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mikumikustudio/MikuMikuStudio.git
2011-06-11 kimxilxyongAndroid: added pressure to TouchEvent, fixed trigger...
2011-06-11 anthyon@gmail.combugfix: terrainQuads were translated using a constant...
2011-06-11 shadowislord * Fixed issue where Ogre3D models with more than 4...
2011-06-11 shadowislord * Fixed crash in TestNiftyGui by moving hellojme.xml...
2011-06-11 shadowislord * Fixed crash in TestNiftyGui by moving hellojme.xml...
2011-06-11 normen667- fix jme3 library properties
2011-06-10 Kaelthas_Spellsinger... Implementation changes in texture blending methods.
2011-06-10 anthyon@gmail.combugfix: heightmap.setHeightScale is set from grid's...
2011-06-10 normen667- fix emitter shape compile errors
2011-06-10 Kaelthas_Spellsinger... Moving emitter shapes to a separate package.
2011-06-10 remy.bouquet... WaterFilter reflection is now correctly rendered when...
2011-06-10 Kaelthas_Spellsinger... Javadocs added and removed unused methods.
2011-06-10 Kaelthas_Spellsinger... Support for Newtonian Physics in particles importing.
2011-06-10 Kaelthas_Spellsinger... Changes to particles system:
2011-06-09 brentowensfixed bug in abstractHeightmap.smooth, thanks to ozonegrif
2011-06-09 Kaelthas_Spellsinger... Support for BGR8 and RGBA8 texture formats added (credi...
2011-06-08 normen667- change native bullet classpath to not include jbullet...
2011-06-08 brentowensfixed a bug in AbstractHeightmap.flatten
2011-06-08 normen667- add support to add external ClassLoaders to BinaryImp...
2011-06-08 remy.bouquet... curve : fixed wrong index buffer allocation
2011-06-08 Kaelthas_Spellsinger... Support to loading specified layers of the scene added.
2011-06-08 Kaelthas_Spellsinger... Initial import of blender loader test classes and assets.
2011-06-07 normen667- move blender loader to jMP default bundle
2011-06-07 normen667- add blender loader
2011-06-07 shadowislord * Fix spelling error in Unshaded material Seperate...
2011-06-05 kimxilxyongbuild fix, added onTouchEvent(com.jme3.input.event...
2011-06-04 kimxilxyongAndroid: getTouchInput() interface add
2011-06-04 kimxilxyongAndroid: getTouchInput() interface add
2011-06-04 kimxilxyongAndroid: getTouchInput() interface add
2011-06-04 kimxilxyongTouch event core files integration
2011-06-04 kimxilxyongAndroid: preparation of android tree for jme input...
2011-06-03 normen667- add noise library (grid terrain) to library sets
2011-06-02 PSpeed42@gmail.comConverted the raw input listener loop to use a
2011-05-31 anthyon@gmail.comAdded a terrain material that uses height and slope...
2011-05-31 normen667- fix test data link
2011-05-31 remy.bouquet... TranslucentBucket :
2011-05-31 remy.bouquet... Fixed shader compilation failure when using glow map...
2011-05-31 remy.bouquet... Fixed NPE in KinematicRagdollControl when removing...
2011-05-30 shadowislord * Fix colors reference issue in MTL loader
2011-05-29 kimxilxyongAndroid: Fixed race-condition on GLSurfaceView destroy...
2011-05-29 kimxilxyongAndroid: added support for cube maps, Sky works now...
2011-05-29 anthyon@gmail.comAdded a terrain material that uses height and slope...
2011-05-28 anthyon@gmail.comAdded my own noise library as jar (noise-0.0.1-SNAPSHOT...
2011-05-26 normen667- update netbeans project libraries
2011-05-25 PSpeed42@gmail.comClient will log the exception that causes it to disconnect
2011-05-25 normen667- fix bug in character.setJumpSpeed (thanks to lyfox)
2011-05-24 normen667- merge control changes to native bullet
2011-05-24 kimxilxyongAndroid: Fixed app lifecycle. If you leave your activit...
2011-05-22 ShadowIsLord* Added hack to allow loading of non-spec-compliant...
2011-05-22 ShadowIsLord * Converted terrain textures to JPG to reduce filesize
2011-05-22 ShadowIsLord * Added new constructor for AudioNode that accepts...
2011-05-22 ShadowIsLord * Fixed crash when changing number of samples/bpp...
2011-05-22 remy.bouquet... SettingDialog :
2011-05-22 ShadowIsLord * OGG loader now supports stream-cache feature
2011-05-22 ShadowIsLord * Mesh.getTriangle() now supports 32bit index buffers...
2011-05-22 ShadowIsLord* OBJ loader will warn you if you're using lit meshes...
2011-05-22 ShadowIsLord * MTL loader now supports Blender shadeless materials
2011-05-20 remy.bouquet... KinematicRagdollControl now correctly apply inverse...
2011-05-19 Kaelthas_Spellsinger... Added shape emitters that uste the meshes' shapes to...
2011-05-19 ShadowIsLord... * Deprecated AndroidApplication in favor of AndroidHarness
2011-05-18 kimxilxyongAndroidHarness integration
2011-05-17 normen667- fix PhysicsSpace.removeAll() cast bug
2011-05-16 PSpeed42@gmail.comSort of fixed a streaming related memory leak. Well,
2011-05-16 remy.bouquet... BillboardControl :
2011-05-16 remy.bouquet... Camera :
2011-05-16 remy.bouquet... KinematicRagdollControl :
2011-05-15 kimxilxyongsrc/android patchset: changes AndroidAssetManager,...
2011-05-15 kimxilxyongsrc/android patchset: changes AndroidAssetManager,...
2011-05-15 remy.bouquet... KinematicRagdollControl :
2011-05-15 remy.bouquet... Animations :
2011-05-15 remy.bouquet... KinematicRagdollControl : the ragdoll can now be moved...
2011-05-15 remy.bouquet... Added empty constructor for Camera for serialization
2011-05-15 PSpeed42@gmail.comFixed a comment to be more accurate. Max distance
2011-05-15 PSpeed42@gmail.comFix an index out of bounds exception when moving an
2011-05-15 PSpeed42@gmail.comFixed positional audio to actually be positional.
2011-05-14 shadowislord * Attempt to fix some ATI driver crash on PostShadowPSSM15
2011-05-14 remy.bouquet... Properly use bitmasks on camera for checking culling...
2011-05-13 shadowislord * Prevent UnsupportedOperationException when using...
2011-05-12 normen667Update windows bullet native
2011-05-12 normen667Bullet Native:
2011-05-12 anthyon@gmail.comfixed a bug calculating camera cell
2011-05-11 shadowislord * Fix issue with MTL map_** statements provided with...
2011-05-11 remy.bouquet... Post process filters :
2011-05-11 PSpeed42@gmail.comModified the setAttribute() method to remove the attribute
2011-05-11 normen667- remove jMP project assets stuff from project.properties
2011-05-11 anthyon@gmail.comTerrainGrid added to terrain package, test included
2011-05-10 PSpeed42@gmail.comIf reverb was enabled then the effect channel association
2011-05-10 normen667- merge changes to native bullet
2011-05-10 normen667- add option to make heightfield collision shape for...
2011-05-10 normen667Update windows bullet native
2011-05-10 normen667Bullet Native:
2011-05-10 normen667- add jvm args in linux distribution start script
2011-05-09 remy.bouquet... Post process filters :
2011-05-09 normen667Bullet Native:
2011-05-09 normen667Bullet Native:
2011-05-09 normen667Bullet Native:
2011-05-09 normen667Bullet Native:
2011-05-09 normen667Bullet Native:
2011-05-08 shadowislord * Revert back to fixed ortho matrix calculation
2011-05-08 shadowislord * Let implementation choose appropriate pixel format...
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