2014-06-18 |
Deskull | Omit Getting hp, duplicated functions in Creature class. |
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2014-06-18 |
Deskull | Add HaveInventory class. |
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2014-06-18 |
Deskull | Move Creature::move() to HavePosition::Move(). |
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2014-06-18 |
Deskull | Add HavePosition::floorID. |
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2014-06-18 |
Deskull | Remove duplicated member in Creature class by super... |
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2014-06-18 |
Deskull | Add HavePosition class. |
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2014-06-17 |
Deskull | Remove duplicated member in Creature class. |
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2014-06-17 |
Deskull | Remove duplicated member in Creature class. |
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2014-06-16 |
Deskull | Add HaveGameTime to Creature and Item class by sub... |
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2014-06-16 |
Deskull | Add HaveGameTime class. |
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2014-06-16 |
Deskull | Implement HaveHp::CalcMaxMaxHP(), HaveHp::CalcMaxMaxHP(). |
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2014-06-16 |
Deskull | Implement HaveHp::CalcMaxHP(), HaveHp::CalcMaxHP(). |
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2014-06-16 |
Deskull | Implement HaveHp::calcHP(), HaveHp::setHP(). |
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2014-06-16 |
Deskull | Add HaveHp to Creature and Feature class by sub class. |
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2014-06-16 |
Deskull | Implement properties to HaveHp class. |
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2014-06-16 |
Deskull | Merging member by HaveSymbol. |
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2014-06-16 |
Deskull | Add HaveSymbol::WipeData(). |
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2014-06-16 |
Deskull | Add HaveSymbol::GetTileID() |
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2014-06-15 |
Deskull | Add uncommitted file... |
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2014-06-15 |
Deskull | Delete unused constructor in Species class. |
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2014-06-15 |
Deskull | Add HaveSymbol to some sub classes. |
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2014-06-11 |
Deskull | Creature has HaveSymbol by subclass. |
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2014-06-11 |
Deskull | Add Symbol and SymbolColor to HaveSymbol class. |
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2014-06-11 |
Deskull | Add HaveSymbol class. |
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2014-06-11 |
Deskull | Commit no added files. |
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2014-06-11 |
Deskull | Add HaveHP class. |
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2014-06-10 |
Deskull | Add symbol and symColor to ItemTemplate class. |
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2014-06-10 |
Deskull | Implement ItemTemplate::GetBaseSaving(), ItemTemplate... |
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2014-06-10 |
Deskull | Implement constructor in Item class. |
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2014-06-10 |
Deskull | Implement GetWeight() and GetBaseDamage() to ItemTempla... |
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2014-06-10 |
Deskull | Add Doxygen comments in ItemTemplate class. |
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2014-06-10 |
Deskull | Add new constructor to Item class. |
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2014-06-10 |
Deskull | Fix ItemBase::serialize(). |
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2014-06-10 |
Deskull | Fix StartingClass::serialize(). |
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2014-06-10 |
Deskull | Add GameWorld::xmlLoadAbility(). |
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2014-06-10 |
Deskull | Add Ability.xml. |
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2014-06-09 |
Deskull | Implement GameWorld::xmlSaveAbility(). |
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2014-06-09 |
Deskull | Fix Ability class. |
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2014-06-09 |
Deskull | Add abilityLiat and that's property function to GameWor... |
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2014-06-09 |
Deskull | Add Ability class. |
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2014-06-09 |
Deskull | Fix Doxygen comments of using item functions. |
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2014-06-09 |
Deskull | Remove GameEngine::GenerateGameWorld(). |
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2014-06-09 |
Deskull | Add StartingClass.xml. |
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2014-06-09 |
Deskull | Fix argument of function for using item. |
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2014-06-09 |
Deskull | Add StartingClass list to GameWorld class. |
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2014-06-09 |
Deskull | Add MixedRace class. |
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2014-06-09 |
Deskull | Fix weight and height description of creature. |
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2014-06-09 |
Deskull | Implement GameElement::WeightFormat(), GameElement... |
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2014-06-08 |
Deskull | Remove GameSurfaceSDL::UpdateCreatureStatus(). |
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2014-06-08 |
Deskull | Fix format height and weight. |
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2014-06-08 |
Deskull | Change WEIGHT and HEIGHT from int to double. |
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2014-06-07 |
Deskull | Add HeightStandardDeviation, WeightStandardDeviation... |
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2014-06-07 |
Deskull | Add GameConstant class. |
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2014-06-07 |
Deskull | Apply standard random in process of SetSpeciesData(). |
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2014-06-07 |
Deskull | Implement Campaign::WipeData(). |
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2014-06-07 |
Deskull | Implement Effect::WipeData(). |
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2014-06-07 |
Deskull | Implement CreatureTrait::WipeData(). |
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2014-06-07 |
Deskull | Remove constructors having unused arguments in Door... |
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2014-06-07 |
Deskull | Fix Constructor in Item and ItemEgo class. |
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2014-06-07 |
Deskull | Remove a constructor with unused argument in ItemTempla... |
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2014-06-07 |
Deskull | Implement ItemTrait::WipeData(). |
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2014-06-06 |
Deskull | Remove unused constructor in Karma class. |
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2014-06-06 |
Deskull | Fix serialization of Discipline class. |
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2014-06-06 |
Deskull | Data implementation, VANILLA_STIGMATIC_ONE in CreatureT... |
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2014-06-06 |
Deskull | CreatureTrait data is loaded from CreatureTrait.xml. |
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2014-06-06 |
Deskull | Add CreatureTrait.xml. |
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2014-06-06 |
Deskull | Fix Doxygen comments. |
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2014-06-06 |
Deskull | Add Description to Dungeon class. |
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2014-06-06 |
Deskull | Add race data. |
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2014-06-06 |
Deskull | Remove old constructor of Creature class. |
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2014-06-06 |
Deskull | Change argument of a constructor of Creature class. |
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2014-06-05 |
Deskull | Implement Camp::WipeData(). |
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2014-06-05 |
Deskull | Implement Quest::WipeData(), Race::WipeData(). |
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2014-06-05 |
Deskull | Implement StartingClass::WipeData(). |
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2014-06-05 |
Deskull | Fix unused argument of CreatureTemplate constructor. |
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2014-06-05 |
Deskull | Implement CreatureTemplate::WipeData(). |
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2014-06-05 |
Deskull | Remove unused constructors. |
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2014-06-05 |
Deskull | Fix Floor::GenerateTrap(). |
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2014-06-05 |
Deskull | Implement Coordinates::operator=. |
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2014-06-05 |
Deskull | Fix argument of Floor::GenerateTrap(). |
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2014-06-05 |
Deskull | Implement WipeData() to FixedFloor and Building class. |
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2014-06-05 |
Deskull | Remove unused constructors of Floor class. |
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2014-06-05 |
Deskull | Remove unused constructor of Skill class. |
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2014-06-05 |
Deskull | Implement Stair::WipeData(). |
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2014-06-05 |
Deskull | Fix constructor of Trap class. |
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2014-06-05 |
Deskull | Implement Species::WipeData(). |
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2014-06-05 |
Deskull | Add authorityTags to Species class. |
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2014-06-05 |
Deskull | Remove unused functions in Authority class. |
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2014-06-05 |
Deskull | Remove virtual attribute from GameInstance:WipeData(). |
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2014-06-05 |
Deskull | Rename all of SetDammyData() to WipeData(). |
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2014-06-05 |
Deskull | Add Floor:dungeonTag(). |
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2014-06-03 |
Deskull | Define Floor::SetDammyData(). |
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2014-06-03 |
Deskull | Define Floor::Floor(std::map<TAG, boost::shared_ptr... |
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2014-06-03 |
Deskull | Dungeon::SetDammyData(). |
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2014-06-02 |
Deskull | Trap class becomes subclass of GameInstance. |
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2014-06-02 |
Deskull | Floor, Creature and Item classes become subclass of... |
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2014-06-02 |
Deskull | Add GameInstanceClass. |
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2014-06-02 |
Deskull | Add Trap::Trap(TrapBase *trapBasePtr). |
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2014-06-02 |
Deskull | Add TrapBaseTag to Trap class. |
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2014-06-02 |
Deskull | Define Trap:SetDammyData(). |
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next |