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hengbandforosx/hengbandosx.git
2020-06-01
Eric Branlund
birth/stat.{c,h} do not exist; use birth/birth-stat...
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2020-05-31
Hourier
[Fix] #40416 Resolved the compilation error when Englis...
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2020-05-31
Hourier
[Refactor] #40392 Changed character code from UTF-16...
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2020-05-31
Hourier
[Refactor] #40416 Added header comment to pet-fall...
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2020-05-31
Hourier
[Refactor] #40416 Moved can_player_ride_pet() from...
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2020-05-31
Hourier
[Refactor] #40416 Renamed player_can_ride_aux() to...
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2020-05-31
Hourier
[Refactor] #40416 Moved pet-fall-off.c/h from monster...
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2020-05-31
Hourier
[Refactor] #40416 Separated pet-util.h from cmd-pet.h
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2020-05-31
Hourier
[Refactor] #40416 Separated calc_fall_off_possibility...
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2020-05-31
Hourier
[Refactor] #40416 Reshaped pet-fall-off.c
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2020-05-31
Hourier
Separated check_fall_off_horse() from monster-attack...
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2020-05-31
Hourier
[Refactor] #40416 Separated postprocess_monster_blows...
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2020-05-31
Hourier
[Refactor] #40416 Separated thief_teleport() from make_...
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2020-05-31
Hourier
[Refactor] #40416 Separated musou_counterattack() from...
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2020-05-31
Hourier
[Refactor] #40416 Separated eyes_on_eyes() from make_at...
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2020-05-31
Hourier
[Refactor] #40416 Separated process_monster_blows(...
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2020-05-31
Hourier
[Refactor] #40416 Separated check_fall_off_horse()...
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2020-05-31
Hourier
[Refactor] #40416 Separated increase_blow_type_seen...
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2020-05-31
Hourier
[Refactor] #40416 Separated process_monster_attack_hit...
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2020-05-31
Hourier
[Refactor] #40416 Separated process_monster_attack_evas...
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2020-05-31
Hourier
[Refactor] #40416 Separated gain_armor_exp() from make_...
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2020-05-31
Hourier
[Refactor] #40416 Separated describe_attack_evasion...
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2020-05-31
Hourier
[Refactor] #40416 Separated monster_explode() from...
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2020-05-31
Hourier
[Refactor] #40416 Separated aura-counterattack.c/h...
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2020-05-31
Hourier
[Refactor] #40416 Separated process_aura_counterattack...
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2020-05-31
Hourier
[Refactor] #40416 Renamed mirror_shards_by_monster_atta...
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2020-05-31
Hourier
[Refactor] #40416 Separated aura_shadow_by_monster_atta...
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2020-05-31
Hourier
[Refactor] #40416 Separated aura_force_by_monster_attac...
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2020-05-31
Hourier
[Refactor] #40416 Separated aura_holy_by_monster_attack...
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2020-05-31
Hourier
[Refactor] #40416 Separated mirror_shards_by_monster_at...
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2020-05-31
Hourier
[Refcator] #40416 Separated aura_*_by_monster_attack...
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2020-05-31
Hourier
[Refactor] #40416 Incorporated alive into monap_type
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2020-05-31
Hourier
[Refactor] #40416 Separated select_cut_stun(), calc_pla...
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2020-05-31
Hourier
[Refactor] #40416 Separated monster-attack-status.c...
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2020-05-31
Hourier
[Refactor] #40416 Separated switch_monster_blow_to_play...
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2020-05-31
Hourier
[Refactor] #40416 Separated process_drain_mana() and...
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2020-05-31
Hourier
[Refactor] #40416 Separated process_lose_all_attack...
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2020-05-31
Hourier
[Refactor] #40416 Separated process_paralyze_attack...
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2020-05-31
Hourier
[Refactor] #40416 Separated process_terrify_attack...
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2020-05-31
Hourier
[Refactor] #40416 Incorporated ddesc[] and ac into...
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2020-05-31
Hourier
[Refactor] #40416 Incorporated get_damage into monap_type
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2020-05-31
Hourier
[Refactor] #40416 Moved process_un_power(), check_drain...
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2020-05-31
Hourier
[Refactor] #40416 Separated monster-eating.c/h from...
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2020-05-31
Hourier
[Refactor] #40416 Separated process_blind_attack()...
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2020-05-31
Hourier
[Refactor] #40416 Separated process_eat_lite() from...
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2020-05-31
Hourier
[Refactor] #40416 Separated process_eat_food() from...
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2020-05-31
Hourier
[Refactor] #40416 Separated process_eat_item() from...
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2020-05-31
Hourier
[Refactor] #40416 Separated move_item_to_monster()...
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2020-05-31
Hourier
[Refactor] #40416 Separated check_eat_item() from make_...
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2020-05-31
Hourier
[Refactor] #40416 Separated process_eat_gold() from...
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2020-05-31
Hourier
[Refactor] #40416 Incorporated effect into monap_type...
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2020-05-31
Hourier
[Fix] #37285 新規実装モンスターのパラメータ調整 / Adjusted new monsters...
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2020-05-31
Hourier
[Refactor] #40416 Reshaped process_drain_life()
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2020-05-31
Hourier
[Refactor] #40416 Separated monster-attack-describer...
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2020-05-30
Hourier
[Fix] #40301 我が家にアイテムを置くと「異なる銘のアイテムをまとめる」「異なる割引表示のアイテムを...
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2020-05-30
Hourier
[Refactor] #40416 Separated check_drain_hp() from make_...
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2020-05-30
Hourier
[Refactor] #40416 Separated process_drain_life() from...
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2020-05-30
Hourier
[Refactor] #40416 Separated process_un_power() from...
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2020-05-30
Hourier
[Refactor] #40416 Incorporated o_ptr into monap_type
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2020-05-30
Hourier
[Refactor] #40416 Separated check_monster_attack_termin...
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2020-05-30
Hourier
[Refactor] #40416 Separated check_no_blow() from make_a...
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2020-05-30
Hourier
[Refactor] #40416 Removed temporary variable 'k'
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2020-05-30
Hourier
[Refactor] #40416 Separated describe_silly_attacks...
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2020-05-30
Hourier
[Refactor] #40416 Separated effect_protecion_from_evil...
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2020-05-30
Hourier
[Refactor] #40415 Reshaped make_attack_normal()
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2020-05-30
Hourier
[Refactor] #40416 Separated process_monster_attack_time...
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2020-05-30
Hourier
[Refactor] #40416 Separated describe_disability() from...
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2020-05-30
Hourier
[Refactor] #40416 Unified English and Japanese resources
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2020-05-30
Hourier
[Refactor] #40416 Separated describe_monster_attack_met...
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2020-05-30
Hourier
[Refactor] #40416 Renamed describe_attack_method()...
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2020-05-30
Hourier
[Refactor] #40416 Incorporated do_cut, du_stun, touched...
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2020-05-30
Hourier
[Refactor] #40416 Separated monster_attack_show() and...
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2020-05-30
Hourier
[Refactor] Replaced act to monap_ptr->act
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2020-05-30
Hourier
[Fix] #40416 Added header inclusion to melee-switcher.c
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2020-05-30
Hourier
[Refactor] #37285 新規実装の鬼系モンスターを階層に比してやや弱めに調整した / Adjust...
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2020-05-30
Hourier
[Refactor] #40416 Moved describe_monster_missed_monster...
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2020-05-30
Hourier
[Refactor] #40416 Separated melee-switcher.c/h and...
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2020-05-30
Hourier
[Refactor] #40416 Separated explode_monster() and repea...
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2020-05-30
Hourier
[Refactor] #40416 Separated thief_runaway_by_melee...
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2020-05-30
Hourier
[Refactor] #40416 Reshaped monst_attack_monst()
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2020-05-30
Hourier
[Refactor] #40416 Separated process_melee() from monst_...
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2020-05-30
Hourier
[Refactor] #40416 Separated process_monster_attack_effe...
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2020-05-30
Hourier
[Refactor] #40416 Separated redraw_health_bar() from...
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2020-05-30
Hourier
[Refactor] #40416 Separated describe_silly_melee()...
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2020-05-30
Hourier
[Refactor] #40416 Separated describe_monster_missed_mon...
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2020-05-30
Hourier
[Refactor] #40416 Separated process_monster_attack_effe...
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2020-05-30
Hourier
[Refactor] #40416 Reshaped monst_attack_monst()
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2020-05-30
Hourier
[Refactor] #40416 Incorporated pt into mam_type
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2020-05-30
Hourier
[Refactor] #40416 Separated describe_attack_method...
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2020-05-30
Hourier
[Refactor] #40416 Separated check_same_monster() from...
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2020-05-29
Hourier
[Refactor] #40399 Separated torch.c/h from object2.h
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2020-05-29
Hourier
[Refactor] #40416 Separated aura_*_by_melee() from...
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2020-05-29
Hourier
[Refactor] #40416 Separated heal_monster_by_melee(...
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2020-05-29
Hourier
[Refactor] #40416 Separated process_blow_effect() from...
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2020-05-29
Hourier
[Refactor] #40399 angband.h からobject-util.hのインクルード...
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2020-05-29
Hourier
[Refactor] #40399 angband.h からobject1.hのインクルード を*抹殺...
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2020-05-29
Hourier
[Refactor] #40399 angband.h からobject2.hのインクルード を*抹殺...
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2020-05-29
Hourier
[Refactor] #40399 Separated object2.h from object1.h
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2020-05-29
Hourier
[Refactor] #40399 Separated sv-food-types.h from object.h
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2020-05-29
Hourier
[Refactor] #40399 Separated sv-scroll-types.h from...
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