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android-x86/external-mesa.git
2010-08-06
Eric Anholt
glsl2: Move gl_program->InputsRead/OutputsWritten setti...
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2010-08-06
Eric Anholt
ir_to_mesa: Add support for sampler arrays.
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2010-08-06
Eric Anholt
glsl2: Fix inlining with sampler array or struct derefe...
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2010-08-06
Eric Anholt
glsl2: Don't assert in a couple of places when encounte...
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2010-08-06
Eric Anholt
ir_to_mesa: Give the expected size for _mesa_add_attrib...
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2010-08-06
Ian Romanick
ir_to_mesa: Handle texture-array samplers
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2010-08-06
Ian Romanick
glsl2: Enable all supported extensions in stand-alone...
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2010-08-06
Ian Romanick
glsl_type: Don't have two versions of a type with the...
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2010-08-06
Ian Romanick
glsl2: Log a better error message when a matching funct...
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2010-08-05
Eric Anholt
glsl2: Add a pass to convert exp and log to exp2 and...
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2010-08-05
Eric Anholt
glsl2: Insert global declarations at the top of the...
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2010-08-05
Eric Anholt
ir_structure_splitting: Massive fixing to this.
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2010-08-05
Eric Anholt
glsl2: Make the HV actually call ir_texture's visit_leave.
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2010-08-05
Eric Anholt
ir_structure_splitting: New pass to chop structures...
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2010-08-05
Eric Anholt
glsl2: Fix the dereferences_variable check in ir_tree_g...
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2010-08-05
Eric Anholt
glsl2: Don't tree-grafting out assignment to an out...
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2010-08-05
Eric Anholt
glsl2: Don't dead-code eliminate a call where the retur...
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2010-08-05
Eric Anholt
glsl2: Add some easy-to-enable debug printfs to ir_dead...
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2010-08-05
Eric Anholt
ir_to_mesa: Don't do function inlining until linking.
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2010-08-05
Eric Anholt
glsl2: Add a pass for removing unused functions.
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2010-08-05
Eric Anholt
glsl2: Catch pointless copies in copy propagation.
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2010-08-05
Eric Anholt
glsl2: Don't try to dump GLSL IR for a shader that...
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2010-08-05
Eric Anholt
ir_to_mesa: Remove debug force-enablement of EmitNoIfs.
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2010-08-05
Kenneth Graunke
glcpp: Ignore #if and #elif expressions when skipping.
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2010-08-05
Kenneth Graunke
glcpp/tests: Add a corollary to testcase 073 for testin...
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2010-08-05
Kenneth Graunke
glcpp/tests: Fix 073-if-in-ifdef.c to use #ifdef, not...
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2010-08-05
Kenneth Graunke
glcpp: Refactor HASH_IF and HASH_ELIF expansion to...
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2010-08-05
Eric Anholt
glsl2: Remove the shader_in/shader_out tracking separat...
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2010-08-05
Eric Anholt
glsl2: Remove a dead cut and paste member from ir_varia...
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2010-08-05
Eric Anholt
i965: Settle on printing our program debug to stdout.
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2010-08-05
Eric Anholt
ir_to_mesa: Print shader source and compiled IR under...
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2010-08-05
Eric Anholt
glsl2: Use linked ir_constant_variable after linking...
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2010-08-05
Eric Anholt
glsl2: Return progress from ir_vec_index_to_swizzle.
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2010-08-04
Ian Romanick
glsl2: Generate masked assignments in some expanded...
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2010-08-04
Ian Romanick
glsl2: Generate masked assignments in vector and matrix...
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2010-08-04
Ian Romanick
glsl2: Additional validation of write masks
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2010-08-04
Ian Romanick
glsl2: Add ir_assignment::write_mask and associated...
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2010-08-04
Ian Romanick
glsl2: Don't try to construct an ir_assignment with...
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2010-08-04
Eric Anholt
glsl2: Constant fold the children of many more ir_instr...
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2010-08-04
Eric Anholt
glsl2: Return a real progress value from constant folding.
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2010-08-04
Eric Anholt
glsl2: Refactor constant folding of rvalues to a function.
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2010-08-04
Kenneth Graunke
glcpp: Refresh autogenerated lexer and parser.
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2010-08-04
Kenneth Graunke
glcpp: Remove xtalloc wrappers in favor of plain talloc.
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2010-08-04
Kenneth Graunke
glsl2: Remove uses of deprecated TALLOC_CTX type.
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2010-08-04
Aras Pranckevicius
glsl2: add gl_LightModel built-in uniform.
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2010-08-04
Eric Anholt
glsl2: Don't try to assign locations for samplers durin...
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2010-08-04
Eric Anholt
ir_to_mesa: Clean up the mapping of samplers to Mesa...
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2010-08-04
Eric Anholt
mesa: Don't null deref looking for Mesa IR code at...
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2010-08-04
Eric Anholt
glsl2: Skip talloc_parent in constant_expression of...
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2010-08-04
Eric Anholt
glsl2: Make the clone() method take a talloc context.
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2010-08-04
Aras Pranckevicius
glsl2: Set ir_discard::ir_type when cloning it
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2010-08-03
Eric Anholt
glsl2: Fix ir_validate validating null variable names.
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2010-08-03
Eric Anholt
glsl2: No need to strdup the name passed in to ir_varia...
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2010-08-03
Eric Anholt
glsl2: Fix typo in clamp() constant builtin using uint...
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2010-08-03
Eric Anholt
ir_to_mesa: Add support for 1.20 uniform initializers.
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2010-08-03
Eric Anholt
glsl2: Don't consider uniform initializers as constant...
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2010-08-03
Eric Anholt
Initialize a couple of HasIndex2 fields on Mesa IR...
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2010-08-03
Eric Anholt
ir_to_mesa: Support for struct uniforms.
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2010-08-03
Eric Anholt
ir_to_mesa: Add a constructor for ir_to_mesa_src_reg.
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2010-08-03
Carl Worth
glsl2: Use talloc_zero_size instead of talloc_size...
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2010-08-02
Ian Romanick
glsl_type: Use string key for array type hash
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2010-08-02
Ian Romanick
Keep a local copy of the symbol name in the symbol...
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2010-08-02
Ian Romanick
glsl2: Clean-up two 'unused variable' warnings
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2010-08-02
Ian Romanick
glsl2: Make glsl_types::ctx private again
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2010-08-02
Eric Anholt
glsl2: Fix expression type in builtin tan().
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2010-08-02
Eric Anholt
glsl2: Add validation that talloc ownership of ir_...
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2010-08-02
Eric Anholt
glsl2: Fix validation for ir_unop_not.
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2010-08-02
Eric Anholt
glsl2: Add support for floating constants like "1f".
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2010-08-02
Eric Anholt
glsl2: Initialize the ARB_fcc fields of ir_variable.
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2010-08-02
Eric Anholt
glsl2: Also initialize the identifier field of paramete...
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2010-08-02
Eric Anholt
glsl2: Fix spelling of "precision" in error output.
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2010-08-02
Eric Anholt
glsl2: Don't add mesa/program/ as an include dir. ...
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2010-08-02
Aras Pranckevicius
glsl2: Give the path within src/mesa/ for headers inste...
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2010-08-02
Aras Pranckevicius
glsl2: initialize is_array and array_size of ast_parame...
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2010-08-02
Eric Anholt
glsl2: Make non-square matrix keywords not keywords...
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2010-08-01
Eric Anholt
ir_to_mesa: Add support for MESA_GLSL=log.
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2010-08-01
Eric Anholt
glcpp: Add a testcase for the failure in compiling...
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2010-07-31
Eric Anholt
glsl2: Do algebraic optimizations after linking as...
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2010-07-31
Eric Anholt
glsl2: Add new tree grafting optimization pass.
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2010-07-31
Eric Anholt
glsl2: Factor out the variable refcounting part of...
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2010-07-31
Aras Pranckevicius
glsl2: Fix stack smash when ternary selection is used.
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2010-07-30
Eric Anholt
glsl2: Fix the implementation of atan(y, x).
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2010-07-30
Carl Worth
ast: Initialize location data in constructor of all...
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2010-07-30
Eric Anholt
ir_to_mesa: Add the function name as a comment to BGNSU...
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2010-07-30
Eric Anholt
glsl2: Update the callee pointer of calls to newly...
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2010-07-30
Kenneth Graunke
glsl2: Initialize ir_function_signature::is_built_in.
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2010-07-30
Kenneth Graunke
glcpp: Don't look for backslashes before the beginning...
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2010-07-29
Eric Anholt
glsl2: Do ir_if_return on the way out, not the way in.
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2010-07-29
Eric Anholt
glsl2: Make sure functions end with a return before...
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2010-07-29
Eric Anholt
glsl2: Make ir_if_return handle if () { return } else...
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2010-07-29
Eric Anholt
glsl2: Refactor a bit of ir_if_return for the next...
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2010-07-29
Eric Anholt
ir_to_mesa: Don't emit a duplicate return at the end...
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2010-07-29
Eric Anholt
glsl2: Allow use of _mesa_print_ir without a parse...
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2010-07-29
Eric Anholt
ir_constant_variable: Don't mark variable from outside...
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2010-07-29
Eric Anholt
glsl2: When dumping IR for debug, indent nested blocks.
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2010-07-29
Eric Anholt
glsl2: When dumping IR for debug, skip all the empty...
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2010-07-29
Eric Anholt
glsl2: Fix spelling of "sentinel."
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2010-07-29
Eric Anholt
glsl2: Fix spelling of "initializer."
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2010-07-29
Eric Anholt
glsl2: Remove an inlined unvalued return statement.
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2010-07-29
Eric Anholt
glsl2: Actually fix glsl-version-define.
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