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mikumikustudio/MikuMikuStudio.git
2013-04-18 shadowisLORD * Set AndroidHarness contentView to a TextView (not...
2013-04-18 shadowisLORD * Fix various issues with HW skinning state in Skeleto...
2013-04-18 shadowisLORD * List of native objects in NativeObjectManager is...
2013-04-18 shadowisLORD * Fix use of deprecated Box constructor in TestBox
2013-04-17 remy.bouquet... Fixed HWSkinning initialization that was not properly...
2013-04-17 shadowisLORD * Added joystick mappings for wireless Xbox 360 contro...
2013-04-17 shadowisLORD * Added test to demonstrate what happens to a deleted...
2013-04-16 ShadowIsLord... * Fixed issue 590 (Uniform.setVector4Length() re-alloc...
2013-04-16 ShadowIsLord... * Fixed issue 583 (Matrix4f.multAcross() not working...
2013-04-16 iwgeric@gmail.comSDK: Android: Removed verbose setting when copying...
2013-04-16 iwgeric@gmail.comSDK: Android: Changed mobile-impl.xml to avoid pre...
2013-04-14 brentowens... removed sysout from AnimChannel
2013-04-13 remy.bouquet... formatting of MeshLoader before an upcomming change
2013-04-13 remy.bouquet... Hardware Skinning first commit, still non functionnal...
2013-04-13 remy.bouquet... Cleaned up SimpleWater uniform and varyings to not...
2013-04-13 remy.bouquet... Added missing getters for SimpleWaterProcessors
2013-04-12 Kaelthas_Spellsinger... Feature: added scale retreive methods to Matrix4f.
2013-04-12 brentowens... test case showing soft particle issues, they end up...
2013-04-12 PSpeed42@gmail.comModified maxLocal and minLocal to return 'this' to
2013-04-12 normen667- slightly improve AbstractPhysicsControl flow
2013-04-10 brentowens... reenabled the terrain paint button
2013-04-10 Kaelthas_Spellsinger... Bugfix: (hopefully) final fixes to armature applying...
2013-04-08 Kaelthas_Spellsinger... Minor fixes to armature loading.
2013-04-08 shadowisLORD * Fine, Eric.
2013-04-08 shadowisLORD * Throw UnsupportedOperationException if multiple...
2013-04-08 shadowisLORD * Added glGetError() checks after every GL call (its...
2013-04-07 shadowisLORD * Semi-colon.
2013-04-07 shadowisLORD * If the render buffer storage format is 0 (not suppor...
2013-04-07 shadowisLORD * Added proper checks for RGBA8 support. All formats...
2013-04-07 remy.bouquet... Changed TestBatchNodeTower so that it doesn't use depre...
2013-04-07 remy.bouquet... Shadows, enhanced TestShadowsPerf
2013-04-07 remy.bouquet... Shadows Fixed issue where the new stabilization code...
2013-04-07 remy.bouquet... Shadows Fixed issue where Edge filtereing was not prope...
2013-04-07 iwgeric@gmail.comAndroid:
2013-04-06 ZeroSeparation... Fixed a bug where if you started a new animation from...
2013-04-06 remy.bouquet... Implemented stable shadows for DirectionalLightShadowRe...
2013-04-06 iwgeric@gmail.comModify normal map to use png instead of dds to enable...
2013-04-06 iwgeric@gmail.comAndroid: Initial commit to support FrameBuffers. This...
2013-04-05 Kaelthas_Spellsinger... Bugfix: only rotation is used to transform node to...
2013-04-04 Kaelthas_Spellsinger... Bugfix: fixed an issue with skeleton loading when the...
2013-04-04 remy.bouquet... added back the light in testenvmap
2013-04-02 ZeroSeparation... Fixed a bug in AnimChannel which would cause it to...
2013-04-01 remy.bouquet... Made soft particles work with MS anti aliasing
2013-04-01 tsr@strain.atAdd: ExtractAnimation SceneComposer Animation Action
2013-03-29 remy.bouquet... SDK : Fixed issue when clicking on an audioNode
2013-03-29 remy.bouquet... Stopped the not editable Userdata warning to show up
2013-03-28 PSpeed42@gmail.comAdded some methods for bulk-attaching a bunch
2013-03-27 remy.bouquet... Fixed remaining black artifacts with post waters when...
2013-03-26 void65536@googlemail.comNifty-1.3.3-SNAPSHOT (build 2013-03-26): new method...
2013-03-24 ZeroSeparation... Removed wierd import of org.bushe.swing.event.Logger...
2013-03-24 ZeroSeparation... Added error logging to SettingsDialogue as requested...
2013-03-22 ZeroSeparation... Changed node to spatial in the getChild javadoc to...
2013-03-22 ZeroSeparation... Added javadoc to getChild to explain that its really...
2013-03-21 remy.bouquet... Commit patch from abies that drastically reduce the...
2013-03-20 remy.bouquet... Fixed issue where the BAtchNode was throwing an ArrayIn...
2013-03-20 remy.bouquet... Added support for int arrays uniforms. thanks to abies.
2013-03-19 remy.bouquet... WaterFilter fixed refraction map artifact that was...
2013-03-17 PSpeed42@gmail.comEnabled/disable statistics with the view. This
2013-03-17 PSpeed42@gmail.comAllow the Statistics collection to be enabled and
2013-03-16 remy.bouquet... Fixed issue in BufferUtils where quaternion and verctor...
2013-03-15 remy.bouquet... Fixed zoomSensitivity in chaseCamera, removed the zoomS...
2013-03-15 remy.bouquet... Fixed an issue in android config chooser. Some device...
2013-03-15 remy.bouquet... Android texture util now supports uploading a sub textu...
2013-03-15 iwgeric@gmail.comSDK: Add imports for new default setting for logging...
2013-03-15 iwgeric@gmail.comSDK: Add default setting for logging level in Android...
2013-03-15 iwgeric@gmail.comFix issue with how Android logging is handled.
2013-03-10 remy.bouquet... SDK : removed jme3Data folder that has nothing to do...
2013-03-10 remy.bouquet... SDK : MatDefEditor: fixed compilation warnings
2013-03-10 remy.bouquet... Cinematics : GuiTrack is now deprecated in favor of...
2013-03-10 julien.gouesse... Removes useless debug logs from NewtKeyInput
2013-03-09 remy.bouquet... ShaderNodesLoader : removed unused jogAmp dependency...
2013-03-09 remy.bouquet... ShaderNodesLoader : Better way to compute define conditions
2013-03-09 void65536@googlemail.comNifty-1.3.3-SNAPSHOT (build 2013-03-09) added + first...
2013-03-09 remy.bouquet... DefaultImageRaster : attempt to fix NPE when the raster...
2013-03-09 remy.bouquet... WaterFilter : the size of the reflection map can now...
2013-03-08 normen667- fix newt display dependency
2013-03-08 brentowens... terrain height tool remembers undo history as an entire...
2013-03-08 brentowens... terrain paint tool remembers undo history as an entire...
2013-03-05 julien.gouesse... Fixes the debug pipeline which was only working with...
2013-03-05 julien.gouesse... Adds a field for the JoyInput implementation into JoglC...
2013-03-05 julien.gouesse... Fixes a bug in the support of vertical synchronization
2013-03-05 remy.bouquet... Android : Added a FINE log of all the display configura...
2013-03-05 remy.bouquet... Android : FINE or lower log levels are now displayed...
2013-03-05 brentowens... MaterialBrowser will remember browse path. Removed...
2013-03-05 brentowens... material browser sorts alphabetically. Material editor...
2013-03-05 brentowens... TextureBrowser is now sorted alphabetically and remembe...
2013-03-05 brentowens... speaking of SDK, material property editor is now sorted...
2013-03-05 Kaelthas_Spellsinger... Bugfix: fixed an error that could create wrogn vertex...
2013-03-04 void65536@googlemail.comAdded support to upload/modify sub texture to Renderer...
2013-03-04 normen667but anyway, there you go
2013-03-04 remy.bouquet... Android : MultiSampling is now supported on android
2013-03-04 Kaelthas_Spellsinger... Bugfix: fixed lowes weight removal method that did...
2013-03-04 remy.bouquet... Android : changed the way the pixel config is passed...
2013-03-03 remy.bouquet... Better TestMultiPostWater
2013-03-02 remy.bouquet... SDK mat def editor :
2013-03-01 julien.gouesse... Tolerates a failure in the parsing of GLSL version...
2013-02-28 remy.bouquet... SDK mat def editor : proof checks on node naming
2013-02-27 julien.gouesse... Fixes remaining compile errors in JoalAudioRenderer
2013-02-27 julien.gouesse... Fixes some compile errors in JoalAudioRenderer (work...
2013-02-27 remy.bouquet... SDK core : Initialized the audioRenderer for the FakeAp...
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