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mikumikustudio/MikuMikuStudio.git
2013-04-18
shadowisLORD
* Set AndroidHarness contentView to a TextView (not...
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2013-04-18
shadowisLORD
* Fix various issues with HW skinning state in Skeleto...
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2013-04-18
shadowisLORD
* List of native objects in NativeObjectManager is...
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2013-04-18
shadowisLORD
* Fix use of deprecated Box constructor in TestBox
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2013-04-17
remy.bouquet...
Fixed HWSkinning initialization that was not properly...
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2013-04-17
shadowisLORD
* Added joystick mappings for wireless Xbox 360 contro...
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2013-04-17
shadowisLORD
* Added test to demonstrate what happens to a deleted...
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2013-04-16
ShadowIsLord...
* Fixed issue 590 (Uniform.setVector4Length() re-alloc...
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2013-04-16
ShadowIsLord...
* Fixed issue 583 (Matrix4f.multAcross() not working...
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2013-04-16
iwgeric@gmail.com
SDK: Android: Removed verbose setting when copying...
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2013-04-16
iwgeric@gmail.com
SDK: Android: Changed mobile-impl.xml to avoid pre...
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2013-04-14
brentowens...
removed sysout from AnimChannel
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2013-04-13
remy.bouquet...
formatting of MeshLoader before an upcomming change
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2013-04-13
remy.bouquet...
Hardware Skinning first commit, still non functionnal...
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2013-04-13
remy.bouquet...
Cleaned up SimpleWater uniform and varyings to not...
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2013-04-13
remy.bouquet...
Added missing getters for SimpleWaterProcessors
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2013-04-12
Kaelthas_Spellsinger...
Feature: added scale retreive methods to Matrix4f.
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2013-04-12
brentowens...
test case showing soft particle issues, they end up...
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2013-04-12
PSpeed42@gmail.com
Modified maxLocal and minLocal to return 'this' to
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2013-04-12
normen667
- slightly improve AbstractPhysicsControl flow
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2013-04-10
brentowens...
reenabled the terrain paint button
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2013-04-10
Kaelthas_Spellsinger...
Bugfix: (hopefully) final fixes to armature applying...
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2013-04-08
Kaelthas_Spellsinger...
Minor fixes to armature loading.
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2013-04-08
shadowisLORD
* Fine, Eric.
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2013-04-08
shadowisLORD
* Throw UnsupportedOperationException if multiple...
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2013-04-08
shadowisLORD
* Added glGetError() checks after every GL call (its...
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2013-04-07
shadowisLORD
* Semi-colon.
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2013-04-07
shadowisLORD
* If the render buffer storage format is 0 (not suppor...
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2013-04-07
shadowisLORD
* Added proper checks for RGBA8 support. All formats...
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2013-04-07
remy.bouquet...
Changed TestBatchNodeTower so that it doesn't use depre...
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2013-04-07
remy.bouquet...
Shadows, enhanced TestShadowsPerf
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2013-04-07
remy.bouquet...
Shadows Fixed issue where the new stabilization code...
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2013-04-07
remy.bouquet...
Shadows Fixed issue where Edge filtereing was not prope...
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2013-04-07
iwgeric@gmail.com
Android:
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2013-04-06
ZeroSeparation...
Fixed a bug where if you started a new animation from...
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2013-04-06
remy.bouquet...
Implemented stable shadows for DirectionalLightShadowRe...
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2013-04-06
iwgeric@gmail.com
Modify normal map to use png instead of dds to enable...
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2013-04-06
iwgeric@gmail.com
Android: Initial commit to support FrameBuffers. This...
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2013-04-05
Kaelthas_Spellsinger...
Bugfix: only rotation is used to transform node to...
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2013-04-04
Kaelthas_Spellsinger...
Bugfix: fixed an issue with skeleton loading when the...
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2013-04-04
remy.bouquet...
added back the light in testenvmap
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2013-04-02
ZeroSeparation...
Fixed a bug in AnimChannel which would cause it to...
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2013-04-01
remy.bouquet...
Made soft particles work with MS anti aliasing
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2013-04-01
tsr@strain.at
Add: ExtractAnimation SceneComposer Animation Action
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2013-03-29
remy.bouquet...
SDK : Fixed issue when clicking on an audioNode
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2013-03-29
remy.bouquet...
Stopped the not editable Userdata warning to show up
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2013-03-28
PSpeed42@gmail.com
Added some methods for bulk-attaching a bunch
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2013-03-27
remy.bouquet...
Fixed remaining black artifacts with post waters when...
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2013-03-26
void65536@googlemail.com
Nifty-1.3.3-SNAPSHOT (build 2013-03-26): new method...
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2013-03-24
ZeroSeparation...
Removed wierd import of org.bushe.swing.event.Logger...
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2013-03-24
ZeroSeparation...
Added error logging to SettingsDialogue as requested...
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2013-03-22
ZeroSeparation...
Changed node to spatial in the getChild javadoc to...
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2013-03-22
ZeroSeparation...
Added javadoc to getChild to explain that its really...
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2013-03-21
remy.bouquet...
Commit patch from abies that drastically reduce the...
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2013-03-20
remy.bouquet...
Fixed issue where the BAtchNode was throwing an ArrayIn...
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2013-03-20
remy.bouquet...
Added support for int arrays uniforms. thanks to abies.
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2013-03-19
remy.bouquet...
WaterFilter fixed refraction map artifact that was...
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2013-03-17
PSpeed42@gmail.com
Enabled/disable statistics with the view. This
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2013-03-17
PSpeed42@gmail.com
Allow the Statistics collection to be enabled and
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2013-03-16
remy.bouquet...
Fixed issue in BufferUtils where quaternion and verctor...
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2013-03-15
remy.bouquet...
Fixed zoomSensitivity in chaseCamera, removed the zoomS...
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2013-03-15
remy.bouquet...
Fixed an issue in android config chooser. Some device...
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2013-03-15
remy.bouquet...
Android texture util now supports uploading a sub textu...
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2013-03-15
iwgeric@gmail.com
SDK: Add imports for new default setting for logging...
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2013-03-15
iwgeric@gmail.com
SDK: Add default setting for logging level in Android...
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2013-03-15
iwgeric@gmail.com
Fix issue with how Android logging is handled.
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2013-03-10
remy.bouquet...
SDK : removed jme3Data folder that has nothing to do...
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2013-03-10
remy.bouquet...
SDK : MatDefEditor: fixed compilation warnings
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2013-03-10
remy.bouquet...
Cinematics : GuiTrack is now deprecated in favor of...
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2013-03-10
julien.gouesse...
Removes useless debug logs from NewtKeyInput
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2013-03-09
remy.bouquet...
ShaderNodesLoader : removed unused jogAmp dependency...
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2013-03-09
remy.bouquet...
ShaderNodesLoader : Better way to compute define conditions
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2013-03-09
void65536@googlemail.com
Nifty-1.3.3-SNAPSHOT (build 2013-03-09) added + first...
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2013-03-09
remy.bouquet...
DefaultImageRaster : attempt to fix NPE when the raster...
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2013-03-09
remy.bouquet...
WaterFilter : the size of the reflection map can now...
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2013-03-08
normen667
- fix newt display dependency
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2013-03-08
brentowens...
terrain height tool remembers undo history as an entire...
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2013-03-08
brentowens...
terrain paint tool remembers undo history as an entire...
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2013-03-05
julien.gouesse...
Fixes the debug pipeline which was only working with...
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2013-03-05
julien.gouesse...
Adds a field for the JoyInput implementation into JoglC...
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2013-03-05
julien.gouesse...
Fixes a bug in the support of vertical synchronization
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2013-03-05
remy.bouquet...
Android : Added a FINE log of all the display configura...
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2013-03-05
remy.bouquet...
Android : FINE or lower log levels are now displayed...
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2013-03-05
brentowens...
MaterialBrowser will remember browse path. Removed...
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2013-03-05
brentowens...
material browser sorts alphabetically. Material editor...
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2013-03-05
brentowens...
TextureBrowser is now sorted alphabetically and remembe...
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2013-03-05
brentowens...
speaking of SDK, material property editor is now sorted...
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2013-03-05
Kaelthas_Spellsinger...
Bugfix: fixed an error that could create wrogn vertex...
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2013-03-04
void65536@googlemail.com
Added support to upload/modify sub texture to Renderer...
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2013-03-04
normen667
but anyway, there you go
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2013-03-04
remy.bouquet...
Android : MultiSampling is now supported on android
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2013-03-04
Kaelthas_Spellsinger...
Bugfix: fixed lowes weight removal method that did...
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2013-03-04
remy.bouquet...
Android : changed the way the pixel config is passed...
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2013-03-03
remy.bouquet...
Better TestMultiPostWater
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2013-03-02
remy.bouquet...
SDK mat def editor :
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2013-03-01
julien.gouesse...
Tolerates a failure in the parsing of GLSL version...
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2013-02-28
remy.bouquet...
SDK mat def editor : proof checks on node naming
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2013-02-27
julien.gouesse...
Fixes remaining compile errors in JoalAudioRenderer
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2013-02-27
julien.gouesse...
Fixes some compile errors in JoalAudioRenderer (work...
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2013-02-27
remy.bouquet...
SDK core : Initialized the audioRenderer for the FakeAp...
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