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android-x86/external-mesa.git
2012-01-23 Vadim Girlinr600g: implement two-sided lighting (v3)
2012-01-23 Dave Airlier600g: srgb mode is only valid on certain format types.
2012-01-23 Vadim Girlinr600g: make INTERP_LOAD_P0 vector-only
2012-01-23 Dave Airlier600g: fixup AR handling (v5)
2012-01-23 Alex Deucherr600g: add workaround for original R600 PS setup
2012-01-23 Dave Airlier600g: add missing r32 uint/sint fbo formats.
2012-01-19 Kenneth Graunkei965: Remove the INTEL_OLD_VS option.
2012-01-19 Kenneth Graunkemesa: Support GL_VERTEX_ATTRIB_ARRAY_INTEGER in GL...
2012-01-19 Chad Versacei965/gen5: Fix rendering of depth buffers without stenc...
2012-01-19 Anuj Phogatmesa: Add condition in glGetTexImage for zero size...
2012-01-19 Eric Anholtintel: Drop the version override code now that we don...
2012-01-19 Chad Versacei965: Fix gen6,gen7 when used with a non-HiZ capable DDX
2012-01-19 Anuj Phogatintel: Fix segfault in glXSwapBuffers with no bound...
2012-01-19 Marek Olšákmesa: update compute_version for GL3
2012-01-19 Vinson Leei965: Fix Coverity wrong sizeof argument defect.
2012-01-19 Paul Berryi965 gen4-6: Fix off-by-one errors brw_create_constant_...
2012-01-13 Jakob Bornecrantzmesa: Bump version number to 8.0-rc1
2012-01-13 Brian Pauldocs: add links to xf86-video-vmware wiki pages
2012-01-13 Eric Anholtmesa: Throw the required error for glCopyPixels from...
2012-01-13 Eric Anholtmesa: Throw the required error for glCopyTex{Sub,}Image...
2012-01-13 Eric Anholtmesa: Throw the required error for glReadPixels() from...
2012-01-13 Eric Anholtmesa: Avoid short-circuiting realloc of renderbuffers...
2012-01-13 Eric Anholtmeta: Add GL_RED/GL_RG support to meta CopyTexImage.
2012-01-13 Eric Anholti965/gen7: Fix depth buffer rendering to tile offsets.
2012-01-13 Neil Robertsgen6_hiz: Don't bind GL_DRAW_FRAMEBUFFER on GLES
2012-01-13 Brian Pauldocs: new page describing how to build, install VMware...
2012-01-13 Brian Paulmesa: s/GLushort/GLubyte/ in pack_ubyte_AL44()
2012-01-13 Brian Paulosmesa: fix renderbuffer format selection
2012-01-13 Brian Pauldocs: freshen up the introduction page with Mesa 8...
2012-01-13 Brian Paulosmesa: fix glReadPixels, etc
2012-01-13 Brian Paulintel: move declaration before code
2012-01-13 Brian Paulintel: fix mapping of malloc'd renderbuffers
2012-01-13 Brian Paulmesa: remove incorrect (float) cast in mipmap do_row()
2012-01-13 Brian Paulswrast: use BITFIELD64_BIT() macro to fix MSVC warnings
2012-01-13 Brian Paulmesa: fix ir_variable declaration
2012-01-13 Brian Paulmesa: fix incorrect float vs. int values in a few places
2012-01-13 Brian Paulmeta: fix incorrect argument order in setup_texture_coo...
2012-01-13 Brian Paulsofpipe: remove extraneous semicolon
2012-01-13 Brian Paulst/mesa: fix struct vs. class compilation warning
2012-01-13 Brian Paulconfigs: fix, simplify RADEON_LIBS, RADEON_CFLAGS
2012-01-13 Dave Airliesoftpipe: bump max texture array layers to 256.
2012-01-13 Dave Airlier600g: don't advertise integers yet on r600.
2012-01-12 Thomas Hellstromconfigure: Add the svga gallium driver to the default...
2012-01-12 Thomas Hellstromst/xa: Bump version to 1.0.0 according to the README
2012-01-12 José Fonsecasvga: Fix user clip planes.
2012-01-12 Thomas Hellstromgallium/svga: Pass the SVGA3D_SURFACE_HINT_RENDERTARGET...
2012-01-12 Brian Paulmesa: remove const qualifier from fProg to silence...
2012-01-12 Brian Paulmesa: include uniforms.h to silence warning, remove...
2012-01-11 Jakob Bornecrantzmesa: Include glx tests Makefile.in in tarball
2012-01-11 Anuj PhogatEnable is_front_buffer_rendering variable in case of...
2012-01-11 Jakob Bornecrantzmesa: Remove unused opengl version macro
2012-01-11 Jakob Bornecrantzrbug: Silence warning
2012-01-11 Ian Romanicki965: Don't use _mesa_ir_link_shader to do our dirty...
2012-01-11 Ian Romanicki965: Don't calculate masks of used FS inputs
2012-01-11 Ian Romanicklinker: Calculate used samplers and shadow samplers...
2012-01-11 Ian Romanicklinker: Calculate the sampler to texture target mapping...
2012-01-11 Ian Romanickglsl: Add glsl_type::sampler_index
2012-01-11 Ian Romanickmesa: Validate sampler settings using uniform storage
2012-01-11 Ian Romanickmesa: Track fixed-function fragment shader as a shader
2012-01-11 Ian Romanickmesa: Use static buffer for uniform name
2012-01-11 Ian Romanickmesa: Use uniform interfaces in fixed-function fragment...
2012-01-11 Matt TurnerClean up GL3 status
2012-01-11 Matt Turnerconfigure.ac: use AC_PROG_SED
2012-01-11 Matt Turnerconfigure.ac: don't set HAVE_GTEST twice
2012-01-11 Kenneth Graunkei965: Don't reallocate push constant URB space on new...
2012-01-11 Kenneth Graunkeglx/dri: Initialize api even if num_attribs == 0.
2012-01-11 Brian Paulsvga: don't reference count svga_sampler_view's texture
2012-01-11 Eric Anholti965: Fix compiler warning from uninitialized "success...
2012-01-11 Eric Anholti965/gen7: Fix segfault in transform feedback to DYNAMI...
2012-01-11 Eric Anholti965/vs: Try to emit more components of constant vector...
2012-01-11 Brian Paulmesa: add _mesa_HashNumEntries() function
2012-01-11 José Fonsecast/wgl: Return NULL for NULL HDCs in wglGetExtensionsSt...
2012-01-11 Dave Airliellvmpipe: disable native integers
2012-01-11 Brian Paulxlib: stop calling XShmQueryVersion()
2012-01-11 Brian Paulst/glx/xlib: call register_with_display() in glXChooseF...
2012-01-11 Brian Paulxlib: call register_with_display() in Fake_glXChooseFBC...
2012-01-11 Christoph Bumillernv50/ir: handle TGSI_OPCODE_ISSG
2012-01-11 Christoph Bumillernv50/ir: handle TGSI_TEXTURE_SHADOWCUBE
2012-01-11 Christoph Bumillernv50,nvc0: zero out program struct on program_destroy
2012-01-11 Kristian Høgsbergwayland-drm: Drop the non-premul formats, use format...
2012-01-11 José Fonsecadraw: Store the new pre_clip_pos member as well.
2012-01-11 Kristian Høgsbergegl_dri2: Put the _eglError call in the case switch...
2012-01-11 Dave Airliest/mesa: rename translate_texture_target, and make...
2012-01-11 Dave Airliesoftpipe: route correct coordinates for shadow cube...
2012-01-11 Dave Airlieglsl_to_tgsi: add support for shadow cube map sampling.
2012-01-11 Dave Airlietgsi: add TGSI_TEXTURE_SHADOWCUBEMAP
2012-01-11 José Fonsecallvmpipe: Update for TGSI_INTERPOLATE_COLOR.
2012-01-11 Robert Braggegl_dri2/wayland: handle creating xrgb8888 images
2012-01-11 Paul Berryglx: Suppress unused variable warning for cmdlen
2012-01-11 Paul Berrymesa: Move transform feedback error check to reduce...
2012-01-11 Paul Berrymesa: Fix transform feedback of unsubscripted gl_ClipDi...
2012-01-11 Paul Berrymesa: Fix computation of transform feedback num_components.
2012-01-11 Dave Airliest_extensions: fixup GLSL 1.30 related enables (v3)
2012-01-11 Dave Airliest_glsl_to_tgsi: use ISSG and fixup IABS
2012-01-11 Dave Airlietgsi: add ISSG support
2012-01-11 Dave Airliesoftpipe: enable clamping control
2012-01-11 Dave Airliesoftpipe: fix texel fetch swizzles
2012-01-11 Stéphane Marchesini915g: Fix bugs in the shader optimizer.
2012-01-11 Dave Airliesoftpipe: fix llvm build
2012-01-11 Dave Airliedraw: clipdistance support (v2)
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