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android-x86/external-swiftshader.git
2016-04-18 Nicolas CapensImplement broadcasting of gl_FragColor.
2016-04-18 Nicolas CapensFix support for variable number of render targets.
2016-04-18 Nicolas CapensRefactor implementation constants.
2016-04-18 Alexis HetuRGB32F texture sampling fix
2016-04-18 Alexis HetuFixed bad assert
2016-04-18 Alexis HetuAllowed BGRA textures to be copied
2016-04-18 Alexis HetuFixed loading UInt textures
2016-04-14 Alexis HetuAdding task data for transform feedback
2016-04-14 Alexis HetuAdded FORMAT_X32B32G32R32F as a renderable format
2016-04-14 Nicolas CapensValidate renderability of texture formats.
2016-04-14 Nicolas CapensFix renderability test.
2016-04-14 Nicolas CapensFix framebuffer attachment parameter query error.
2016-04-14 Nicolas CapensValidate internalformat and combinations.
2016-04-14 Nicolas CapensFix error on invalid type/format combination.
2016-04-14 Nicolas CapensFix validation of texture level.
2016-04-14 Nicolas CapensFix local variable hides function parameter for GLSL...
2016-04-13 Alexis HetuAdded floating point formats to glCopyTexImage2D
2016-04-13 Alexis HetuTransform feedback primitives written query fix
2016-04-12 Alexis HetuRenderer side code to lock/unlock transform feedback...
2016-04-12 Alexis HetuFixed transformFeedbackEnabled in Context
2016-04-11 Nicolas CapensFix min/max constant folding.
2016-04-11 Nicolas CapensFix constant expression vector indexing.
2016-04-11 Nicolas CapensFix unary operator return type.
2016-04-11 Nicolas CapensPropagate constness.
2016-04-11 Nicolas CapensFix constant folding of vector compares.
2016-04-11 Nicolas CapensHandle constant expressions that have not been constant...
2016-04-08 Alexis HetuUniform block register allocation
2016-04-07 Alexis HetuHalf float packing and unpacking intrinsic functions
2016-04-07 Alexis HetuUniform buffer uniform unpacking utility function
2016-04-06 Alexis HetuBuild fix
2016-04-06 Alexis HetuRenaming UniformBufferBinding to BufferBinding
2016-04-06 Nicolas CapensFix potential division by zero.
2016-04-06 Nicolas CapensFix support for all GL_EXT_read_format_bgra formats.
2016-04-06 Alexis HetuSigned and unsigned integer packing and unpacking intri...
2016-04-06 Alexis HetuTransform Feedback buffer locking utility functions
2016-04-05 Nicolas CapensFix scaling of float color to RGB565.
2016-04-05 Nicolas CapensPerform texture coordinate projection at shader assembl...
2016-04-05 Nicolas CapensRefactor sampler LOD calculation method into an enum.
2016-04-05 Nicolas CapensUse a regular STL map instead of unordered_map.
2016-04-04 Alexis HetuNew uniform block related utility functions
2016-04-04 Nicolas CapensFix performing dynamic component writes on vectors...
2016-04-01 Nicolas CapensFix scalar times matrix.
2016-04-01 Nicolas CapensFix short-circuiting in preprocessor.
2016-04-01 Nicolas CapensFix treating undefined preprocessor identifiers as...
2016-03-29 Nicolas CapensUse namespaces for context owned objects.
2016-03-29 Nicolas CapensUse a shared namespace for shader and program objects.
2016-03-29 Nicolas CapensUse the namespace for storing objects.
2016-03-24 Nicolas CapensFix reserving user picked object names.
2016-03-24 Nicolas CapensAllocate object names into an unordered set.
2016-03-24 Nicolas CapensRefactor NameSpace into a template class.
2016-03-24 Nicolas CapensDon't blit to NULL format buffers.
2016-03-24 Alexis HetuRemoving superfluous element in semantic array
2016-03-24 Nicolas CapensUse the framebuffer object's stencil attachment.
2016-03-24 Nicolas CapensRefactor buffer clearing.
2016-03-24 Nicolas CapensReduce math function duplication.
2016-03-24 Nicolas CapensBind depth and stencil buffers separately.
2016-03-24 Nicolas CapensSupport separate depth and stencil buffers.
2016-03-21 Alexis HetuAdded support for more depth types
2016-03-18 Nicolas CapensRemove FORMAT_A1R5G5B5 from EGL configs.
2016-03-18 Alexis Hetu32-bit integer vertex attribute
2016-03-18 Alexis HetuFixed some unary operators
2016-03-10 Nicolas CapensAdd the OGLESBasicTnL sample for Linux.
2016-03-10 Nicolas CapensFix jb-mr1-gce-dev build.
2016-03-10 Nicolas CapensFix draw race condition regression.
2016-03-09 Nicolas CapensDisable SIGXCPU signal handling by LLVM.
2016-03-09 Alexis HetuTransform feedback query implementation
2016-03-08 Alexis HetuRasterizer discard implementation
2016-03-07 Daniel Kenji... Add missing operation.
2016-03-02 Alexis HetuFixed color clear for non multisampled rendertargets
2016-03-01 Nicolas CapensFix Android emulator library loading on Windows.
2016-03-01 Alexis HetuFixed color clear on multisampled rendertargets
2016-02-26 Nicolas CapensCorrect reciprocal approximation for power-of-two values.
2016-02-26 Alexis HetuParser cleanup
2016-02-25 Nicolas CapensFix evaluating empty loop condition to true.
2016-02-25 Alexis HetuFixed FenceSync object ref count
2016-02-24 Greg HartmanRemove unneeded libraries
2016-02-24 Nicolas CapensImplement support for separate minification/magnificati...
2016-02-23 Alexis HetuFixed Android build failure
2016-02-22 Alexis HetuFixed GLES3.0 attribute locations
2016-02-18 Alexis HetuDefault framebuffer type fix
2016-02-18 Alexis HetuPacking fix
2016-02-18 Alexis HetuFixed setting Renderbuffer's layer and level
2016-02-18 Alexis HetuFixed 2D Array texture binding query
2016-02-17 Alexis HetuDefined uniform block related constants
2016-02-17 Nicolas CapensFix disallowing binding to the default framebuffer.
2016-02-12 Nicolas CapensFix multilib module path.
2016-02-10 Alexis HetuFixed detaching a buffer
2016-02-10 Alexis HetuAdded 32 bit integer output types
2016-02-10 Alexis HetuFixed mask related state queries
2016-02-10 Alexis HetuAdded state query for immutable levels
2016-02-10 Alexis HetuFixed read buffer and draw buffers
2016-02-10 Alexis HetuImplemented missing Transform Feedback queries
2016-02-10 Alexis HetuAdded version query
2016-02-10 Alexis HetuImplemented GL_SAMPLER_BINDING query
2016-02-10 Alexis HetuRemoved some unnecessary instructions from programs
2016-02-10 Alexis HetuAdded uniform buffer queries
2016-02-10 Alexis HetuFixed internal format queries
2016-02-10 Alexis HetuFixed texture storage types
2016-02-10 Nicolas CapensFix compile warnings.
2016-02-10 Nicolas CapensFix attempting to load libX11 when rendering headless.
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