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hengband/hengband.git
2020-07-05 Hourier[Refactor] #40467 Separated set_zangband_special_defens...
2020-07-05 Hourier[Refactor] #40467 Separated set_zangband_special_attack...
2020-07-05 Hourier[Refactor] #40467 Separated rd_timed_effects() from...
2020-07-05 Hourier[Refactor] #40467 Separated rd_tsuyoshi() from rd_extra()
2020-07-05 Hourier[Refactor] #40467 Separated rd_alter_reality() from...
2020-07-05 Hourier[Refactor] #40467 Separated rd_status() from rd_extra()
2020-07-05 Hourier[Refactor] #40467 Separated rd_energy() from rd_extra()
2020-07-05 Hourier[Fix] #40467 Resolved the issue that function names...
2020-07-05 Hourier[Refactor] #40467 Separated rd_bad_status() from rd_extra()
2020-07-05 Hourier[Refactor] #40467 Separated rd_dungeons() from rd_extra()
2020-07-05 Hourier[Refactor] #40467 Separated rd_hp() and rd_mana() from...
2020-07-05 Hourier[Refactor] #40467 Separated rd_dummy1() from rd_extra()
2020-07-05 Hourier[Refactor] #40467 Separated rd_arena() from rd_extra()
2020-07-05 Hourier[Refactor] #40467 Separated rd_phase_out() from rd_extra()
2020-07-05 Hourier[Refactor] #40467 Separated set_zangband_gambling_monst...
2020-07-05 Hourier[Refactor] #40467 Separated rd_bounty_uniques() from...
2020-07-05 Hourier[Refactor] #40467 Separated rd_race() from extra-loader...
2020-07-05 Hourier[Refactor] #40467 Separated rd_skills() from extra...
2020-07-05 Hourier[Refactor] #40467 Separated rd_experience() from extra...
2020-07-05 Hourier[Refactor] #40467 Separated player-info-loader.c/h...
2020-07-05 Hourier[Refactor] #40467 Separated rd_base_info() from rd_extra()
2020-07-05 Hourier[Refactor] #40467 Separated set_exp_frac_old() from...
2020-07-05 Hourier[Refactor] #40467 Separated set_zangband_game_turns...
2020-07-05 Hourier[Refactor] #40467 Separated rd_zangband_dungeon() from...
2020-07-05 Hourier[Refactor] #40467 Divided set_timed_effects()
2020-07-05 Hourier[Refactor] #40467 Separated set_timed_effects() from...
2020-07-05 Hourier[Refactor] #40467 Separated set_zangband_holy_aura...
2020-07-05 Hourier[Refactor] #40467 Separated set_zangband_timed_effects...
2020-07-05 Hourier[Refactor] #40467 Separated load-v1-7-0.c/h from extra...
2020-07-05 Hourier[Refactor] #40467 Separated set_zangband_bounty_uniques...
2020-07-05 Hourier[Refactor] #40467 Separated set_imitation() from rd_extra()
2020-07-05 Hourier[Refactor] #40467 Separated set_race() from rd_extra()
2020-07-05 Hourier[Refactor] #40467 Separated load-v1-3-0.c/h from extra...
2020-07-05 Hourier[Refactor] #37353 Defined MAX_SPELLS constant value...
2020-07-05 Hourier[Refactor] #40467 Separated set_zangband_skill() from...
2020-07-05 Hourier[Refactor] #40467 Separated rd_base_status() from rd_ex...
2020-07-05 Hourier[Refactor] #40467 Separated set_zangband_realm() from...
2020-07-05 Hourier[Refactor] #40467 Separated extra-loader.c/h from load.c
2020-07-05 Hourier[Refactor] #40467 Separated birth-loader.c/h from load.c
2020-07-05 Hourier[Refactor] #40467 Separated option-loader.c/h from...
2020-07-05 Hourier[Refactor] #40467 Separated lore-loader.c/h from load.c
2020-07-05 Hourier[Refactor] #40467 Separated store-loader.c/h from load.c
2020-07-05 Hourier[Refactor] #40467 Separated load-zangband.c/h from...
2020-07-05 Hourier[Refactor] #40467 Moved set_old_lore() from load.c...
2020-07-04 Eric BranlundCorrected typo for monster-power-table.h so 'make DISTC...
2020-07-04 Hourier[Fix] #40467 Added savedata-flags-types.h into Makefile.am
2020-07-04 Hourier[Refactor] #40467 Separated monster-loader.c/h from...
2020-07-04 Hourier[Refactor] #40467 Separated item-loader.c/h from load.c/h
2020-07-04 Hourier[Refactor] #40467 Moved rd_monster_old() from load...
2020-07-04 Hourier[Refactor] #40467 Separated load-v1-5-0.c/h from load.c
2020-07-04 Hourier[Refactor] #40467 Separated load-util.c/h from load.c
2020-07-04 Hourier[Refactor] #40467 Changed names of static variables...
2020-07-04 Hourier[Refactor] #40467 Separated angband-version-comparer.c/h
2020-07-04 Hourier[Refactor] #40467 Separated old-feature-types.h from...
2020-07-04 Hourier[Refactor] #37353 Reshaped cmd-basic.c
2020-07-04 Hourier[Refactor] #37353 Reshaped z-term.c
2020-07-04 Hourier[Refactor] #40467 Moved save/load.c/h from io/ to savedata/
2020-07-04 Hourier[Refactor] #40482 Removed unused headers in magic-item...
2020-07-04 Hourier[Refactor] #40482 Renamed spells3.c/h to magic-item...
2020-07-04 Hourier[Refactor] #40482 Moved massacre() from spells3.c/h...
2020-07-04 Hourier[Refactor] #40482 Moved shock_power() from spells3...
2020-07-04 Hourier[Refactor] #40482 Separated spells-enchant.c/h from...
2020-07-04 Hourier[Refactor] #40482 Separated spells-world.c/h from spell...
2020-07-04 Hourier[Refactor] #40482 Separated blood-curse.c/h from spells...
2020-07-04 Hourier[Refactor] #40482 Separated death-crimson.c/h from...
2020-07-04 Hourier[Refactor] #40482 Moved booze() and detonation() from...
2020-07-04 Hourier[Refactor] #40482 Separated quaff-execution.c/h from...
2020-07-04 Hourier[Refactor] #40482 Separated mutation-techniques.c/h...
2020-07-04 Hourier[Refactor] #40482 Separated spells-polymorph.c/h from...
2020-07-04 Hourier[Refactor] #40482 Separated display-sub-window-spells...
2020-07-04 Hourier[Refactor] #40482 Separated spells-equipment.c/h from...
2020-07-04 Hourier[Fix] #38997 Added player_type* argument to some functi...
2020-07-04 Hourier[Refactor] #40482 Separated spells-sorcery.c/h from...
2020-07-04 Hourier[Refactor] #40482 Separated spells-fetcher.c/h from...
2020-07-04 Hourier[Refactor] #40482 Separated mutation-flag-types.h from...
2020-07-04 Hourier[Refactor] #40521 Separated inventory-slot-types.h...
2020-07-04 Hourier[Refactor] #40521 Reshaped floor-item-getter.c and...
2020-07-04 Hourier[Refactor] #40521 Separated test_equipment() from get_i...
2020-07-04 Hourier[Refactor] #40521 Separated test_inventory() from get_i...
2020-07-04 Hourier[Refactor] #40521 Separated check_item_tag_inventory...
2020-07-04 Hourier[Refactor] #40521 Separated check_item_tag_aux() from...
2020-07-04 Hourier[Refactor] #40521 Separated check_item_tag() from get_i...
2020-07-04 Hourier[Refactor] #40521 Separated check_item_selection_mode...
2020-07-04 Hourier[Refactor] #40521 Added reference for item_selection_pt...
2020-07-04 Hourier[Refactor] #40521 Made item_selection_type to divide...
2020-07-03 Hourier[Refactor] #40521 Added reference for fis_ptr to mode...
2020-07-03 Hourier[Refactor] #40521 Separated test_equipment() from get_i...
2020-07-03 Hourier[Refactor] #40521 Separated check_item_tag_inventory...
2020-07-03 Hourier[Refactor] #40521 Separated check_item_tag_inventory...
2020-07-03 Hourier[Refactor] #40521 Separated check_item_tag_floor()...
2020-07-03 Hourier[Refactor] #40521 Separated check_item_tag() from get_i...
2020-07-03 Hourier[Refactor] #40521 Created item-selection-util.c/h to...
2020-07-02 Hourier[Refactor] #37353 Added array size into bg[] in history.c/h
2020-07-02 Hourier[Refactor] #40521 Reshaped floor-item-getter.c
2020-07-02 Hourier[Refactor] #40521 Separated display-inventory.c/h from...
2020-07-02 Hourier[Refactor] #40521 Separated inventory-describer.c/h...
2020-07-02 Hourier[Refactor] #40521 Separated object-scanner.c/h from...
2020-07-02 Hourier[Refactor] #40521 Moved display_equipment() from player...
2020-07-02 Hourier[Refactor] #40521 Moved toggle_inventory_equipment...
2020-07-02 Hourier[Refactor] #40521 Moved choose_object() from player...
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