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hengband/hengband.git
2020-06-14 Hourier[Refactor] #40413 Separated asking-player.c/h from...
2020-06-14 Hourier[Refactor] #40413 Separated display-messages.c/h from...
2020-06-14 Hourier[Refactor] #40413 Separated quarks.c/h from util.c/h
2020-06-14 Hourier[Refactor] #40413 Separated input-key-acceptor.c/h...
2020-06-14 Hourier[Refactor] #40413 Separated sound-of-music.c/h from...
2020-06-14 Hourier[Refactor] #40413 Removed type definition 'sint'
2020-06-14 Hourier[Refactor] #40413 Separated macro-util.c/h from util.c/h
2020-06-14 Hourier[Refactor] #40413 Separated string-processor.c/h from...
2020-06-14 Hourier[Refactor] #40413 Moved notes for gamma from util.c...
2020-06-14 Hourier[Refactor] #40413 Changed macro functions FORCEUPPER...
2020-06-14 Hourier[Refactor] #40413 my_str*() の残党をangband_str*() に改名した...
2020-06-13 Hourier[Refactor] #40413 Separated realm-types.h from realm...
2020-06-13 Hourier[Refactor] #40413 Changed Japanese 'seikaku' in latin...
2020-06-13 Hourier[Refactor] #40413 Moved inclusion of angband.h to ...
2020-06-13 Hourier[Refactor] #40413 Incorporated MAX_RACES into player...
2020-06-13 Hourier[Refactor] #40413 Changed macro function PRACE_IS_...
2020-06-13 Hourier[Refactor] #40413 Separated monster-race-fefinition...
2020-06-13 Hourier[Refactor] #40413 Renamed enum-only header with name...
2020-06-13 Hourier[Refactor] #40413 Separated building-type-definition...
2020-06-13 Hourier[Refactor] #40413 Separated angband-files.c/h from...
2020-06-13 Hourier[Refactor] #40413 Reshaped files-util.c automatically
2020-06-13 Hourier[Refactor] #40413 Changed my_f***() to angband_strchr...
2020-06-13 Hourier[Refactor] #40413 Renamed my_f*() to angband_f*() in...
2020-06-13 Hourier[Refactor] #38997 Added some comments in get_nightmare()
2020-06-13 Hourier[Refactor] #40477 cmd-gameoption.c にplayer_type* 引数を追加し...
2020-06-13 Hourier[Refactor] #40477 angband.h からcmd-gameoption.h へのインクルード...
2020-06-13 Hourier[Refactor] #40477 Reshaped cmd-gameoption.c automatically
2020-06-13 Hourier[Refactor] #40477 cmd-gameoption.c において1行ごとに挟まれていたコメントを...
2020-06-13 Hourier[Refactor] #40477 Separated option-types-table.c/h...
2020-06-13 Hourier[Refactor] #40477 Separated option-flags.c/h from cmd...
2020-06-13 Hourier[Refactor] #40477 Separated runtime-arguments.c/h from...
2020-06-13 Hourier[Refactor] #40477 Separated special-options.c/h from...
2020-06-13 Hourier[Refactor] #40477 Separated cheat-options.c/h from...
2020-06-13 Hourier[Refactor] #40477 Separated play-record-options.c/h...
2020-06-13 Hourier[Refactor] #40477 Separated auto-destuction-options...
2020-06-13 Hourier[Refactor] #40477 Separated birth-options.c/h from...
2020-06-13 Hourier[Refactor] #40477 Separated disturbance-optioncs.c...
2020-06-13 Hourier[Refactor] #40477 Separated game-play-options.c/h
2020-06-13 Hourier[Refactor] #40477 Separated text-display-options.c...
2020-06-13 Hourier[Refactor] #40477 Separated map-screen-options.c/h...
2020-06-13 Hourier[Refactor] #40477 Separated input-options.c/h from...
2020-06-13 Hourier[Refactor] #40477 is_seen() にplayer_type* 引数を追加した ...
2020-06-13 Hourier[Refactor] #40477 Separated game-option-types.h from...
2020-06-13 Hourier[Refactor] #40014 moved repar_monsters from player...
2020-06-13 Hourier[Refactor] #40014 Removed the dependency from monster...
2020-06-13 Hourier[Refactor] #40014 Separated monster-summonc./h from...
2020-06-13 Hourier[Refactor] #40014 Separated warn_unique_generation...
2020-06-13 Hourier[Refactor] #40014 Separated check_procection_rune(...
2020-06-13 Hourier[Refactor] #40014 Separated check_quest_placeable(...
2020-06-13 Hourier[Refactor] #40014 Separated check_unique_placeable...
2020-06-13 Hourier[Refactor] #40014 Separated one-monster-placer.c/h...
2020-06-13 Hourier[Refacotr] #40104 Moved monster-related AND floor-relat...
2020-06-13 Hourier[Refactor] #40014 Moved monster/monster-attack.c/h...
2020-06-12 Hourier[Refactor] #38997 get_check_strict() にplayer_type*...
2020-06-12 Hourier[Refactor] #39077 Fixed argument types in z-term.h
2020-06-12 Hourier[Refactor] #40414 Separated display_monster_guardian...
2020-06-12 Hourier[Refactor] #40414 Separated display-lore-attacks.c...
2020-06-12 Hourier[Refactor] #40014 Separated combat-types-setter.c/h...
2020-06-12 Hourier[Refactor] #40014 Reshaped process_monster_lore()
2020-06-12 Hourier[Refactor] #40414 Separated display_monster_drops(...
2020-06-12 Hourier[Refactor] #40414 Separated display_monster_drop_golds...
2020-06-12 Hourier[Refactor] #40414 Separated display_monster_drop_qualit...
2020-06-12 Hourier[Refactor] #40014 Separated display-lore-drops.c/h...
2020-06-12 Hourier[Refactor] #40414 Separated display_monster_alert(...
2020-06-12 Hourier[Refactor] #40014 Separated display_monster_evolution...
2020-06-12 Hourier[Refactor] #40104 Changed definition name from MR1_SINK...
2020-06-12 Hourier[Refactor] #40414 Separated display_monster_resistances...
2020-06-12 Hourier[Refactor] #40014 Separated display_monster_constitutio...
2020-06-12 Hourier[Refactor] #40014 Separated display-lore-status.c/h...
2020-06-12 Hourier[Refactor] #40414 Separated display_mosnter_magic_possi...
2020-06-12 Hourier[Refactor] #40414 Separated display_monster_magic_types...
2020-06-12 Hourier[Refactor] #40414 Separated set_floor_types() from...
2020-06-12 Hourier[Refactor] #40414 Separated set_teleport_types() from...
2020-06-12 Hourier[Refactor] #40414 Separated set_status_types() from...
2020-06-12 Hourier[Refactor] #40414 Separated set_bolt_types() from proce...
2020-06-12 Hourier[Refactor] #40414 Separated set_particular_types()...
2020-06-12 Hourier[Refactor] #40414 Separated set_ball_types() from proce...
2020-06-12 Hourier[Refactor] #40414 Separated display-lore-magics.c/h...
2020-06-12 Hourier[Refactor] #40014 Separated set_breath_types() from...
2020-06-12 Hourier[Refactor] #40014 Separated display_monster_sometimes...
2020-06-12 Hourier[Refactor] #40014 Separated lore-calculator.c/h from...
2020-06-12 Hourier[Refactor] #40014 Incorporated various variables into...
2020-06-12 Hourier[Refactor] #40014 Separated display_monster_collective...
2020-06-12 Hourier[Refactor] #40014 Renamed display-monster-lore.c/h...
2020-06-12 Hourier[Refactor] #40014 Fixed comments in monster-lore.c...
2020-06-12 Hourier[Refctor] #40014 Separated display_lore_this() from...
2020-06-11 Hourier[Refactor] #40414 Separated display_monster_aura()...
2020-06-11 Hourier[Refactor] #40414 Separated display_monster_exp() from...
2020-06-11 Hourier[Refactor] #40414 Separated display_monster_alignment...
2020-06-11 Hourier[Refactor] #40414 Separated display_monster_kind()...
2020-06-11 Hourier[Refactor] #40414 Separated display_never_move() from...
2020-06-11 Hourier[Refactor] #40414 Separated display_move() from process...
2020-06-11 Hourier[Refactor] #40414 Separated display_random_move() from...
2020-06-11 Hourier[Refactor] #40414 Separated set_flags1() from process_m...
2020-06-11 Hourier[Refactor] #40414 Separated set_msex_flags() from proce...
2020-06-11 Hourier[Refactor] #40414 Separated display_where_to_appear...
2020-06-11 Hourier[Refactor] #40014 Separated display_kill_unique() and...
2020-06-11 Hourier[Refactor] #40014 Moved display_kill_numbers() from...
2020-06-11 Hourier[Refactor] #40014 Separated set_drop_flags() from proce...
2020-06-11 Hourier[Refactor] #40014 Replaced various variables to lore_type
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