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mikumikustudio/MikuMikuStudio.git
2011-06-23 normen667- fix in FilterExplorer
2011-06-23 normen667- instantiate assetManager when deserializing FilterPos...
2011-06-23 normen667- support more filters in FilterExplorer
2011-06-23 normen667- support more filters in FilterExplorer
2011-06-23 normen667- add Filter Explorer for editig and previewing j3f...
2011-06-23 normen667- add Filter Explorer for editig and previewing j3f...
2011-06-23 normen667- add j3f format
2011-06-23 Kaelthas_Spellsinger... Fix to applying Y-up axis to rotated objects.
2011-06-23 Kaelthas_Spellsinger... NPE bugfix (properties are only applied for Geometries).
2011-06-23 Kaelthas_Spellsinger... Returning to the previous way of uv-mapping reading...
2011-06-23 Kaelthas_Spellsinger... Adding additional comments.
2011-06-23 Kaelthas_Spellsinger... Update of testing asset.
2011-06-23 Kaelthas_Spellsinger... Fix to object positioning when Y axis is set to be...
2011-06-23 Kaelthas_Spellsinger... Using BoneAnimation cloning rather that internal method.
2011-06-23 Kaelthas_Spellsinger... Fix to constraint's influence loading (if IPO of the...
2011-06-23 normen667- remove misplaced model loading exception from BinaryI...
2011-06-23 normen667- add getFilterIterator to FilterPostProcessor
2011-06-23 PSpeed42@gmail.comAdded a check for no-arg constructor during initialize
2011-06-23 danyrioux@gmail.com- Added the SphereMapped texture modification.
2011-06-22 remy.bouquet... Implemented a new TempVars system, temp vars can now...
2011-06-22 anthyon@gmail.comFix major bug: TerrainGrid.getHeight returned always...
2011-06-22 Kaelthas_Spellsinger... Fix to texture loading: catching asset's manager AssetN...
2011-06-22 kimxilxyongAndroid: added customizable messages to exit dialog
2011-06-22 Kaelthas_Spellsinger... Clone method added to BoneAnimation.
2011-06-22 normen667- add fix for physics mesh generation and physics colli...
2011-06-21 Kaelthas_Spellsinger... Implementation of shrinkwrap constraint (+ several...
2011-06-21 kimxilxyongAndroid: fixed bug - EGL_SURFACE_TYPE is checked now...
2011-06-21 Kaelthas_Spellsinger... Support for object animation constraints loading.
2011-06-21 Kaelthas_Spellsinger... Bugfix: constructor with 'scales' argument did not...
2011-06-21 Kaelthas_Spellsinger... Synchronization added during constraints functions...
2011-06-21 Kaelthas_Spellsinger... Refactoring. Moving Properties class to structures...
2011-06-20 Kaelthas_Spellsinger... Support for 'Fit curve' mode in array modifier added.
2011-06-20 normen667- make some nifty and the new noise library public...
2011-06-20 Kaelthas_Spellsinger... Full support for loading mirror modifier added.
2011-06-20 normen667- add various SuppressWarnings("unchecked")
2011-06-19 Kaelthas_Spellsinger... 'isNotNull' method added to pointer (so that the code...
2011-06-19 Kaelthas_Spellsinger... Support for loading custom properties added.
2011-06-19 shadowislord * Plane.normal is now created by default and set inste...
2011-06-19 shadowislord * Plane.normal is now created by default and set inste...
2011-06-19 shadowislord * Improved performance of Matrix3/4f.fillFloatBuffer...
2011-06-19 shadowislord * Shader now has accelerated access to attribute by...
2011-06-19 shadowislord * Some javadoc for Mesh
2011-06-19 normen667- fix compile error in renderer (vb.getBufferType(...
2011-06-19 shadowislord * Fixed crash in TestCinematic
2011-06-18 shadowislord * Initial docs for com.jme3.scene.debug, com.jme3...
2011-06-18 shadowislord * Little bit of docs for RenderQueue
2011-06-18 shadowislord * Javadocs for com.jme3.renderer.queue
2011-06-18 shadowislord * Small fixes in DDSLoader
2011-06-18 shadowislord * Javadocs for com.jme3.scene
2011-06-18 shadowislord * Optimization to prevent garbage generation by replac...
2011-06-18 shadowislord * Optimization to prevent allocation of IntMap$Iterato...
2011-06-18 remy.bouquet... Fixed material reading with new prefixedName in MatParam
2011-06-18 shadowislord * Fixed heavy string allocation in Technique/MatParam...
2011-06-18 brentowens* bumped up terrain material texture support
2011-06-17 remy.bouquet... FilterPostProcessor fixed resizing issue with canvas
2011-06-17 brentowens* added smooth brush to terrain editor
2011-06-17 remy.bouquet... WaterFilter fixed some remaining m_ stuff
2011-06-17 brentowens* hooked the level button to the toggle bar, added...
2011-06-17 brentowensterrain editor slider fix for mac
2011-06-17 brentowensadded level-terrain tool
2011-06-17 brentowenstweaks to getHeightmapHeight, removed old code
2011-06-17 kimxilxyongAndroid: fixed crash in harness if inputManager is...
2011-06-17 anthyon@gmail.comUpdated TerrainGridTest: removed the original fractal...
2011-06-17 shadowislord * Added smooth terrain editing to TerrainTestModifyHeight
2011-06-17 shadowislord * Fix OBJ/MTL parsing bug when using linux line breaks
2011-06-16 brentowens* performance improvements to terrain height modification
2011-06-16 kimxilxyongadded sending of historic events and added exit dialog...
2011-06-16 kimxilxyongadded setOmitHistoricEvents(bool) to TouchInput
2011-06-15 remy.bouquet... Bone, redid null check on scale in setBindTransform...
2011-06-15 remy.bouquet... fixed KinematicRagdollControl for bullet
2011-06-15 shadowislord * Javadocs for com.jme3.animation
2011-06-15 Kaelthas_Spellsinger... Improvements to mirror modifier (90% complete).
2011-06-15 remy.bouquet... addionnal javadoc for com.jme3.animation
2011-06-15 Kaelthas_Spellsinger... Fix to texture UV-mapping (textures did not exactly...
2011-06-15 brentowensfixing whitespace
2011-06-15 Kaelthas_Spellsinger... Fix to setting initial velocity by DefaultParticleInflu...
2011-06-14 shadowislord * Nifty Gui dynamic resolution changing is now supported
2011-06-14 remy.bouquet... Documented com.jme3.shadow
2011-06-14 remy.bouquet... Documented com.jme3.water and com.jme3.post.ssao
2011-06-14 remy.bouquet... Added Boat model to test data
2011-06-14 remy.bouquet... WateFilter depth write fix (yeah 'fix' Kirill). Issue...
2011-06-14 brentowens* fixed a material bug in editor initialization
2011-06-14 normen667- merge bullet native controls
2011-06-14 normen667- Refresh folder after converting model (Fixes Issue...
2011-06-14 kimxilxyongAndroid: Added depth textures and fixed best config...
2011-06-14 kimxilxyongTouch: Added keycode to touchtrigger, 0 for all events
2011-06-14 remy.bouquet... Working TestPostWater with only one light to avoid...
2011-06-14 shadowislord * Fix android runtime error due to BufferedImage being...
2011-06-14 shadowislord * Committed new mountains.zip file
2011-06-14 shadowislord * HttpZipLocator UTF8 decoder replaced with proper...
2011-06-13 remy.bouquet... Who let the doc out?
2011-06-13 Kaelthas_Spellsinger... Support for loading mirror modifier (75% complete).
2011-06-13 brentowens* fixed compile error with API change in ViewPort.setCl...
2011-06-13 normen667- remove bullet api diffing from build
2011-06-13 anthyon@gmail.comUpdated TerrainFractalGridTest and TerrainGridTest...
2011-06-13 Kaelthas_Spellsinger... Textures test asset update.
2011-06-13 Kaelthas_Spellsinger... Fix to setting the normal texture if vertex coloring...
2011-06-13 anthyon@gmail.comTerrainGridListener is extended to be able to change...
2011-06-13 remy.bouquet... Water Filter :
2011-06-13 normen667- fix use of deprecated j3md in BasicGame template
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