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hengbandforosx/hengbandosx.git
2021-10-03
Hourier
Merge pull request #1712 from Hourier/Make-Quest-Comple...
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2021-10-02
Hourier
Merge pull request #1720 from backwardsEric/distcheck...
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2021-10-02
Eric Branlund
Include player-info/monk-data-type.h in the result...
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2021-10-02
Hourier
[Refactor] #1710 Changed macro definition values to...
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2021-10-02
Hourier
[Refactor] #1710 Reshaped quest.h
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2021-10-02
Hourier
[Refactor] #1710 Definitions QUEST_STATUS_* to enum...
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2021-10-02
Hourier
[Refactor] #1710 Definitions QUEST_STATUS_* to enum...
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2021-10-02
Hourier
[Refactor] #1710 コンパイル警告を除去した (本件と無関係のものも含む。全て変数のナローイング警告)
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2021-10-02
Hourier
[Refactor] #1710 Reshaped write-diary.cpp automatically
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2021-10-02
Hourier
[Refactor] #1710 Included macro function is_fixed_quest...
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2021-10-02
Hourier
[Refactor] #1710 Reshaped QuestCompletionChecker
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2021-10-02
Hourier
[Refacotor] #1710 Made QuestCompletionChecker class
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2021-10-02
Hourier
Merge pull request #1709 from Hourier/Replace-RandomArt...
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2021-10-02
Hourier
[Fix] #1700 不要なメッセージを削除し、MAXの取り扱いを修正した
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2021-10-02
Hourier
[Refactor] #1700 Habu氏の指摘に従って一部修正した
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2021-10-02
Hourier
[Refactor] info-reader-util.h に定義されていたusing sviewはここでしか...
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2021-10-02
Hourier
[Refactor] #1700 RandomArtActTypeのACT_* を*に変更した
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2021-10-02
Hourier
[Refactor] #1700 Made RandomArtActType enum class
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2021-10-02
Habu
Merge pull request #1718 from habu1010/feature/monk...
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2021-10-02
Habu
[Refactor] 侍の型に関するソースコード上の名称を統一
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2021-10-02
Habu
[Refactor] 修行僧の構えに関するソースコード上の名称を統一
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2021-10-02
Habu
[Refactor] 修行僧の構えを職業固有データに移動する
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2021-10-02
Hourier
Merge pull request #1715 from Hourier/Delete-Alloc...
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2021-10-02
Hourier
[Refactor] #1714 Unified alloc-entry-definition.h into...
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2021-10-02
Habu
Merge pull request #1707 from habu1010/feature/samurai...
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2021-10-02
Hourier
Merge pull request #1698 from Hourier/Change-Activation...
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2021-10-02
Hourier
[Fix] GCC環境でのコンパイルエラーを解消した
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2021-10-02
Hourier
[Refactor] Habu氏の指摘に対応した
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2021-10-02
Hourier
[Refactor] activation_infoが見つからなかった時にnullptrではなくnullopt...
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2021-10-02
Hourier
[Refactor] activation_info を配列からvectorに差し替えた
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2021-10-02
Habu
[Refactor] 現在の剣術家の型を判定する関数
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2021-10-02
Habu
[Refactor] 剣術家の型を職業固有データに移動する
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2021-10-02
Habu
Merge pull request #1705 from habu1010/feature/wiz...
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2021-10-02
Deskull
Merge pull request #1706 from sikabane-works/feature...
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2021-10-02
Deskull
[Feature] #83 ウェイト値をmsecで0から1000へ選択可能に。セーブデータ含めて型をbyteか...
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2021-10-02
Habu
[Feature] デバッグコマンドの固定アーティファクト生成をリストで選択する
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2021-10-02
Hourier
Merge pull request #1699 from Hourier/Fix-Kawarimi
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2021-10-02
Habu
Merge pull request #1703 from habu1010/feature/refactor...
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2021-10-02
Habu
Merge pull request #1697 from habu1010/feature/refactor...
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2021-10-02
Habu
[Refactor] スポイラー出力に使用するアイテムのカテゴリ分けテーブル
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2021-10-02
Hourier
[Fix] 忍者以外でも変わり身で攻撃を回避する場合がある不具合を解消した / Resolved the...
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2021-10-01
Habu
[Refactor] ASCII文字↔整数の変換マクロ群を関数化する
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2021-10-01
Hourier
Merge pull request #1691 from Hourier/Remove-Unnecessar...
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2021-10-01
Hourier
[Refactor] Habu氏の指摘に対応した
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2021-10-01
Hourier
[Refactor] Reshaped affect_player()
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2021-10-01
Hourier
[Refactor] Reshaped check_continue_player_effect()
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2021-10-01
Hourier
[Refactor] Reshaped process_bolt_reflection()
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2021-10-01
Hourier
[Refactor] Removed blind_spell_effect_messages and...
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2021-10-01
Hourier
Merge pull request #1686 from Hourier/Remove-Easy-Mode
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2021-10-01
Habu
Merge pull request #1689 from habu1010/feature/refactor...
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2021-10-01
Habu
[Refactor] 青魔法の失敗率の計算を共通化する
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2021-10-01
Habu
[Refactor] monster_powers/monster_powers_short を std...
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2021-09-30
Habu
Merge pull request #1667 from habu1010/feature/refactor...
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2021-09-30
Habu
[Style] 整形フォーマットと関数名修正
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2021-09-30
Hourier
Merge pull request #1682 from Hourier/New-Stun-Spec
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2021-09-30
Habu
[Refactor] 青魔法の選択処理
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2021-09-30
Habu
Merge pull request #1687 from habu1010/feature/fix...
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2021-09-30
Hourier
[Refactor] #553 朦朧蓄積ランクに痛恨等で補正をかけるようにした
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2021-09-30
Habu
[Fix] 不足しているヘッダをインクルードする
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2021-09-30
Habu
[Fix] h-system.h でインクルードするヘッダの調整
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2021-09-30
Hourier
[Feature] #553 新しい朦朧仕様を実装した
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2021-09-30
Hourier
[Refactor] #1653 Reshaped do_cmd_options_cheat()
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2021-09-30
Hourier
[Refactor] #1653 option_info 系を配列からvectorに差し替えた
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2021-09-30
Hourier
[Refactor] #1653 小文字のcでもデバッグオプションを変更できるようにした
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2021-09-30
Hourier
[Refactor] #1653 初心者用簡単モードを削除した
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2021-09-30
Hourier
[Feature] #553 朦朧で知能と賢さが両方減る確率を33.3%から20%に落とした
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2021-09-30
Hourier
[Refactor] #553 PlayerStunRankを外から隠蔽するように設計を少し変えた ...
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2021-09-30
Hourier
[Refactor] #553 Renamed calc_player_stun() to process_p...
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2021-09-30
Habu
Merge pull request #1684 from habu1010/feature/fix...
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2021-09-30
Habu
[Fix] デバッグコマンド実行時に職業固有データを更新する
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2021-09-29
Hourier
Merge pull request #1648 from Hourier/Reshape-Cmd-Items
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2021-09-29
Hourier
[Feature] #1644 新仕様における「ひどく朦朧」以上の朦朧状態に陥った際に魔法棒を振れる確率へ失率...
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2021-09-29
Hourier
[Refactor] #1644 Reshaped execute() in ObjectZapWandEntity
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2021-09-29
Hourier
[Refactor] #1644 Separated zapwand-execution.cpp/h...
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2021-09-29
Hourier
[Feature] #1644 新仕様における「ひどく朦朧」以上の朦朧状態に陥った際にロッドを振れる確率へ失率...
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2021-09-29
Hourier
[Refactor] #1644 Reshaped execute() in zaprod-execution.cpp
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2021-09-29
Hourier
[Refactor] #1644 Separated zaprod-execution.cpp/h from...
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2021-09-29
Hourier
[Refactor] #1644 Defined item-use-checker.cpp/h and...
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2021-09-29
Hourier
[Feature] #1644 新仕様における「ひどく朦朧」以上の朦朧状態に陥った際に杖を振れる確率へ失率を追加した
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2021-09-29
Hourier
[Refactor] #1644 Made use-execution.cpp/h class
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2021-09-29
Hourier
[Refactor] #1644 Reshaped exe_use_staff()
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2021-09-29
Hourier
[Refactor] #1644 Separated use-execution.cpp/h from...
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2021-09-29
Hourier
[Feature] #1644 新仕様における「ひどく朦朧」以上の朦朧状態に陥った際に薬を飲める確率へ失率を追加した
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2021-09-29
Hourier
[Refactor] #1644 Made ObjectQuaffEntity class
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2021-09-29
Hourier
[Refactor] #1644 quaff-execution.cpp の整形 (最小限)
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2021-09-29
Hourier
[Refactor] #1644 get_item_chance_penalty() を定義し、get_mag...
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2021-09-29
Hourier
[Refactor] #1644 read-execution.cpp をクラスとして再定義した (最小限)
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2021-09-29
Habu
Merge pull request #1677 from habu1010/feature/move...
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2021-09-29
Habu
Merge pull request #1678 from habu1010/feature/add...
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2021-09-29
Habu
[Feature] 究極の耐性と無双の型に新規耐性を追加
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2021-09-29
Habu
[Refactor] 種族関連の処理を PlayerRace クラスへ移動する
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2021-09-29
Hourier
Merge pull request #1676 from Hourier/Fix-Stun-Accumulation
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2021-09-29
Hourier
[Fix] 痛恨の一撃を食らった時に朦朧値が正しく蓄積しない不具合を修正した / Resolved the...
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2021-09-28
Habu
Merge pull request #1674 from habu1010/feature/refactor...
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2021-09-28
Habu
[Refactor] 職業由来の特性フラグを得るのに PlayerClass::tr_flags()...
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2021-09-28
Habu
[Refactor] 職業の特性フラグを取得する関数を PlayerClass のメンバ関数にする
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2021-09-28
Habu
Merge pull request #1673 from habu1010/feature/adjust...
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2021-09-28
Hourier
Merge pull request #1629 from Hourier/Make-Chest-Class
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2021-09-28
Hourier
[Refactor] #1598 CHEST_* のdefine定数群をenum class ChestTr...
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2021-09-28
Habu
Merge pull request #1668 from habu1010/feature/swap...
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