OSDN Git Service

radegast/radegast.git
2011-07-25 Latif KhalifaImproved teleport with Scene Window open.
2011-07-25 Latif KhalifaLimit frame rate to max 15 if we're not active window.
2011-07-25 Latif KhalifaRegister tab events. Hide debug panel when docked.
2011-07-25 Latif KhalifaMade right click context menu dynamic
2011-07-25 Latif KhalifaMade SceneWindow into a detachable tab
2011-07-23 Robin CorneliusAvatar rendering updates, apply all morphs from the...
2011-07-22 Latif KhalifaDocument the demo tab implementation and fix a couple...
2011-07-22 Latif KhalifaAdded sample plugin that demonstrates how to add GUI...
2011-07-21 Latif KhalifaFixed non vbo rendering.
2011-07-21 Latif KhalifaMore correct linear interpolation.
2011-07-21 Latif KhalifaUse notion of Interpolated position and rotation instea...
2011-07-21 Latif KhalifaUse float for lastFrameTime
2011-07-20 Latif Khalifa* Fixed picking.
2011-07-20 Latif Khalifa* Hookup our own appearance changes
2011-07-20 Latif KhalifaAllow detached tabs to be floater like.
2011-07-20 Latif KhalifaRAD-277: Added ability not to save username and password
2011-07-18 Robin CorneliusEnsure we deep copy the bone structure when making...
2011-07-17 Latif KhalifaSculpt UV map seems to come out vertically flipped...
2011-07-17 Latif KhalifaDon't ask OpenGL if we switched the lighting off. Remem...
2011-07-14 Latif KhalifaIf we get a child prim update before root, we would...
2011-07-13 Latif KhalifaMade sound initialization on Linux more resiliant
2011-07-13 Robin CorneliusOptimise avatar bone position and rotation fetching...
2011-07-13 Latif KhalifaOptimize:
2011-07-12 Latif KhalifaUse rendering position when drawing stuff for interpola...
2011-07-12 Robin CorneliusVery basic animation code shows last key frame, no...
2011-07-12 Robin CorneliusMinimise the calls to GL.MultMatrix by using a combined...
2011-07-12 Latif KhalifaAlpha masking and blending correct phases of the render...
2011-07-12 Latif KhalifaImplement angular velocity interpolation (target omega).
2011-07-12 Latif KhalifaSimple interpolation of object position.
2011-07-12 Latif KhalifaUse sim draw distance.
2011-07-11 Latif KhalifaMove back loading of the avatar_lad to constructor.
2011-07-11 Latif KhalifaShow window, then do heavy stuff for better user experi...
2011-07-11 Latif KhalifaUse precalculated sim position and rotation as the...
2011-07-11 Latif KhalifaNow that we have calculate sim position and rotation...
2011-07-11 Latif Khalifa* Add avatars to general sorted list of stuff to render
2011-07-11 Latif KhalifaCalculate position of all prims accurately
2011-07-11 Latif KhalifaImplemented prim sorting.
2011-07-11 Latif KhalifaDetermine more info about image alpha channel. Don...
2011-07-11 Latif Khalifa* Rename BoundingSphere -> BoundingVolume
2011-07-10 Latif KhalifaRemove redundant data copying.
2011-07-10 Latif KhalifaAdded RenderPrimite to replace faceted mesh.
2011-07-10 Latif KhalifaDetect if we have VBO support.
2011-07-10 Latif KhalifaA bit less camera smoothing.
2011-07-10 Latif KhalifaAvoid holding locks and prims and avi dictionaries...
2011-07-10 Latif Khalifa* Implemented camera smoothing thanks to Moon Metty
2011-07-09 Latif KhalifaLock list of Avatars during skeleton rendering
2011-07-09 Latif KhalifaMerged avatar rendering code.
2011-07-09 Robin CorneliusAvatar rendering: update meshes when apply morphs is... avatarrendering
2011-07-09 Robin Corneliusvpsent is in the GLAvatar Class not the Avatar one...
2011-07-09 Latif KhalifaSpeed up texture downloading:
2011-07-09 Robin CorneliusAvatar rendering: fix visual parm parsing to get comple...
2011-07-08 Robin CorneliusAvatar Rendering: Add in more visual parameter test...
2011-07-08 Robin CorneliusAvatar Rendering: fix avatar posing/skinning, works...
2011-07-07 Robin Corneliusavatar rendering: use the parsed deform position
2011-07-07 Robin CorneliusAvatarRendering: sync updates, bone rotations are carri...
2011-07-06 Latif Khalifa* Remove unnecessary glFlush() calls
2011-07-05 Latif KhalifaImplemented "FullBright" attribute for textures
2011-07-05 Latif KhalifaDiable connecting to multiple sims for now
2011-07-05 Latif Khalifa* Implemented texture animations
2011-07-05 Robin Corneliusavatarrendering: various updates to skeleton handing...
2011-07-05 Robin Corneliusgit-svn-id: https://radegast.googlecode.com/svn/branche...
2011-07-04 Latif KhalifaImplement smooth camera focus when picking (alt+mouse...
2011-07-04 Robin CorneliusUpdate RenderObjects(), LoadCurrentPrims() and PrimPos...
2011-07-04 Latif KhalifaDon't zcrew up other rendering elements by leaving...
2011-07-04 Latif KhalifaDon't fetch all 4 terran textures in parallel as it...
2011-07-04 Latif Khalifa* Added simple LOD factor calculation (many thanks...
2011-07-04 Latif KhalifaDo texture download enqueueing from a single function...
2011-07-04 Latif KhalifaAdded temporary controls for light testing.
2011-07-03 Latif KhalifaDo a real mipmap test, as the fake one crashes some...
2011-07-03 Robin CorneliusAdd avatars and their attachments to LoadCurrentPrims()
2011-07-03 Robin CorneliusAdd bone loader and offset eyes to correct position...
2011-07-03 Latif KhalifaAvoid terrain flicker as the patches come in.
2011-07-03 Latif KhalifaRevert r932 except for the PrimPos() part
2011-07-02 Latif KhalifaFix the crash when map button was clicked too soon
2011-07-02 Latif KhalifaImplement high precision render timer.
2011-07-02 Latif Khalifa* Don't send the whole big data object for the texture...
2011-07-02 Robin CorneliusAdd a bake index for eyelash mesh, and use correct...
2011-07-02 Robin CorneliusAdd basic stats display and show FPS to 3D scene
2011-07-02 Robin CorneliusMove the hasMipmap extra check to after GL extension...
2011-07-02 Latif Khalifa* Split UpdatePrimBlocking in two functions, one for...
2011-07-02 Latif KhalifaAdded simple water.
2011-07-02 Latif KhalifaRemove departing avatars
2011-07-02 Latif KhalifaAdded display of avatar tags
2011-07-02 Latif KhalifaAdded ability to pick avatars.
2011-07-02 Latif KhalifaFixed VBO for terrain.
2011-07-01 Latif KhalifaMade each rendering section responsible for setting...
2011-07-01 Latif KhalifaUpdate manual build files.
2011-07-01 Robin CorneliusDelete the character/*.tga files we already have them...
2011-07-01 Robin CorneliusAdd basic avatar rendering to SceneViewer
2011-07-01 Latif KhalifaImplemented terrain. High res mesh, low res texture.
2011-07-01 Latif KhalifaRemove not needed call in the render loop.
2011-06-30 Latif KhalifaImplement VBOs
2011-06-29 Latif KhalifaImplemented frustrum culling.
2011-06-29 Latif KhalifaMake hovertext work better.
2011-06-29 Latif KhalifaCouple of mono performance tweaks.
2011-06-28 Latif KhalifaDouble check if we have mipmap ability
2011-06-28 Latif KhalifaGuard against prims that we cannot decode texture info.
2011-06-28 Latif KhalifaMight be useful to have ModeView and Projection matrice...
2011-06-28 Latif KhalifaCache sculpts, re-enable hovertext.
2011-06-28 Latif KhalifaAvoid looking up in the whole sim Dictionary.
next