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hengbandforosx/hengbandosx.git
2021-03-19
deskull
[Fix] 自殺時もゲームオーバーBGMを鳴らすように修正. / Fix change gameover...
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2021-03-19
shimitei
Merge pull request #556 from shimitei/feature/#555_reve...
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2021-03-19
shimitei
Revert "[Feature] 手抜き高DPI対応"
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2021-03-19
iks
Merge pull request #552 from iks3/feature-elementalist
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2021-03-19
iks
Merge pull request #551 from dis-/feature/Refactor...
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2021-03-19
iks
Merge branch 'develop' into feature-elementalist
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2021-03-19
iks
[Feature] 元素使いをXAngbandから移植実装
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2021-03-19
Habu
Merge pull request #550 from backwardsEric/make-distche...
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2021-03-19
iks
Merge pull request #549 from iks3/fix-bronze-cross...
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2021-03-19
dis-
[Refactor] メンバ関数の命名規則の統一
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2021-03-19
Eric Branlund
Include $(top_builddir)/src in src/Makefile.am's DEFAUL...
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2021-03-18
Habu
Merge pull request #540 from habu1010/feature/linux...
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2021-03-18
iks
Merge pull request #543 from iks3/fix-info-lorder-updat...
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2021-03-18
iks
[Fix] ブロンズ・クロスを発動で脱ぐと裸にtimeoutが設定される #547
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2021-03-18
Habu
Merge pull request #520 from habu1010/feature/probabili...
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2021-03-18
Habu
[feature] 確率テーブルクラス
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2021-03-18
taotao54321
Merge pull request #544 from taotao54321/fix-daily...
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2021-03-18
taotao54321
Merge pull request #1 from iks3/refactor-fix-daily...
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2021-03-18
iks
[Refactor] clang-format適用。
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2021-03-18
iks
[Refactor] today_monをグローバルからworld_type内に移動
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2021-03-18
taotao54321
[Fix] 日が変わっても日替わり賞金首の知識を更新していなかった #536
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2021-03-17
Deskull
Merge pull request #541 from shimitei/feature/windows_hidpi
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2021-03-17
Deskull
Merge pull request #542 from sikabane-works/feature...
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2021-03-17
taotao54321
Merge pull request #226 from taotao54321/fix-kill-tmp-pos
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2021-03-17
iks
[Fix] TRGフラグの番号付けが1ずれていた
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2021-03-17
iks
[Fix] *.rawの生成条件にαバージョンやセーブファイルバージョンの変更が含まれていない
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2021-03-17
iks
[Refactor] 使用実態に合わせてhead->v_extraをhead->checksumに改名
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2021-03-17
deskull
[Feature] doxyfile のバージョン更新、cppを解析対象に. / Update version...
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2021-03-17
shimitei
[Feature] 手抜き高DPI対応
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2021-03-17
Habu
[update] ビルドチェックの更新
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2021-03-17
Habu
[update] AX_CXX_COMPILE_STDCXX_17 のチェック
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2021-03-17
Habu
[update] Makefile.amの調整
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2021-03-17
iks
Merge pull request #500 from iks3/feature-lore-unique...
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2021-03-17
Deskull
Merge branch 'develop' into fix-kill-tmp-pos
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2021-03-17
Habu
[refactor] gccの-Wswitch警告の対策
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2021-03-17
Habu
[refactor] gccの警告対策
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2021-03-17
iks
Merge pull request #522 from iks3/feature-wizard-mon...
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2021-03-17
Deskull
Merge pull request #537 from sikabane-works/feature...
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2021-03-17
iks
[Feature] ^A " コマンドで乗馬可能/地形別モンスター一覧を出力できる
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2021-03-17
Habu
[refactor] spoil_mon_descの呼び出し引数を整理
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2021-03-17
Deskull
Merge pull request #535 from sikabane-works/feature...
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2021-03-16
deskull
[Fix] 毒の沼のダメージ計算式バグを修正. / Fix calculation of poisonous...
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2021-03-16
deskull
[Feature] マーフォークの固定徳を「然」に指定. / Select fixed virtue...
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2021-03-16
iks
Merge pull request #524 from iks3/fix-get-check-prompt...
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2021-03-16
Habu
Merge pull request #509 from habu1010/feature/fix-refac...
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2021-03-16
iks
Merge pull request #529 from iks3/fix-vampire-filled...
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2021-03-16
iks
[Fix/Refactor] 吸血鬼が普通に食事していた/食事の処理の整理 #526
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2021-03-16
iks
[Fix] get_check()でauto_more使用時にプロンプト用の文字列を破棄してしまってから一時バ...
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2021-03-15
iks
[Feature] 自動スポイラー作成に騎乗可能モンスター一覧を追加
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2021-03-15
iks
Merge pull request #503 from iks3/fix-berserker-shero
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2021-03-15
Deskull
Merge pull request #518 from sikabane-works/release...
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2021-03-15
deskull
[Version] 3.0.0Alpha12
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2021-03-15
iks
Merge pull request #513 from iks3/fix-sub-window-item...
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2021-03-15
iks
Merge pull request #514 from iks3/fix-beam-effect-to...
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2021-03-15
dis-
Merge pull request #516 from dis-/feature/Fix-PlayerStealth
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2021-03-15
dis-
[Fix] 隠密計算に職業の基礎値が足されていない #515
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2021-03-14
iks
[Fix] どのビーム魔法で足元のペットに効果がない旨が表示される #510
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2021-03-14
iks
[Fix] 足元にお金か未発見アイテムだけになると床上のアイテム一覧が無限ループ #512
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2021-03-14
Habu
[fix/refactor] clangのWarning対策
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2021-03-14
Habu
Merge pull request #508 from habu1010/feature/add-autoc...
3.0.0Alpha11
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2021-03-14
Habu
[add] 自動更新スポイラーdeploy用Workflowにautoconf-archive追加
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2021-03-14
iks
Merge pull request #507 from iks3/fix-infinite-monster...
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2021-03-14
iks
[Fix] モンスター自爆効果が無限連鎖する #505
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2021-03-14
Deskull
Merge pull request #502 from sikabane-works/release...
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2021-03-14
Deskull
Merge pull request #501 from sikabane-works/release...
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2021-03-14
iks
[Fix] 狂戦士が狂戦士化の薬を飲んだときにメッセージが出る #499
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2021-03-14
deskull
[Version] 3.0.0Alpha11
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2021-03-14
iks
[Feature] ユニーク及びナズグル系の生存情報を表示する。
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2021-03-14
iks
Merge pull request #486 from iks3/feature-tuneup-artife...
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2021-03-14
iks
[Refactor] 三人称主格/所有格/目的格の単語を取得するクラスを新設
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2021-03-14
iks
[Feature] アーティファクト性能の調整
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2021-03-14
Habu
Merge pull request #493 from habu1010/feature/fix-FlagG...
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2021-03-14
iks
Merge pull request #491 from iks3/feature-musashi
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2021-03-13
Habu
[fix] FlagGroupの定数定義をクラス定義の冒頭に移動する
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2021-03-13
iks
[Feature] 武蔵セットを強化 #279
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2021-03-13
iks
[Feature] 固定アーティファクトにもXTRA_DICEフラグを有効にする
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2021-03-13
iks
[Feature] 二刀流ペナ軽減を easy_2weapon の累積数を使って計算
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2021-03-13
iks
Merge pull request #481 from iks3/fix-equip-water-and...
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2021-03-13
iks
Merge pull request #483 from iks3/feature-cursed-ego
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2021-03-13
iks
[Feature] 通常エゴと呪いエゴの選出ルーチンを変更
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2021-03-13
iks
Merge pull request #489 from iks3/feature-gen-flags...
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2021-03-13
iks
[Refactor] has_not、has_all_ofを使って書き直し
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2021-03-13
iks
Merge pull request #485 from iks3/fix-no-effect-to...
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2021-03-13
iks
Merge pull request #480 from iks3/fix-psi-drain
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2021-03-13
Habu
[update] grab_one_flagの処理を改善
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2021-03-13
iks
[Fix] GF_PSI及びGF_PSI_DRAINの反射判定の不具合を修正 #472
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2021-03-13
iks
Merge pull request #487 from iks3/fix-k-info-typo
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2021-03-13
iks
[Refactor] gen_flagsをFlagGroup<TRG>クラスに変更
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2021-03-13
Habu
Merge pull request #488 from habu1010/feature/install...
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2021-03-13
iks
[Feature] VisualStudioプロジェクトに追加
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2021-03-13
Habu
[feature] FlagGroupクラス
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2021-03-13
iks
[Fix] 消費魔力減少の指輪のレア度設定
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2021-03-12
iks
[Fix] 乗馬した状態で足元をターゲットに魔法棒等を放っても何の効果も発生しない #467
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2021-03-12
Habu
Merge pull request #482 from habu1010/feature/improve...
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2021-03-12
dis-
Merge pull request #477 from dis-/feature/Add-PlayerBas...
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2021-03-12
dis-
[Refactor] PlayerBasicStatisticsクラスの導入
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2021-03-12
iks
Merge pull request #479 from iks3/feature-savefile...
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2021-03-12
Deskull
Merge pull request #461 from sikabane-works/feature...
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2021-03-12
Habu
[refactor] モンスター一覧の表示
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2021-03-12
iks
[Fix] 地獄、時間、水属性攻撃の効果の発動条件等がおかしい #473 #474 #476
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