2011-05-16 |
badlogicgames | [changed] initial realId array is zero length. |
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2011-05-16 |
badlogicgames | [fixed] this shit groups.google.com/group/android-devel... |
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2011-05-16 |
badlogicgames | mac binaries reverted |
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2011-05-16 |
badlogicgames | [revered] b2Settings linearVelocityThreshold... |
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2011-05-16 |
badlogicgames | mac binaries... |
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2011-05-16 |
badlogicgames | [temporary] b2d velocityThreshold to 0.0f for t4ils |
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2011-05-16 |
badlogicgames | [changed] AndroidInput touchx/y/etc arrays resized... |
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2011-05-16 |
dfraska | [removed] unused import |
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2011-05-16 |
badlogicgames | [added] some Collada models |
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2011-05-16 |
badlogicgames | [fixed] bozo in Xml$Element#getChildrenByName. |
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2011-05-15 |
eric.spitz2000... | [Fixed] ParticleEmitter.setSprite method. Current imple... |
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2011-05-15 |
badlogicgames | [changed] AndroidGraphics.pause() won't synch on pause... |
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2011-05-15 |
badlogicgames | [changed] ApplicationListener.create() is now called... |
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2011-05-14 |
badlogicgames | [fixed] TileAtlas used String.isEmpty. |
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2011-05-14 |
badlogicgames | [fixed] Delay called listener twice. Wtf... |
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2011-05-14 |
nathan.sweet | [added] Actor scaling to Label and Button. |
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2011-05-14 |
nathan.sweet | [fixed] Issue 239: font bounds should be float, not... |
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2011-05-14 |
badlogicgames | [fixed] issue 243, AudioTools.convertToShort() was... |
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2011-05-13 |
nathan.sweet | [added] Min size to LwjglCanvas. |
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2011-05-13 |
dfraska | [fixed] TileMapPacker and TileAtlas now properly follow... |
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2011-05-12 |
dfraska | [fixed] TileMapRenderer now properly handles maps witho... |
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2011-05-11 |
badlogicgames | [added] new resources from kernle |
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2011-05-11 |
badlogicgames | [changed] TextureDataTest now uses a Pixmap, old code... |
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2011-05-09 |
badlogicgames | [fixed] removed sysout in camera. my brain... |
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2011-05-08 |
badlogicgames | [fixed] null pointer check in Element convenience methods. |
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2011-05-08 |
badlogicgames | [added] some convenience methods to Xml.Element. |
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2011-05-07 |
badlogicgames | [added] Circle class... |
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2011-05-07 |
badlogicgames | [fixed] Gdx.glu wasn't set in Jogl backend |
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2011-05-05 |
badlogicgames | [fixed] Lwjgl now also handles the escape key. BECAUSE... |
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2011-05-02 |
nathan.sweet | [fixed] Util arrays addAll. |
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2011-05-01 |
badlogicgames | [added] minor additions to rect and vec2. |
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2011-04-30 |
dfraska | [added] TiledLoader and TiledObject now gather the... |
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2011-04-30 |
dfraska | [fixed] TileMapRenderer was culling incorrectly |
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2011-04-29 |
badlogicgames | and one more commit for the cronjob |
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2011-04-29 |
badlogicgames | another test commit for the git mirror... |
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2011-04-29 |
badlogicgames | test commit for git cron job |
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2011-04-29 |
badlogicgames | (no commit message) |
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2011-04-29 |
badlogicgames | (no commit message) |
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2011-04-29 |
badlogicgames | [added] TextureDownloadTest, yay? |
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2011-04-29 |
badlogicgames | (no commit message) |
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2011-04-29 |
badlogicgames | [removed] c++ nature from gdx project. ant files baby... |
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2011-04-27 |
dfraska | [fixed] TiledMapRenderer now correctly handles layer... |
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2011-04-27 |
badlogicgames | [added] regression to ActionTest |
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2011-04-27 |
badlogicgames | [changed] Sequence, sort of reverted. No fucking idea. |
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2011-04-27 |
badlogicgames | [changed] Keys.KEYCODE_XXX changed to Keys.XXX. Keys... |
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2011-04-27 |
badlogicgames | [fixed] type and subsequent bug in Stage. |
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2011-04-26 |
dfraska | [fixed] TileMapRenderer much more accurately calculates... |
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2011-04-26 |
badlogicgames | [removed] todo |
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2011-04-25 |
badlogicgames | FUUU SVN |
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2011-04-25 |
badlogicgames | [changed] all loader packages to g3d.loaders |
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2011-04-25 |
badlogicgames | [fixed] SkeletalAnimation and KEyframedAnimation derriv... |
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2011-04-25 |
badlogicgames | [removed] Animation.frameDuration, due to SkeletalModel... |
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2011-04-25 |
badlogicgames | [added] Animation class |
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2011-04-25 |
badlogicgames | [added] copy constructor for TextBounds. |
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2011-04-24 |
badlogicgames | [added] TODO for model-loaders project |
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2011-04-24 |
badlogicgames | [renamed] md2old -> md2 |
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2011-04-24 |
badlogicgames | [fixed] MD2Loader, replacing it with the one i had... |
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2011-04-24 |
badlogicgames | [fixed] LittleEndianInputStream was completely fluxored... |
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2011-04-24 |
badlogicgames | [changed] Stage now uses a camera internally! See Stage... |
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2011-04-24 |
badlogicgames | [fixed] small bug in Sequence. Gah, this is never going... |
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2011-04-24 |
badlogicgames | [updated] natives, mac build etc. |
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2011-04-24 |
badlogicgames | [changed] removed some AndroidApplication.initialize... |
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2011-04-24 |
badlogicgames | [fixed] fat binary for mac osx |
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2011-04-24 |
badlogicgames | [fixed] macos binaries |
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2011-04-24 |
badlogicgames | [fixed] Box2DTest used old Contact.GetWorldManifold... |
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2011-04-24 |
nathan.sweet | [updated] Hiero4. |
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2011-04-24 |
nathan.sweet | [fixed] Mario's mess! |
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2011-04-24 |
badlogicgames | [changed] Contact.GetWorldManifold() - > getWorldManifold() |
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2011-04-23 |
badlogicgames | [changed] ActionResetingPool is public now. |
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2011-04-23 |
dfraska | [fixed] TileMapRenderer now ignores null tiles, which... |
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2011-04-22 |
badlogicgames | [added] keycode Keys.KEYCODE_BACKSPACE, alias to KEYCOD... |
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2011-04-20 |
badlogicgames | [fixed] KEYCODE_PAGE_UP & DOWN for Jogl. LWJGL doesn... |
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2011-04-20 |
badlogicgames | [added] new Android 2.3 keycodes. Won't work on the... |
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2011-04-20 |
badlogicgames | [fixed] added Application.log(tag, message, exception... |
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2011-04-20 |
badlogicgames | [fixed] Audio.newAudioDevice() allows you to specify... |
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2011-04-20 |
badlogicgames | [fixed] seriously, i have no idea what i just fixed... |
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2011-04-20 |
badlogicgames | [fixed] tiny bug in JavaSoundAudioDevice, short ->... |
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2011-04-19 |
badlogicgames | [fixed] LwjglGL10.glGetIntegerv(). Sort of. Using those... |
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2011-04-19 |
nathan.sweet | [fixed] Nothing to see here... |
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2011-04-18 |
badlogicgames | [fixed] AndroidInput, again. Cause i'm an idiot... |
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2011-04-18 |
badlogicgames | [fixed] isPeripheralAvailable() was a little bugged... |
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2011-04-18 |
eric.spitz2000... | [fixed] import statements and JavaDoc descriptions... |
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2011-04-18 |
badlogicgames | [added] AudioDevice.getLatency(), should add the same... |
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2011-04-18 |
eric.spitz2000... | [added] ScreenUtils class with helper methods to get... |
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2011-04-18 |
nathan.sweet | (no commit message) |
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2011-04-18 |
nathan.sweet | [fixed] FileHandle, getting the child of an empty relat... |
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2011-04-18 |
nathan.sweet | (no commit message) |
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2011-04-17 |
nathan.sweet | [changed] Linked the desktop test projects to the Andro... |
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2011-04-17 |
nathan.sweet | [fixed] SpriteBatch javadoc mistakes. |
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2011-04-17 |
nathan.sweet | [fixed] Issue 173, TWL touchUp should pass button. |
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2011-04-17 |
nathan.sweet | Fixed issue 198, TextureAtlas not loading textures... |
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2011-04-17 |
nathan.sweet | [fixed] Fixed issue 201, TWL font loading from subdirec... |
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2011-04-17 |
nathan.sweet | [fixed] Fixed issue 153, ParticleEmitter accumulator... |
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2011-04-16 |
badlogicgames | [fixed] Image TextureRegion was final. For whatever... |
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2011-04-16 |
badlogicgames | [moved] MathUtils to com.badlogic.gdx.math |
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2011-04-16 |
badlogicgames | [added] new methods to Graphics interface and stubs... |
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2011-04-16 |
badlogicgames | [fixed] docs for Input.isPeripheralAvailable() |
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2011-04-16 |
badlogicgames | [changed] removed Input.supportsXXX and Input.isAvailab... |
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2011-04-16 |
badlogicgames | [fixed] Mesh, Texture, ShaderProgram and FrameBuffer... |
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2011-04-15 |
badlogicgames | [added] docs/ folder. will contain developer guide... |
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next |