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mikumikustudio/MikuMikuStudio.git
2011-06-23
normen667
- fix in FilterExplorer
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2011-06-23
normen667
- instantiate assetManager when deserializing FilterPos...
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2011-06-23
normen667
- support more filters in FilterExplorer
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2011-06-23
normen667
- support more filters in FilterExplorer
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2011-06-23
normen667
- add Filter Explorer for editig and previewing j3f...
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2011-06-23
normen667
- add Filter Explorer for editig and previewing j3f...
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2011-06-23
normen667
- add j3f format
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2011-06-23
Kaelthas_Spellsinger...
Fix to applying Y-up axis to rotated objects.
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2011-06-23
Kaelthas_Spellsinger...
NPE bugfix (properties are only applied for Geometries).
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2011-06-23
Kaelthas_Spellsinger...
Returning to the previous way of uv-mapping reading...
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2011-06-23
Kaelthas_Spellsinger...
Adding additional comments.
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2011-06-23
Kaelthas_Spellsinger...
Update of testing asset.
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2011-06-23
Kaelthas_Spellsinger...
Fix to object positioning when Y axis is set to be...
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2011-06-23
Kaelthas_Spellsinger...
Using BoneAnimation cloning rather that internal method.
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2011-06-23
Kaelthas_Spellsinger...
Fix to constraint's influence loading (if IPO of the...
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2011-06-23
normen667
- remove misplaced model loading exception from BinaryI...
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2011-06-23
normen667
- add getFilterIterator to FilterPostProcessor
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2011-06-23
PSpeed42@gmail.com
Added a check for no-arg constructor during initialize
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2011-06-23
danyrioux@gmail.com
- Added the SphereMapped texture modification.
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2011-06-22
remy.bouquet...
Implemented a new TempVars system, temp vars can now...
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2011-06-22
anthyon@gmail.com
Fix major bug: TerrainGrid.getHeight returned always...
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2011-06-22
Kaelthas_Spellsinger...
Fix to texture loading: catching asset's manager AssetN...
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2011-06-22
kimxilxyong
Android: added customizable messages to exit dialog
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2011-06-22
Kaelthas_Spellsinger...
Clone method added to BoneAnimation.
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2011-06-22
normen667
- add fix for physics mesh generation and physics colli...
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2011-06-21
Kaelthas_Spellsinger...
Implementation of shrinkwrap constraint (+ several...
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2011-06-21
kimxilxyong
Android: fixed bug - EGL_SURFACE_TYPE is checked now...
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2011-06-21
Kaelthas_Spellsinger...
Support for object animation constraints loading.
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2011-06-21
Kaelthas_Spellsinger...
Bugfix: constructor with 'scales' argument did not...
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2011-06-21
Kaelthas_Spellsinger...
Synchronization added during constraints functions...
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2011-06-21
Kaelthas_Spellsinger...
Refactoring. Moving Properties class to structures...
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2011-06-20
Kaelthas_Spellsinger...
Support for 'Fit curve' mode in array modifier added.
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2011-06-20
normen667
- make some nifty and the new noise library public...
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2011-06-20
Kaelthas_Spellsinger...
Full support for loading mirror modifier added.
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2011-06-20
normen667
- add various SuppressWarnings("unchecked")
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2011-06-19
Kaelthas_Spellsinger...
'isNotNull' method added to pointer (so that the code...
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2011-06-19
Kaelthas_Spellsinger...
Support for loading custom properties added.
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2011-06-19
shadowislord
* Plane.normal is now created by default and set inste...
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2011-06-19
shadowislord
* Plane.normal is now created by default and set inste...
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2011-06-19
shadowislord
* Improved performance of Matrix3/4f.fillFloatBuffer...
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2011-06-19
shadowislord
* Shader now has accelerated access to attribute by...
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2011-06-19
shadowislord
* Some javadoc for Mesh
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2011-06-19
normen667
- fix compile error in renderer (vb.getBufferType(...
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2011-06-19
shadowislord
* Fixed crash in TestCinematic
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2011-06-18
shadowislord
* Initial docs for com.jme3.scene.debug, com.jme3...
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2011-06-18
shadowislord
* Little bit of docs for RenderQueue
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2011-06-18
shadowislord
* Javadocs for com.jme3.renderer.queue
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2011-06-18
shadowislord
* Small fixes in DDSLoader
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2011-06-18
shadowislord
* Javadocs for com.jme3.scene
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2011-06-18
shadowislord
* Optimization to prevent garbage generation by replac...
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2011-06-18
shadowislord
* Optimization to prevent allocation of IntMap$Iterato...
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2011-06-18
remy.bouquet...
Fixed material reading with new prefixedName in MatParam
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2011-06-18
shadowislord
* Fixed heavy string allocation in Technique/MatParam...
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2011-06-18
brentowens
* bumped up terrain material texture support
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2011-06-17
remy.bouquet...
FilterPostProcessor fixed resizing issue with canvas
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2011-06-17
brentowens
* added smooth brush to terrain editor
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2011-06-17
remy.bouquet...
WaterFilter fixed some remaining m_ stuff
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2011-06-17
brentowens
* hooked the level button to the toggle bar, added...
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2011-06-17
brentowens
terrain editor slider fix for mac
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2011-06-17
brentowens
added level-terrain tool
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2011-06-17
brentowens
tweaks to getHeightmapHeight, removed old code
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2011-06-17
kimxilxyong
Android: fixed crash in harness if inputManager is...
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2011-06-17
anthyon@gmail.com
Updated TerrainGridTest: removed the original fractal...
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2011-06-17
shadowislord
* Added smooth terrain editing to TerrainTestModifyHeight
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2011-06-17
shadowislord
* Fix OBJ/MTL parsing bug when using linux line breaks
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2011-06-16
brentowens
* performance improvements to terrain height modification
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2011-06-16
kimxilxyong
added sending of historic events and added exit dialog...
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2011-06-16
kimxilxyong
added setOmitHistoricEvents(bool) to TouchInput
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2011-06-15
remy.bouquet...
Bone, redid null check on scale in setBindTransform...
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2011-06-15
remy.bouquet...
fixed KinematicRagdollControl for bullet
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2011-06-15
shadowislord
* Javadocs for com.jme3.animation
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2011-06-15
Kaelthas_Spellsinger...
Improvements to mirror modifier (90% complete).
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2011-06-15
remy.bouquet...
addionnal javadoc for com.jme3.animation
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2011-06-15
Kaelthas_Spellsinger...
Fix to texture UV-mapping (textures did not exactly...
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2011-06-15
brentowens
fixing whitespace
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2011-06-15
Kaelthas_Spellsinger...
Fix to setting initial velocity by DefaultParticleInflu...
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2011-06-14
shadowislord
* Nifty Gui dynamic resolution changing is now supported
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2011-06-14
remy.bouquet...
Documented com.jme3.shadow
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2011-06-14
remy.bouquet...
Documented com.jme3.water and com.jme3.post.ssao
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2011-06-14
remy.bouquet...
Added Boat model to test data
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2011-06-14
remy.bouquet...
WateFilter depth write fix (yeah 'fix' Kirill). Issue...
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2011-06-14
brentowens
* fixed a material bug in editor initialization
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2011-06-14
normen667
- merge bullet native controls
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2011-06-14
normen667
- Refresh folder after converting model (Fixes Issue...
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2011-06-14
kimxilxyong
Android: Added depth textures and fixed best config...
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2011-06-14
kimxilxyong
Touch: Added keycode to touchtrigger, 0 for all events
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2011-06-14
remy.bouquet...
Working TestPostWater with only one light to avoid...
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2011-06-14
shadowislord
* Fix android runtime error due to BufferedImage being...
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2011-06-14
shadowislord
* Committed new mountains.zip file
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2011-06-14
shadowislord
* HttpZipLocator UTF8 decoder replaced with proper...
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2011-06-13
remy.bouquet...
Who let the doc out?
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2011-06-13
Kaelthas_Spellsinger...
Support for loading mirror modifier (75% complete).
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2011-06-13
brentowens
* fixed compile error with API change in ViewPort.setCl...
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2011-06-13
normen667
- remove bullet api diffing from build
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2011-06-13
anthyon@gmail.com
Updated TerrainFractalGridTest and TerrainGridTest...
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2011-06-13
Kaelthas_Spellsinger...
Textures test asset update.
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2011-06-13
Kaelthas_Spellsinger...
Fix to setting the normal texture if vertex coloring...
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2011-06-13
anthyon@gmail.com
TerrainGridListener is extended to be able to change...
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2011-06-13
remy.bouquet...
Water Filter :
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2011-06-13
normen667
- fix use of deprecated j3md in BasicGame template
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