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2011-08-16 badlogicgames[fixed] stupid busy wait in OpenALAudio to prevent...
2011-08-15 badlogicgames[fixed] natives for gdx-remote.
2011-08-15 badlogicgames[fixed] TextureAtlasData consumption by TextureAtlas...
2011-08-15 badlogicgames[added] Rectangle.merge()
2011-08-15 badlogicgames[fixed] import in blender exporter.
2011-08-14 badlogicgames[fixed] tilemappacker references.
2011-08-14 nathan.sweet(no commit message)
2011-08-14 badlogicgames[modified] culltest for forum thread.
2011-08-14 nathan.sweetJavadoc.
2011-08-14 nathan.sweet[renamed] FileProcessor method.
2011-08-14 badlogicgames[fixed] Texture can now load ETC1 textures directly.
2011-08-14 nathan.sweet[fixed] TexturePacker padding around edges. Issue 270.
2011-08-14 badlogicgames[added] docs for new TextureData.
2011-08-14 badlogicgames[fixed] Blender python export script. Use version 2...
2011-08-14 badlogicgames[fixed] issue 297, openal sources.
2011-08-14 badlogicgames[fixed] issue 385, thanks mando.
2011-08-14 badlogicgames[fixed] build. yay.
2011-08-14 nathan.sweet[updated] FileProcessor.
2011-08-14 badlogicgames[added] HeaderFixer, so our funky headers are in fact...
2011-08-14 badlogicgames[fixed] headers!
2011-08-14 nathan.sweet[updated] Warnings and format.
2011-08-14 nathan.sweet[updated] Everything to use the latest source formatter...
2011-08-14 nathan.sweet[fixed] BitmapFont if the font doesn't have the usual...
2011-08-14 badlogicgames[moved] FileProcessor in gdx-tools now.
2011-08-14 badlogicgames[ignored] gwt war/deploy
2011-08-14 badlogicgames[added] gdx-tools, containing image packer, particle...
2011-08-14 badlogicgames(no commit message)
2011-08-14 badlogicgames[removed] hiero, particle editor and image packer....
2011-08-14 nathan.sweet[updated] LwjglCanvas to shutdown properly when stop...
2011-08-13 badlogicgames[removed] b2c project. pointless :)
2011-08-13 badlogicgames[changed] FileHandle has two new constructors for use...
2011-08-13 badlogicgames[changed] FileHandle is no longer abstract, has default...
2011-08-13 badlogicgames[fixed] isocamtest
2011-08-12 badlogicgames[changed] AssetLoaders now use FileHandleResolvers...
2011-08-12 badlogicgames[fixed] tests and stuff. so cool.
2011-08-12 badlogicgames[fixed] SUPER AWESOME ASSETMANAGER NOW CAN DO ANY KIND...
2011-08-12 badlogicgames[changed] asset manager and loaders now use reference...
2011-08-11 badlogicgames[removed] ReferenceCounter, cause it was a stupid idea...
2011-08-11 badlogicgames[added] ReferenceCounted marker interface for reference...
2011-08-11 badlogicgames[fixed] skeletonmodel sets default material in construc...
2011-08-11 badlogicgames[added] reference counting to Texture
2011-08-11 badlogicgames[added] Orthocam to CUllTest (commented).
2011-08-11 badlogicgames[added] test.pkm, our own pkm based, zipped format...
2011-08-11 badlogicgames[fixed] ETC1 texture data.
2011-08-10 badlogicgames[fixed ETC1TextureData and ETC1Data
2011-08-10 badlogicgames[added] test.pkm file
2011-08-10 badlogicgames[added] ETC1TextureData, not operational yet.
2011-08-10 badlogicgames[fixed] natives, except for Mac OS X, as always.
2011-08-10 badlogicgames[added] BufferUtils.newDisposableByteBuffer, only use...
2011-08-10 badlogicgames[changed] minor things in Gdx2DPixmap
2011-08-09 badlogicgames[stuff]...
2011-08-09 badlogicgames[stuff]...
2011-08-09 nathan.sweet[added] Xml class methods.
2011-08-08 nathan.sweet[fixed] TableLayout has to flush.
2011-08-08 badlogicgamesminor fixes
2011-08-08 nathan.sweet[updated] TableLayout, convenience methods.
2011-08-08 nathan.sweet[updated] TableLayout to latest. Each TableLayout no...
2011-08-08 badlogicgames[fixed] typo issues as reported on issue tracker.
2011-08-08 badlogicgames[fixed] TextureAtlas didn't apply filters to texture...
2011-08-08 badlogicgames(no commit message)
2011-08-08 badlogicgames(no commit message)
2011-08-08 badlogicgames[removed] funky little folders :D
2011-08-08 badlogicgames[fixed] AssetLoaders now alos return dependencies and...
2011-08-08 badlogicgames[changed] Texture now takes a TextureData that's quite...
2011-08-06 nathan.sweet[changed] XmlBuilder to XmlWriter. Just sounds better.
2011-08-06 nathan.sweet[added] XmlBuilder.
2011-08-05 badlogicgames[added] Decal.setRotation() from dir and up vector...
2011-08-05 badlogicgames[changed] DecalBatch is now more material friendly...
2011-08-05 zortness@gmail.comissue 275, in progress, update to latest TWL completed...
2011-08-05 nathan.sweet[fixed] Group origin that I f'ed up.
2011-08-05 badlogicgames[added] DecalBatch :D
2011-08-05 badlogicgames[added] iso contructor for OrthographicCamera
2011-08-04 nathan.sweet[updated] Group, more efficient.
2011-08-04 badlogicgames[fixed] issue 371, thanks Kurt!
2011-08-03 badlogicgames[fixed] Actor.visable -> Actor.visible
2011-08-03 danieruru@gmail.comAdd a visible field to Actor (defaults to true) and...
2011-08-02 badlogicgames[changed] everything in Actor is now public. enjoy
2011-08-02 badlogicgames[fixed] tests due to Actor input method visibility...
2011-08-02 danieruru@gmail.comGives FlickScrollPane over scrolling and mostly working...
2011-08-02 aurelien.ribon... [added] Box2D-Editor sources,
2011-08-02 badlogicgames(no commit message)
2011-08-02 badlogicgames[fixed] NATE'S SHIT
2011-08-02 badlogicgames[fixed] ordering issue in AndroidAudio.
2011-08-01 tamasjano@gmail.commacos natives
2011-08-01 nathan.sweet[updated] Better AndroidFileHandle#length.
2011-07-31 nathan.sweet[fixed] Windows native builds, removed extra slash.
2011-07-31 eric.spitz2000... [added] Graphics.getDensity(), which returns a display...
2011-07-30 zortnessAdded some explicit visibility modifiers to the classes...
2011-07-29 badlogicgames[fixed] wtf, sysout in GdxNativesLoader
2011-07-29 badlogicgames[fixed] binaries in SVN, sigh...
2011-07-29 tamasjano@gmail.commac natives
2011-07-29 badlogicgames[added] Gdx2DPixmap(byte[] encodedData, ...) so you...
2011-07-28 badlogicgames[fixed] bug in IndexBufferObjectSubData, thanks Eric.
2011-07-28 badlogicgames[fixed] bug in IndexBufferObject. Thanks Eric.
2011-07-27 email.nex.software... [added] movable flag to Window to allow a window to...
2011-07-26 badlogicgames[fixed] tiny bozo in Image, used slow path all the...
2011-07-25 badlogicgames[fixed] docs for PolygonShape.Thanks tescott.
2011-07-24 badlogicgames[changed] added support to specify root panel and log...
2011-07-24 badlogicgames[added] GwtApplication stuff. the log methods are far...
2011-07-24 badlogicgames[added] GwtApplication method implementations, almost...
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