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mikumikustudio/libgdx-mikumikustudio.git
2011-12-26 badlogicgames[fixed] stbtt build scripts.
2011-12-26 badlogicgames[fixed] stbtt build shared lib name.
2011-12-26 badlogicgames[removed] libs folders
2011-12-26 badlogicgames[fixed] mac default build target is not included in...
2011-12-26 badlogicgames[fixed] stbtruetype build
2011-12-26 badlogicgames[changed] ported stb-truetype JNI wrapper to jnigen...
2011-12-25 badlogicgames[fixed] builds...
2011-12-25 badlogicgames[fixed] bullet object with new jnigen.
2011-12-25 badlogicgames[fixed] typo in build file.
2011-12-25 badlogicgames[fixed] build script to include jnigen classpath for...
2011-12-25 badlogicgames[ignored] target folder
2011-12-25 badlogicgames[added] win64, lin32 and lin64 natives
2011-12-25 badlogicgames[added] jnigen project. hurray. need to test on linux/mac
2011-12-25 badlogicgames[removed] JniGenerator, -> separate project
2011-12-25 badlogicgames[fixed] stuff in JniGenerator, todo: error reporting...
2011-12-25 badlogicgames[added] stub java classes for bullet collision package.
2011-12-24 badlogicgamesone more fix..
2011-12-24 badlogicgames[fixed] wrong path in build script, jenkins exploded!
2011-12-24 badlogicgames[fixed] compile bullet natives on jenkins :D
2011-12-24 badlogicgames[added] bullet-natives.jar file
2011-12-24 badlogicgames[misc] extensions stuff :D
2011-12-24 badlogicgames[added] bullet main project
2011-12-24 badlogicgames[fixed] main build script.
2011-12-24 badlogicgames[fixed] more bullet build script changes
2011-12-23 badlogicgames[fixed] build script now also builds bullet natives.
2011-12-23 badlogicgames[fixed] added all shared libs to SVN (ugh :/). this...
2011-12-23 badlogicgames[fixed] mingw64 uint64_t and unsigned long issues
2011-12-23 badlogicgames[moved] patched/ dir, to lazy to modify build scripts...
2011-12-23 badlogicgames[added] patched files, will eventually commit a diff...
2011-12-23 badlogicgames[ignored] target
2011-12-23 badlogicgames[fixed] build scripts for bullet for all platforms...
2011-12-23 badlogicgames[added] basic android.mk
2011-12-23 badlogicgames[added] bullet extension, don't get your panties wet...
2011-12-22 badlogicgames[added] Vector3 epsilon testing.
2011-12-22 badlogicgames[added] new intersector methods.
2011-12-21 nathan.sweetTexture, fixed reload bug, not setting new handle.
2011-12-20 badlogicgames[fixed] texture is "unbound" in Textuer#load
2011-12-18 badlogicgames[ignored] chip8 bin and gen folders.
2011-12-18 badlogicgames[added] project properties for gdx-remote and model...
2011-12-18 badlogicgames[removed] TWL extension from trunk
2011-12-18 badlogicgames[fixed] build script, removed twl.
2011-12-18 nathan.sweet(no commit message)
2011-12-18 badlogicgames[moved] beans project to deprecated.
2011-12-18 badlogicgames[moved] twl extension to deprecated/
2011-12-18 badlogicgames[moved] gdx-tests-angle to deprecated/
2011-12-18 badlogicgames[added] start of chip-8 emulator. Fun holiday project :D
2011-12-17 nathan.sweetShapeRenderer, added triangles, fixed filled circles.
2011-12-16 nathan.sweet(no commit message)
2011-12-16 nathan.sweetJavadocs.
2011-12-16 nathan.sweetImageButton, fixed inital size.
2011-12-15 badlogicgamesmeh
2011-12-15 badlogicgames[fixed] SelectBox.
2011-12-14 nathan.sweetNinePatch, fixed NPE.
2011-12-14 nathan.sweetAssetManager, added detailed logging.
2011-12-13 nathan.sweet(no commit message)
2011-12-12 nathan.sweetBitmapFont, don't use space for descent.
2011-12-12 nathan.sweet(no commit message)
2011-12-08 nathan.sweetscene2d.ui, made pack call validate, changed widgets...
2011-12-08 nathan.sweetGdxNativesLoader, fixed native lookup on Mac applets.
2011-12-07 nathan.sweetNinePatch, combines own tint with spritebatch color...
2011-12-04 nathan.sweetTextureLoader, added wrap.
2011-12-04 badlogicgames[fixed] nate's pot hack :D
2011-12-03 badlogicgames[fixed] override width/height in config in LWjglGraphic...
2011-12-03 badlogicgames[fixed] issue 343, LwjglApplet can now be instantiated...
2011-12-03 badlogicgames[fixed] delta y reported correctly by lwjgl backend now
2011-12-03 badlogicgames[fixed] issue 595, cpu mipmap generation used blending...
2011-12-03 badlogicgames[fixed] issue 594, BoundingBox#isValid() was bollocks.
2011-12-03 badlogicgames[fixed] issue 577, animation names and hiccup when...
2011-12-03 badlogicgames[fixed] issue 578, thanks st.lebach!
2011-12-03 badlogicgames[fixed] issue 556, Intersector#intersectRayTriangles...
2011-12-03 badlogicgames[fixed] issue 570, Polygon.getVertices() used rotated...
2011-12-03 badlogicgames[fixed] issue 538, LwjglGL10.glTexImage2D exploded...
2011-12-03 badlogicgames[fixed] issue 513, added Input#getRotationMatrix()...
2011-12-03 badlogicgames[fixed] issue 567, Values.toArray(Array)
2011-12-03 nathan.sweetImage, fixed actor scaling.
2011-12-03 nathan.sweetTextButton checkedFontColor.
2011-12-02 badlogicgames[fixed] Applications don't explode anymore if a posted...
2011-12-01 nathan.sweetInternal files on Android no longer try to support...
2011-11-30 nathan.sweetRemoved calling validate from pack because pack is...
2011-11-30 nathan.sweetLayout#pack() now also validates, when pack returns...
2011-11-30 email.nex.software... [fixed] extra allocations occurring when both Accelerom...
2011-11-29 nathan.sweetAdded random convenience method to arrays.
2011-11-28 badlogicgames[changed] gwt backend updates.
2011-11-27 nathan.sweetDeleted shutdown hook for prefs, caused prefs to get...
2011-11-27 nathan.sweetAdded secret flag to copy non-POT images to POT for...
2011-11-27 nathan.sweetFixed changing button style when pressed to one without...
2011-11-27 nathan.sweetIssue 573, added code so BitmapFont only disposes the...
2011-11-27 nathan.sweetFixed issue 564, JOGL tab key down.
2011-11-27 nathan.sweetFixed issue 594, missing root.stage=this.
2011-11-27 nathan.sweetFixed issue 596, TWL image tint.
2011-11-27 nathan.sweetUpdated maps, added findKey method.
2011-11-27 nathan.sweetAdded fillx, y.
2011-11-24 nathan.sweetScrollPane background optional.
2011-11-24 badlogicgamesmoar natives.
2011-11-24 badlogicgames[fixed] updates natives jar
2011-11-24 tamasjano@gmail.comMac natives
2011-11-24 badlogicgames[updated] macos build script with -mmacosx-version...
2011-11-22 nathan.sweet[updated] ParticleEmitter, ellipse edge spawn get angle...
2011-11-22 badlogicgames[added] new FileHandle#readBytes method
2011-11-21 badlogicgamesstuff
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