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android-x86/external-mesa.git
2011-02-14 Alex Deucherr600g: add alignment cases for linear aligned
2011-02-14 José Fonsecadraw: Don't define the last two mipmap levels in aa...
2011-02-14 José Fonsecasvga: Set the appropriate flags when creating sampler...
2011-02-14 Marek Olšákr300g: put indices in CS if there's just a few of them...
2011-02-14 Marek Olšákr300g: cleanup the draw functions
2011-02-14 Marek Olšákr300g: do not create a user buffer struct for misaligne...
2011-02-14 Marek Olšákr300g: fix fallback for misaligned ushort indices with...
2011-02-14 Marek Olšákr300g: consolidate emission of common draw regs
2011-02-14 Sedat Dilekdocs: Fix typo in GL3.txt
2011-02-14 Vinson Leer300g: Move declaration before code.
2011-02-14 Marek Olšákr600g: do not destroy the original index buffer when...
2011-02-14 Marek Olšákr300g: emit 3D_LOAD_VBPNTR only when necessary
2011-02-14 Marek Olšákr300g: fix reference counting when translating indices
2011-02-14 Marek Olšáku_index_modify: map buffers with PIPE_TRANSFER_UNSYNCHR...
2011-02-14 Marek Olšákr300g: remove the relocation after AARESOLVE_PITCH
2011-02-13 Dave Airlieegl_dri2: add nouveau support.
2011-02-13 Marcin Slusarznv50: fix query assertion
2011-02-13 Marek Olšákr300g: correctly determine if a texture is blittable...
2011-02-12 Marek Olšákr300g: fixup the handle_compare function
2011-02-12 Marek Olšákr300g: when printing shader linker errors to stderr...
2011-02-12 Marek Olšákr300g: add debug options nozmask and nohiz which disabl...
2011-02-12 Marek Olšákr300g: typecast void* to unsigned correctly
2011-02-12 Eric Anholtdri: Remove the old metaops code which has been superce...
2011-02-12 Eric Anholtradeon: Remove setup of the old dri/ meta code, which...
2011-02-12 Eric Anholtintel: Remove setup of the old dri/ meta code, which...
2011-02-12 Dave Airlieupdate GL3.txt for GL_EXT_framebuffer_sRGB status
2011-02-12 Tom Stellardr300/compiler: Don't erase sources when converting...
2011-02-12 Christopher... mesa: Optionally build a dricore support library (v3)
2011-02-12 nobledglx: Put null check before use
2011-02-12 Marek Olšákr300g: improve function radeon_bo_is_referenced_by_cs
2011-02-12 Marek Olšáku_vbuf_mgr: fix segfault
2011-02-11 Ian Romanickir_to_mesa: Don't dereference a NULL pointer during...
2011-02-11 Ian Romanickglcpp: regerated files
2011-02-11 Ian Romanickglsl: Regenerate files modified by previous commits
2011-02-11 Ian Romanickglsl: Finish out the reduce/reduce error fixes
2011-02-11 Keith Packardglsl: Eliminate reduce/reduce conflicts in glsl grammar
2011-02-11 Benjamin Franzkest/mesa: Fix surfaceless opengl with non-dummy contexts
2011-02-11 Brian Paulsvga: disable a debug_printf() call
2011-02-11 Brian Paulsvga: comments and debug code
2011-02-11 Brian Paulsvga: more comments for need_pipeline field
2011-02-11 José Fonsecascons: Need c99 also when cross compiling.
2011-02-11 José Fonsecascons: builtin_glsl_function on windows needs bundled...
2011-02-11 José Fonsecascons: Try to support building 64bit binaries on 32bit...
2011-02-11 José Fonsecascons: Fix MSVC 64bit build.
2011-02-11 Brian Paulmesa: remove some unused gl_shader fields
2011-02-11 Brian Pauldraw: tweak AA line texture minimum alpha
2011-02-11 Brian Paulsvga: add max DMA size check in svga_winsys_buffer_create()
2011-02-11 Brian Paulsvga: remove old comment, remove extra whitespace
2011-02-11 Tobias Jakobiglsl: Fix parallel build.
2011-02-11 José Fonsecasvga: Enable the draw pipeline for smooth lines.
2011-02-11 José Fonsecasvga: Don't use the draw pipeline for non-AA lines...
2011-02-11 José Fonsecadraw: Don't use the pipeline when drawing lines with...
2011-02-11 José Fonsecallvmpipe: Use u_math's round.
2011-02-11 José Fonsecautil: Define round and roundf on MSVC.
2011-02-11 José Fonsecasvga: Stippled lines can also be drawn with triangles.
2011-02-11 Marek Olšákr300g: remove unused function prototypes, update copyright
2011-02-11 Haitao Fengegl_dri2: rename loader_extension to dri2_loader_extension
2011-02-11 Benjamin Franzkest/egl wayland: Sync front buffer release
2011-02-11 Benjamin Franzkeegl_dri2 wayland: Sync front buffer release
2011-02-11 Benjamin Franzkeegl_dri2: Always unbind old contexts
2011-02-11 Benjamin Franzkeegl_dri2: Use double buffering for window surfaces
2011-02-11 Benjamin Franzkest/dri: Set render_buffer in dri_fill_st_visual
2011-02-11 Benjamin Franzkest/dri: img_from_renderbuf: Fix incorrect usage of...
2011-02-11 Benjamin Franzkest/dri: Fix surfaceless gl using contexts with previous...
2011-02-11 Benjamin Franzkest/egl wayland: Set color_format according to wl_visual
2011-02-11 Dave Airlier600g: get correct height alignment
2011-02-11 Dave Airlier600g: drop two unused | 0 that are actually in word4...
2011-02-11 Dave Airlier600g: handle 16/32 u/s norm formats properly
2011-02-11 Marek Olšákr300g: prevent NULL pointer dereference in r300_buffer_...
2011-02-11 Kenneth Graunkemesa: Remove empty header file s_trispan.h.
2011-02-11 Kenneth Graunkeglsl/Makefile: glcpp doesn't need libglsl.a.
2011-02-11 Marek Olšákr300g: plug a memory leak in winsys
2011-02-11 Marek Olšákr300g: remove unneeded code in winsys
2011-02-11 Marek Olšákr300g: fix warning
2011-02-11 Marek Olšákconfigure.ac: remove libdrm_radeon dependency for r300g...
2011-02-11 Marek Olšákr300g: import the last bits of libdrm and cleanup the...
2011-02-11 Marek Olšákst/mesa: allow rendering to sRGB textures if EXT_fb_srg...
2011-02-10 Ian Romanicki915: Force lowering of all types of indirect array...
2011-02-10 Ian Romanicki915: Calculate partial result to temp register first
2011-02-10 José Fonsecau_upload_mgr: Use PIPE_TRANSFER_FLUSH_EXPLICIT.
2011-02-10 José Fonsecascons: Disable -mstackrealign on MinGW again.
2011-02-10 Kristian Høgsbergconfigure.ac: Fix typo
2011-02-10 Marek Olšákr300g: implement accelerated copy_region for compressed...
2011-02-10 Marek Olšákr300g: add a way to change texture properties arbitrarily
2011-02-10 Marek Olšákr300g: consolidate buffers and textures to r300_resource
2011-02-10 Marek Olšákr300g: simplify WRITE_RELOC API and cleanup
2011-02-10 Marek Olšáku_blitter: let the driver check whether there's a recursion
2011-02-10 Marek Olšákr300g: use format from pipe_surface instead of pipe_res...
2011-02-10 Marek OlšákRevert "r300g: support sRGB colorbuffers"
2011-02-10 Dave Airliemesa/st: enable GL_EXT_framebuffer_sRGB
2011-02-09 José Fonsecascons: Restrict whole program optimization to release...
2011-02-09 José Fonsecasvga: Don't advertise pixel shader addr register support.
2011-02-09 Kristian Høgsbergeglplatform.h: Define Wayland native platform types
2011-02-09 Christoph Bumillernvc0: serialize on PIPE_FLUSH_RENDER_CACHE as well
2011-02-09 Christoph Bumillernvc0: fix stride of NVC0_3D_RT methods
2011-02-09 Christoph Bumillernvc0: correct storage type for 16 bit surface formats
2011-02-09 Christoph Bumillernvc0: make CSE work for ops with multiple results
2011-02-09 Christoph Bumillernvc0: replace branching with predicated insns where...
2011-02-09 Christoph Bumillernvc0: implement local memory load and store ops
2011-02-09 Christoph Bumillernvc0: make sure phi-ops really have one source per...
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