2021-05-30 |
Deskull | Merge pull request #1175 from sikabane-works/release... |
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2021-05-30 |
Deskull | [Release] 3.0.0Alpha25 |
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2021-05-30 |
Hourier | Merge pull request #1163 from Hourier/feature/Divide... |
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2021-05-30 |
Hourier | Merge branch 'develop' into feature/Divide-World-Turn... |
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2021-05-30 |
Hourier | Merge pull request #1173 from Hourier/feature/Replace... |
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2021-05-30 |
Hourier | [Refactpr] #1172 WinMain() の戻り値が1箇所FALSEだったので0に変更した... |
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2021-05-30 |
Hourier | [Refactor] #1173 Windows APIを叩いている箇所はtrue/false からTRUE... |
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2021-05-29 |
Hourier | [Refactor] #1172 Finally removed TRUE/FALSE in source... |
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2021-05-29 |
Hourier | [Refactor] #1172 Changed TRUE/FALSE to true/false for... |
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2021-05-29 |
Hourier | [Refactor] #1172 Changed remaining FALSE to false |
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2021-05-29 |
Hourier | [Refactor] #1172 Changed remaining TRUE to true |
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2021-05-29 |
Hourier | [Refactor] #1172 Changed ', TRUE,' and ', FALSE,' to... |
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2021-05-29 |
Hourier | [Refactor] #1172 Changed '{TRUE, ', ', TRUE}', '{FALSE... |
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2021-05-29 |
Hourier | [Refactor] #1172 Changed 'TRUE : FALSE' to small charac... |
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2021-05-29 |
Hourier | [Refactor] #1172 Changed '(TRUE, ', '(FALSE, ', ',... |
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2021-05-29 |
Hourier | [Refactor] #1172 Changed '(FALSE)', 'TRUE);' and 'FALSE... |
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2021-05-29 |
Hourier | [Refactor] #1172 Changed '(TRUE)', 'TRUE;' and 'FALSE... |
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2021-05-29 |
Hourier | Merge pull request #1171 from Hourier/feature/Fix-Foot... |
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2021-05-29 |
Hourier | [Fix] #1156 足元のアイテムを表示する時に見かけのモンスターを表示するようにした / Resolve... |
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2021-05-28 |
Deskull | Merge pull request #1164 from sikabane-works/feature... |
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2021-05-28 |
Deskull | [Refactor] パトロンの褒賞IDをenum化。 |
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2021-05-28 |
Hourier | Merge pull request #1162 from Hourier/feature/Adjust... |
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2021-05-28 |
Hourier | [Refactor] #969 Reshaped process_world_monsters() |
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2021-05-28 |
Hourier | [Refactor] #969 Separated process_world_monsters()... |
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2021-05-28 |
Hourier | [Refactor] #969 Separated decide_alloc_monster() from... |
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2021-05-28 |
Hourier | [Refactor] #969 Reshaped process_world() |
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2021-05-28 |
Hourier | [Refactor] #969 Reshaped ring_nightmare_bell() |
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2021-05-28 |
Hourier | [Refactor] #969 Separated ring_nightmare_bell() from... |
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2021-05-28 |
Hourier | [Refactor] #969 Separated decide_auto_save() from proce... |
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2021-05-28 |
Hourier | [Refactor] #969 Separated shuffle_shopkeeper() from... |
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2021-05-28 |
Hourier | [Refactor] #969 Reshaped process_change_daytime_night() |
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2021-05-28 |
Hourier | [Refactor] #969 Made the decleration of variables to... |
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2021-05-28 |
Hourier | [Refactor] #969 Changed TRUE/FALSE macro to true/false... |
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2021-05-28 |
Hourier | [Refactor] #969 Separated process_change_daytime_night... |
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2021-05-28 |
Hourier | [Refactor] #969 Reshaped process_downward() |
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2021-05-28 |
Hourier | [Refactor] #969 Separated process_downward() from proce... |
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2021-05-28 |
Hourier | [Refactor] #969 Separated process_monster_arena_draw... |
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2021-05-28 |
Hourier | [Refactor] #969 Separated process_monster_arena_winner... |
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2021-05-28 |
Hourier | [Refactor] #969 Divided if-statement in process_monster... |
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2021-05-28 |
Hourier | [Refactor] #969 Made the decleration of variables to... |
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2021-05-28 |
Hourier | [Refactor] #969 Separated process_monster_arena() from... |
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2021-05-28 |
Hourier | [Refactor] #969 時刻に関する変数をメンバ化した / Made time-related... |
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2021-05-28 |
Hourier | [Refactor] #969 Made world-turn-processor.cpp/h class |
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2021-05-28 |
Hourier | [Implement] #1158 透明物体感知の杖の効果ターン数を1から12+d12ターンにした ... |
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2021-05-28 |
Hourier | [Implement] #1158 『ゴゴのペンダント』を装備しているものまね師はものまねの失率を下げるように... |
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2021-05-28 |
Hourier | [Fix] #1158 calc_device_ability() のDoxygenコメントを修正した... |
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2021-05-28 |
Hourier | [Implement] #1158 ★を1件追加した / Added 1 fixed artifact |
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2021-05-28 |
shimitei | Merge pull request #1142 from shimitei/feature/#1141_ad... |
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2021-05-28 |
shimitei | [Feature] モンスター射撃音より射撃命中音を優先する |
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2021-05-28 |
dis- | Merge pull request #1160 from dis-/feature/Fix-DragonKo... |
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2021-05-28 |
dis- | [Feature] 『ドラゴンころし』調整 |
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2021-05-28 |
dis- | Merge pull request #1150 from dis-/feature/Fix-process_... |
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2021-05-27 |
Habu | Merge pull request #1159 from habu1010/feature/fix... |
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2021-05-27 |
shimitei | [Feature] 射撃命中音の効果音対応 |
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2021-05-27 |
Habu | [Fix] モンスターがテレポート追尾しない #1157 |
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2021-05-26 |
shimitei | Merge pull request #1152 from shimitei/feature/#1151_op... |
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2021-05-26 |
shimitei | Merge pull request #1147 from shimitei/feature/#1144_fi... |
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2021-05-26 |
shimitei | Merge pull request #1132 from shimitei/feature/#894_off... |
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2021-05-25 |
shimitei | [Feature] Windows版の描画にダブルバッファリング導入 |
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2021-05-24 |
shimitei | [Fix] Windows版の2バイト文字描画を最適化 |
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2021-05-24 |
shimitei | [Fix] スナイパーの射撃術使用時に効果音SOUND_ZAPを再生する |
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2021-05-24 |
dis- | [Fix] 杖の充填魔力を吸収されたときアンダーフロー |
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2021-05-23 |
Deskull | Merge pull request #1145 from sikabane-works/release... |
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2021-05-23 |
Deskull | Merge branch 'master' into release/3.0.0Alpha24 |
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2021-05-23 |
shimitei | [Refactor] 効果音のenumに対して明示的な値の設定を止める |
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2021-05-23 |
shimitei | [MISC] sound.cfgのコメント各項目へ移動 |
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2021-05-23 |
Deskull | [Release] 3.0.0Alpha24 |
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2021-05-23 |
Habu | Merge pull request #1124 from habu1010/feature/fix... |
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2021-05-23 |
Hourier | Merge pull request #1115 from Hourier/feature/Divide... |
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2021-05-23 |
Hourier | Merge pull request #1140 from Hourier/feature/Adjust... |
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2021-05-23 |
Deskull | Merge pull request #1080 from sikabane-works/feature... |
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2021-05-23 |
Hourier | Merge pull request #1131 from Hourier/feature/Fix-Jump... |
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2021-05-23 |
Hourier | [Refactor] #1116 『バストラル』及び周辺モンスターの調整を行った / Adjusted... |
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2021-05-23 |
Hourier | [Refactor] #1116 『ライカ』の死亡時メッセージを削除した / Removed mondeath... |
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2021-05-23 |
Hourier | [Implement] #1116 『コートード』に地上出現フラグを追加した / Added WILD_WAS... |
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2021-05-23 |
Hourier | [Implement] #1116 ブラッジャーを実装した / Added Bludger |
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2021-05-23 |
Hourier | [Refactor] #1113 隊士の射撃性能を少し下方修正した / Decreased the power... |
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2021-05-23 |
Hourier | [Fix] #1113 フラグの付け忘れを解消させた / Resolved the issue that... |
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2021-05-23 |
Hourier | [Refactor] #1116 『ライカ』の色を偉大なる祖国の誇らしい色に塗った / Changed... |
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2021-05-23 |
Hourier | [Refactor] #1116 r_infoのフラグで不要になったものの削除、但しNo.500まで... |
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2021-05-23 |
Hourier | [Refactor] #1116 『金のスニッチ』のパラメータを調整した / Adjusted the... |
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2021-05-23 |
Hourier | [Implement] ユニーク及び救援召喚を実装した / Implemented unique monste... |
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2021-05-23 |
Hourier | [Implement] #1116 モンスターを数種実装した / Implemented some monst... |
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2021-05-23 |
Hourier | [Refactor] #1116 ジョーブツとリー・ナスの打撃性能を下方修正した / Decreased... |
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2021-05-23 |
Hourier | [Refactor] #1116 『バストラル』から邪悪フラグを削除した / Deleted EVIL... |
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2021-05-23 |
Hourier | [Implement] #1116 生前の『サンダーズ大佐』に準拠した召喚を追加した / Added... |
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2021-05-23 |
Hourier | [Implement] #1116 サンダーズ大佐に優勝できない呪いを付与した / Added causes... |
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2021-05-23 |
Hourier | [Refactor] #1116 弱い方のイェンダーの魔法使いにおいてドロップを☆アミュレットから通常アミュレ... |
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2021-05-23 |
Hourier | [Implement] #1116 リー・ナスに召喚魔法を追加した (全部ダミー) / Added summo... |
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2021-05-23 |
Hourier | [Refactor] #1116 ライオンが雑に弱すぎたので調整した / Adjusted the stren... |
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2021-05-23 |
Hourier | [Refactor] #1116 ライオンが雑に弱すぎたので調整した / Adjusted the stren... |
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2021-05-23 |
Hourier | [Refactor] #1116 Added flavor text for some monsters... |
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2021-05-23 |
Hourier | [Refactor] #1116 Changed the nickname of Dark Lord... |
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2021-05-23 |
Hourier | [Fix] #1116 一部モンスターのフラグ設定ミス修正 / Resolved the issue... |
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2021-05-23 |
Hourier | [Fix] #1116 Renamed electric rat series to pikachau... |
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2021-05-23 |
Hourier | [Fix] #1130 存在しないダンジョンID及び階層を指定したら再入力を促すようにした / Fixed... |
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2021-05-22 |
shimitei | Merge pull request #1129 from shimitei/feature/#1128_st... |
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2021-05-22 |
dis- | Merge pull request #1136 from dis-/feature/Add-Sound |
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2021-05-22 |
shimitei | Merge pull request #1137 from shimitei/feature/#1135_di... |
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2021-05-22 |
dis- | [Feature] 効果音の追加。空腹時、会心の一撃、切れ味 |
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