2012-03-08 |
badlogicgames | minor stuff |
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2012-03-07 |
nathan.sweet | FlickScrollPane: issue 710, emptySpaceOnlyScroll fixed. |
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2012-03-07 |
badlogicgames | [fixed] issue 685, access to internal file directory... |
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2012-03-07 |
badlogicgames | [fixed] issue 685, configurable buffer size and buffer... |
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2012-03-07 |
badlogicgames | [fixed] KeyFramedModelViewer referenced wrong file. |
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2012-03-07 |
badlogicgames | [fixed] issue 725, OpenAL backend switches to passthrou... |
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2012-03-07 |
badlogicgames | [fixed] Issue 735, inconsitencies in Quaternion. |
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2012-03-07 |
badlogicgames | [fixed] issue 737, Vector3 and Vector2#Zero |
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2012-03-07 |
badlogicgames | [fixed] Issue 736, Matrix4#scl() improvements. |
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2012-03-07 |
badlogicgames | [fixed] Issue 745, LwjglGL10.glTexEnvf was wrong. |
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2012-03-07 |
badlogicgames | [fixed] issue 743 |
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2012-03-06 |
badlogicgames | [renamed] PixmapAtlas to PixmapPacker- |
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2012-03-06 |
badlogicgames | [updated] gdx-freetype PixmapPacker renaming. |
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2012-03-06 |
nathan.sweet | AssetManager: better logging of assets being unloaded. |
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2012-03-06 |
badlogicgames | [updated] natives. |
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2012-03-06 |
badlogicgames | [added] freetype bin/ to ignore list... |
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2012-03-06 |
badlogicgames | [fixed] native lib update script |
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2012-03-06 |
badlogicgames | [added] gdx-freetype to build, hurray.... |
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2012-03-06 |
badlogicgames | [added] FreeTypeFontGenerator, works like Hiero without... |
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2012-03-05 |
email.nex.software... | [fixed] issue 404. Tileset source images cannot have... |
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2012-03-05 |
email.nex.software... | [fixed] Tileset source images cannot have underscores... |
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2012-03-05 |
badlogicgames | [fixed] issue 734, added convenience methods to ShaderP... |
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2012-03-05 |
badlogicgames | [fixed] more additions to FreeType wrapper, complete... |
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2012-03-05 |
badlogicgames | [added] triangle splitting to Intersector, base for... |
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2012-03-05 |
badlogicgames | [added] kerning to gdx-freetype |
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2012-03-03 |
badlogicgames | [added] more freetype stuff, kerning doesn't return... |
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2012-03-03 |
badlogicgames | [added] more freetype wrapping. |
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2012-03-03 |
badlogicgames | [added] missing AndroidManifest.xml |
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2012-03-03 |
badlogicgames | [fixed] List debug output... |
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2012-03-03 |
badlogicgames | [added] binaries for all platforms except mac |
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2012-03-03 |
badlogicgames | [added] build scripts for all platforms |
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2012-03-03 |
badlogicgames | [added] initial build of freetype on winblows. |
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2012-03-03 |
badlogicgames | [added] freetype skeleton, on to compiling it for all... |
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2012-03-03 |
badlogicgames | [fixed] Frustum#sphereInFrustumWidthoutNearFar did... |
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2012-03-03 |
badlogicgames | [fixed] issue 733, copy constructor of Sprite had a... |
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2012-03-02 |
nathan.sweet | TextField, updates to use displayed text for glyph... |
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2012-02-29 |
kalle.hamalainen85... | light manager now assume that instance transform the... |
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2012-02-28 |
kalle.hamalainen85... | fixed nasty assert bug if len < small value, cleaned... |
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2012-02-28 |
badlogicgames | [fixed] Jpeg#read is synchronized. |
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2012-02-28 |
badlogicgames | [fixed] issue 701, polyline support for tilemaps. |
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2012-02-28 |
badlogicgames | [fixed] issue 729, added Graphics#getRawDeltaTime |
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2012-02-28 |
badlogicgames | [fixed] issue 686, culling in List was wrong. |
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2012-02-28 |
badlogicgames | [fixed] issue 669, Delay has second static method that... |
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2012-02-28 |
badlogicgames | [fixed] LwjglApp wasn't calling ApplicationListener... |
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2012-02-28 |
badlogicgames | [changed] TextButton#getText returns a CharSequence |
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2012-02-28 |
badlogicgames | [fixed] issue 702, Label works with CharSequence instea... |
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2012-02-28 |
badlogicgames | [fixed] issue 720, obj loader generates indexed geometr... |
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2012-02-28 |
badlogicgames | [fixed] issue 708, BitmapFont lineheight wasn't scaled... |
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2012-02-28 |
badlogicgames | [fixed] issue 723, info logs |
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2012-02-28 |
badlogicgames | [fixed] issue 724, added animationDuration to Animation. |
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2012-02-28 |
badlogicgames | [fixed] issue 728, Array#addAll had a bug. |
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2012-02-28 |
badlogicgames | [added] spacing to SelectBoxStyle. |
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2012-02-28 |
kalle.hamalainen85... | (no commit message) |
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2012-02-28 |
kalle.hamalainen85... | Added support for directional light for both shader... |
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2012-02-27 |
sterwill@tinfig.com | Half-implemented gdxVoidPointer.i, but not enabled. |
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2012-02-27 |
kalle.hamalainen85... | vertex path light added. |
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2012-02-27 |
nathan.sweet | ResolutionFileResolver, changed to use only width and... |
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2012-02-27 |
kalle.hamalainen85... | small optimizations. |
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2012-02-26 |
badlogicgames | [fixed] assets folder link in model-loaders |
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2012-02-26 |
badlogicgames | [added] models |
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2012-02-26 |
badlogicgames | [removed] data from model-loaders |
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2012-02-26 |
badlogicgames | [cleaned] model-loaders assets |
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2012-02-26 |
badlogicgames | [removed] data from model-loaders-android |
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2012-02-26 |
badlogicgames | [removed] data in model-loaders. |
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2012-02-26 |
kalle.hamalainen85... | shader refactoring. better naming, cleaner ordering... |
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2012-02-26 |
kalle.hamalainen85... | +10-15% performance improvements to light shaders.... |
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2012-02-26 |
ariel.coppes... | issue-711: extracted method named computeGlyphAdvancesA... |
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2012-02-26 |
kalle.hamalainen85... | small improvements. |
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2012-02-26 |
kalle.hamalainen85... | (no commit message) |
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2012-02-26 |
kalle.hamalainen85... | (no commit message) |
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2012-02-25 |
kalle.hamalainen85... | added ambient light support, renamed shaders to .glsl |
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2012-02-25 |
kalle.hamalainen85... | added rotation just to demostrating the model matrix... |
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2012-02-25 |
sterwill@tinfig.com | Rebuilt gdx-bullet natives with _DBT_NO_PROFILE (disabl... |
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2012-02-25 |
kalle.hamalainen85... | Added LightManager and wip modelRendererGL20 implementa... |
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2012-02-24 |
badlogicgames | [added] new constuctor for ShaderProgram, taking FileHa... |
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2012-02-24 |
badlogicgames | (no commit message) |
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2012-02-24 |
badlogicgames | [modified] additions by Kalle_h a tiny little bit. |
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2012-02-23 |
badlogicgames | (no commit message) |
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2012-02-23 |
kalle.hamalainen85... | updating the light, range instead of intensity will... |
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2012-02-23 |
kalle.hamalainen85... | initial light package. WIP |
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2012-02-23 |
kalle.hamalainen85... | initial commit for experimental package. hybridLight... |
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2012-02-23 |
kalle.hamalainen85... | (no commit message) |
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2012-02-23 |
kalle.hamalainen85... | Test shader, test viewer and small plan how to start... |
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2012-02-23 |
kalle.hamalainen85... | default #render implementations for gles2.0 |
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2012-02-22 |
nathan.sweet | LwjglFrame, minor improvements. |
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2012-02-21 |
badlogicgames | [fixed] Matrix3#inv allocated float array. |
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2012-02-21 |
badlogicgames | [fixed] SelectBox didn't behave correctly. |
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2012-02-21 |
badlogicgames | [fixed] native loading in Jpeg |
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2012-02-21 |
badlogicgames | [fixed] stuff in gdx-image |
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2012-02-21 |
badlogicgames | [added] ttf font factory test. Thanks to Allan! |
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2012-02-21 |
badlogicgames | [added] TrueTypeFontFactory by Allan, thanks a bunch... |
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2012-02-21 |
badlogicgames | [added] documentatino to Jpeg. |
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2012-02-21 |
badlogicgames | [added] gdx-image to build. |
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2012-02-21 |
badlogicgames | [added] GestureDetector#reset. |
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2012-02-21 |
badlogicgames | [added] Jpeg loading to gdx-image. |
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2012-02-20 |
badlogicgames | [fixed] normals where multiplied by 70 in MD2Loader... |
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2012-02-20 |
ariel.coppes... | Added passwordCharacter field to TextField by default... |
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2012-02-20 |
nathan.sweet | ResolutionFileResolver, added public choose method. |
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2012-02-20 |
sterwill@tinfig.com | Delete one more local ref when releasing pooled objects. |
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2012-02-20 |
sterwill@tinfig.com | Fixed SWIG director bugs on Android by upgrading to... |
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