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android-x86/external-mesa.git
2017-10-11
Nicolai Hähnle
st/mesa: store state that affects sampler views per...
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2017-10-11
Tim Rowley
swr: simd16 shaders work in progress
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2017-10-11
Tim Rowley
gallium: allow 512-bit vectors
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2017-10-11
Kenneth Graunke
i965: Drop brw_bo_alloc in ARB_indirect_parameters...
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2017-10-11
Kenneth Graunke
i965: Allow mapped VBOs during drawing in non-debug...
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2017-10-11
Dylan Baker
meson: fix glx test
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2017-10-11
Ilia Mirkin
nv50,nvc0: fix push hint logic in presence of a start...
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2017-10-11
Kenneth Graunke
i965: Make brw_update_texture_surface static.
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2017-10-11
Rob Herring
Android: fix build break from r600/radeon split
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2017-10-11
Rob Herring
Android: move libraries to /vendor
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2017-10-11
Kenneth Graunke
i965: Fix output register sizes when multiple variables...
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2017-10-11
Dave Airlie
nir: bump loop unroll limit to 96.
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2017-10-10
Dave Airlie
anv: fix assert in wsi image code.
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2017-10-10
Dave Airlie
mesa/st: fix atomic buffer sizing to align with ssbo.
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2017-10-10
Dave Airlie
mesa/bufferobj: consolidate some buffer binding code.
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2017-10-10
Dave Airlie
mesa/bufferobj: consolidate some codepaths between...
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2017-10-10
Dave Airlie
mesa: rename various buffer bindings to one struct.
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2017-10-10
Dave Airlie
mesa: align atomic buffer handling code with ubo/ssbo...
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2017-10-10
Kenneth Graunke
i965: Don't try to decode types for non-existent src1.
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2017-10-10
Karol Herbst
main/format: skip format conversion if src and dst...
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2017-10-10
Jason Ekstrand
mesa: Make _mesa_get_format_bytes handle array formats.
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2017-10-10
Bas Nieuwenhuizen
radv: Only set the MTYPE flags on GFX9+.
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2017-10-10
Kenneth Graunke
i965: Disable auxiliary buffers when there are self...
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2017-10-10
Dave Airlie
r600: cleanup llvm ir target selection.
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2017-10-10
Dave Airlie
r600: drop tc_L2_dirty bit, this was SI only.
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2017-10-10
Dave Airlie
radeonsi: lower ffma in nir to mad.
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2017-10-10
Dave Airlie
radv: lower ffma in nir.
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2017-10-10
Alex Smith
radv: Add R16G16B16A16_SNORM fast clear support
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2017-10-10
Eric Anholt
broadcom/vc5: Fix handling of 5551 textures using the...
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2017-10-10
Eric Anholt
broadcom/vc5: Set the RCL's MSAA mode to match the...
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2017-10-10
Eric Anholt
braodcom/vc5: Set up clear color for higher-bpp formats.
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2017-10-10
Eric Anholt
broadcom/vc5: Set up per-MRT clear colors.
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2017-10-10
Eric Anholt
broadcom/vc5: Fix blendfactor zero handling.
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2017-10-10
Eric Anholt
broadcom/vc5: Fix Rendering Mode Common Config's color...
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2017-10-10
Eric Anholt
broadcom/vc5: Add support for f32 render targets.
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2017-10-10
Eric Anholt
broadcom/vc5: Fix color masks for non-independent blending.
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2017-10-10
Eric Anholt
broadcom/vc5: Make the BCL's number of render targets...
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2017-10-10
Eric Anholt
braodcom/vc5: Fix tile size setup for MRTs.
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2017-10-10
Eric Anholt
broadcom/vc5: Start hooking up multiple render targets...
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2017-10-10
Eric Anholt
broadcom/vc5: Add support for GL_EXT_provoking_vertex.
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2017-10-10
Eric Anholt
braodcom/vc5: Find the actual first TF output for our...
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2017-10-10
Eric Anholt
broadcom/vc5: Fix translation of transform feedback...
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2017-10-10
Eric Anholt
broadcom/vc5: Mark our primitives as needing TF processing.
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2017-10-10
Eric Anholt
broadcom/vc5: Fix setup of TF dword output count.
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2017-10-10
Eric Anholt
broadcom/vc5: Fix up a comment from vc4 about the predr...
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2017-10-10
Eric Anholt
broadcom/vc5: Flush the job when mapping a transform...
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2017-10-10
Eric Anholt
broadcom/vc5: Fix handling of interp qualifiers on...
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2017-10-10
Eric Anholt
broadcom/vc5: Fix CLIF dumping of lists that aren't...
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2017-10-10
Eric Anholt
broadcom/vc5: Fix depth and stencil clear values.
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2017-10-10
Eric Anholt
broadcom/vc5: Add missing Z16 format.
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2017-10-10
Eric Anholt
braodcom/vc5: Fix incorrect early Z writes in discard...
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2017-10-10
Eric Anholt
broadcom/compiler: Set up passthrough Z when doing...
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2017-10-10
Eric Anholt
broadcom/compiler: Don't forget the discard state on...
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2017-10-10
Eric Anholt
broadcom/compiler: Use defines instead of magic values...
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2017-10-10
Eric Anholt
broadcom/vc5: Add proper support for base_vertex and...
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2017-10-10
Eric Anholt
broadcom/xml: Add the vc5 Base Vertex/Base Instance...
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2017-10-10
Eric Anholt
broadcom/vc5: Use supertiles and generic tile lists.
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2017-10-10
Eric Anholt
broadcom/xml: Add a bunch more vc5 tile list management...
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2017-10-10
Eric Anholt
broadcom/xml: Remove vc5 base packet for tile bin/rende...
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2017-10-10
Eric Anholt
braodcom/xml: Fix a pasteo in vc5 store tile buffer...
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2017-10-10
Eric Anholt
broadcom: Add V3D 3.3 gallium driver called "vc5",...
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2017-10-10
Eric Anholt
broadcom: Add VC5 NIR compiler.
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2017-10-10
Eric Anholt
broadcom: Add vc5 CLIF dumping
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2017-10-10
Eric Anholt
broadcom: Add V3D 3.3 QPU instruction pack, unpack...
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2017-10-10
Eric Anholt
broadcom: Introduce a v3d_debug.h header for vc5 and...
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2017-10-10
Eric Anholt
configure: Add the new "vc5" driver to the list, requir...
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2017-10-10
Eric Anholt
nir: Move vc4's alpha test lowering to core NIR.
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2017-10-10
Eric Anholt
mesa: Alphabetize GL_MESA_tile_raster_order in the...
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2017-10-10
Eric Anholt
mesa: Implement a new GL_MESA_tile_raster_order extension.
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2017-10-10
Eric Anholt
broadcom/vc4: Expose PIPE_CAP_TILE_RASTER_ORDER
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2017-10-10
Eric Anholt
gallium: Create a new PIPE_CAP_TILE_RASTER_ORDER for...
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2017-10-10
Eric Anholt
broadcom/vc4: Implement GL_ARB_texture_barrier.
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2017-10-10
Eric Anholt
docs: Update the list of used MESA GL enums.
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2017-10-10
Eric Anholt
docs: Fix a typo in the old MESA_program_debug spec.
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2017-10-10
Brian Paul
git_sha1_gen: accept MESA_GIT_SHA1_OVERRIDE env var
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2017-10-10
Brian Paul
mesa: move _mesa_half_is_negative() to half_float.h
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2017-10-10
Brian Paul
mesa: move _mesa_exec_malloc/free() prototypes to their...
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2017-10-10
Kenneth Graunke
i965: minor whitespace fix
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2017-10-10
Eric Anholt
mesa: Set new renderbuffers to RGBA4 on all GLES contexts.
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2017-10-10
Eric Anholt
mesa: Expose GL_OES_required_internalformat on GLES...
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2017-10-10
Eric Anholt
mesa: Only expose GLES's EXT_texture_type_2_10_10_10_RE...
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2017-10-10
Eric Anholt
vc4: Add support for 5551 textures.
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2017-10-10
Eric Anholt
gallium: Add support for 5551 with the 1-bit field...
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2017-10-10
Eric Anholt
mesa: Add X1B5G5R5 along with A1B5G5R5.
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2017-10-10
Nicolai Hähnle
st_api: remove unused get_resource_for_egl_image
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2017-10-10
Nicolai Hähnle
st/dri: implement createImageFromRenderbuffer(2)
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2017-10-10
Nicolai Hähnle
egl/dri: remove old left-overs
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2017-10-10
Nicolai Hähnle
egl/dri: use createImageFromRenderbuffer2 when available
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2017-10-10
Nicolai Hähnle
egl/dri: factor out egl_error_from_dri_image_error
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2017-10-10
Nicolai Hähnle
dri_interface: add an error-returning version of create...
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2017-10-10
Nicolai Hähnle
st/mesa: don't clobber glGetInternalformat* buffer...
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2017-10-10
Nicolai Hähnle
u_threaded_context: fix a memory leak
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2017-10-10
Nicolai Hähnle
disk_cache: remove unnecessary NULL-pointer guards
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2017-10-10
Nicolai Hähnle
disk_cache: fix a memory leak
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2017-10-10
Nicolai Hähnle
st/mesa: whitespace fix
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2017-10-10
Nicolai Hähnle
st/mesa: fix import of EGL images with non-zero level...
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2017-10-10
Nicolai Hähnle
st/mesa: fix switching from surface-based to non-surfac...
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2017-10-10
Nicolai Hähnle
glsl/linker: add check for compute shared memory size
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2017-10-10
Lucas Stach
etnaviv: update HW headers and fix provoking vertex
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2017-10-10
Lucas Stach
etnaviv: remove flat shading workaround
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