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mikumikustudio/MikuMikuStudio.git
2011-05-11 normen667- remove jMP project assets stuff from project.properties
2011-05-11 anthyon@gmail.comTerrainGrid added to terrain package, test included
2011-05-10 PSpeed42@gmail.comIf reverb was enabled then the effect channel association
2011-05-10 normen667- merge changes to native bullet
2011-05-10 normen667- add option to make heightfield collision shape for...
2011-05-10 normen667Update windows bullet native
2011-05-10 normen667Bullet Native:
2011-05-10 normen667- add jvm args in linux distribution start script
2011-05-09 remy.bouquet... Post process filters :
2011-05-09 normen667Bullet Native:
2011-05-09 normen667Bullet Native:
2011-05-09 normen667Bullet Native:
2011-05-09 normen667Bullet Native:
2011-05-09 normen667Bullet Native:
2011-05-08 shadowislord * Revert back to fixed ortho matrix calculation
2011-05-08 shadowislord * Let implementation choose appropriate pixel format...
2011-05-08 shadowislord * Fixed MTL loader bug when handling Tr/d statement
2011-05-08 remy.bouquet... Set z scale to 0 in orthoMatrix as it was before
2011-05-07 shadowislord * Added Javadoc for Picture, FrameBuffer, Image.Format...
2011-05-07 normen667Bullet Native:
2011-05-07 shadowislord * Fixed exception in Mesh.setInterleaved
2011-05-07 shadowislord * Made MTLLoader more compatible
2011-05-07 remy.bouquet... - Fixed crash in Curve class when building indexbuffer
2011-05-07 shadowislord * Fixed viewport location bug in RenderManager
2011-05-07 shadowislord * Fixed exception in SkyFactory
2011-05-07 shadowislord * Deleted bulletjme.dll due to missing dependencies...
2011-05-06 shadowislord * Added workaround to faulty blender2ogre exporter
2011-05-06 remy.bouquet... - Fixed viewPort positioning and scaling for ortho...
2011-05-06 normen667- fix PhysicsSpace.removeAll() recursion bug (same...
2011-05-06 shadowislord * Deprecated ViewPort.setClearEnabled, since we have...
2011-05-05 remy.bouquet... WaterFilter : reduced foam texture size
2011-05-05 remy.bouquet... SimpleWaterProcessor : fixed 1 frame late rendering...
2011-05-05 normen667- remove native bullet from jMP core libraries
2011-05-05 PSpeed42@gmail.comReworked how client connection teardown happens in...
2011-05-05 PSpeed42@gmail.comFixing a pretty significant typo.
2011-05-05 PSpeed42@gmail.comThe KernelAdapter now keeps a rolling message buffer
2011-05-05 normen667Kirill: Better fix for mac issue
2011-05-05 normen667Kirill: Fixed Mac issue where canvas wouldn't render...
2011-05-04 shadowislord * Fixed crash in MaterialLoader when handling material...
2011-05-04 shadowislord * Fix LwjglCanvas freezing on Windows XP
2011-05-04 shadowislord * When using canvas, ensure that the same pixel format...
2011-05-04 shadowislord * LwjglCanvas now correctly resets the renderer state...
2011-05-04 shadowislord * Load proper bulletjme dll for windows 64 bit
2011-05-04 ShadowIsLord... * Added proper check for framebuffer textures when...
2011-05-04 ShadowIsLord... * Throw proper exception in TestJoystick if none found
2011-05-04 ShadowIsLord... * Removed incorrect javadoc from TestChangeAppIcon
2011-05-04 ShadowIsLord... * SceneLoader will no longer crash if material file...
2011-05-04 ShadowIsLord... * Better error message in ImageToAwt.convert()
2011-05-04 ShadowIsLord... * Removed argument check in Mesh.setBuffer() since...
2011-05-04 ShadowIsLord... * Added null checks in setupData()
2011-05-04 shadowislord * Added check in SkyFactory to ensure the images can...
2011-05-04 normen667Update windows bullet native
2011-05-04 normen667- update macosx bullet natives
2011-05-04 normen667- initialize native bullet classes on every object...
2011-05-04 normen667add windows dll
2011-05-04 normen667Update windows bullet native
2011-05-04 normen667Update windows bullet native
2011-05-04 normen667Update windows bullet native
2011-05-04 normen667- add native bullet lib directories for linux and windows
2011-05-04 normen667- add project for editing native bullet
2011-05-04 shadowislord * Added check in Mesh.setBuffer() for components argum...
2011-05-04 normen667- remove deprecated info
2011-05-03 ShadowIsLord... * Commented out useless assertion
2011-05-03 normen667Update windows bullet native
2011-05-03 normen667- add disable warning option to Natives.jar extraction
2011-05-03 normen667- use finally in Natives.jar
2011-05-03 normen667- load library in Natives.java on demand
2011-05-03 normen667Update windows bullet native
2011-05-03 normen667- add default build target to trunk
2011-05-03 normen667- cleanup copying of libraries to jmp a bit
2011-05-03 normen667Update windows bullet native
2011-05-03 normen667- use current dll for windows 32bit
2011-05-03 normen667- make 64bit default for native libraries (e.g. libbull...
2011-05-03 normen667- fix ant target name
2011-05-03 normen667- add building of linux bullet native to nightly build
2011-05-03 normen667- output messages while build process, remove verbose...
2011-05-03 normen667- make bullet and some nifty files public in jMP
2011-05-03 normen667add windows bullet native
2011-05-03 normen667- add new library links to jMP
2011-05-03 normen667- cleanup build process
2011-05-03 normen667copy Bullet Native to trunk
2011-05-02 normen667- fix android build errors
2011-05-02 normen667- disable welcome screen
2011-05-02 normen667- fix NiftyJmeDisplay in jMP
2011-05-01 shadowislord * Set AppSettings.setRenderer() to LWJGL_OpenGL_ANY...
2011-05-01 shadowislord * Reduce input lag by polling after framerate syncing
2011-05-01 remy.bouquet... HumanoidRagdollPreset : fixed shoulder joint limit
2011-05-01 remy.bouquet... KinematicRagdollControl :
2011-05-01 shadowislord * Nifty Gui now uses jME3 AssetManager to find XML...
2011-05-01 shadowislord * Sorting ID now reset properly when shader or texture...
2011-05-01 shadowislord * Added checking for image format
2011-04-30 shadowislord * Canvas is now using pbuffer workaround, allowing...
2011-04-30 remy.bouquet... Made ragdollTest silent again
2011-04-30 remy.bouquet... - RagdollControl is now called KinematicRagdollControl
2011-04-30 remy.bouquet... - Added a test case for the add kinematic object to...
2011-04-29 shadowislord* Fixed bug in RenderImageJme Texture constructor that...
2011-04-29 normen667- add missing stack traces for some error display situa...
2011-04-29 normen667- fix update centers
2011-04-29 normen667- remove downloading of help sets from build (images...
2011-04-29 remy.bouquet... SDK
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