2012-03-16 |
badlogicgames | [fixed] GwtGL20 didn't deallocate texture ids |
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2012-03-15 |
kalle.hamalainen85... | ShaderFactory implementation, builds shader with added... |
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2012-03-15 |
badlogicgames | [added] binary stuff... |
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2012-03-15 |
badlogicgames | [added] binary file support to GWT backend. It won... |
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2012-03-15 |
email.nex.software... | [fixed] Default constructor to use parameter order... |
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2012-03-15 |
email.nex.software... | [fixed] Constructor had parameters for bufferSampleCoun... |
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2012-03-15 |
badlogicgames | [added] fullscreen support, now with proper resizing... |
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2012-03-15 |
badlogicgames | [added] minor touch ups to gdx invaders, e.g. fullscree... |
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2012-03-15 |
badlogicgames | [added] Fullscreen support for gwt backend :D |
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2012-03-15 |
badlogicgames | [changed] center aligned div for super jumper :p |
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2012-03-15 |
badlogicgames | [fixed] keyboard focus in gwt backend. Canvas starts... |
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2012-03-15 |
badlogicgames | [fixed] keyboard focus in gwt backend. Canvas starts... |
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2012-03-15 |
badlogicgames | [fixed] no idea really. |
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2012-03-15 |
badlogicgames | [fixed] double touch down issue |
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2012-03-15 |
badlogicgames | [fixed] FPSLogger as per issue "do not know #" |
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2012-03-15 |
badlogicgames | [ignored] stuff |
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2012-03-15 |
badlogicgames | [added] GL ES 2.0 renderer for gdx-invaders |
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2012-03-14 |
kalle.hamalainen85... | Slow progress with prototype renderer. |
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2012-03-14 |
badlogicgames | [fixed] default progress bar is a tad bit less fugly... |
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2012-03-14 |
kalle.hamalainen85... | 40% faster and 100% uglier sphereInFrustum checks. |
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2012-03-14 |
badlogicgames | [fixed] less fugly colors for default loading bar... |
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2012-03-14 |
badlogicgames | [ignored] more stuff... |
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2012-03-14 |
badlogicgames | [fixed] gwt-voices.swf in superjumper-html |
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2012-03-14 |
badlogicgames | [added] rudimentary sound support. add gwt-voices.swf... |
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2012-03-14 |
badlogicgames | [added] rudimentary sound support. add gwt-voices.swf... |
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2012-03-14 |
badlogicgames | [changed] minor fixes to cuboc/super jumper. seems... |
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2012-03-14 |
badlogicgames | [changed] superjumper.html shows how to embed the game... |
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2012-03-14 |
badlogicgames | [fixed] GWT backend allows you to specify a <div id... |
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2012-03-14 |
badlogicgames | [fixed] base url construction in GWT preloader. We... |
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2012-03-14 |
badlogicgames | [added] GwtPreferences fully implemented. Remember... |
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2012-03-14 |
badlogicgames | [added] BlendingTest to cuboc demo. |
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2012-03-14 |
badlogicgames | [fixed] wegbl context disables alpha and premultiplied... |
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2012-03-13 |
badlogicgames | [oh god forgot to write a commit message] minor changes... |
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2012-03-13 |
badlogicgames | (no commit message) |
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2012-03-13 |
seraphim6x7... | [fixed] set the log level *after* creating the Application |
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2012-03-13 |
badlogicgames | ignored stuff |
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2012-03-13 |
badlogicgames | (no commit message) |
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2012-03-13 |
badlogicgames | [added] cuboc-html project. works on my machine in... |
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2012-03-13 |
seraphim6x7... | cleaned comments and added @Override annotations |
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2012-03-13 |
seraphim6x7... | [changed] Set the log level to debug for the Cubocy... |
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2012-03-13 |
seraphim6x7... | [changed] comment: error message -> debug message |
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2012-03-13 |
seraphim6x7... | Adjusted comments, changed printlns to debug statements |
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2012-03-13 |
seraphim6x7... | Use GLCommon where possible |
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2012-03-13 |
seraphim6x7... | #present(float) -> #draw(float) to make it similar... |
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2012-03-13 |
seraphim6x7... | Issue 652: GdxInvaders uses standard Screen and Game... |
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2012-03-13 |
badlogicgames | [changed] cuboc is gles 2.0 now. |
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2012-03-13 |
badlogicgames | [fixed] some stuff in cuboc |
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2012-03-13 |
badlogicgames | [fixed] wrong glEnable(GL_TEXTURE_2D) calls in various... |
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2012-03-13 |
badlogicgames | [fixed] one more gwt fix for today... |
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2012-03-13 |
badlogicgames | [fixed] added output in case webgl is not supported. |
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2012-03-13 |
badlogicgames | [added] stupid loading bar for Gwt backend :p |
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2012-03-12 |
badlogicgames | [fixed] GwtGraphics#getBufferFormat. |
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2012-03-12 |
seraphim6x7... | resolved issue 753: added translate and rotate utility... |
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2012-03-12 |
badlogicgames | [added] Graphics#isFullscreen. |
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2012-03-12 |
badlogicgames | [removed] dependency on gwt-g3d |
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2012-03-12 |
badlogicgames | [fixed] GwtApplication#getPreferences... |
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2012-03-12 |
badlogicgames | [added] ObjLoader to gdx module, GwtPreferences stub... |
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2012-03-12 |
seraphim6x7... | Issue 652: removed Superjumper's Game and Screen classes |
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2012-03-12 |
seraphim6x7... | resolved issue 652: Superjumper uses builtin Game and... |
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2012-03-12 |
badlogicgames | [changed] fixed up MeshShaderTest |
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2012-03-12 |
badlogicgames | [changed] fixed up MeshShaderTest |
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2012-03-12 |
badlogicgames | [added] keyboard support to gwt backend, some key codes... |
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2012-03-12 |
badlogicgames | [fixed] minor touch ups in Super Jumper so it works... |
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2012-03-12 |
badlogicgames | (no commit message) |
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2012-03-12 |
badlogicgames | [added] Super Jumper GWT version :p |
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2012-03-12 |
badlogicgames | [added] stubs for GwtAudio and consorts |
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2012-03-12 |
badlogicgames | [added] GwtInputTest |
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2012-03-12 |
badlogicgames | [added] mouse input to GWT backend. Next up: keyboard... |
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2012-03-12 |
badlogicgames | gah |
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2012-03-12 |
badlogicgames | [fixed] optimization in spritebatch. stupid me. |
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2012-03-12 |
badlogicgames | [fixed] some restructuring. |
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2012-03-12 |
badlogicgames | [changed] GwtTest, going crazy with stuff :p |
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2012-03-12 |
badlogicgames | [fixed] some optimiations in GwtGL20 so we don't alloca... |
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2012-03-12 |
badlogicgames | [fixed] WebGLContextAttributes are set correctly, stenc... |
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2012-03-11 |
badlogicgames | moaar GWT, TextureAtlas works as well. |
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2012-03-11 |
badlogicgames | [added] some more GWT magic so gdx-tests-gwt shares... |
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2012-03-11 |
badlogicgames | grrr |
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2012-03-11 |
badlogicgames | [fixed] BitmapFont(Cache) works with GWT as well. |
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2012-03-11 |
badlogicgames | [ignored] couple of dirs in gwt test project |
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2012-03-11 |
badlogicgames | [added] gdx-tests-gwt project. hurray. |
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2012-03-11 |
badlogicgames | [fixed] GwtFileHandle is a bit more robust |
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2012-03-11 |
badlogicgames | (no commit message) |
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2012-03-11 |
badlogicgames | [deleted] war/... |
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2012-03-11 |
badlogicgames | [fixed] gwt backend project no longer has war/ director... |
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2012-03-11 |
badlogicgames | ignored |
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2012-03-11 |
badlogicgames | [added] asset preloading, filehandle and inputstreams... |
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2012-03-11 |
sterwill@tinfig.com | SWIG now extends btCollisionObject and btDefaultMotionS... |
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2012-03-10 |
badlogicgames | testing out best way to load resources. I guess i force... |
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2012-03-10 |
badlogicgames | ugh sleep |
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2012-03-10 |
badlogicgames | [fixed] more modifications to the GWT backend. Looks... |
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2012-03-10 |
badlogicgames | [fixed] Pixmap#getPixel() won't work for a while... |
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2012-03-10 |
badlogicgames | [fixed] Gwt Pixmap implementation 99% working, getPixel... |
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2012-03-10 |
badlogicgames | [fixed] canvas width/height in gwt Pixmap works, gotta... |
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2012-03-10 |
badlogicgames | [removed] more gwt stuff... |
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2012-03-10 |
badlogicgames | [ignored] more stuff |
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2012-03-10 |
badlogicgames | (no commit message) |
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2012-03-10 |
badlogicgames | [added] preliminary texture/pixmap support. no idea... |
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2012-03-10 |
badlogicgames | (no commit message) |
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2012-03-10 |
badlogicgames | [fixed] Gwt backend uses new webgl wrapper from playn... |
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2012-03-10 |
badlogicgames | [fixed] GwtGraphics implements additional stuff... |
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next |