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hengbandforosx/hengbandosx.git
2021-03-09
Deskull
Merge pull request #459 from sikabane-works/feature...
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2021-03-09
dis-
Merge pull request #449 from dis-/feature/Add-PlayerSta...
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2021-03-09
dis-
[Refactor] PlayerStatusBase、PlayerSpeedクラスの導入
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2021-03-09
iks
Merge pull request #457 from iks3/fix-hex-drain-curse
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2021-03-09
deskull
[Feature] 騎乗時にランス、ヘヴィ・ランスのダイス追加を明示する。 / Clarify dice...
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2021-03-09
dis-
Merge pull request #458 from dis-/feature/Fix-hissatsu_...
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2021-03-09
Habu
Merge pull request #455 from habu1010/feature/update...
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2021-03-09
dis-
[Fix] 剣術家の「斬魔剣弐の太刀」の判定ミス #456
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2021-03-09
iks
[Fix] 呪術の呪力吸収の説明文 #453
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2021-03-09
iks
Merge pull request #454 from iks3/fix-save-score-differ...
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2021-03-08
Habu
[update] clang-formatの設定を更新
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2021-03-08
iks
[Fix] ローカルスコアの種族と性格がおかしい
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2021-03-08
Deskull
Merge pull request #451 from sikabane-works/feature...
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2021-03-08
iks
Merge pull request #442 from iks3/feature-wizard-extra...
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2021-03-08
deskull
[Feature] doxyfileを1.9.1で更新してバージョン表記も3.0.0Alpha10に変更.
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2021-03-08
iks
[Feature] ユニーク/ナズグルを復活させるデバグコマンド #41
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2021-03-08
iks
[Feature] デバグコマンドの整理とコマンド一覧表示
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2021-03-08
iks
Merge pull request #448 from iks3/fix-immune-holy-fire
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2021-03-08
iks
[Fix] GF_HOLY_FIREが善良なモンスターに有効 #446
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2021-03-08
iks
Merge pull request #447 from iks3/fix-knowledge-identif...
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2021-03-08
iks
[Fix] 現在の知識コマンドの鑑定済みの装備の耐性のヘッダ #444
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2021-03-08
iks
Merge pull request #441 from iks3/fix-kendo-genwaku
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2021-03-07
iks
[Fix] 剣術「幻惑」で混乱の効果が発生しない #440
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2021-03-07
iks
[Refactor] フラグ演算を書き換え。幻惑の処理を書き直し。
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2021-03-07
Deskull
Merge pull request #438 from sikabane-works/release...
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2021-03-07
iks
Merge pull request #434 from iks3/fix-racial-knowledge...
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2021-03-07
iks
Merge pull request #435 from iks3/feature-wizard-reset...
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2021-03-07
deskull
[Version]3.0.0Alpha10
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2021-03-06
iks
[Fix] 自己分析時のレイシャルパワーの説明文が実際のものと違っているものを修正
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2021-03-06
iks
[Fix] 職業を変えるウィザードコマンドで職業名やステータスが変わらない
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2021-03-06
iks
[Feature] 種族を変えるウィザードコマンド
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2021-03-06
iks
[Refactor] 条件式の符号を等号付に変更
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2021-03-06
iks
Merge pull request #433 from iks3/fix-editorconfig-cpp
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2021-03-06
iks
[Fix] add cpp to .editorconfig
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2021-03-06
Habu
Merge pull request #422 from habu1010/feature/c++nize
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2021-03-06
Habu
[move] ソースファイルの拡張子を .c から .cpp に変更
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2021-03-06
Habu
[feature] Visual Studio のプロジェクトを C++ に対応
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2021-03-06
Habu
[update] ビルドテストの更新
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2021-03-06
Habu
[feature] automake を C++ に対応
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2021-03-06
Habu
[feature] ソースファイルをC++に対応
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2021-03-06
iks
Merge pull request #429 from iks3/fix-display-lore...
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2021-03-06
iks
[Fix] モンスターの思い出の経験値表示でクラッシュ #415
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2021-03-06
iks
[Refactor] Apply .clang-format to z-form
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2021-03-06
iks
Merge pull request #427 from iks3/fix-deal-poison-from...
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2021-03-06
iks
[Fix] 毒の沼で耐毒があると毒状態におかされる
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2021-03-06
Deskull
Merge pull request #425 from backwardsEric/english...
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2021-03-06
Eric Branlund
Removed the sentences about the special symbols differe...
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2021-03-06
Eric Branlund
Add note to footer about update for 3.0.0.
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2021-03-05
dis-
Merge pull request #423 from dis-/feature/Fix-Art-Spoil...
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2021-03-05
dis-
[Fix] Artifact自動生成スポイラーの一部フラグが欠損
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2021-03-05
Habu
Merge pull request #371 from habu1010/feature/exclude...
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2021-03-05
Habu
[feature] 擬態モンスターでも感知していればモンスター一覧に表示 #89
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2021-03-05
Habu
[feature] 一部のモンスターを例外的にモンスター一覧に表示しない #89
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2021-03-05
Habu
[feature] 視界内のモンスター一覧からアイテムに擬態するモンスターを除く #89
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2021-03-05
iks
Merge pull request #420 from iks3/feature-store-regular...
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2021-03-05
dis-
Merge pull request #408 from dis-/feature/Refactor...
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2021-03-05
iks
[Feature] 店舗の常時陳列商品を設定 #419
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2021-03-05
dis-
[Refactor] calc_stealthの分解・整理し隠密修正の成分取得を可能とする
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2021-03-05
Deskull
Merge pull request #421 from sikabane-works/feature...
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2021-03-05
deskull
[Fix] DUN_ROOMS_MAX のコメント修正. / Fix comment of DUN_ROOMS...
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2021-03-05
iks
Merge pull request #409 from iks3/fix-twohanded-modifie...
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2021-03-05
iks
Merge pull request #413 from iks3/fix-jdefend-txt-resis...
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2021-03-04
iks
[Fix] 耐酸、耐火、耐電の盾の発動の効果属性の記述の間違い #411
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2021-03-04
iks
[Fix] 両手持ちの修正計算時に利き手のみを把持対象としていた #407
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2021-03-04
Deskull
Merge pull request #406 from sikabane-works/feature...
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2021-03-04
deskull
[Fix] screen_object() 中の TR_SUPPORTIVE の表現変更 / Change...
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2021-03-04
deskull
[Feature] SUPPORTIVE オブジェクトフラグを追加. / Add SUPPORTIVE...
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2021-03-04
Habu
Merge pull request #403 from habu1010/feature/remove...
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2021-03-04
Habu
Merge pull request #395 from habu1010/feature/purge...
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2021-03-04
deskull
[Add] secreen_object()に「それは二刀流の利き腕でない方に用いると扱いやすい」 を追加...
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2021-03-04
dis-
Merge pull request #402 from dis-/feature/Refactor...
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2021-03-04
Deskull
Merge pull request #404 from backwardsEric/english...
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2021-03-04
Eric Branlund
Align the contents of attack.txt with jattack.txt....
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2021-03-04
iks
Merge pull request #401 from backwardsEric/english...
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2021-03-04
iks
Merge pull request #398 from iks3/fix-town-music-in...
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2021-03-04
dis-
[Refactor] calc_speed()関数を分解・整理し速度増減の由来を取得可能とする
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2021-03-04
Habu
[update] ビルドテストのコンパイルオプション
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2021-03-04
Habu
[fix] バッファ容量不足による警告
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2021-03-04
dis-
Merge pull request #397 from dis-/feature/Refactor...
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2021-03-03
Eric Branlund
Add English descriptions for "Icingdeath" and "Twinkle".
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2021-03-03
iks
[Fix/Refactor] BGMの選択処理
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2021-03-03
iks
[Fix] MUSIC_MUTEを処理していない #200
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2021-03-03
dis-
[Refactor] get_player_flags()を整理
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2021-03-03
Habu
[refactor] repair_monstersフラグの削除
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2021-03-03
dis-
Merge pull request #390 from dis-/feature/Refactor...
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2021-03-03
dis-
Merge pull request #394 from dis-/feature/Refactor...
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2021-03-03
iks
Merge pull request #391 from iks3/feature-lore-colored...
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2021-03-03
iks
Merge pull request #386 from iks3/fix-redraw-player...
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2021-03-03
dis-
[Refactor] BIT演算処理を整理する player-status-flags.c #393
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2021-03-03
dis-
Merge pull request #380 from dis-/feature/Refactor...
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2021-03-03
iks
[Refactor] diplay_monster_attacks以下を実態に合わせて改名、doxygen追加
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2021-03-03
iks
[Feature] モンスターの思い出で、直接攻撃を手段と効果によって色分けする #182
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2021-03-03
dis-
[Refactor] BIT演算マクロへの置換を進める。racial-switcher.c
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2021-03-03
dis-
Merge pull request #389 from dis-/feature/Fix-class...
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2021-03-03
dis-
[Fix] 自己分析メッセージ中のコスト表示不一致 #388
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2021-03-02
dis-
Merge pull request #385 from dis-/feature/Refactor...
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2021-03-02
iks
[Fix] 店や家でサブウィンドウのキャラ情報が更新されない #259
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2021-03-02
iks
Merge pull request #361 from iks3/fix-uncontinuous...
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2021-03-02
dis-
[Refactor] BIT演算マクロへの置換を進める。mutation-info.c
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2021-03-02
iks
[Fix] 同じBGMタイプのエリアに移動するとBGMが鳴りなおす #264
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