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android-x86/external-mesa.git
2014-08-10
Connor Abbott
i965/fs: set virtual_grf_count in assign_regs()
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2014-08-10
Connor Abbott
i965/fs: don't read from uninitialized memory while...
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2014-08-10
Matt Turner
i965/fs: Fix bad whitespace.
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2014-08-10
Niels Ole Salscheider
gallium/radeon: Set gpu_address to 0 if r600_virtual_ad...
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2014-08-10
Marek Olšák
radeonsi: simplify constant buffer upload for big endian
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2014-08-09
Marek Olšák
winsys/radeon: fix compile warnings
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2014-08-09
Marek Olšák
r600g/compute: fix compile warnings
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2014-08-09
Marek Olšák
r300g: handle new shader caps
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2014-08-09
Marek Olšák
radeonsi: fix CMASK and HTILE allocation on Tahiti
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2014-08-09
Marek Olšák
gallium/radeon: remove r600_resource_va
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2014-08-09
Marek Olšák
gallium/radeon: use gpu_address from r600_resource
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2014-08-09
Marek Olšák
r600g: use gpu_address from r600_resource
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2014-08-09
Marek Olšák
radeonsi: use gpu_address from r600_resource
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2014-08-09
Marek Olšák
gallium/radeon: store VM address in r600_resource
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2014-08-09
Marek Olšák
r600g: remove useless r600_resource_va calls
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2014-08-09
Marek Olšák
radeonsi: always prefer SWITCH_ON_EOP(0) on CIK
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2014-08-09
Marek Olšák
radeonsi: fix a hang with instancing in Unigine Heaven...
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2014-08-09
Marek Olšák
radeon,r200: fix buffer validation after CS flush
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2014-08-09
Marek Olšák
st/mesa: fix blit-based partial TexSubImage for 1D...
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2014-08-09
Marek Olšák
st/mesa: fix DrawPixels(GL_STENCIL_INDEX)
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2014-08-09
Marek Olšák
st/mesa: dump TGSI before calling into the driver
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2014-08-09
Jon TURNEY
configure.ac: Use LIBS rather than LDFLAGS to add ...
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2014-08-09
Eric Anholt
vc4: Add support for the COS instruction.
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2014-08-09
Eric Anholt
vc4: Add support for the SIN instruction.
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2014-08-09
Eric Anholt
vc4: Fix register aliasing for packing of scaled coordi...
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2014-08-09
Eric Anholt
vc4: Add some debug code for forcing fragment shader...
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2014-08-09
Eric Anholt
u_primconvert: Copy min/max_index from the original...
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2014-08-09
Eric Anholt
vc4: Fix using and emitting the 1/W from the vertex...
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2014-08-09
Eric Anholt
vc4: Add support for swizzles of 32 bit float vertex...
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2014-08-09
Eric Anholt
vc4: Add support for the TGSI FRC opcode.
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2014-08-09
Eric Anholt
vc4: Add support for the TGSI TRUNC opcode.
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2014-08-09
Eric Anholt
vc4: Crank up the tile allocation BO size
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2014-08-09
Eric Anholt
vc4: Add support for multiple attributes
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2014-08-09
Eric Anholt
vc4: Add more useful debug for the undefined-source...
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2014-08-09
Eric Anholt
vc4: Add support for the lit opcode.
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2014-08-09
Eric Anholt
vc4: Add support for the POW opcode
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2014-08-09
Eric Anholt
vc4: Refactor uniform handling.
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2014-08-09
Eric Anholt
vc4: Add support for the LRP opcode.
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2014-08-09
Eric Anholt
vc4: Add copy propagation between temps.
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2014-08-09
Eric Anholt
vc4: Add dead code elimination.
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2014-08-09
Eric Anholt
vc4: Add an initial pass of algebraic optimization.
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2014-08-09
Eric Anholt
vc4: Add support for CMP.
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2014-08-09
Eric Anholt
vc4: Make scheduling of NOPs a separate step from QIR...
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2014-08-09
Eric Anholt
vc4: Add WIP support for varyings.
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2014-08-09
Eric Anholt
vc4: Use r3 instead of r5 for temps, since r5 only...
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2014-08-09
Eric Anholt
vc4: Fix emit of ABS
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2014-08-09
Eric Anholt
vc4: Add shader variant caching to handle FS output...
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2014-08-09
Eric Anholt
vc4: Load the tile buffer before incrementally drawing.
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2014-08-09
Eric Anholt
vc4: Don't reallocate the tile alloc/state bos every...
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2014-08-09
Eric Anholt
vc4: Add VC4_DEBUG env option
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2014-08-09
Eric Anholt
vc4: Add support for SNE/SEQ/SGE/SLT.
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2014-08-09
Eric Anholt
vc4: Use the user's actual first vertex attribute.
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2014-08-09
Eric Anholt
vc4: Fix UBO allocation when no uniforms are used.
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2014-08-09
Eric Anholt
vc4: Add initial support for math opcodes
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2014-08-09
Eric Anholt
vc4: Switch to actually generating vertex and fragment...
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2014-08-09
Eric Anholt
vc4: Start converting the driver to use vertex shaders.
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2014-08-09
Eric Anholt
vc4: Initial skeleton driver import.
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2014-08-09
Roland Scheidegger
draw: (trivial) use information about gs being present...
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2014-08-09
Roland Scheidegger
draw: don't use clipvertex output if user plane clippin...
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2014-08-09
Chris Forbes
i965: Get rid of backend_instruction::sampler
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2014-08-09
Chris Forbes
i965/vec4/Gen8: Use src1 for sampler_index instead...
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2014-08-09
Chris Forbes
i965/vec4/Gen4-7: Use src1 for sampler_index instead...
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2014-08-09
Chris Forbes
i965/vec4: Pass sampler index in src1 for texture ops
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2014-08-09
Chris Forbes
i965/vec4: Collect all emits of texture ops into one...
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2014-08-09
Chris Forbes
i965/fs/Gen8: Pass sampler_index to generate_tex
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2014-08-09
Chris Forbes
i965/fs/Gen4-7: Pass sampler_index to generate_tex
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2014-08-09
Chris Forbes
i965/blorp: Put sampler index in src1 of texture ops
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2014-08-09
Chris Forbes
i965/fs: pass sampler as src1 of texture op
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2014-08-09
Chris Forbes
i965/fs: Collect all emits of texture ops for Gen5...
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2014-08-09
Chris Forbes
i965/fs: Collect all emits of texture ops for Gen4...
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2014-08-08
Pali Rohár
configure: check for dladdr via AC_CHECK_FUNC/AC_CHECK_LIB
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2014-08-08
Emil Velikov
util: remove ralloc_test
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2014-08-08
Darius Goad
gallivm: Handle MSAA textures in emit_fetch_texels
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2014-08-08
Roland Scheidegger
draw: hack around weird primitive id input in gs
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2014-08-08
Roland Scheidegger
draw: fix prim id float cast for non-llvm path
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2014-08-08
Bruno Jiménez
clover: Add support for CL_MAP_WRITE_INVALIDATE_REGION
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2014-08-08
Chia-I Wu
ilo: break down the format table
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2014-08-08
Kenneth Graunke
i965: Emit a performance warning on conditional rendering.
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2014-08-08
Kenneth Graunke
i965: Set ExecSize to 16 for loop instructions in SIMD1...
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2014-08-08
Kenneth Graunke
i965/eu: Merge brw_CONT and gen6_CONT.
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2014-08-08
Kenneth Graunke
i965/eu: Drop redundant brw_set_src0/brw_set_dest from...
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2014-08-08
Juha-Pekka...
util: add src/util/format_srgb.c to .gitignore
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2014-08-07
Ian Romanick
mesa: Fold _mesa_uniform_merge_location_offset into...
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2014-08-07
Ian Romanick
mesa: Fold _mesa_uniform_split_location_offset into...
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2014-08-07
Ian Romanick
glsl_to_tgsi: Delete unused function set_uniform_initia...
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2014-08-07
Ian Romanick
mesa: Use MAX2 to calculate maximum uniform element
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2014-08-07
Ian Romanick
mesa: Have validate_uniform_parameters return the gl_un...
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2014-08-07
Carl Worth
glsl/glcpp: Rename one test to avoid a duplicate test...
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2014-08-07
Carl Worth
glsl/glcpp: Fix handling of commas that result from...
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2014-08-07
Carl Worth
glsl/glcpp: Integrate recent glcpp-test-cr-lf test...
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2014-08-07
Carl Worth
glsl/glcpp: Fix glcpp-test to correctly extract test...
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2014-08-07
Carl Worth
glsl/glcpp: Fix line-continuation code to handle multip...
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2014-08-07
Carl Worth
glsl/glcpp: Don't include any newline characters in...
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2014-08-07
Carl Worth
glsl/glcpp: Treat CR+LF pair as a single newline
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2014-08-07
Carl Worth
glsl/glcpp: Add test script for testing various line...
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2014-08-07
Carl Worth
glsl/glcpp: Fix for macros that expand to include ...
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2014-08-07
Carl Worth
glsl/glcpp: Swallow empty #pragma directives.
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2014-08-07
Carl Worth
glsl/glcpp: Fix #pragma to not over-increment the line...
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2014-08-07
Carl Worth
glsl/glcpp: Add testing for null directives with spaces...
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2014-08-07
Carl Worth
glsl/glcpp: Fix NULL directives when followed by a...
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