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mikumikustudio/libgdx-mikumikustudio.git
2012-03-16 badlogicgames[fixed] GwtGL20 didn't deallocate texture ids
2012-03-15 kalle.hamalainen85... ShaderFactory implementation, builds shader with added...
2012-03-15 badlogicgames[added] binary stuff...
2012-03-15 badlogicgames[added] binary file support to GWT backend. It won...
2012-03-15 email.nex.software... [fixed] Default constructor to use parameter order...
2012-03-15 email.nex.software... [fixed] Constructor had parameters for bufferSampleCoun...
2012-03-15 badlogicgames[added] fullscreen support, now with proper resizing...
2012-03-15 badlogicgames[added] minor touch ups to gdx invaders, e.g. fullscree...
2012-03-15 badlogicgames[added] Fullscreen support for gwt backend :D
2012-03-15 badlogicgames[changed] center aligned div for super jumper :p
2012-03-15 badlogicgames[fixed] keyboard focus in gwt backend. Canvas starts...
2012-03-15 badlogicgames[fixed] keyboard focus in gwt backend. Canvas starts...
2012-03-15 badlogicgames[fixed] no idea really.
2012-03-15 badlogicgames[fixed] double touch down issue
2012-03-15 badlogicgames[fixed] FPSLogger as per issue "do not know #"
2012-03-15 badlogicgames[ignored] stuff
2012-03-15 badlogicgames[added] GL ES 2.0 renderer for gdx-invaders
2012-03-14 kalle.hamalainen85... Slow progress with prototype renderer.
2012-03-14 badlogicgames[fixed] default progress bar is a tad bit less fugly...
2012-03-14 kalle.hamalainen85... 40% faster and 100% uglier sphereInFrustum checks.
2012-03-14 badlogicgames[fixed] less fugly colors for default loading bar...
2012-03-14 badlogicgames[ignored] more stuff...
2012-03-14 badlogicgames[fixed] gwt-voices.swf in superjumper-html
2012-03-14 badlogicgames[added] rudimentary sound support. add gwt-voices.swf...
2012-03-14 badlogicgames[added] rudimentary sound support. add gwt-voices.swf...
2012-03-14 badlogicgames[changed] minor fixes to cuboc/super jumper. seems...
2012-03-14 badlogicgames[changed] superjumper.html shows how to embed the game...
2012-03-14 badlogicgames[fixed] GWT backend allows you to specify a <div id...
2012-03-14 badlogicgames[fixed] base url construction in GWT preloader. We...
2012-03-14 badlogicgames[added] GwtPreferences fully implemented. Remember...
2012-03-14 badlogicgames[added] BlendingTest to cuboc demo.
2012-03-14 badlogicgames[fixed] wegbl context disables alpha and premultiplied...
2012-03-13 badlogicgames[oh god forgot to write a commit message] minor changes...
2012-03-13 badlogicgames(no commit message)
2012-03-13 seraphim6x7... [fixed] set the log level *after* creating the Application
2012-03-13 badlogicgamesignored stuff
2012-03-13 badlogicgames(no commit message)
2012-03-13 badlogicgames[added] cuboc-html project. works on my machine in...
2012-03-13 seraphim6x7... cleaned comments and added @Override annotations
2012-03-13 seraphim6x7... [changed] Set the log level to debug for the Cubocy...
2012-03-13 seraphim6x7... [changed] comment: error message -> debug message
2012-03-13 seraphim6x7... Adjusted comments, changed printlns to debug statements
2012-03-13 seraphim6x7... Use GLCommon where possible
2012-03-13 seraphim6x7... #present(float) -> #draw(float) to make it similar...
2012-03-13 seraphim6x7... Issue 652: GdxInvaders uses standard Screen and Game...
2012-03-13 badlogicgames[changed] cuboc is gles 2.0 now.
2012-03-13 badlogicgames[fixed] some stuff in cuboc
2012-03-13 badlogicgames[fixed] wrong glEnable(GL_TEXTURE_2D) calls in various...
2012-03-13 badlogicgames[fixed] one more gwt fix for today...
2012-03-13 badlogicgames[fixed] added output in case webgl is not supported.
2012-03-13 badlogicgames[added] stupid loading bar for Gwt backend :p
2012-03-12 badlogicgames[fixed] GwtGraphics#getBufferFormat.
2012-03-12 seraphim6x7... resolved issue 753: added translate and rotate utility...
2012-03-12 badlogicgames[added] Graphics#isFullscreen.
2012-03-12 badlogicgames[removed] dependency on gwt-g3d
2012-03-12 badlogicgames[fixed] GwtApplication#getPreferences...
2012-03-12 badlogicgames[added] ObjLoader to gdx module, GwtPreferences stub...
2012-03-12 seraphim6x7... Issue 652: removed Superjumper's Game and Screen classes
2012-03-12 seraphim6x7... resolved issue 652: Superjumper uses builtin Game and...
2012-03-12 badlogicgames[changed] fixed up MeshShaderTest
2012-03-12 badlogicgames[changed] fixed up MeshShaderTest
2012-03-12 badlogicgames[added] keyboard support to gwt backend, some key codes...
2012-03-12 badlogicgames[fixed] minor touch ups in Super Jumper so it works...
2012-03-12 badlogicgames(no commit message)
2012-03-12 badlogicgames[added] Super Jumper GWT version :p
2012-03-12 badlogicgames[added] stubs for GwtAudio and consorts
2012-03-12 badlogicgames[added] GwtInputTest
2012-03-12 badlogicgames[added] mouse input to GWT backend. Next up: keyboard...
2012-03-12 badlogicgamesgah
2012-03-12 badlogicgames[fixed] optimization in spritebatch. stupid me.
2012-03-12 badlogicgames[fixed] some restructuring.
2012-03-12 badlogicgames[changed] GwtTest, going crazy with stuff :p
2012-03-12 badlogicgames[fixed] some optimiations in GwtGL20 so we don't alloca...
2012-03-12 badlogicgames[fixed] WebGLContextAttributes are set correctly, stenc...
2012-03-11 badlogicgamesmoaar GWT, TextureAtlas works as well.
2012-03-11 badlogicgames[added] some more GWT magic so gdx-tests-gwt shares...
2012-03-11 badlogicgamesgrrr
2012-03-11 badlogicgames[fixed] BitmapFont(Cache) works with GWT as well.
2012-03-11 badlogicgames[ignored] couple of dirs in gwt test project
2012-03-11 badlogicgames[added] gdx-tests-gwt project. hurray.
2012-03-11 badlogicgames[fixed] GwtFileHandle is a bit more robust
2012-03-11 badlogicgames(no commit message)
2012-03-11 badlogicgames[deleted] war/...
2012-03-11 badlogicgames[fixed] gwt backend project no longer has war/ director...
2012-03-11 badlogicgamesignored
2012-03-11 badlogicgames[added] asset preloading, filehandle and inputstreams...
2012-03-11 sterwill@tinfig.comSWIG now extends btCollisionObject and btDefaultMotionS...
2012-03-10 badlogicgamestesting out best way to load resources. I guess i force...
2012-03-10 badlogicgamesugh sleep
2012-03-10 badlogicgames[fixed] more modifications to the GWT backend. Looks...
2012-03-10 badlogicgames[fixed] Pixmap#getPixel() won't work for a while...
2012-03-10 badlogicgames[fixed] Gwt Pixmap implementation 99% working, getPixel...
2012-03-10 badlogicgames[fixed] canvas width/height in gwt Pixmap works, gotta...
2012-03-10 badlogicgames[removed] more gwt stuff...
2012-03-10 badlogicgames[ignored] more stuff
2012-03-10 badlogicgames(no commit message)
2012-03-10 badlogicgames[added] preliminary texture/pixmap support. no idea...
2012-03-10 badlogicgames(no commit message)
2012-03-10 badlogicgames[fixed] Gwt backend uses new webgl wrapper from playn...
2012-03-10 badlogicgames[fixed] GwtGraphics implements additional stuff...
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