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mikumikustudio/MikuMikuStudio.git
2011-09-12 remy.bouquet... PSSM : fixed wrong shadows when frustum near clip is...
2011-09-11 Kaelthas_Spellsinger... Added support for modifiers validating. Now modifiers...
2011-09-11 Kaelthas_Spellsinger... Refactoring: renaming 'DataRepository' to 'BlenderContext'.
2011-09-11 Kaelthas_Spellsinger... Modifiers refactoring. Common reference to loaded modif...
2011-09-11 remy.bouquet... terrain : fixed an issue on texture coordinates calcula...
2011-09-11 normen667- update bundled blender export script for Blender...
2011-09-11 remy.bouquet... terrain : fixed an issue on texture coordinates calculation
2011-09-11 kimxilxyongAndroid: removed old apk code and added source of the...
2011-09-11 Kaelthas_Spellsinger... Armature loading refactoring and bugfixing.
2011-09-11 shadowislord * Fix syntax errors due to JmeSystem/Platform changes
2011-09-10 shadowislord * Formatting for many android classes which needed...
2011-09-10 Kaelthas_Spellsinger... Several fixes to animation loading.
2011-09-10 Kaelthas_Spellsinger... Support for UV-coordinates mapping (only for the first...
2011-09-09 brentowens* refactored TerrainLOD Control and removed some legacy...
2011-09-09 Kaelthas_Spellsinger... Support for generating UV coordinates for 3D textures...
2011-09-09 Kaelthas_Spellsinger... Tube projection support for objects containing many...
2011-09-09 normen667- remove ManualBlenderTester
2011-09-08 brentowensNPE check on AudioNode read
2011-09-08 brentowens* added audio node marker to Scene Explorer.
2011-09-08 normen667- apply some defaults to blender loader texture key...
2011-09-08 normen667- fix blender loader texture locating when blender...
2011-09-08 normen667- update TestBlenderLoader to test loading relative...
2011-09-08 normen667- fix relative image locating in blender loader
2011-09-08 Kaelthas_Spellsinger... Generated textures refactoring.
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2011-09-07 normen667- fix android tool path on windows
2011-09-07 normen667- update lwjgl to 2.8.0-nightly, fixing MacOSX applets
2011-09-07 normen667- add null check on executable file to android SDK...
2011-09-07 shadowislord * Ogre3D mesh.xml loader is now more resilient to...
2011-09-07 shadowislordBlender Loader
2011-09-06 normen667- update platform includes
2011-09-06 normen667- add NBAndroid update center to Android Plugin
2011-09-06 normen667- change build script to use specification version...
2011-09-06 normen667- change build script to use specification version...
2011-09-06 normen667SDK:
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2011-09-06 brentowensadded terrain.getNormal(x,z)
2011-09-05 normen667SDK:
2011-09-05 brentowensfixed TerrainGrid.getHeightmapHeight, fix thanks to...
2011-09-05 normen667SDK:
2011-09-05 normen667SDK:
2011-09-05 brentowensterrain.getHeight now scales the result
2011-09-05 normen667SDK:
2011-09-05 brentowensunflipped terrain sample alphamap
2011-09-05 remy.bouquet... Renderer : fixed clear color buffer when color write...
2011-09-05 normen667- fix android library copy
2011-09-05 normen667- add android deployment to SDK
2011-09-05 normen667- fix AndroidApplication
2011-09-05 normen667- fix tests
2011-09-05 normen667- adapt SceneApplication rendering for background rende...
2011-09-05 normen667- fix two tests calling render(tpf)
2011-09-04 shadowislord * Render off screen surfaces even if main screen isn...
2011-09-04 shadowislord * More checkFrameBufferError() only when setting an...
2011-09-04 shadowislord * AssetManager.loadAsset() with null key will throw...
2011-09-04 Kaelthas_Spellsinger... Loading constraints for blender 2.49 fix (warning is...
2011-09-04 normen667- update applet zip file
2011-09-04 normen667- add automatic data zip creation for lwjgl applet...
2011-09-04 normen667- revert update lwjgl to latest 2.8.0-nightly due to...
2011-09-04 normen667- update lwjgl to latest 2.8.0-nightly
2011-09-04 normen667SDK:
2011-09-04 remy.bouquet... Filters : fixed depth buffer rendering for additionnal...
2011-09-04 remy.bouquet... Cinematic : removed accessors with a typo
2011-09-04 normen667SDK:
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2011-09-04 shadowislord * Do not use control flow in GLSL version 1.0 in Light...
2011-09-04 shadowislord * Fix default value for PssmShadowRenderer intensity
2011-09-04 shadowislord * Consitency between Matrix4f.invertLocal() and Matrix...
2011-09-04 shadowislord * Tried to fix canvas + multisampling bug by creating...
2011-09-04 shadowislord * Fix crash on context.restart(). Reset shader sources...
2011-09-03 shadowislord * Fix incorrect warning message in OBJLoader
2011-09-03 shadowislord * Ported .material loader to use BlockLanguageParser...
2011-09-03 shadowislord * Removed shiny check in Lighting.frag (for ATI Radeon...
2011-09-03 shadowislord * Fixed "jME3 ate my mouse" Linux bug when an exceptio...
2011-09-03 shadowislord * Reapplied r8158
2011-09-03 shadowislord * Reverted r8152, r8157 and r8158
2011-09-03 danyrioux@gmail.comAdded the shader's sources to the Logger's Info. It...
2011-09-03 danyrioux@gmail.comAdded Texture2DArray and Texture3DArray.
2011-09-03 danyrioux@gmail.comRemoved unused imports.
2011-09-03 danyrioux@gmail.comAdded two new methods to convert ColorRGBA to Vector3f...
2011-09-03 danyrioux@gmail.comAppended the proper OpenGL constants to Javadoc for...
2011-09-03 danyrioux@gmail.comFixed output param to Logger's warning.
2011-09-03 danyrioux@gmail.comAdded Vector2Array, Vector3Array and Vector4Array cases...
2011-09-03 brentowenslights now have in-scene marker icons in SceneComposer
2011-09-02 rootli@gmail.comAudio tests: Using play() and playInstance() on AudioNo...
2011-09-02 rootli@gmail.comAudio tests: Used non-deprecated constructor, replaced...
2011-09-02 lexn82FIXED: org.lwjgl.LWJGLException: X Error: BadWindow...
2011-09-01 ShadowIsLord... - Fixed normal vector incorrect in Mesh.getTriangle...
2011-09-01 brentowensadded Scale tool to scene composer
2011-09-01 normen667- merge changes to native bullet
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