed] all buffer tests
2010-10-31 badlogicgames[refactored] Mesh now uses VertexArray, VertexBufferObj...
2010-10-31 badlogicgames[changed] second constructor for IndexBufferObject...
2010-10-31 badlogicgames[changed] IndexBufferObject is also useable with vertex...
2010-10-31 badlogicgames[fixed] Javadoc in Audio
2010-10-31 badlogicgames[changed] cleaned up all warnings in com.badlogic.gdx...
2010-10-31 badlogicgames(no commit message)
2010-10-31 badlogicgames[added] default constructor for BitmapFont uses 15pt...
2010-10-31 badlogicgames[removed] Font. Use BitmapFont from now on, it's good...
2010-10-31 badlogicgames[removed] gdx-backend-applet from build file.
2010-10-31 badlogicgames[added] VertexBufferObjectShaderTest, VBO works with...
2010-10-31 badlogicgames[added] auto-update if VBO is bound and VBo.setVertices...
2010-10-31 badlogicgames[changed] VertexBufferObjectTest, context loss recovery...
2010-10-31 badlogicgames[added] IndexBuffer stub
2010-10-31 badlogicgames[fixed] isDirty in VertexBufferObject was wrongorz.
2010-10-31 badlogicgames[moved] GdxRuntimeException to utils
2010-10-30 badlogicgames[moved] GdxRuntimeException to gdx/utils
2010-10-30 badlogicgames[removed] gdx-tests-applet
2010-10-30 badlogicgames[removed] gdx-backend-applet. fuck you subclipse...
2010-10-30 badlogicgames[added] FileHandle.getFileName
2010-10-30 badlogicgames[added] documentation to InputAdapter
2010-10-30 nathan.sweet[fixed] gdx-twl with font origin changes.
2010-10-30 nathan.sweet[changed] BitmapFont and BitmapFontCache. The cache...
2010-10-29 badlogicgames[changed] Fixed point support is gone. Yay.
2010-10-28 nathan.sweet[added] Sprite setSize.
2010-10-26 nathan.sweet[added] Particle emitter test.
2010-10-25 badlogicgames[added] missing zip in ant script
2010-10-25 badlogicgames[changed] Input has setCatchBackKey() now. Works as...
2010-10-25 badlogicgames[added] Input.setOnscreenKeyboardVisible() and Input...
2010-10-25 badlogicgames(no commit message)
2010-10-25 badlogicgames[removed] dependencies from invaders and helloworld
2010-10-25 badlogicgames[changed] compile-native in build script is back in...
2010-10-25 badlogicgames[updated] hudson build script.
2010-10-25 badlogicgames[changed] build file. no gdx-xxx-dependencies.jar anymo...
2010-10-25 badlogicgames[removed] all dependencies from all projects. they...
2010-10-25 badlogicgames[added] dependencies
2010-10-25 badlogicgames[added] dependencies project. i know this sucks and...
2010-10-25 badlogicgames[removed] box2d
2010-10-25 badlogicgames(no commit message)
2010-10-25 badlogicgames(no commit message)
2010-10-25 badlogicgames(no commit message)
2010-10-25 badlogicgames(no commit message)
2010-10-25 badlogicgames(no commit message)
2010-10-25 badlogicgames(no commit message)
2010-10-25 badlogicgames(no commit message)
2010-10-25 badlogicgames(no commit message)
2010-10-25 badlogicgames(no commit message)
2010-10-25 badlogicgames(no commit message)
2010-10-25 nathan.sweetOops, had some files unsaved!
2010-10-25 nathan.sweet[changed] FileType.Absolut to Absolute.
2010-10-25 badlogicgames[fixed] stupid gdx-invaders... stupid
2010-10-25 nathan.sweet(no commit message)
2010-10-25 badlogicgames[added] google code upload python script
2010-10-25 badlogicgames[removed] version from nightly build. makes the shell...
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