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deeangband/Deeangband-new.git
2014-12-27 DeskullGameSurfaceSDL::initInterfaces() にフィールドグラフィックの事前作成処理を追加。 /
2014-12-27 DeskullGameWorld::GetFloorList()を実装し、 GameSurfaceSDL::initInte...
2014-12-27 DeskullGameSurfaceSDL クラスのフィールド描画範囲算出を修正。 / Fix the range...
2014-12-27 DeskullGameSurfaceSDL::calcMapDrawingSize() を実装。 / Implement...
2014-11-01 DeskullGameLogger::CreaturesCombated()を実装。 / Implement GameLog...
2014-11-01 Deskull最も簡易な白兵処理を実装。 / Implement most primitive combat system.
2014-11-01 DeskullGameEngine::CombatCreatures()を実装。 / Implement GameEngin...
2014-10-20 DeskullAirクラスにeffectDice要素(大気中のダメージ等効力値)を追加 / Add effectDice...
2014-10-20 DeskullFieldクラスのスクエア範囲外参照を修正 / Fix out range error in Field...
2014-10-20 Deskull壁地形が歩行の障害になるよう実装 / Implement that wall floor becomes...
2014-10-20 DeskullGameWorld::GetFloorFromPosition() を実装。 / Implement...
2014-10-20 DeskullFloor::IsWall() を実装。 / Implement Floor::IsWall().
2014-10-20 DeskullFloorクラスにisWall要素を追加。 / Add isWall to Floor class.
2014-10-16 Deskullクリーチャーが歩行時に他のクリーチャーと重ならないように実装。 / Implement that a...
2014-10-16 DeskullGameEngine::WalkCreature() を実装。 / Implement GameEngine...
2014-10-13 DeskullGameWorld::GetCreatureFromPosition() の実装 / Implement...
2014-10-13 Deskullソースコード確認中。 GameWorld::GetCreatureFromPosition()のプロトタイプを...
2014-10-12 DeskullPlantUMLテスト。 / PlantUML test.
2014-07-12 DeskullAdd GameLogger::CreatureMoved().
2014-07-12 DeskullList of GameMessage was moved to GameLogger class.
2014-07-12 DeskullRemove GameEngine::GameLogger().
2014-07-12 DeskullFix Creature::Walk() for adding game logging process.
2014-07-07 DeskullImplement GameEngine:GameLog().
2014-07-07 DeskullImplement GameLogger::PutLog().
2014-07-06 DeskullFix GameLogger's format.
2014-07-06 DeskullImplement some functions in GameLogging class.
2014-07-06 DeskullAdd GameLogger Class.
2014-07-02 DeskullAdd Creature::CanEnterPosition().
2014-07-02 DeskullAdd GameEngine::GameMessage().
2014-07-02 DeskullAdd GameSurfaceSDL::drawGameMessage().
2014-06-28 DeskullImplement GameWorld::PushActionList().
2014-06-28 DeskullFix constructor of GameMessage class.
2014-06-28 DeskullAdd vector of GameMessage to GameWorld class.
2014-06-28 DeskullDefine members and properties of GameMessage class.
2014-06-28 DeskullAdd GameMessage class.
2014-06-28 DeskullCorrespond to Window resize.
2014-06-28 DeskullChange Default window size for SDL test.
2014-06-28 DeskullAdd SDL_WINDOWEVENT to case of GetCommand().
2014-06-28 DeskullRename GameSurface::Message to GameSurface::SystemMessage.
2014-06-28 DeskullFix Message position in GameSurfaceSDL class.
2014-06-25 DeskullFix location of Creature.
2014-06-25 DeskullImplement new GameWorld::GenerateCreature().
2014-06-25 DeskullImplement new constructor to Creature class.
2014-06-25 DeskullAdd new constructors to HavePosition class.
2014-06-25 DeskullFix serialization of HavePosition and HaveRace class.
2014-06-24 DeskullAdd HaveRace class.
2014-06-24 DeskullAdd Species::GetFirstRaceTag() and Species::GetSecondRa...
2014-06-24 DeskullAdd derived constructor to Creature class.
2014-06-23 DeskullAdd test creature on dummy map.
2014-06-23 DeskullFix XML structure of Specie.xml.
2014-06-23 DeskullDefine serialization of HaveSymbol class.
2014-06-23 DeskullFix serialization of Species class.
2014-06-23 DeskullFix serialization and WipeData() in GameElement class.
2014-06-23 DeskullSet Species data: Raving Lunatic.
2014-06-23 DeskullAdd dummy specie datas.
2014-06-23 DeskullImplement GameWorld::GenerateCreature().
2014-06-23 DeskullAdd ID counter for Creature and Field instance to GameW...
2014-06-22 DeskullImplement GameWorld::GenerateCreature().
2014-06-22 DeskullAdd GameWorld::actionList().
2014-06-22 DeskullImplement HaveGameTime::PlusWait().
2014-06-22 DeskullAdd HaveGameTime:wait.
2014-06-22 DeskullAdd turn to HaveGameTime class.
2014-06-20 DeskullAdd process of loading Air and Space information in...
2014-06-20 DeskullAdd Air.xml and Space.xml.
2014-06-20 DeskullAdd GameWorld:xmlLoadAir() and GameWorld:xmlLoadSpace().
2014-06-20 DeskullAdd GameWorld::xmlSaveAir() and GameWorld::xmlSaveSpace().
2014-06-20 DeskullFix constructor in square class.
2014-06-20 DeskullRemove duplicated member in Square class.
2014-06-20 DeskullAdd GetSpaceTag() and GetAirTag() to Square class.
2014-06-20 DeskullAdd airList and spaceList to GameWorld class.
2014-06-20 DeskullAdd Air class.
2014-06-20 DeskullAdd Space class.
2014-06-20 DeskullRename Feature class to Floor.
2014-06-20 DeskullFix constructor of Feature Class.
2014-06-19 DeskullFix constructor in Ability and Authority class.
2014-06-19 DeskullFix constructor of ItemTemplate class.
2014-06-19 DeskullRemove duplicated members of sub classes.
2014-06-19 DeskullFix inheritance between Classes.
2014-06-19 DeskullItemTemplate inherits HaveSymbol and HaveSize class.
2014-06-19 DeskullChange ID in camp to Tag.
2014-06-19 DeskullSpecies class inherits HaveSize class.
2014-06-19 DeskullRemove duplicated member in Creature class.
2014-06-19 DeskullApplying HaveSize to Creature for super class.
2014-06-19 DeskullAdd method to HaveSize class.
2014-06-19 DeskullAdd HaveSize class.
2014-06-18 DeskullRe-fix naming in Dungeon class.
2014-06-18 DeskullFix elements in Dungeon.xml.
2014-06-18 DeskullRename literals (floor to field).
2014-06-18 DeskullMove Creature::itemList to HaveInventory::itemList.
2014-06-18 DeskullOmit Getting hp, duplicated functions in Creature class.
2014-06-18 DeskullAdd HaveInventory class.
2014-06-18 DeskullMove Creature::move() to HavePosition::Move().
2014-06-18 DeskullAdd HavePosition::floorID.
2014-06-18 DeskullRemove duplicated member in Creature class by super...
2014-06-18 DeskullAdd HavePosition class.
2014-06-17 DeskullRemove duplicated member in Creature class.
2014-06-17 DeskullRemove duplicated member in Creature class.
2014-06-16 DeskullAdd HaveGameTime to Creature and Item class by sub...
2014-06-16 DeskullAdd HaveGameTime class.
2014-06-16 DeskullImplement HaveHp::CalcMaxMaxHP(), HaveHp::CalcMaxMaxHP().
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