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mikumikustudio/MikuMikuStudio.git
2011-05-11
normen667
- remove jMP project assets stuff from project.properties
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2011-05-11
anthyon@gmail.com
TerrainGrid added to terrain package, test included
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2011-05-10
PSpeed42@gmail.com
If reverb was enabled then the effect channel association
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2011-05-10
normen667
- merge changes to native bullet
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2011-05-10
normen667
- add option to make heightfield collision shape for...
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2011-05-10
normen667
Update windows bullet native
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2011-05-10
normen667
Bullet Native:
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2011-05-10
normen667
- add jvm args in linux distribution start script
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2011-05-09
remy.bouquet...
Post process filters :
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2011-05-09
normen667
Bullet Native:
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2011-05-09
normen667
Bullet Native:
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2011-05-09
normen667
Bullet Native:
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2011-05-09
normen667
Bullet Native:
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2011-05-09
normen667
Bullet Native:
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2011-05-08
shadowislord
* Revert back to fixed ortho matrix calculation
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2011-05-08
shadowislord
* Let implementation choose appropriate pixel format...
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2011-05-08
shadowislord
* Fixed MTL loader bug when handling Tr/d statement
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2011-05-08
remy.bouquet...
Set z scale to 0 in orthoMatrix as it was before
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2011-05-07
shadowislord
* Added Javadoc for Picture, FrameBuffer, Image.Format...
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2011-05-07
normen667
Bullet Native:
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2011-05-07
shadowislord
* Fixed exception in Mesh.setInterleaved
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2011-05-07
shadowislord
* Made MTLLoader more compatible
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2011-05-07
remy.bouquet...
- Fixed crash in Curve class when building indexbuffer
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2011-05-07
shadowislord
* Fixed viewport location bug in RenderManager
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2011-05-07
shadowislord
* Fixed exception in SkyFactory
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2011-05-07
shadowislord
* Deleted bulletjme.dll due to missing dependencies...
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2011-05-06
shadowislord
* Added workaround to faulty blender2ogre exporter
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2011-05-06
remy.bouquet...
- Fixed viewPort positioning and scaling for ortho...
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2011-05-06
normen667
- fix PhysicsSpace.removeAll() recursion bug (same...
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2011-05-06
shadowislord
* Deprecated ViewPort.setClearEnabled, since we have...
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2011-05-05
remy.bouquet...
WaterFilter : reduced foam texture size
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2011-05-05
remy.bouquet...
SimpleWaterProcessor : fixed 1 frame late rendering...
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2011-05-05
normen667
- remove native bullet from jMP core libraries
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2011-05-05
PSpeed42@gmail.com
Reworked how client connection teardown happens in...
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2011-05-05
PSpeed42@gmail.com
Fixing a pretty significant typo.
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2011-05-05
PSpeed42@gmail.com
The KernelAdapter now keeps a rolling message buffer
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2011-05-05
normen667
Kirill: Better fix for mac issue
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2011-05-05
normen667
Kirill: Fixed Mac issue where canvas wouldn't render...
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2011-05-04
shadowislord
* Fixed crash in MaterialLoader when handling material...
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2011-05-04
shadowislord
* Fix LwjglCanvas freezing on Windows XP
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2011-05-04
shadowislord
* When using canvas, ensure that the same pixel format...
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2011-05-04
shadowislord
* LwjglCanvas now correctly resets the renderer state...
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2011-05-04
shadowislord
* Load proper bulletjme dll for windows 64 bit
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2011-05-04
ShadowIsLord...
* Added proper check for framebuffer textures when...
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2011-05-04
ShadowIsLord...
* Throw proper exception in TestJoystick if none found
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2011-05-04
ShadowIsLord...
* Removed incorrect javadoc from TestChangeAppIcon
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2011-05-04
ShadowIsLord...
* SceneLoader will no longer crash if material file...
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2011-05-04
ShadowIsLord...
* Better error message in ImageToAwt.convert()
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2011-05-04
ShadowIsLord...
* Removed argument check in Mesh.setBuffer() since...
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2011-05-04
ShadowIsLord...
* Added null checks in setupData()
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2011-05-04
shadowislord
* Added check in SkyFactory to ensure the images can...
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2011-05-04
normen667
Update windows bullet native
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2011-05-04
normen667
- update macosx bullet natives
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2011-05-04
normen667
- initialize native bullet classes on every object...
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2011-05-04
normen667
add windows dll
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2011-05-04
normen667
Update windows bullet native
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2011-05-04
normen667
Update windows bullet native
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2011-05-04
normen667
Update windows bullet native
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2011-05-04
normen667
- add native bullet lib directories for linux and windows
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2011-05-04
normen667
- add project for editing native bullet
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2011-05-04
shadowislord
* Added check in Mesh.setBuffer() for components argum...
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2011-05-04
normen667
- remove deprecated info
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2011-05-03
ShadowIsLord...
* Commented out useless assertion
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2011-05-03
normen667
Update windows bullet native
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2011-05-03
normen667
- add disable warning option to Natives.jar extraction
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2011-05-03
normen667
- use finally in Natives.jar
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2011-05-03
normen667
- load library in Natives.java on demand
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2011-05-03
normen667
Update windows bullet native
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2011-05-03
normen667
- add default build target to trunk
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2011-05-03
normen667
- cleanup copying of libraries to jmp a bit
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2011-05-03
normen667
Update windows bullet native
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2011-05-03
normen667
- use current dll for windows 32bit
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2011-05-03
normen667
- make 64bit default for native libraries (e.g. libbull...
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2011-05-03
normen667
- fix ant target name
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2011-05-03
normen667
- add building of linux bullet native to nightly build
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2011-05-03
normen667
- output messages while build process, remove verbose...
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2011-05-03
normen667
- make bullet and some nifty files public in jMP
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2011-05-03
normen667
add windows bullet native
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2011-05-03
normen667
- add new library links to jMP
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2011-05-03
normen667
- cleanup build process
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2011-05-03
normen667
copy Bullet Native to trunk
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2011-05-02
normen667
- fix android build errors
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2011-05-02
normen667
- disable welcome screen
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2011-05-02
normen667
- fix NiftyJmeDisplay in jMP
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2011-05-01
shadowislord
* Set AppSettings.setRenderer() to LWJGL_OpenGL_ANY...
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2011-05-01
shadowislord
* Reduce input lag by polling after framerate syncing
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2011-05-01
remy.bouquet...
HumanoidRagdollPreset : fixed shoulder joint limit
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2011-05-01
remy.bouquet...
KinematicRagdollControl :
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2011-05-01
shadowislord
* Nifty Gui now uses jME3 AssetManager to find XML...
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2011-05-01
shadowislord
* Sorting ID now reset properly when shader or texture...
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2011-05-01
shadowislord
* Added checking for image format
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2011-04-30
shadowislord
* Canvas is now using pbuffer workaround, allowing...
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2011-04-30
remy.bouquet...
Made ragdollTest silent again
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2011-04-30
remy.bouquet...
- RagdollControl is now called KinematicRagdollControl
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2011-04-30
remy.bouquet...
- Added a test case for the add kinematic object to...
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2011-04-29
shadowislord
* Fixed bug in RenderImageJme Texture constructor that...
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2011-04-29
normen667
- add missing stack traces for some error display situa...
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2011-04-29
normen667
- fix update centers
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2011-04-29
normen667
- remove downloading of help sets from build (images...
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2011-04-29
remy.bouquet...
SDK
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