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hengbandforosx/hengbandosx.git
2020-06-27
Hourier
[Refactor] #40482 Separated spells-chaos.c/h from spell...
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2020-06-27
Hourier
[Refactor] #40482 Separated spells-recall.c/h from...
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2020-06-27
Hourier
[Refactor] #40482 Reshaped spells3.c automatically
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2020-06-27
Hourier
[Refactor] #40512 Separated wizard-spells.c/h from...
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2020-06-27
Hourier
[Refactor] #40512 Changed return type in wiz_dimension_...
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2020-06-27
Hourier
[Refactor] #40466 Moved set_lightspeed() from player...
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2020-06-27
Hourier
[Refactor] #40512 Separated spoiler-table.c/h from...
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2020-06-27
Hourier
[Refactor] #40512 Reshaped wizard-spoiler.c
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2020-06-27
Hourier
[Refactor] #40512 Reshaped wizard-spoiler.c automatically
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2020-06-27
Hourier
[Refactor] #40512 Unified spells-world.c/h into wizard...
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2020-06-27
Hourier
[Refactor] #40512 Separated tval-descriptions-table...
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2020-06-27
Hourier
[Refactor] #40512 Reshaped wizard-special-process.c...
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2020-06-27
Hourier
[Refactor] #37353 wizard-special-process.c において1行ごとに挟まれ...
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2020-06-27
Hourier
[Refactor] #37353 Fixed typo: from realm-daemon to...
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2020-06-27
Hourier
[Refactor] #40466 Separated racial-kutar.c/h from playe...
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2020-06-27
Hourier
[Refactor] #40466 Separated status-reseter.c/h from...
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2020-06-27
Hourier
[Refactor] #40466 Moved set_stun() and set_cut() from...
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2020-06-27
Hourier
[Refactor] #40466 Separated bad-status-setter.c/h from...
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2020-06-27
Hourier
[Refactor] #40498 Separated special-defense-types.h...
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2020-06-27
Hourier
[Refactor] #40466 Separated stances-table.c/h from...
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2020-06-27
Hourier
[Refactor] #40466 Unified English and Japanese resource...
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2020-06-27
Hourier
[Refactor] #40466 Reshaped player-effects.c automatically
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2020-06-27
Hourier
[Refactor] #40483 Renamed display-main-window.c/h to...
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2020-06-27
Hourier
[Refactor] #40483 Separated cursor.c/h from display...
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2020-06-27
Hourier
[Refactor] #40483 Moved print_time() from display-main...
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2020-06-27
Hourier
[Refactor] #40483 Moved apply_default_feat_lighting...
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2020-06-27
Hourier
[Refactor] #40483 Separated lighting-colors-table.c...
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2020-06-27
Hourier
[Refactor] #40483 Moved *_track() from display-main...
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2020-06-27
Hourier
[Refactor] #40483 Separated floor-util.c/h from display...
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2020-06-27
Hourier
[Refactor] #40483 Moved update_playtime() from display...
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2020-06-27
Hourier
[Refactor] #40483 Moved cmd-draw.c/h and cmd-visuals...
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2020-06-27
Hourier
[Refactor] #37353 Adjusted inclusion relationship in...
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2020-06-27
Hourier
[Refactor] #37353 Adjusted inclusion relationship in...
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2020-06-27
Hourier
[Refactor] #37353 Adjusted inclusion relationship in...
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2020-06-27
Hourier
[Refactor] #37353 Adjusted inclusion relationship in...
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2020-06-27
Hourier
[Refactor] #37353 Adjusted inclusion relationship in...
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2020-06-27
Hourier
[Refactor] #37353 Adjusted inclusion relationship in...
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2020-06-26
Hourier
[Refactor] #40483 Adjusted inclusion relationship
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2020-06-26
Hourier
[Refactor] #38997 Added/Removed comment for p_ptr
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2020-06-26
Hourier
[Refactor] #40483 Moved redraw_window() from display...
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2020-06-26
Hourier
[Refactor] #40483 Separated display-map.c/h from displa...
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2020-06-26
Hourier
[Refactor] #40483 Separated window-redrawer.c/h from...
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2020-06-26
Hourier
[Refactor] #40483 Separated display-sub-windows.c/h...
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2020-06-26
Hourier
[Refactor] #40483 Separated main-window-left-frame.c/h
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2020-06-26
Hourier
[Refactor] #40483 Removed unused headers in display...
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2020-06-26
Hourier
[Refactor] #40483 Separated main-window-stat-poster...
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2020-06-26
Hourier
[Refactor] #40483 Reshaped floor-generate.h
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2020-06-26
Hourier
[Refactor] #40483 Moved print_map(), display_map()...
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2020-06-26
Hourier
[Refactor] #40483 Changed macro functions to normal...
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2020-06-26
Hourier
[Refactor] #40483 Separated main-window-util.c/h from...
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2020-06-26
Hourier
[Refactor] #40483 Reshaped quest.h
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2020-06-24
deskull
[Refactor] #37353 calc_class_status() を calc_bonuses...
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2020-06-24
deskull
[Refactor] #37353 calc_race_status(), calc_bonuses...
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2020-06-23
deskull
[Refactor] #37353 calc_race_status() を calc_bonuses...
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2020-06-23
deskull
[Refactor] #37353 clear_creature_bonuses() を calc_bonus...
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2020-06-20
Hourier
[Refactor] #40467 Reshaped load.c automatically
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2020-06-20
Hourier
[Refactor] #40483 Moved bar_definition_type from displa...
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2020-06-20
Hourier
[Refactor] #40483 Reshaped display-main-window.c
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2020-06-20
Hourier
[Refactor] #40483 Removed the inclusion of grid.h from...
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2020-06-20
Hourier
[Refactor] #40483 Removed the inclusion of grid.h from...
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2020-06-20
Hourier
[Refactor] #40483 Removed the inclusion of feature...
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2020-06-20
Hourier
[Refactor] #40483 Adjusted declerations in feature.h
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2020-06-20
Hourier
[Refactor] #40483 Changed panel_contains() from macro...
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2020-06-20
Hourier
[Refactor] #40483 Separated main-window-row-column...
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2020-06-20
Hourier
[Refactor] #40483 Separated status-bars-table.c/h from...
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2020-06-20
Hourier
[Refactor] #40483 Reshaped display-main-window.c automa...
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2020-06-20
Hourier
[Refactor] #40483 display-main-window.c において1行ごとに挟まれていた...
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2020-06-20
Hourier
[Refactor] #40478 Reshaped mspells*.c automatically
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2020-06-20
Hourier
[Refactor] #40478 mspells*.c において1行ごとに挟まれていたコメントを削除...
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2020-06-20
Hourier
[Refactor] #40478 Divided monster-spells.h to mspells1...
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2020-06-20
Hourier
[Refactor] #40478 Separated monster-power-table.c/h...
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2020-06-20
Hourier
[Refactor] #40478 Moved various definitions from monste...
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2020-06-20
Eric Branlund
Include util/angband-files.h to pick up prototype for...
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2020-06-20
Eric Branlund
Include core/asking-player.h to get prototype for pause...
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2020-06-20
Eric Branlund
Include util/angband-files.h to get prototype for user_...
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2020-06-20
Eric Branlund
Include util/string-processor.h to get prototype for...
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2020-06-20
Eric Branlund
Put prototypes inside include guard.
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2020-06-20
Eric Branlund
Include util/string-processor.h to pick up prototype...
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2020-06-20
Eric Branlund
Added missing semicolon to fix compiler error.
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2020-06-20
Eric Branlund
Included util/string-processor.h to pick up prototype...
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2020-06-20
Eric Branlund
Included util/angband-files.h to pick up prototypes...
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2020-06-20
Eric Branlund
Added realm/realm-song-numbers.h to source list so...
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2020-06-20
Eric Branlund
Corrected typo for mind/drs-types.h so 'make DISTCHECK_...
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2020-06-20
Eric Branlund
Removed repeated line in source list.
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2020-06-20
Eric Branlund
Changed type for init_flags to match what is in system...
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2020-06-20
Eric Branlund
Included term/screen-processor.h to pick up prototype...
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2020-06-20
Eric Branlund
Included view/display-messages.h to pick up declaration...
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2020-06-20
Eric Branlund
List of source files had mspell/mspell-summon-checker...
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2020-06-20
Eric Branlund
Corrected typo for game-option/auto-destruction-option...
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2020-06-20
Eric Branlund
Adapted to upstream change that moved vorpal-weapon...
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2020-06-20
Hourier
[Refactor] #40478 Separated mspell-mask-definitions...
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2020-06-20
Hourier
[Refactor] #40478 Moved spell_flag_type from monster...
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2020-06-20
Hourier
[Refactor] #40478 Separated mind-blue-mage.h from monst...
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2020-06-20
Hourier
[Refactor] #40478 Moved RF*_SPELL_SIZE from monster...
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2020-06-20
Hourier
[Refactor] #40478 Moved S_NUM_6 and S_NUM_4 from monste...
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2020-06-15
Hourier
[Refactor] #38844 Removed inclusion of cmd-building...
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2020-06-15
Hourier
[Refactor] #38844 Continued removing inclusion of monst...
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2020-06-15
Hourier
[Refactor] #38844 Removed inclusion of monster-race...
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2020-06-14
deskull
Merge remote-tracking branch 'remotes/origin/List-Dead...
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2020-06-14
deskull
Merge remote-tracking branch 'remotes/origin/For2.2...
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