OSDN Git Service

mikumikustudio/libgdx-mikumikustudio.git
2011-05-28 nathan.sweet[added] Copied AUTHORS to NOTICE.
2011-05-27 nathan.sweet[fixed] 267, AtlasRegion not copying rotate field.
2011-05-27 dfraska@gmail.com[changed] TiledLoader now backed by Nate's super awesom...
2011-05-26 badlogicgames[removed] bin...
2011-05-26 badlogicgames[removed] bin and gen from super jumper projects...
2011-05-26 badlogicgames[deleted] gen folder from metagun-android...
2011-05-26 badlogicgames[removed] 2nd and third model in KeyframedModelViewer
2011-05-26 badlogicgames[fixed] special case for Mirage Graphics3 in Jogl backe...
2011-05-26 eric.spitz2000... [Added] Limited progress on G3dLoader
2011-05-26 badlogicgames[added] ActionSequenceTest for profit!
2011-05-26 dfraska@gmail.com[added] TileSet name now loaded by TiledLoader
2011-05-26 dfraska@gmail.com[added] name string to TileSet class
2011-05-26 badlogicgames[added] head obj file.
2011-05-26 badlogicgames[fixed] ColladaLoader to use new StillModel constructor
2011-05-26 nathan.sweetFixed issue 249. We now store the last 8 IDs for each...
2011-05-26 nathan.sweet[added] A default size for the space glyph if missing...
2011-05-26 eric.spitz2000... [Added] Latest G3dExporter changes
2011-05-26 dfraska[fixed] TileMapRenderer.render() method wasn't renderin...
2011-05-26 eric.spitz2000... [Changed] StillModel and StillSubMesh fields to final...
2011-05-26 dfraska[fixed] TileMapRenderer.render(Camera cam)->TileMapRend...
2011-05-26 badlogicgames[added] looping to AnimatedModel.setAnimation(). Not...
2011-05-25 badlogicgames[added] linear interpolation to KeyframedModel, neat...
2011-05-25 moritzpost... [fixed] The start and delta of the alpha value have...
2011-05-25 moritzpost... [fixed] The start and delta of the alpha value have...
2011-05-25 eric.spitz2000... [Added] Latest updates to ObjLoader
2011-05-25 badlogicgames[fixed] some minor final related stuff. seems like...
2011-05-25 badlogicgames[changed] made every member in keyframed classes final...
2011-05-25 badlogicgames[fixed] Usage is not public static.
2011-05-25 badlogicgamesugh
2011-05-25 badlogicgames[hell yeah] Softimage exporter works, file-format works...
2011-05-25 dfraska[updated] TileMapRenderer.render method slightly improved
2011-05-25 dfraska[added] TileMapRenderer can now accept any unit for...
2011-05-25 badlogicgames[somethings wrong with the G3DT stuff. will figure...
2011-05-24 nathan.sweet[fixed] Bug I caused with ParticleEffect.
2011-05-24 badlogicgames[reanbled] android test app package builder...
2011-05-24 badlogicgames[added] G3DTLoader for keyframed models. Not finished...
2011-05-23 badlogicgames[moved] stuff araound.
2011-05-23 eric.spitz2000... [Added] Latest work on g3d binary exporter
2011-05-22 nathan.sweet[added] Disposable to ParticleEffect.
2011-05-22 nathan.sweet[changed] ParticleEffect to not use the Array.items.
2011-05-22 eric.spitz2000... [Added] Latest ObjLoader progress in extensions
2011-05-22 eric.spitz2000... [Added] Latest ObjLoader progress in extensions
2011-05-22 badlogicgames[fixed] race condition in AndroidAudio/Music through...
2011-05-22 badlogicgames[added] SubMesh.getBoundingBox(BoundingBox bbox) for...
2011-05-22 badlogicgames[added] boy texture, flipped for now. need to flip...
2011-05-22 badlogicgames[added] Mesh.calculateBoundingBox(BoundingBox bbox...
2011-05-22 badlogicgames[fixed] Issue 254, setColor(float, float, float, float...
2011-05-20 eric.spitz2000... [Removed] FrameBuffer methods from Texture. Improved...
2011-05-20 badlogicgames[added] interface design for ModelRenderer and ModelIns...
2011-05-20 badlogicgames[fixed] IAOB in Sequence. Reason was that currAction...
2011-05-19 eric.spitz2000... [Moved] ObjLoader in extensions to .g3d.loaders.wavefro...
2011-05-18 badlogicgames[updated] natives and libraries
2011-05-18 badlogicgames[updated] libs/natives in gdx-helloworld
2011-05-18 badlogicgames[changed] version to major.minor.foobar
2011-05-18 badlogicgames[added] MultiTouchActorTest, to test the multitouch...
2011-05-18 badlogicgames[fixed] Button mulittouch behaviour. I'm so smart...
2011-05-18 badlogicgames[fixed] issue whatever, OnActionCompletedListener fixed...
2011-05-18 eric.spitz2000... [Replaced] DAE file
2011-05-18 eric.spitz2000... [Added] DAE asset
2011-05-18 badlogicgames[fixed] issue 251 in TiledLoader. Thanks Sofox!
2011-05-17 eric.spitz2000... [Revert] Previous change to setSprite method.
2011-05-17 eric.spitz2000... [Changed] Moved Material classes to com.badlogic.gdx...
2011-05-16 badlogicgames[changed] synching only on Input instance. Still shit...
2011-05-16 badlogicgames[changed] initial realId array is zero length.
2011-05-16 badlogicgames[fixed] this shit groups.google.com/group/android-devel...
2011-05-16 badlogicgamesmac binaries reverted
2011-05-16 badlogicgames[revered] b2Settings linearVelocityThreshold...
2011-05-16 badlogicgamesmac binaries...
2011-05-16 badlogicgames[temporary] b2d velocityThreshold to 0.0f for t4ils
2011-05-16 badlogicgames[changed] AndroidInput touchx/y/etc arrays resized...
2011-05-16 dfraska[removed] unused import
2011-05-16 badlogicgames[added] some Collada models
2011-05-16 badlogicgames[fixed] bozo in Xml$Element#getChildrenByName.
2011-05-15 eric.spitz2000... [Fixed] ParticleEmitter.setSprite method. Current imple...
2011-05-15 badlogicgames[changed] AndroidGraphics.pause() won't synch on pause...
2011-05-15 badlogicgames[changed] ApplicationListener.create() is now called...
2011-05-14 badlogicgames[fixed] TileAtlas used String.isEmpty.
2011-05-14 badlogicgames[fixed] Delay called listener twice. Wtf...
2011-05-14 nathan.sweet[added] Actor scaling to Label and Button.
2011-05-14 nathan.sweet[fixed] Issue 239: font bounds should be float, not...
2011-05-14 badlogicgames[fixed] issue 243, AudioTools.convertToShort() was...
2011-05-13 nathan.sweet[added] Min size to LwjglCanvas.
2011-05-13 dfraska[fixed] TileMapPacker and TileAtlas now properly follow...
2011-05-12 dfraska[fixed] TileMapRenderer now properly handles maps witho...
2011-05-11 badlogicgames[added] new resources from kernle
2011-05-11 badlogicgames[changed] TextureDataTest now uses a Pixmap, old code...
2011-05-09 badlogicgames[fixed] removed sysout in camera. my brain...
2011-05-08 badlogicgames[fixed] null pointer check in Element convenience methods.
2011-05-08 badlogicgames[added] some convenience methods to Xml.Element.
2011-05-07 badlogicgames[added] Circle class...
2011-05-07 badlogicgames[fixed] Gdx.glu wasn't set in Jogl backend
2011-05-05 badlogicgames[fixed] Lwjgl now also handles the escape key. BECAUSE...
2011-05-02 nathan.sweet[fixed] Util arrays addAll.
2011-05-01 badlogicgames[added] minor additions to rect and vec2.
2011-04-30 dfraska[added] TiledLoader and TiledObject now gather the...
2011-04-30 dfraska[fixed] TileMapRenderer was culling incorrectly
2011-04-29 badlogicgamesand one more commit for the cronjob
2011-04-29 badlogicgamesanother test commit for the git mirror...
2011-04-29 badlogicgamestest commit for git cron job
2011-04-29 badlogicgames(no commit message)
next