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mikumikustudio/MikuMikuStudio.git
2011-06-13 anthyon@gmail.comTerrainGridListener is extended to be able to change...
2011-06-13 remy.bouquet... Water Filter :
2011-06-13 normen667- fix use of deprecated j3md in BasicGame template
2011-06-13 remy.bouquet... Water Filter :
2011-06-13 shadowislord * Compressed down Rocky textures
2011-06-13 shadowislord * New nifty gui version
2011-06-13 shadowislord * New version of nifty * Added simple package.html...
2011-06-13 shadowislord * Javadocs for com.jme3.renderer
2011-06-12 shadowislord * Fixed crash in TestDepthOfField
2011-06-12 Kaelthas_Spellsinger... Input stream closing in blender input stream.
2011-06-12 Kaelthas_Spellsinger... Small fix to name fetching from structure.
2011-06-12 remy.bouquet... Water Filter : removed textureOffset from glsl 1.0...
2011-06-12 remy.bouquet... Water Filter : underwater shader
2011-06-12 normen667- fix old material use
2011-06-12 normen667- remove default "update drivers" message from jMP...
2011-06-12 normen667- fix material error
2011-06-12 anthyon@gmail.comIntroduced a new Namer class, so the heightmap tiles...
2011-06-12 kimxilxyongAndroid: Added proper OpenGL ES version detection and...
2011-06-12 shadowislord * Small javadoc fixes
2011-06-12 shadowislord * Javadocs for com.jme3.material
2011-06-12 shadowislord * SimpleTextured, SolidColor, VertexColor, and WireCol...
2011-06-11 shadowislord * Fixed issue with MatParamTexture loading in J3O...
2011-06-11 shadowislord * Moved MatParamTexture out of the Material class...
2011-06-11 shadowislord * Fix some formatting issues in com.jme3.animation...
2011-06-11 shadowislord * Javadocs for com.jme3.input
2011-06-11 shadowislord * Javadocs for com.jme3.effect
2011-06-11 shadowislord * Javadocs for com.jme3.light
2011-06-11 normen667- fix emitter compile error
2011-06-11 normen667- fix emitter compile error
2011-06-11 shadowislord * RenderState.copyMergedTo() now properly combines...
2011-06-11 shadowislord * Deleted StencilFunction and replaced it with TestFun...
2011-06-11 shadowislord * Fixed eclipse project by adding missing entries...
2011-06-11 remy.bouquet... GeometryBatchFactory now retain original Lod informatio...
2011-06-11 kimxilxyongAndroid: Added pressure to touch event and allow standa...
2011-06-11 kimxilxyongAndroid: added pressure to TouchEvent, fixed trigger...
2011-06-11 anthyon@gmail.combugfix: terrainQuads were translated using a constant...
2011-06-11 shadowislord * Fixed issue where Ogre3D models with more than 4...
2011-06-11 shadowislord * Fixed crash in TestNiftyGui by moving hellojme.xml...
2011-06-11 shadowislord * Fixed crash in TestNiftyGui by moving hellojme.xml...
2011-06-11 normen667- fix jme3 library properties
2011-06-10 Kaelthas_Spellsinger... Implementation changes in texture blending methods.
2011-06-10 anthyon@gmail.combugfix: heightmap.setHeightScale is set from grid's...
2011-06-10 normen667- fix emitter shape compile errors
2011-06-10 Kaelthas_Spellsinger... Moving emitter shapes to a separate package.
2011-06-10 remy.bouquet... WaterFilter reflection is now correctly rendered when...
2011-06-10 Kaelthas_Spellsinger... Javadocs added and removed unused methods.
2011-06-10 Kaelthas_Spellsinger... Support for Newtonian Physics in particles importing.
2011-06-10 Kaelthas_Spellsinger... Changes to particles system:
2011-06-09 brentowensfixed bug in abstractHeightmap.smooth, thanks to ozonegrif
2011-06-09 Kaelthas_Spellsinger... Support for BGR8 and RGBA8 texture formats added (credi...
2011-06-08 normen667- change native bullet classpath to not include jbullet...
2011-06-08 brentowensfixed a bug in AbstractHeightmap.flatten
2011-06-08 normen667- add support to add external ClassLoaders to BinaryImp...
2011-06-08 remy.bouquet... curve : fixed wrong index buffer allocation
2011-06-08 Kaelthas_Spellsinger... Support to loading specified layers of the scene added.
2011-06-08 Kaelthas_Spellsinger... Initial import of blender loader test classes and assets.
2011-06-07 normen667- move blender loader to jMP default bundle
2011-06-07 normen667- add blender loader
2011-06-07 shadowislord * Fix spelling error in Unshaded material Seperate...
2011-06-05 kimxilxyongbuild fix, added onTouchEvent(com.jme3.input.event...
2011-06-04 kimxilxyongAndroid: getTouchInput() interface add
2011-06-04 kimxilxyongAndroid: getTouchInput() interface add
2011-06-04 kimxilxyongAndroid: getTouchInput() interface add
2011-06-04 kimxilxyongTouch event core files integration
2011-06-04 kimxilxyongAndroid: preparation of android tree for jme input...
2011-06-03 normen667- add noise library (grid terrain) to library sets
2011-06-02 PSpeed42@gmail.comConverted the raw input listener loop to use a
2011-05-31 anthyon@gmail.comAdded a terrain material that uses height and slope...
2011-05-31 normen667- fix test data link
2011-05-31 remy.bouquet... TranslucentBucket :
2011-05-31 remy.bouquet... Fixed shader compilation failure when using glow map...
2011-05-31 remy.bouquet... Fixed NPE in KinematicRagdollControl when removing...
2011-05-30 shadowislord * Fix colors reference issue in MTL loader
2011-05-29 kimxilxyongAndroid: Fixed race-condition on GLSurfaceView destroy...
2011-05-29 kimxilxyongAndroid: added support for cube maps, Sky works now...
2011-05-29 anthyon@gmail.comAdded a terrain material that uses height and slope...
2011-05-28 anthyon@gmail.comAdded my own noise library as jar (noise-0.0.1-SNAPSHOT...
2011-05-26 normen667- update netbeans project libraries
2011-05-25 PSpeed42@gmail.comClient will log the exception that causes it to disconnect
2011-05-25 normen667- fix bug in character.setJumpSpeed (thanks to lyfox)
2011-05-24 normen667- merge control changes to native bullet
2011-05-24 kimxilxyongAndroid: Fixed app lifecycle. If you leave your activit...
2011-05-22 ShadowIsLord* Added hack to allow loading of non-spec-compliant...
2011-05-22 ShadowIsLord * Converted terrain textures to JPG to reduce filesize
2011-05-22 ShadowIsLord * Added new constructor for AudioNode that accepts...
2011-05-22 ShadowIsLord * Fixed crash when changing number of samples/bpp...
2011-05-22 remy.bouquet... SettingDialog :
2011-05-22 ShadowIsLord * OGG loader now supports stream-cache feature
2011-05-22 ShadowIsLord * Mesh.getTriangle() now supports 32bit index buffers...
2011-05-22 ShadowIsLord* OBJ loader will warn you if you're using lit meshes...
2011-05-22 ShadowIsLord * MTL loader now supports Blender shadeless materials
2011-05-20 remy.bouquet... KinematicRagdollControl now correctly apply inverse...
2011-05-19 Kaelthas_Spellsinger... Added shape emitters that uste the meshes' shapes to...
2011-05-19 ShadowIsLord... * Deprecated AndroidApplication in favor of AndroidHarness
2011-05-18 kimxilxyongAndroidHarness integration
2011-05-17 normen667- fix PhysicsSpace.removeAll() cast bug
2011-05-16 PSpeed42@gmail.comSort of fixed a streaming related memory leak. Well,
2011-05-16 remy.bouquet... BillboardControl :
2011-05-16 remy.bouquet... Camera :
2011-05-16 remy.bouquet... KinematicRagdollControl :
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