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mikumikustudio/MikuMikuStudio.git
2011-06-11
kimxilxyong
Android: added pressure to TouchEvent, fixed trigger...
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2011-06-11
anthyon@gmail.com
bugfix: terrainQuads were translated using a constant...
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2011-06-11
shadowislord
* Fixed issue where Ogre3D models with more than 4...
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2011-06-11
shadowislord
* Fixed crash in TestNiftyGui by moving hellojme.xml...
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2011-06-11
shadowislord
* Fixed crash in TestNiftyGui by moving hellojme.xml...
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2011-06-11
normen667
- fix jme3 library properties
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2011-06-10
Kaelthas_Spellsinger...
Implementation changes in texture blending methods.
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2011-06-10
anthyon@gmail.com
bugfix: heightmap.setHeightScale is set from grid's...
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2011-06-10
normen667
- fix emitter shape compile errors
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2011-06-10
Kaelthas_Spellsinger...
Moving emitter shapes to a separate package.
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2011-06-10
remy.bouquet...
WaterFilter reflection is now correctly rendered when...
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2011-06-10
Kaelthas_Spellsinger...
Javadocs added and removed unused methods.
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2011-06-10
Kaelthas_Spellsinger...
Support for Newtonian Physics in particles importing.
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2011-06-10
Kaelthas_Spellsinger...
Changes to particles system:
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2011-06-09
brentowens
fixed bug in abstractHeightmap.smooth, thanks to ozonegrif
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2011-06-09
Kaelthas_Spellsinger...
Support for BGR8 and RGBA8 texture formats added (credi...
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2011-06-08
normen667
- change native bullet classpath to not include jbullet...
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2011-06-08
brentowens
fixed a bug in AbstractHeightmap.flatten
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2011-06-08
normen667
- add support to add external ClassLoaders to BinaryImp...
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2011-06-08
remy.bouquet...
curve : fixed wrong index buffer allocation
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2011-06-08
Kaelthas_Spellsinger...
Support to loading specified layers of the scene added.
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2011-06-08
Kaelthas_Spellsinger...
Initial import of blender loader test classes and assets.
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2011-06-07
normen667
- move blender loader to jMP default bundle
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2011-06-07
normen667
- add blender loader
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2011-06-07
shadowislord
* Fix spelling error in Unshaded material Seperate...
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2011-06-05
kimxilxyong
build fix, added onTouchEvent(com.jme3.input.event...
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2011-06-04
kimxilxyong
Android: getTouchInput() interface add
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2011-06-04
kimxilxyong
Android: getTouchInput() interface add
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2011-06-04
kimxilxyong
Android: getTouchInput() interface add
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2011-06-04
kimxilxyong
Touch event core files integration
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2011-06-04
kimxilxyong
Android: preparation of android tree for jme input...
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2011-06-03
normen667
- add noise library (grid terrain) to library sets
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2011-06-02
PSpeed42@gmail.com
Converted the raw input listener loop to use a
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2011-05-31
anthyon@gmail.com
Added a terrain material that uses height and slope...
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2011-05-31
normen667
- fix test data link
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2011-05-31
remy.bouquet...
TranslucentBucket :
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2011-05-31
remy.bouquet...
Fixed shader compilation failure when using glow map...
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2011-05-31
remy.bouquet...
Fixed NPE in KinematicRagdollControl when removing...
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2011-05-30
shadowislord
* Fix colors reference issue in MTL loader
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2011-05-29
kimxilxyong
Android: Fixed race-condition on GLSurfaceView destroy...
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2011-05-29
kimxilxyong
Android: added support for cube maps, Sky works now...
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2011-05-29
anthyon@gmail.com
Added a terrain material that uses height and slope...
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2011-05-28
anthyon@gmail.com
Added my own noise library as jar (noise-0.0.1-SNAPSHOT...
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2011-05-26
normen667
- update netbeans project libraries
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2011-05-25
PSpeed42@gmail.com
Client will log the exception that causes it to disconnect
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2011-05-25
normen667
- fix bug in character.setJumpSpeed (thanks to lyfox)
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2011-05-24
normen667
- merge control changes to native bullet
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2011-05-24
kimxilxyong
Android: Fixed app lifecycle. If you leave your activit...
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2011-05-22
ShadowIsLord
* Added hack to allow loading of non-spec-compliant...
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2011-05-22
ShadowIsLord
* Converted terrain textures to JPG to reduce filesize
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2011-05-22
ShadowIsLord
* Added new constructor for AudioNode that accepts...
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2011-05-22
ShadowIsLord
* Fixed crash when changing number of samples/bpp...
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2011-05-22
remy.bouquet...
SettingDialog :
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2011-05-22
ShadowIsLord
* OGG loader now supports stream-cache feature
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2011-05-22
ShadowIsLord
* Mesh.getTriangle() now supports 32bit index buffers...
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2011-05-22
ShadowIsLord
* OBJ loader will warn you if you're using lit meshes...
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2011-05-22
ShadowIsLord
* MTL loader now supports Blender shadeless materials
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2011-05-20
remy.bouquet...
KinematicRagdollControl now correctly apply inverse...
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2011-05-19
Kaelthas_Spellsinger...
Added shape emitters that uste the meshes' shapes to...
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2011-05-19
ShadowIsLord...
* Deprecated AndroidApplication in favor of AndroidHarness
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2011-05-18
kimxilxyong
AndroidHarness integration
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2011-05-17
normen667
- fix PhysicsSpace.removeAll() cast bug
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2011-05-16
PSpeed42@gmail.com
Sort of fixed a streaming related memory leak. Well,
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2011-05-16
remy.bouquet...
BillboardControl :
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2011-05-16
remy.bouquet...
Camera :
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2011-05-16
remy.bouquet...
KinematicRagdollControl :
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2011-05-15
kimxilxyong
src/android patchset: changes AndroidAssetManager,...
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2011-05-15
kimxilxyong
src/android patchset: changes AndroidAssetManager,...
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2011-05-15
remy.bouquet...
KinematicRagdollControl :
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2011-05-15
remy.bouquet...
Animations :
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2011-05-15
remy.bouquet...
KinematicRagdollControl : the ragdoll can now be moved...
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2011-05-15
remy.bouquet...
Added empty constructor for Camera for serialization
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2011-05-15
PSpeed42@gmail.com
Fixed a comment to be more accurate. Max distance
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2011-05-15
PSpeed42@gmail.com
Fix an index out of bounds exception when moving an
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2011-05-15
PSpeed42@gmail.com
Fixed positional audio to actually be positional.
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2011-05-14
shadowislord
* Attempt to fix some ATI driver crash on PostShadowPSSM15
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2011-05-14
remy.bouquet...
Properly use bitmasks on camera for checking culling...
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2011-05-13
shadowislord
* Prevent UnsupportedOperationException when using...
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2011-05-12
normen667
Update windows bullet native
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2011-05-12
normen667
Bullet Native:
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2011-05-12
anthyon@gmail.com
fixed a bug calculating camera cell
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2011-05-11
shadowislord
* Fix issue with MTL map_** statements provided with...
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2011-05-11
remy.bouquet...
Post process filters :
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2011-05-11
PSpeed42@gmail.com
Modified the setAttribute() method to remove the attribute
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2011-05-11
normen667
- remove jMP project assets stuff from project.properties
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2011-05-11
anthyon@gmail.com
TerrainGrid added to terrain package, test included
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2011-05-10
PSpeed42@gmail.com
If reverb was enabled then the effect channel association
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2011-05-10
normen667
- merge changes to native bullet
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2011-05-10
normen667
- add option to make heightfield collision shape for...
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2011-05-10
normen667
Update windows bullet native
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2011-05-10
normen667
Bullet Native:
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2011-05-10
normen667
- add jvm args in linux distribution start script
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2011-05-09
remy.bouquet...
Post process filters :
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2011-05-09
normen667
Bullet Native:
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2011-05-09
normen667
Bullet Native:
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2011-05-09
normen667
Bullet Native:
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2011-05-09
normen667
Bullet Native:
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2011-05-09
normen667
Bullet Native:
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2011-05-08
shadowislord
* Revert back to fixed ortho matrix calculation
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2011-05-08
shadowislord
* Let implementation choose appropriate pixel format...
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