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2020-06-01 deskull[Fix] #40301 calc_weapon_one_hand()の戻り値からの分岐が真偽逆になっていたの...
2020-06-01 Hourier[Refactor] #40457 Renamed realm.* to realm-names-table.c/h
2020-06-01 Hourier[WIP] [Refactor] #40457 Renamed realm.* to realm-names...
2020-06-01 Hourier[Refactor] #40399 Moved display_koff() from object2...
2020-06-01 Hourier[Refactor] #40399 Separated object-value.c/h from objec...
2020-06-01 Hourier[Refactor] #40399 Moved drop_from_inventory(), combine_...
2020-06-01 Hourier[Refactor] #40399 Separated inventory-object.c/h from...
2020-06-01 Hourier[Refactor] #40399 Moved object_is_fully_known() from...
2020-06-01 Hourier[Refactor] #40399 Separated object-appraiser.c/h from...
2020-06-01 Hourier[Refactor] #40399 Changed object_is_aware(), object_is_...
2020-06-01 Hourier[Refactor] #40399 Separated object-describer.c/h from...
2020-06-01 Hourier[Refactor] #40399 Separated floor-object.c/h from objec...
2020-06-01 Hourier[Refactor] #40457 Moved object-group-table.c/h from...
2020-06-01 Hourier[WIP] [Refactor] #40457 Moved object-group-table.c...
2020-06-01 Hourier[Refactor] #40457 Sorted Makefile.am
2020-06-01 Hourier[Refactor] #40457 Moved io-dump-related files from...
2020-06-01 Hourier[WIP] [Refactor] #40457 Moved io-dump-related files...
2020-06-01 Hourier[Refactor] #40457 Moved dump-util.* to io-dump/
2020-06-01 Hourier[WIP] [Refactor] #40457 Moved dump-util.* to io-dump/
2020-06-01 Hourier[Refactor] #40457 Moved monster-group-table.* to knowledge/
2020-06-01 Hourier[WIP] [Refactor] #40457 Moved monster-group-table....
2020-06-01 Hourier[Refactor] #40457 Moved lighting-level-table.* to knowl...
2020-06-01 Hourier[WIP] [Refactor] #40457 Moved lighting-level-table...
2020-06-01 Hourier[Refactor] #40457 Moved cmd-autopick.* to cmd-io/
2020-06-01 Hourier[WIP] [Refactor] #40457 Moved cmd-autopick.* to cmd-io/
2020-06-01 Hourier[Refactor] #40457 Moved cmd-activate.* to cmd-item/
2020-06-01 Hourier[WIP] [Refactor] #40457 Moved cmd-activate.* to cmd...
2020-06-01 Hourier[Refactor] #40457 Moved action-realated cmd-*.c/h to...
2020-06-01 Hourier[WIP] [Refactor] #40457 Moved action-realated cmd-...
2020-06-01 Hourier[Refactor] #40457 Moved io-related cmd-*.c/h from cmd...
2020-06-01 Hourier[Refactor] #40457 Moved io-related cmd-*.c/h from cmd...
2020-06-01 Hourier[WIP] [Refactor] #40457 Moved io-related cmd-*.c/h...
2020-06-01 Hourier[Refactor] #40457 Moved item-related cmd-*.c/h from...
2020-06-01 Eric Branlundcombat/samurai-slaying.{c,h} does not exist; use mind...
2020-06-01 Eric Branlundio/files.{c,h} does not exist; use io/files-util.{c...
2020-06-01 Eric Branlundbirth/stat.{c,h} do not exist; use birth/birth-stat...
2020-05-31 Hourier[Fix] #40416 Resolved the compilation error when Englis...
2020-05-31 Hourier[Refactor] #40392 Changed character code from UTF-16...
2020-05-31 Hourier[Refactor] #40416 Added header comment to pet-fall...
2020-05-31 Hourier[Refactor] #40416 Moved can_player_ride_pet() from...
2020-05-31 Hourier[Refactor] #40416 Renamed player_can_ride_aux() to...
2020-05-31 Hourier[Refactor] #40416 Moved pet-fall-off.c/h from monster...
2020-05-31 Hourier[Refactor] #40416 Separated pet-util.h from cmd-pet.h
2020-05-31 Hourier[Refactor] #40416 Separated calc_fall_off_possibility...
2020-05-31 Hourier[Refactor] #40416 Reshaped pet-fall-off.c
2020-05-31 HourierSeparated check_fall_off_horse() from monster-attack...
2020-05-31 Hourier[Refactor] #40416 Separated postprocess_monster_blows...
2020-05-31 Hourier[Refactor] #40416 Separated thief_teleport() from make_...
2020-05-31 Hourier[Refactor] #40416 Separated musou_counterattack() from...
2020-05-31 Hourier[Refactor] #40416 Separated eyes_on_eyes() from make_at...
2020-05-31 Hourier[Refactor] #40416 Separated process_monster_blows(...
2020-05-31 Hourier[Refactor] #40416 Separated check_fall_off_horse()...
2020-05-31 Hourier[Refactor] #40416 Separated increase_blow_type_seen...
2020-05-31 Hourier[Refactor] #40416 Separated process_monster_attack_hit...
2020-05-31 Hourier[Refactor] #40416 Separated process_monster_attack_evas...
2020-05-31 Hourier[Refactor] #40416 Separated gain_armor_exp() from make_...
2020-05-31 Hourier[Refactor] #40416 Separated describe_attack_evasion...
2020-05-31 Hourier[Refactor] #40416 Separated monster_explode() from...
2020-05-31 Hourier[Refactor] #40416 Separated aura-counterattack.c/h...
2020-05-31 Hourier[Refactor] #40416 Separated process_aura_counterattack...
2020-05-31 Hourier[Refactor] #40416 Renamed mirror_shards_by_monster_atta...
2020-05-31 Hourier[Refactor] #40416 Separated aura_shadow_by_monster_atta...
2020-05-31 Hourier[Refactor] #40416 Separated aura_force_by_monster_attac...
2020-05-31 Hourier[Refactor] #40416 Separated aura_holy_by_monster_attack...
2020-05-31 Hourier[Refactor] #40416 Separated mirror_shards_by_monster_at...
2020-05-31 Hourier[Refcator] #40416 Separated aura_*_by_monster_attack...
2020-05-31 Hourier[Refactor] #40416 Incorporated alive into monap_type
2020-05-31 Hourier[Refactor] #40416 Separated select_cut_stun(), calc_pla...
2020-05-31 Hourier[Refactor] #40416 Separated monster-attack-status.c...
2020-05-31 Hourier[Refactor] #40416 Separated switch_monster_blow_to_play...
2020-05-31 Hourier[Refactor] #40416 Separated process_drain_mana() and...
2020-05-31 Hourier[Refactor] #40416 Separated process_lose_all_attack...
2020-05-31 Hourier[Refactor] #40416 Separated process_paralyze_attack...
2020-05-31 Hourier[Refactor] #40416 Separated process_terrify_attack...
2020-05-31 Hourier[Refactor] #40416 Incorporated ddesc[] and ac into...
2020-05-31 Hourier[Refactor] #40416 Incorporated get_damage into monap_type
2020-05-31 Hourier[Refactor] #40416 Moved process_un_power(), check_drain...
2020-05-31 Hourier[Refactor] #40416 Separated monster-eating.c/h from...
2020-05-31 Hourier[Refactor] #40416 Separated process_blind_attack()...
2020-05-31 Hourier[Refactor] #40416 Separated process_eat_lite() from...
2020-05-31 Hourier[Refactor] #40416 Separated process_eat_food() from...
2020-05-31 Hourier[Refactor] #40416 Separated process_eat_item() from...
2020-05-31 Hourier[Refactor] #40416 Separated move_item_to_monster()...
2020-05-31 Hourier[Refactor] #40416 Separated check_eat_item() from make_...
2020-05-31 Hourier[Refactor] #40416 Separated process_eat_gold() from...
2020-05-31 Hourier[Refactor] #40416 Incorporated effect into monap_type...
2020-05-31 Hourier[Fix] #37285 新規実装モンスターのパラメータ調整 / Adjusted new monsters...
2020-05-31 Hourier[Refactor] #40416 Reshaped process_drain_life()
2020-05-31 Hourier[Refactor] #40416 Separated monster-attack-describer...
2020-05-30 Hourier[Fix] #40301 我が家にアイテムを置くと「異なる銘のアイテムをまとめる」「異なる割引表示のアイテムを...
2020-05-30 Hourier[Refactor] #40416 Separated check_drain_hp() from make_...
2020-05-30 Hourier[Refactor] #40416 Separated process_drain_life() from...
2020-05-30 Hourier[Refactor] #40416 Separated process_un_power() from...
2020-05-30 Hourier[Refactor] #40416 Incorporated o_ptr into monap_type
2020-05-30 Hourier[Refactor] #40416 Separated check_monster_attack_termin...
2020-05-30 Hourier[Refactor] #40416 Separated check_no_blow() from make_a...
2020-05-30 Hourier[Refactor] #40416 Removed temporary variable 'k'
2020-05-30 Hourier[Refactor] #40416 Separated describe_silly_attacks...
2020-05-30 Hourier[Refactor] #40416 Separated effect_protecion_from_evil...
2020-05-30 Hourier[Refactor] #40415 Reshaped make_attack_normal()
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