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android-x86/external-mesa.git
2015-10-21 Tapani Pällimesa: Set api prefix to version string when overriding...
2015-10-21 Rob Clarkfreedreno/a3xx: cache-flush is needed after MEM_WRITE
2015-10-21 Chih-Wei Huangnv30: include the header of ffs prototype
2015-10-21 Chih-Wei Huangnv50/ir: use C++11 standard std::unordered_map if possible
2015-10-21 Chih-Wei Huangmesa: android: Fix the incorrect path of sse_minmax.c
2015-10-21 Krzysztof Sobieckist/fbo: use pipe_surface_release instead of pipe_surfac...
2015-10-21 Brian Paulvbo: fix incorrect switch statement in init_mat_currval()
2015-10-21 Ian Romanickglsl: In later GLSL versions, sequence operator is...
2015-10-21 Ian Romanickglsl: Add method to determine whether an expression...
2015-10-21 Ian Romanickglsl: Restrict initializers for global variables to...
2015-10-21 Ian Romanickglsl: Only set ir_variable::constant_value for const...
2015-10-21 Ian Romanickglsl: Use constant_initializer instead of constant_valu...
2015-10-21 Ian Romanickglsl/linker: Use constant_initializer instead of consta...
2015-10-21 Ian Romanickff_fragment_shader: Use binding to set the sampler...
2015-10-21 Ian Romanickglsl: Allow built-in functions as constant expressions...
2015-10-21 Nicolai Hähnleu_vbuf: fix vb slot assignment for translated buffers
2015-10-21 Dave Airliemesa/uniforms: fix get_uniform for doubles (v2)
2015-10-21 Francisco Jerezmesa: Get rid of texture-dependent image unit derived...
2015-10-21 Francisco Jerezi965: Use _mesa_is_image_unit_valid() instead of gl_ima...
2015-10-21 Francisco Jerezmesa: Skip redundant texture completeness checking...
2015-10-21 Francisco Jerezmesa: Expose function to calculate whether a shader...
2015-10-21 Francisco Jerezi965: Don't tell the hardware about our UAV access.
2015-10-21 Tapani Pällimesa: add GL_UNSIGNED_INT_24_8 to _mesa_pack_depth_span
2015-10-21 Ilia Mirkinnouveau: make sure there's always room to emit a fence
2015-10-10 Emil Velikovdocs: add sha256 checksums for 11.0.3
2015-10-10 Emil Velikovdocs: add release notes for 11.0.3
2015-10-10 Emil VelikovUpdate version to 11.0.3
2015-10-10 Emil VelikovRevert "nouveau: make sure there's always room to emit...
2015-10-10 Jason Ekstrandmesa: Correctly handle GL_BGRA_EXT in ES3 format_and_ty...
2015-10-07 Michel Dänzerst/dri: Use packed RGB formats
2015-10-07 Varad Gautamegl: restore surface type before linking config to...
2015-10-07 Ilia Mirkinnouveau: make sure there's always room to emit a fence
2015-10-07 Ilia Mirkinnv30: always go through translate module on big-endian
2015-10-07 Ilia Mirkinnv30: pretend to have packed texture/surface formats
2015-10-07 Marek Olšákegl/dri2: don't require a context for ClientWaitSync...
2015-10-07 Marek Olšákst/dri: don't use _ctx in client_wait_sync
2015-10-07 Matthew Watersegl: rework handling EGL_CONTEXT_FLAGS
2015-10-07 Tom Stellardradeon/llvm: Initialize gallivm targets when initializi...
2015-10-07 Tom Stellardgallivm: Allow drivers and state trackers to initialize...
2015-10-07 Tom Stellardgallium/radeon: Use call_once() when initailizing LLVM...
2015-10-07 Kyle Brennemanglx: Don't hard-code the name "libGL.so.1" in driOpenDr...
2015-10-07 Kyle Brennemanmapi: Make _glapi_get_stub work with "gl" or "mgl"...
2015-10-07 Kyle Brennemanglx: Fix build errors with --enable-mangling (v2)
2015-10-07 Daniel Scharrermesa: Add abs input modifier to base for POW in ffverte...
2015-10-07 Ian Romanickmeta: Handle array textures in scaled MSAA blits
2015-10-07 Ville Syrjäläi915: Remember to call intel_prepare_render() before...
2015-10-07 Ville Syrjäläi915: Fix texcoord vs. varying collision in fragment...
2015-10-07 Ville Syrjäläi830: Fix collision between I830_UPLOAD_RASTER_RULES...
2015-10-07 Brian Paulst/mesa: try PIPE_BIND_RENDER_TARGET when choosing...
2015-10-07 Ilia Mirkinnouveau: wait to unref the transfer's bo until it's...
2015-10-07 Ilia Mirkinnouveau: delay deleting buffer with unflushed fence
2015-10-07 Ilia Mirkinnouveau: be more careful about freeing temporary transf...
2015-10-07 Francisco Jerezi965/fs: Fix hang on IVB and VLV with image format...
2015-10-07 Marek Olšákradeonsi: add scratch buffer to the buffer list when...
2015-10-07 Leo Liuradeon/vce: fix vui time_scale zero error
2015-10-07 Roland Scheideggermesa: fix mipmap generation for immutable, compressed...
2015-10-07 Marek Olšákgallium/u_blitter: handle allocation failures
2015-10-07 Marek Olšákradeonsi: handle dummy constant buffer allocation failure
2015-10-07 Marek Olšákradeonsi: don't forget to update scratch relocations...
2015-10-07 Marek Olšákradeonsi: skip drawing if updating the scratch buffer...
2015-10-07 Marek Olšákradeonsi: skip drawing if PS fails to compile or upload
2015-10-07 Marek Olšákradeonsi: skip drawing if VS, TCS, TES, GS fail to...
2015-10-07 Marek Olšákradeonsi: handle fixed-func TCS shader create failure
2015-10-07 Marek Olšákradeonsi: handle shader precompile failures
2015-10-07 Marek Olšákradeonsi: skip drawing if GS ring allocations fail
2015-10-07 Marek Olšákradeonsi: skip drawing if the tess factor ring allocati...
2015-10-07 Marek Olšákradeonsi: add malloc fail paths to si_create_shader_state
2015-10-07 Marek Olšákradeonsi: report alloc failure from si_shader_binary_read
2015-10-07 Marek Olšákgallium/radeon: add a fail path for depth MSAA texture...
2015-10-07 Marek Olšákgallium/radeon: handle buffer alloc failures in r600_dr...
2015-10-07 Marek Olšákgallium/radeon: handle buffer_map staging buffer failur...
2015-10-07 Marek Olšákradeonsi: handle constant buffer alloc failures
2015-10-07 Marek Olšákradeonsi: handle index buffer alloc failures
2015-10-07 Marek Olšákst/mesa: fix front buffer regression after dropping...
2015-09-28 Emil Velikovdocs: add sha256 checksums for 11.0.2
2015-09-28 Emil Velikovdocs: add release notes for 11.0.2
2015-09-28 Emil VelikovUpdate version to 11.0.2
2015-09-28 Eduardo Lima... mesa: Use the effective internal format instead for...
2015-09-28 Eduardo Lima... mesa: Move _mesa_base_tex_format() from teximage to...
2015-09-28 Eduardo Lima... mesa: Fix order of format+type and internal format...
2015-09-28 Matt Turnerglsl: Expose gl_MaxTess{Control,Evaluation}AtomicCounters.
2015-09-28 Kristian Høgsberg... i965: Respect stride and subreg_offset for ATTR registers
2015-09-26 Emil Velikovdocs: add sha256 checksums for 11.0.1
2015-09-26 Emil Velikovdocs: add release notes for 11.0.1
2015-09-26 Emil VelikovUpdate version to 11.0.1
2015-09-23 Ian Romanickt_dd_dmatmp: Use addition instead of subtraction in...
2015-09-23 Ian Romanickt_dd_dmatmp: Pull out common 'count -= count & 3' code
2015-09-23 Ian Romanickt_dd_dmatmp: Use '& 3' instead of '% 4' everywhere
2015-09-23 Ian Romanickt_dd_dmatmp: Clean up improper code formatting from...
2015-09-23 Ian Romanickt_dd_dmatmp: Make "count" actually be the count
2015-09-23 Iago Toral... mesa: Fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE for...
2015-09-23 Tapani Pällii965: fix textureGrad for cubemaps
2015-09-23 Jeremy Huddlestonconfigure.ac: Add support to enable read-only text...
2015-09-23 Ilia Mirkinradeonsi: load fmask ptr relative to the resources...
2015-09-23 Tapani Pällimesa: fix errors when reading depth with glReadPixels
2015-09-23 Ilia Mirkinnv50,nvc0: flush texture cache in presence of coherent...
2015-09-23 Ilia Mirkinnv50,nvc0: detect underlying resource changes and updat...
2015-09-23 Ulrich Weigandmesa: Fix texture compression on big-endian systems
2015-09-23 Ilia Mirkinfreedreno/a3xx: fix blending of L8 format
2015-09-23 Ilia Mirkinnv50, nvc0: fix max texture buffer size to 128M elements
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