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android-x86/external-mesa.git
2010-08-24
Brian Paul
make: Use C++ compiler to link stdc++ library.
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2010-08-24
Vinson Lee
configs: Remove -lstdc++ from default.
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2010-08-24
Henri Verbeet
r600g: Add support for PIPE_FORMAT_R32_FLOAT.
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2010-08-24
Ian Romanick
prog_execute: Implement OPCODE_TXL
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2010-08-24
Brian Paul
glsl2: rename local variable_entry class
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2010-08-24
Brian Paul
glsl2: move constructor into .cpp file to work around...
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2010-08-24
Brian Paul
docs: updated info about GLSL compiler
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2010-08-24
Brian Paul
docs: list the new GLSL compiler
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2010-08-24
Brian Paul
mesa: added isblank() for MSVC
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2010-08-24
Brian Paul
mesa: remove non-existant files from tarball list
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2010-08-24
Vinson Lee
glsl: Add assert to check variable_entry referenced_cou...
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2010-08-24
Vinson Lee
nvfx: Remove unnecessary headers.
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2010-08-24
Dave Airlie
glsl: make 'make clean' work properly.
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2010-08-24
Vinson Lee
glsl: Silence unused variable warning.
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2010-08-24
Vinson Lee
r300g: Remove unused variable.
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2010-08-24
Chia-I Wu
st/egl: Fix r300/r600 support in KMS backend.
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2010-08-24
Chia-I Wu
targets/egl: Check against drm_driver_descriptor::name.
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2010-08-24
Benjamin Franzke
targets/egl: add pipe_r600
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2010-08-24
Benjamin Franzke
targets/egl: rename pipe_radeon to pipe_r300
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2010-08-24
Chia-I Wu
mesa: Remove extraneous semicolon.
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2010-08-24
Chia-I Wu
st/dri: Remove unnecessary main/mtype.h.
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2010-08-24
Chia-I Wu
st/wgl: Include main/core.h.
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2010-08-24
Chia-I Wu
st/glx: Include main/core.h.
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2010-08-24
Chia-I Wu
glsl: Include main/core.h.
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2010-08-24
Chia-I Wu
mesa: Add core.h.
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2010-08-24
Luca Barbieri
translate_sse: clear state for each function emission
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2010-08-24
Eric Anholt
glsl: Rely on talloc_autofree_context() instead of...
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2010-08-24
Eric Anholt
intel: Add support for MAX_SAMPLES=1 EXT_framebuffer_mu...
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2010-08-24
Alex Deucher
radeon: print chip family for evergreen in renderer...
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2010-08-23
Dave Airlie
r600g: add XPD support
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2010-08-23
Dave Airlie
r600g: add CMP support.
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2010-08-23
Luca Barbieri
nvfx: don't emit dummy commands on nv30
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2010-08-23
Eric Anholt
glsl: When unable to assign the initializer for a const...
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2010-08-23
Luca Barbieri
translate_sse: fix x86-64
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2010-08-23
Eric Anholt
glsl: Cleanly fail when a function has an unknown retur...
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2010-08-23
Henri Verbeet
r600g: Add support for PIPE_CAP_DEPTH_CLAMP.
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2010-08-23
Eric Anholt
glsl: Rebuild builtins for any() change.
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2010-08-23
Eric Anholt
mesa: Add new ir_unop_any() expression operation.
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2010-08-23
Eric Anholt
glsl: Regenerate builtins with the new sorting.
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2010-08-23
Eric Anholt
ir_to_mesa: Implement f2b by comparing the arg to 0...
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2010-08-23
Eric Anholt
glsl: Count function call outvals as writing to variabl...
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2010-08-23
Ian Romanick
glsl2: Include imports.h to get snprintf wrapper for...
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2010-08-23
Aras Pranckevicius
mesa: Fix msvc build of glsl.
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2010-08-23
Luca Barbieri
auxiliary: fix nvfx/nv50 primitive splitting for line...
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2010-08-23
Jerome Glisse
r600g: export one component per pixel + r7xx uncompress...
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2010-08-23
Kenneth Graunke
generate_builtins.py: Generate output in sorted order.
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2010-08-23
Luca Barbieri
nvfx: improve fp temp accounting
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2010-08-23
Brian Paul
tgsi: fix false CondStackTop==0 assertion
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2010-08-23
Eric Anholt
ir_to_mesa: Fix constant array handling to return the...
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2010-08-23
Carl Worth
glcpp: Make standalone preprocessor work with a tty...
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2010-08-23
Carl Worth
glcpp: Fix test suite to avoid flagging failed tests...
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2010-08-23
Carl Worth
glcpp: Fix segfault in standalone preprocessor for...
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2010-08-23
Carl Worth
glcpp: Update generated glcpp-lex.c for the last two...
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2010-08-23
Carl Worth
glcpp: Fix handling of "#line 0"
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2010-08-23
Carl Worth
glcpp: Fix source numbers set with "#line LINE_NUMBER...
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2010-08-23
Carl Worth
glcpp: Add new test for #line directive.
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2010-08-23
Carl Worth
glcpp: Update README file (new specifications and fewer...
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2010-08-23
Carl Worth
glcpp: Add test for the #error directive.
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2010-08-23
Eric Anholt
glsl: Trim the size of uniform arrays to the maximum...
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2010-08-23
Eric Anholt
mesa: Don't add 1 to GL_ACTIVE_UNIFORM_MAX_LENGTH.
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2010-08-23
Roland Scheidegger
util: fix util_fill_rect to take util_color instead...
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2010-08-23
Luca Barbieri
nvfx: emit bo relocations only when needed
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2010-08-23
Eric Anholt
glsl2: Add missing sig_iter.next() to the no-constant...
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2010-08-23
Luca Barbieri
nvfx: match Gallium's gl_PointCoord brokenness
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2010-08-23
Luca Barbieri
nvfx: support clip planes sensibly and fix them on...
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2010-08-23
Dave Airlie
r300g: avoid stall in no-tcl drawing when mapping vbo
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2010-08-23
Chia-I Wu
glapi: Clean up header inclusions.
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2010-08-23
Chia-I Wu
mesa: Assorted fixes for es_generator.py on win32.
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2010-08-23
Zhenyu Wang
i965: Add sandybridge D0 pci ids
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2010-08-23
Eric Anholt
mesa: Fix typo in autoconf.in that made talloc cflags...
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2010-08-23
Marek Olšák
st/mesa: implement depth-only blit for BlitFramebuffer
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2010-08-23
Marek Olšák
util: implement depth blitting in u_blit
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2010-08-23
Marek Olšák
st/mesa: fix BlitFramebuffer for D24S8 textures
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2010-08-23
Brian Paul
st/mesa: added st_is_depth_stencil_combined() function
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2010-08-23
Eric Anholt
glsl: Don't constant-fold in a constant in place of...
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2010-08-23
Eric Anholt
glsl: Convert constant folding to the rvalue visitor.
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2010-08-23
Eric Anholt
glsl: Don't tree-graft in an expression in place of...
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2010-08-23
Brian Paul
st/mesa: fix ReadPixels crashes when reading depth...
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2010-08-23
Brian Paul
mesa: use driver hook for creating new renderbuffers
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2010-08-23
Brian Paul
st/mesa: clean-up pipe_get_transfer() calls
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2010-08-23
Eric Anholt
mesa: AC_SUBST the talloc libs/cflags so the ./configur...
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2010-08-22
Luca Barbieri
nvfx: fix minor memory leak
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2010-08-22
Luca Barbieri
nvfx: support both sprite coord origins
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2010-08-22
Luca Barbieri
nvfx: use 64-bit bitmasks for temps
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2010-08-22
Jerome Glisse
r600g: fix DB decompression
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2010-08-22
Vinson Lee
nvfx: Include missing header in nvfx_vertprog.c.
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2010-08-22
Jakob Bornecrantz
translate_sse: add R32G32B32A32_FLOAT -> X8X8X8X8_UNORM...
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2010-08-22
Luca Barbieri
translate_sse: refactor constant management
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2010-08-22
Luca Barbieri
nvfx: refactor to support multiple fragment program...
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2010-08-22
Luca Barbieri
nvfx: move stuff around
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2010-08-22
Jerome Glisse
r600g: depth buffer likely needs decompression when...
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2010-08-22
Keith Whitwell
glx/xlib: configurable strict/non-strict buffer size...
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2010-08-22
Keith Whitwell
llvmpipe: reduce size of fragment shader variant key
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2010-08-22
Keith Whitwell
llvmpipe: remove unused member from lp_fragment_shader_...
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2010-08-22
Keith Whitwell
llvmpipe: don't clear unused bins
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2010-08-22
Keith Whitwell
draw: reduce the size of the llvm variant key
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2010-08-22
Keith Whitwell
glx/xlib: remove another XSync
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2010-08-22
Keith Whitwell
glx/xlib: no need to call XSync from XMesaFlush
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2010-08-22
Luca Barbieri
nvfx: simplify and correct fragment program update...
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2010-08-22
Luca Barbieri
nvfx: make stipple setting independent of enable
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