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android-x86/external-swiftshader.git
2014-12-02
Nicolas Capens
Implement a Radiance prototype.
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2014-12-02
Nicolas Capens
Clear the list of uniforms before recompiling.
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2014-12-01
Nicolas Capens
Implement ETC1 compressed textures support.
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2014-12-01
Nicolas Capens
Create a renderer device per GL context.
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2014-11-28
Nicolas Capens
Ignore Android EGL config attributes.
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2014-11-28
Nicolas Capens
Reference/release both the image and parent texture.
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2014-11-26
Nicolas Capens
Eliminate exception handling.
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2014-11-26
Alexis Hetu
Fixed Fractal shader
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2014-11-26
Alexis Hetu
Fixed signed/unsigned types comparison
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2014-11-26
Alexis Hetu
Fixed uniform-default-values.html
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2014-11-26
Nicolas Capens
Don't treat A8R8G8B8 on an X8R8G8B8 display as a slow...
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2014-11-25
Nicolas Capens
Use both sysv and gnu style linker hash tables.
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2014-11-24
Alexis Hetu
Fixed a WebGL conformance test
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2014-11-22
Nicolas Capens
Add libGLES_CM to the Code::Blocks project.
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2014-11-21
Nicolas Capens
Switch from GCC to Clang.
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2014-11-21
Alexis Hetu
Fixed the compound-assignment-type-combination.html...
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2014-11-21
Nicolas Capens
Add GL_OES_draw_texture stubs.
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2014-11-21
Nicolas Capens
Fix C++11 compilation errors.
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2014-11-21
Nicolas Capens
Fixed shader-varying-packing-restrictions.html
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2014-11-21
Alexis Hetu
More warnings fixed
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2014-11-21
Nicolas Capens
Fix 32-bit builds of the sample app on Linux.
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2014-11-21
Nicolas Capens
Fix closing unopened shared libraries.
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2014-11-21
Nicolas Capens
Implemented EGL_EXT_platform_base and EGL_KHR_platform_gbm.
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2014-11-20
Nicolas Capens
Implement EGL_EXT_client_extensions.
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2014-11-20
Nicolas Capens
Remove RemoveTree.
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2014-11-20
Nicolas Capens
Fixed memory leak associated with TLS.
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2014-11-20
Nicolas Capens
Validate allocation size in PoolAllocator
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2014-11-19
Alexis Hetu
Sending proper GL error on invalid Renderbuffer.
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2014-11-17
Nicolas Capens
Fix eglGetDisplay(EGL_DEFAULT_DISPLAY) on Linux.
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2014-11-17
Nicolas Capens
Add the OGLES2HelloTriangle sample to the Linux build.
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2014-11-14
Nicolas Capens
Fix the Linux build.
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2014-11-13
Alexis Hetu
Added glTestFenceNV implementation
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2014-11-13
Alexis Hetu
Fixing some trivial warnings in the SwiftShader build.
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2014-11-11
Nicolas Capens
Fix test sample launch environment.
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2014-11-10
Nicolas Capens
Delete EGL images only after eglDestroyImageKHR.
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2014-11-10
Nicolas Capens
Support GL_TEXTURE_2D targets in glEGLImageTargetTextur...
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2014-11-10
Nicolas Capens
Export extensions.
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2014-11-10
Alexis Hetu
Adding separate paths for each different library build...
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2014-11-10
Nicolas Capens
Add the glEGLImageTargetRenderbufferStorageOES entry...
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2014-11-05
Nicolas Capens
Avoid resetting the EGL error code on client context...
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2014-11-05
Nicolas Capens
Load libraries from a list of possible names.
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2014-11-03
Nicolas Capens
Add stubs for RAD entry functions.
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2014-11-03
Nicolas Capens
Initialize RAD using EGL instead of GLUT.
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2014-11-03
Nicolas Capens
Added HelloRAD test sample.
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2014-11-03
Nicolas Capens
Rename libGLESv2 references to libRAD. Rename the es2...
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2014-11-03
Nicolas Capens
Remove libGLES_CM and rename libGLESv2 to libRAD.
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2014-11-03
Nicolas Capens
Copy the OpenGL folder to Radiance.
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2014-11-03
Nicolas Capens
Rename the GLES2 folder to OpenGL.
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2014-11-03
Nicolas Capens
Automatically close the attach debugger dialog.
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2014-11-03
Nicolas Capens
Fix crash on eglDestroyContext.
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2014-10-31
Nicolas Capens
Fix comparing GL texture target against the GL enum...
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2014-10-31
Nicolas Capens
Fix setting the number of matching configs for an unkno...
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2014-10-30
Nicolas Capens
Implement texturing.
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2014-10-30
Nicolas Capens
Implement attribute pointers.
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2014-10-30
Nicolas Capens
Track active texture.
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2014-10-30
Nicolas Capens
Implement texture enable.
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2014-10-30
Nicolas Capens
Implement the fixed-function matrix stacks.
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2014-10-30
Nicolas Capens
Implement fixed-function lighting.
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2014-10-29
Nicolas Capens
Match the exports ordinals to PowerVR.
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2014-10-29
Nicolas Capens
Add the BasicTnL PowerVR sample.
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2014-10-29
Nicolas Capens
Call any available function for creating frame buffers.
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2014-10-29
Nicolas Capens
Name the namespaces logically.
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2014-10-29
Nicolas Capens
Delegate extensions to the right implementation based...
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2014-10-28
Nicolas Capens
Return the requested GL context version.
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2014-10-28
Nicolas Capens
Retrieve the current context and display from EGL.
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2014-10-28
Nicolas Capens
Rename the GLES2 namespace to gl2.
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2014-10-28
Nicolas Capens
Move common image implementations to EGL.
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2014-10-28
Nicolas Capens
Share the EGL image interface between implementations.
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2014-10-28
Nicolas Capens
Update to the latest Khronos headers.
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2014-10-28
Nicolas Capens
Remove tracing for the Device interface.
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2014-10-28
Nicolas Capens
Eliminate unnecessary getDevice() calls.
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2014-10-28
Nicolas Capens
Eliminate the createDevice() dependency.
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2014-10-28
Nicolas Capens
Create the depth/stencil buffer independently from...
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2014-10-28
Nicolas Capens
Move the EGL shared image creation implementation to...
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2014-10-28
Nicolas Capens
Abstract the use of textures in EGL.
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2014-10-27
Nicolas Capens
Remove unnecessary getDevice() calls.
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2014-10-26
Nicolas Capens
Fix setting the EGL context.
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2014-10-25
Nicolas Capens
Eliminate the glBindTexImage dependency.
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2014-10-25
Nicolas Capens
Eliminate the getCurrentContext() dependency.
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2014-10-24
Nicolas Capens
Eliminate the destroyContext() dependency.
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2014-10-24
Nicolas Capens
Advertise GL_OES_EGL_image support.
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2014-10-24
Nicolas Capens
Advertise EGL configs as ES1 renderable.
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2014-10-24
Nicolas Capens
Add ES1 stubs and remove ES2-only functions.
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2014-10-24
Nicolas Capens
Fix a Khronos extension function prototype.
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2014-10-24
Nicolas Capens
Don't include libGLESv2 headers in libEGL headers.
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2014-10-24
Nicolas Capens
Add the Khronos GLES headers.
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2014-10-24
Nicolas Capens
Add the libGLES_CM project to the solution and fix...
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2014-10-24
Nicolas Capens
Rename libGLESv2 files to libGLES_CM.
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2014-10-24
Nicolas Capens
Copy libGLESv2 to libGLES_CM.
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2014-10-22
Nicolas Capens
Use unsigned enum base types to use them as state bitfi...
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2014-10-22
Nicolas Capens
Remove unused min/max definitions.
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2014-10-22
Nicolas Capens
Move current register to register set.
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2014-10-17
Nicolas Capens
Remove unused shader compiler code.
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2014-10-17
Nicolas Capens
Fix the write mask of indirect struct accesses.
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2014-10-15
Nicolas Capens
Update the release version.
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2014-10-15
Nicolas Capens
Fix crash caused by missing shader function definition...
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2014-06-26
Nicolas Capens
Delete routines on demand.
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2014-06-26
Nicolas Capens
Split off Routine into its own file.
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2014-06-26
Nicolas Capens
Estimate the function size based on the average instruc...
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2014-06-26
Nicolas Capens
Update the RoutineManager interface.
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