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2022-10-29 HourierMerge pull request #2735 from Hourier/Make-FixedArtifac...
2022-10-29 Hourier[Refactor] #2734 Habu氏のコメントに従い、不要な判定を1つ削除し、FixedArtifac...
2022-10-29 HabuMerge pull request #2736 from habu1010/feature/fix...
2022-10-29 Habu[Fix] configure の --with-setgid オプションが正しく機能しない
2022-10-29 HabuMerge pull request #2733 from backwardsEric/lib-edit...
2022-10-28 Hourier[Refactor] #2734 ObjectType::fixed_artifact_idx とFixedA...
2022-10-27 Eric BranlundAdd lib/edit/towns/Makefile.am to handle installation...
2022-10-27 HourierMerge pull request #2730 from Hourier/Clarify-Town...
2022-10-27 Hourier[Refactor] #2705 TownDefinitionList.txt にて、意味のない町番号ではなく...
2022-10-27 Hourier[Refactor] #2705 廃止済クエスト『海底都市』を廃止と明記してtowns/ へ移した ...
2022-10-26 HabuMerge pull request #2594 from EvidentlyCube/readme...
2022-10-26 Maurycy ZarzyckiCode review typo fixes
2022-10-24 Hourier[Refactor] #2705 Renamed t0000005.txt to 05_Zul.txt
2022-10-24 Hourier[Refactor] #2705 Renamed t0000004.txt to 04_Angwil.txt
2022-10-24 Hourier[Refactor] #2705 Renamed t0000003.txt to 03_Morivant.txt
2022-10-24 Hourier[Refactor] #2705 Renamed t0000002.txt to 02_Telmora.txt
2022-10-24 Hourier[Refactor] #2705 Renamed t_basic.txt to 01_Outpost_Only...
2022-10-24 Hourier[Refactor] #2705 Renamed t000001.txt to 01_Outpost_Full.txt
2022-10-24 Hourier[Refactor] #2705 Renamed t_lite.txt to 01_Outpost_Lite...
2022-10-24 Hourier[Refactor] #2705 Renamed t_pref.txt to TownPreferences.txt
2022-10-24 HourierMerge pull request #2726 from Hourier/Rename-BadStatusS...
2022-10-24 Hourier[Refactor] #2721 Renamed cut() to set_cut()
2022-10-24 Hourier[Refactor] #2721 Renamed stun() to set_stun()
2022-10-24 Hourier[Refactor] #2721 Renamed paralysis() to set_paralysis()
2022-10-24 Hourier[Refactor] #2721 Renamed fear() to set_fear()
2022-10-24 HourierMerge pull request #2725 from Hourier/Move-Feature...
2022-10-15 Maurycy ZarzyckiFurther improvements to english readme from code review
2022-10-15 Hourier[Refactor] #2712 Separated terrain-type-definition...
2022-10-14 Hourier[Refactor] #2712 Renamed struct terrain_type to class...
2022-10-14 Hourier[Refactor] #2712 feature.cpp/h をsystem/ へ移す準備として、has_ri...
2022-10-14 Hourier[Refactor] #2712 Renamed enum FloorFeatureType to Terra...
2022-10-14 Hourier[Refactor] #2712 Renamed feature_action_flags to terrai...
2022-10-14 HourierMerge pull request #2723 from Hourier/Fix-History-Gener...
2022-10-14 HourierMerge pull request #2716 from Hourier/Move-Dungeon...
2022-10-13 HourierMerge pull request #2720 from Hourier/Fix-Wizard-All...
2022-10-13 Hourier[Fix] #2717 クラスによって生い立ちが一部欠ける場合がある事象を修正した / Resolved...
2022-10-13 Hourier[Refactor] #2091 ウィザードモードの全回復で減速と恐怖にも対応した
2022-10-12 HourierMerge pull request #2719 from backwardsEric/TerrainDefi...
2022-10-11 Eric BranlundUse TerrainDefinitions.txt rather than GridFeatureDefin...
2022-10-11 HourierMerge pull request #2710 from Hourier/Change-Signature...
2022-10-11 Hourier[Refactor] #2711 Changed raw array to std::array in...
2022-10-11 Hourier[Refactor] #2711 Moved dungeon/dungeon.cpp/h to system...
2022-10-11 Hourier[Refactor] #2688 decide_social_class() のシグネチャを、std...
2022-10-10 Hourier[Refactor] #2711 choose_dungeon() をdungeon.cpp/h から...
2022-10-10 Hourier[Refactor] #2711 is_in_dungeon() をグローバル関数からfloor_type...
2022-10-10 HourierMerge pull request #2706 from Hourier/Rename-Edit-Files
2022-10-10 HourierMerge pull request #2708 from Hourier/Obsolete-Askfor-Aux
2022-10-10 Hourier[Refactor] #56 Renamed v_info.txt to VaultDefinitions.txt
2022-10-10 Hourier[Refactor] #56 Renamed s_info.txt to ClassSkillDefiniti...
2022-10-10 Hourier[Refactor] #56 Renamed r_info.txt to MonsterRaceDefinit...
2022-10-10 Hourier[Refactor] #56 Renamed w_info.txt to WildernessDefiniti...
2022-10-10 Hourier[Refactor] #56 Renamed t_info.txt to TownDefinitionList.txt
2022-10-10 Hourier[Refactor] #56 Renamed q_info.txt to QuestDefinitionLis...
2022-10-10 Hourier[Refactor] #56 Renamed m_info.txt to ClassMagicDefiniti...
2022-10-10 Hourier[Refactor] #56 Renamed k_info.txt to BaseItemDefinition...
2022-10-10 Hourier[Refactor] #56 Renamed f_info.txt to GridFeatureDefinit...
2022-10-10 Hourier[Refactor] #56 Renamed e_info.txt to EgoDefinitions.txt
2022-10-10 Hourier[Refactor] #56 Renamed d_info.txt to DungeonDefinitions.txt
2022-10-10 Hourier[Refactor] #56 Renamed a_info.txt to ArtifactDefinition...
2022-10-10 Hourier[Refactor] #2699 Reshaped askfor()
2022-10-10 Hourier[Refactor] #2699 askfor_aux() をオプション引数付きaskfor() に改名し...
2022-10-09 Hourier[Refactor] #56 init_info() 及びinit_info_txt() の可読性を上げた
2022-10-09 DeskullMerge pull request #2700 from sikabane-works/release...
2022-10-09 Deskull[Release] 3.0.0Alpha69 3.0.0Alpha69
2022-10-09 DeskullMerge branch 'master' of https://github.com/hengband...
2022-10-09 DeskullMerge pull request #2285 from sikabane-works/feature...
2022-10-09 HourierMerge pull request #2696 from Hourier/Remove-Extra...
2022-10-09 HourierMerge pull request #2690 from Hourier/Unify-History...
2022-10-09 Hourier[Refactor] #2693 使われていないものの、関数ポインタの都合により存在するparse_k_inf...
2022-10-09 HourierMerge pull request #2695 from Hourier/Enter-Functions...
2022-10-09 Deskull[Fix] 不要なキャストを修正。
2022-10-09 Deskull[Refactor] 一時変数の命名を意図のあるものに修正。
2022-10-09 Deskull[Refactor] プレイ日数変更処理に get_value() を採用。
2022-10-09 Deskull[Refactor] 復帰させる固定アーティファクトID指定を get_value() に変更。
2022-10-09 Hourier[Refactor] #2693 k_info.txt から使われていないフィールドを除外した
2022-10-09 Deskull[Refactor] クエスト突入時のID指定にget_value()を使用。
2022-10-09 Hourier[Refactor] #2694 object_value() をget_price() に、object_v...
2022-10-09 Hourier[Refactorl #2694 Reshaped object-type-definition.cpp
2022-10-09 Hourier[Refactor] #2694 object_value() とobject_value_base...
2022-10-09 Hourier[Refactor] #2694 object_value() とobject_value_base...
2022-10-09 HourierMerge pull request #2692 from Hourier/Move-Object-Kind...
2022-10-08 Hourier[Refactor] #2653 ミュータブルなフィールド変数とイミュータブルなフィールド変数の位置関係を調整した
2022-10-08 Hourier[Refacftor] #2653 Renamed struct object_kind to class...
2022-10-08 Hourier[Refactor] #2653 コメントが旧設計のままだったのを現状に合うよう修正
2022-10-08 Hourier[Refactor] #2653 Renamed object/object-kind.cpp/h to...
2022-10-08 Hourier[Refactor] #2678 人間からドワーフまでの種族について、生い立ちの日英を統合した
2022-10-08 Hourier[Refactor] #2678 bgは省略しすぎて不明瞭なのでbackgroundsへと改名した
2022-10-06 HourierMerge pull request #2659 from Hourier/Enter-MonsterType...
2022-10-06 Maurycy ZarzyckiReadded `--disable-japanese` to command in english...
2022-10-06 Hourier[Refactor] #2679 モンスターの速度をスポイルする処理を加速の正負にかかわらないよう統一した
2022-10-06 Hourier[Refactor] #2679 プレイヤーの標準スピードである110を、STANDARD_SPEED...
2022-10-06 Hourier[Refactor] #2679 プレイヤー/モンスターの標準スピードである110を、gamevalue...
2022-10-04 Hourier[Refactor] #2679 decide_mosnter_speed() をオブジェクトメソッド...
2022-10-03 HabuMerge pull request #2677 from habu1010/feature/wrap...
2022-10-02 Habu[Feature] 既知のユニーク・モンスター一覧表示で長いモンスター名を折り返す
2022-09-29 Habu[Feature] 撃破済みの上位ユニークモンスター一覧表示で長いモンスター名を折り返す
2022-09-29 Habu[Feature] 達成/失敗したクエストの一覧表示で長いモンスター名を折り返す
2022-09-29 Habu[Refactor] モンスター一覧スポイラーの折り返し表示に str_separate を使用する
2022-09-29 Habu[Feature] 文字列を指定した文字数ごとに分割する関数
2022-09-27 DeskullMerge pull request #2673 from sikabane-works/release...
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