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hengbandforosx/hengbandosx.git
2021-09-06
shimitei
[Implement] 地形や毒等のダメージ発生時の効果音を追加
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2021-09-06
shimitei
Merge pull request #1475 from shimitei/feature/fix_cave...
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2021-09-06
shimitei
[Fix] 地形ダメージ判定時の自然回復フラグ修正
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2021-09-05
Habu
Merge pull request #1463 from habu1010/feature/fix...
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2021-09-05
Deskull
Merge pull request #1470 from sikabane-works/release...
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2021-09-05
Deskull
[Release] 3.0.0Alpha37
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2021-09-05
Habu
[Fix] X11版インターフェースのリソースリーク
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2021-09-05
Hourier
Merge pull request #1467 from Hourier/feature/Unite...
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2021-09-05
Hourier
Merge pull request #1465 from Hourier/feature/Replace...
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2021-09-05
Hourier
[Refactor] #1444 Added const to all methods in grid_type
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2021-09-05
Hourier
[Refactor] #1444 ついでながらtgt_pt_move_to_symbol() をtgt_pt_...
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2021-09-05
Hourier
[Refactor] #1444 Renamed cave_is_symbol_grid() to is_sy...
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2021-09-05
Hourier
[Refactor] #1444 Reshaped cave_set_feat()
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2021-09-05
Hourier
[Refactor] #1444 Removed player_has_los_grid() and...
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2021-09-05
Hourier
[Refactor] #1448 Replaced 'NULL' to 'nullptr' except...
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2021-09-05
Hourier
[Refactor] #1448 Replaced 'return (NULL);' to 'return...
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2021-09-05
Hourier
[Refactor] #1448 Changed 'NULL == hoge' to 'hoge =...
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2021-09-05
Hourier
[Refactor] #1448 Reshaped automatically for non-Windows...
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2021-09-04
Hourier
Merge pull request #1462 from Hourier/feature/Delete...
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2021-09-04
Hourier
[Refactor] Deleted unused hook-*.cpp/h
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2021-09-04
Habu
Merge pull request #1461 from habu1010/feature/object...
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2021-09-04
Habu
[Refactor] object_flags_known のインターフェース変更
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2021-09-04
Hourier
Merge pull request #1416 from Hourier/feature/Remove...
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2021-09-04
Deskull
Merge pull request #1408 from sikabane-works/feature...
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2021-09-04
Deskull
Merge pull request #1421 from sikabane-works/feature...
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2021-09-04
Habu
[Refactor] object_flags のインターフェース変更
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2021-09-04
Habu
[Refactor] TrFlagsを生配列からstd::arrayにする
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2021-09-04
Habu
[Style] apply clang-format
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2021-09-04
Hourier
Merge pull request #1458 from Hourier/feature/Replace...
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2021-09-04
Hourier
[Refactor] #1447 Removed typedef declerations in main...
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2021-09-04
Hourier
[Refactor] #1447 Replaced 'typedef struct old_race_flag...
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2021-09-04
Hourier
[Refactor] #1447 Replaced 'typedef struct turn_flags...
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2021-09-04
Hourier
[Refactor] #1447 Replaced 'typedef struct saved_floor_t...
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2021-09-04
Hourier
[Refactor] #1447 Replaced 'typedef struct player_attack...
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2021-09-04
Hourier
[Refactor] #1447 Replaced 'typedef struct flavor_type...
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2021-09-04
Hourier
[Refactor] #1447 Replaced 'typedef struct bmc_type...
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2021-09-04
Hourier
[Refactor] #1447 Replaced 'typedef struct activation_ty...
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2021-09-04
Hourier
[Refactor] #1447 Replaced 'typedef struct lore_type...
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2021-09-04
Hourier
[Refactor] #1447 Replaced 'typedef struct effect_player...
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2021-09-04
Hourier
[Refactor] #1447 Replaced 'typedef struct effect_monste...
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2021-09-04
Hourier
[Refactor] #1447 Replaced 'typedef struct rc_type rc_ty...
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2021-09-04
Hourier
[Refactor] #1447 Replaced 'typedef struct rpi_type...
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2021-09-04
Hourier
[Refactor] #1447 Replaced 'typedef struct text_body_typ...
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2021-09-04
Hourier
[Refactor] #1447 Replaced 'typedef struct self_info_typ...
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2021-09-04
Hourier
[Refactor] #1447 Replaced 'typedef struct dt_type dt_ty...
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2021-09-04
Hourier
[Refactor] #1447 Replaced 'typedef struct dungeon_type...
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2021-09-04
Hourier
[Refactor] #1447 Replaced 'typedef struct dun_data_type...
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2021-09-04
Hourier
[Refactor] #1447 Replaced 'typedef struct monster_race...
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2021-09-04
Hourier
[Refactor] #1447 Replaced 'typedef struct monster_type...
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2021-09-04
Hourier
[Refactor] #1447 Replaced 'typedef struct grid_type...
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2021-09-04
Hourier
[Refactor] #1447 Replaced 'typedef struct object_type...
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2021-09-04
Hourier
[Refactor] #1447 Replaced 'typedef struct floor_type...
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2021-09-04
Hourier
[Refactor] #1447 Replaced 'typedef struct player_type...
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2021-09-04
Hourier
Merge pull request #1457 from Hourier/feature/Remove...
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2021-09-04
Hourier
[Refactor] #1435 Replaced bit calculations in jump_floors()
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2021-09-04
Hourier
[Refactor] #1435 Reshaped jump_floors()
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2021-09-04
Hourier
[Refactor] #1435 Remove SGN() in h-define.h
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2021-09-04
Hourier
Merge pull request #1456 from Hourier/feature/Remove...
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2021-09-04
Habu
Merge pull request #1453 from habu1010/feature/random...
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2021-09-04
Hourier
[Refactor] Fixed compilation warning in object-type...
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2021-09-04
Habu
[Refactor] フラグ付与処理関数の共通化
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2021-09-04
Habu
[Feature] ランダムアーティファクトへの新上位耐性の付与
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2021-09-04
Habu
[Feature] ランダムに付与される上位耐性の種類を追加
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2021-09-04
Hourier
Merge pull request #1445 from Hourier/feature/Refactor...
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2021-09-04
Hourier
[Refactor] ランダムアーティファクトの銘を選択するルーチンが冗長だったので簡略化した / Simpl...
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2021-09-04
Habu
Merge pull request #1446 from habu1010/feature/incorpor...
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2021-09-04
Habu
[Refactor] ソースコードの可読性の向上
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2021-09-03
Habu
[Refactor] object_is_activatable() を object_type のメンバ関数化
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2021-09-03
Habu
[Refactor] object_is_offerable() を object_type のメンバ関数化
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2021-09-03
Habu
[Refactor] object_is_rechargeable() を object_type のメンバ関数化
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2021-09-03
Habu
[Refactor] object_can_refill_*() を object_type のメンバ関数化
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2021-09-03
Habu
[Refactor] object_is_readable() を object_type のメンバ関数化
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2021-09-03
Habu
[Refactor] object_is_potion を object_type のメンバ関数化
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2021-09-03
Habu
[Refactor] object_is_tried() を object_type のメンバ関数化
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2021-09-03
Habu
[Refactor] object_is_aware() を object_type のメンバ関数化
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2021-09-03
Habu
[Refactor] object_is_known()/fully_known() を object_typ...
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2021-09-03
Habu
[Refactor] object_is_held_monster() を object_type のメンバ関数化
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2021-09-03
Habu
[Refactor] object_is_cursed() を object_type のメンバ関数化
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2021-09-03
Habu
[Refactor] object_is_broken() を object_type のメンバ関数化
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2021-09-03
Habu
[Refactor] object_is_valid() を object_type のメンバ関数化
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2021-09-02
Habu
[Refactor] アーティファクト関連の object_is_foobar() を object_type...
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2021-09-02
Habu
[Refactor] object_is_smith() を object_type のメンバ関数化
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2021-09-02
Habu
[Refactor] object_is_melee_ammo() を object_type のメンバ関数化
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2021-09-02
Habu
[Refactor] object_is_ego() を object_type のメンバ関数化
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2021-09-02
Habu
[Refactor] object_is_rare() を object_type のメンバ関数化
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2021-09-02
Habu
[Refactor] object_is_convertible() を object_type のメンバ関数化
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2021-09-02
Habu
[Refactor] object_is_ammo() を object_type のメンバ関数化
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2021-09-02
Habu
[Refactor] object_allow_two_hands_wielding() を object_t...
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2021-09-02
Habu
[Refactor] object_*_enchant_*() を object_type のメンバ関数化
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2021-09-02
Habu
[Refactor] object_is_mochikae() を object_type のメンバ関数化
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2021-09-02
Habu
[Refactor] object_is_boomerang() を object_type のメンバ関数化
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2021-09-02
Habu
[Refactor] object_is_broken_weapon() を object_type...
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2021-09-02
Habu
[Refactor] object_is_orthodox_melee_weapons() を object_...
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2021-09-02
Habu
[Refactor] object_is_equipment() を object_type のメンバ関数化
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2021-09-02
Habu
[Refactor] object_is_wearable() を object_type のメンバ関数化
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2021-09-02
Habu
[Refactor] object_is_melee_weapon() を object_type のメンバ関数化
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2021-09-02
Habu
[Refactor] 両手の装備にアクセスするポインタ変数を使用する
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2021-09-02
Habu
[Refactor] object_is_weapon_armour_ammo() を object_type...
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2021-09-02
Habu
[Refactor] object_is_weapon_ammo() を object_type のメンバ関数化
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2021-09-02
Habu
[Refactor] object_is_weapon() を object_type のメンバ関数化
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